Talk:Non-game

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Wiki Education Foundation-supported course assignment[edit]

This article was the subject of a Wiki Education Foundation-supported course assignment, between 18 August 2020 and 12 December 2020. Further details are available on the course page. Student editor(s): 808TR777. Peer reviewers: Coldresonance.

Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT (talk) 05:21, 17 January 2022 (UTC)[reply]

Translated from German[edit]

I translated this article from the german entry (http://de.wikipedia.org/wiki/Non-Game). Please feel free to correct my mediocre english. I am particularly unhappy with the sentence about second life.--Klaus1000 02:34, 16 September 2007 (UTC)[reply]


"One of the lastest examples of a non-game is Nintendo's Wii Fit which allows users to do exercises and track their weight without requiring goal-oriented gameplay." That's not true, Wii Fit actually makes you SET a weight goal, and you're supposed to work towards it. It also rewards you by unlocking things the more you work out. You're working towards a goal, how is that a non-game? --71.249.201.251 (talk) 15:04, 22 October 2008 (UTC)[reply]

"The simulation game SimCity was called a software toy by its creator Will Wright": The citation in support of this claim uses the term "software toy" to describe SimCity, but doesn't actually attribute it to Wright. There must be something better to cite here. Carl Muckenhoupt (talk) 22:48, 3 March 2009 (UTC)[reply]

Genres of Non-games[edit]

I think more discussion is needed of why certain genres can be classified as non-games. From the introduction we have,

"Some genres that have been considered non-games include language-learning software, digital tabletop games, puzzle games, simulation games, and art games",

but for example puzzle games have the very explicit extrinsic objective of completing puzzles, which seems to be a very traditional type of game. GreenJonan (talk) 15:44, 17 March 2024 (UTC)[reply]