Talk:Magnavox Odyssey

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Featured articleMagnavox Odyssey is a featured article; it (or a previous version of it) has been identified as one of the best articles produced by the Wikipedia community. Even so, if you can update or improve it, please do so.
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May 24, 2016Good article nomineeListed
October 18, 2020Featured article candidatePromoted
Current status: Featured article

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Cartridge[edit]

Admins keep deleting the fact that Magnavox Odyssey was the first console in the world and US using cartridges. Yes it did not contain ROM cartridge but it was a cartridge either way. In EU such console came out in 1975 - Interton Video 2000 . Allstone (talk) 06:11, 2 September 2021 (UTC)[reply]


Yeh I second the above, the source on it not being a game cartridge lacks basic understanding of logic gates in integrated circuits. If the cartridges contained logic for the game then factually they stored the game.

To quote: "There was no memory or game code on these cards, which merely complete different circuit paths within the hardware itself to define the rule set for the current game. All of the game information was contained in the dedicated hardware, and inserting a new circuit card was really no different an act from flicking a toggle switch."

This to me demonstrates a lack of programming knowledge. If logic for the game was on the cartridge IC then FACTUALLY part of the game code or logic was stored on the cartridge. The assertion that it is no different from flicking a toggle switch doesn't make any sense given you could say the same thing about all ic logic based games or hell even a calculator. I2obiN (talk) 23:29, 3 August 2023 (UTC)[reply]

There is no logic for the game on the "cartridge IC", because there is no integrated circuit on the cards. They're just wires embedded in plastic. They connect to different parts of the console circuitry to turn on different aspects- e.g. to select if a line is on or off, or if the ball should move like X or Y. It's literally the same thing as turning on or off a set of switches that told the console which game bits to activate; the console "read" no data off of the cards.
Regardless, that's not why they're called cards instead of cartridges in this article. They're called cards because that's what sources call them. If they called them cartridges, then we'd call them that too, but they don't. --PresN 00:05, 4 August 2023 (UTC)[reply]

Card 11[edit]

Did they skip card 11, and go straight to number 12? The game list does not show card 11. — Preceding unsigned comment added by 2602:304:6EFC:B8D0:65E3:D4B9:9B0D:BC85 (talk) 14:22, 17 November 2021 (UTC)[reply]

Yes- I haven't found a reliable source for it yet, so it's not in the article, but they designed a card #11 but didn't come up with any games for it that they liked, and for some reason they didn't reclaim the number but left the next one as card 12. The schematic for the card 11 is available, and it's basically the same as card 8 (handball) but the center line is narrower. --PresN 15:31, 17 November 2021 (UTC)[reply]