Wikipedia:Articles for deletion/Smeet
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- The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.
The result was keep. Sandstein 07:13, 20 July 2021 (UTC)
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- Smeet (edit | talk | history | protect | delete | links | watch | logs | views) – (View log)
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The subject of this article may not meet the notability and web notability guidelines. 'Ridge ( Converse, Create, & Fascinate ) 21:40, 12 July 2021 (UTC)
- Note: This discussion has been included in the list of Video games-related deletion discussions. 'Ridge ( Converse, Create, & Fascinate ) 21:40, 12 July 2021 (UTC)
- Note: This discussion has been included in the list of Germany-related deletion discussions. Spiderone(Talk to Spider) 22:41, 12 July 2021 (UTC)
- Note: This discussion has been included in the list of Internet-related deletion discussions. Spiderone(Talk to Spider) 22:42, 12 July 2021 (UTC)
- Keep There are a few journal articles about the game that would satisfy WP:GNG:
- Sucu, İpek (2012-06-01). "SOSYAL MEDYA OYUNLARINDA GERÇEKLİK OLGUSUNUN YÖN DEĞİŞTİRMESİ: SMEET OYUNU ÖRNEĞİ". Gümüşhane Üniversitesi İletişim Fakültesi Elektronik Dergisi (in Turkish). 1 (3): 0. doi:10.19145/gumuscomm.98392. ISSN 2146-3301.
- Pannicke, Danny; Zarnekow, Rüdiger; Yan, Xiang (2012). Akzeptanz sozialer virtueller Welten am Beispiel Smeet (in German). Gesellschaft für Informatik e.V. ISBN 978-3-88579-602-2.
- There is also this journal article which seems to not be independent but may have citations or other details that could be useful:
- Verfasser, Post, Steven. Virtuelle Events in einer 3D Welt Eine empirische Studie über das Nutzungsverhalten in Kooperation mit der sMeet Communications GmbH. ISBN 978-3-640-65270-9. OCLC 724295158.
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- Verfasser, Post, Steven. Virtuelle Events in einer 3D Welt Eine empirische Studie über das Nutzungsverhalten in Kooperation mit der sMeet Communications GmbH. ISBN 978-3-640-65270-9. OCLC 724295158.
- Jumpytoo Talk 03:09, 13 July 2021 (UTC)
- Keep: Article is good enough to pass WP:GNG with reliable sources indicated by Jumpytoo. ASTIG😎 (ICE T • ICE CUBE) 15:45, 18 July 2021 (UTC)
- Keep per comments above NemesisAT (talk) 22:25, 18 July 2021 (UTC)
- The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.