Jump to content

User:Petersvp/PeterSvP

From Wikipedia, the free encyclopedia

PeterSvP (Peter Petrov), born 1988 in Republic of Bulgaria is a game developer, programmer and entrepreneur, as well as a retired web developer .

Petrov was a student in Burgas Free University, completed its master degree of Multimedia Technologies. His personal interests and hobbies include Computer science, game development (mostly roguelikes and metroidvanias), Random level generation, Artificial Intelligence and Artificial imagination.

PeterSvP is also a gamer, Nintendo fan and Mario fan, likes more oldschool and FPS games. Not a RPG fan at all with some notable (and rare for Bulgaria) exceptions.

PeterSvP is Game Maker Community member, MFGG and Starmen.net member, and is one of the few Nintendo EarthBound Series fan in Bulgaria, as well as a Wii gamer and true Minecraft and open-world sandbox games lover.

PeterSvP have also an YouTube profile with some fun stuff in it and also game ad videos of his own freeware projects, PhysTris and Super Mario 2011.

The latest project Peter created is a bulgarian social network called "Leksikon4e" - Open the site here. Its idea is based on old school questionnaires which students called incorrectly "lexicons". You create a questionnaire and choose a profile design, then you post the profile link to all of your friends. However, the website is only for Bulgarian users and the project was discontinued.

Peter then started working on a content management system, called piWebCreator CMS. The CMS was abandoned shortly after its start because there were thousands of CMSes out in the world.

In the meantime, Peter and friends worked on many free hobby/fanmade games, like Super Mario 2010, which contains 32 levels and a random level generator.

Then Peter, along with a friend of it, started working on a game creation software called Pi-Engine that will allow multiplatform, WEB HTML5 and mobile game development. This project, however, went to the same route as its CMS project, because Peter decided that the world have Unity, CryEngine, Source Engine and so on, and started looking for other oppurtunities.

Given the impression and inspiration that Peter gained from Minecraft and Terraria, and given his personal interests and its past game engine development experience, Peter started development of a project called Crafterria - voxel-based open-world adventure game.