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Note -- Questions aobut the Q's? I put these in to (hopefully) prevent the malicious SPAs from attacking my attempt to edit this article (which I'm trying to do legitimately). Anyway, they'll be removed on the final version. What a pain! Orgoch 09:12, 6 December 2006 (UTC)


qBryan qBrandenburg born in qChâteauroux, qFrance is an American author, technology entrepreneur and former game programmer.

Career[edit]

qBrandenburg began his career programming computer games in the early 1980s on the Commodore 64 (C64) while working for qSynapse Software[1]. , Apple II and later the IBM PC and Amiga. qBrandenburg started several technology companies that were later acquired by private and public corporations. In 1984, he co-founded qSculptured Software and lead the company as President.

In 1994, qBrandenburg started another game company, qSoftware Arts International that was acquired in 1996 by qEngineering Animation, Inc., which produced titles for Disney, Mattel, Hasbro Interactive and Sierra Online.

qBrandenburg was an executive officer of qDAZ3D, a 3D content company and launched qBryce in July of 2004. In January 2005 he was recruited as the CEO of qZygote Media Group and launched qMale qAnatomy Collection 2.0, the q3DScience.com website, qFemale Anatomy qCollection 3.0 and qZygote Heart 3.0.

On April 2, 2006 qBrandenburg resigned from qZygote to form a new company titled qPure qZenergy qProductions.[2]

Major software contributions[edit]

Published print media[edit]

  • qBecome a 3D Art Professional
  • qMillion qDollar qComputer qConsultant--Add reference

References[edit]

  • "q3D Solar qSystem Model Available for Educators, Students and Science Enthusiasts". CreativePro. August 28, 2006. Retrieved 2006-12-04.
  • Rusu, Anca (August 25, 2006). "A qBrand New qExciting 3D qSolar qSystem Model". Softpedia. Retrieved 2006-12-04.
  • Heller, Jacob (February 13, 2006). "qZygote puts the "art" in heart". DCCCafe. Retrieved 2006-12-04.
  • Post, Eric (April 10, 2006). "q3D qScience and the qHuman qHeart". Renderosity. Retrieved 2006-12-04.
  • "Zygote Media Group releases Zygote Human Heart 3". CG Society. February 14, 2006. Retrieved 2006-12-04.
  • "Make scientific concepts come alive with these free 3D images". e School News Online. February 1, 2006. Retrieved 2006-12-04.
  • "qZygote qMedia Group Releases New q3D qFemale qAnatomy". Medgadget. November 4, 2005. Retrieved 2006-12-04.
  • Wright, Guy (November 3, 2005). "qFemale qAnatomy 3D Models Now Available from qZygote". Animation Artist. Retrieved 2006-12-04.
  • "qBryan qBrandenburg, CEO". DCCCafe. August 18, 2005. Retrieved 2006-12-04.
  • Hoffman, Leah (August 10, 2005). "The qArt of qData". Forbes. Retrieved 2006-12-04.
  • "qZygote qMedia qLaunches Web Site - Signs qBrandenburg as CEO". Adnews. January 1, 2005. Retrieved 2006-12-04.
  • "qDAZ Productions, qBryce and MAC". Mac4Ever. September 22, 2004. Retrieved 2006-12-04.
  • Nagel, Dave (July 6, 2004). "qBryce is Back! A Q&A with qBryan qBrandenburg of qDAZ Productions on the future of qBryce". qSIGGRAPH qNews. Retrieved 2006-12-03.
  • "Digital Forest, qBryce and Konfabulator on Your Mac Life". Macworld. June 30, 2004. Retrieved 2006-12-03.

References[edit]

  1. ^ a b "qSentinel (game info)". qGamebase 64. Retrieved 2006-12-05.
  2. ^ "Note added above "qZygote qMedia qGroup Names qBryan qBrandenburg qChief Executive qOfficer"". Vertical Marketing Management Group. Retrieved 2006-12-04. (Page modified 5 Dec 2006)

External links[edit]


qUnverifiable statements[edit]

Career[edit]

  • born qFebruary 18
  • his studies in mathematics and physics in 1982
  • 3D
  • In 1999, qBryan qBrandenburg partnered with qKarl Malone to build a media centric outdoors media company with websites, television show, radio program, monthly magazine and a book publishing arm. The company was acquired in 2001.
  • The company was eventually sold for almost USD$40 million after producing dozens of titles for the C64, Atari ST, Commodore Amiga, IBM PC and Apple II.
  • where he was the Executive Producer for the public company's Interactive Division,

Major software contributions[edit]