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Bibliography

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Tile efficiency:

Yan, X., Li, Y., & Li, S. (2021). A Fast Algorithm for Computing the Deficiency Number of a Mahjong Hand. ArXiv, abs/2108.06832[1].

Is this a website or journal?

This source is an academic journal.

Is this source reliable?

This source appears reliable because it is an academic journal with citations.

Is this source verifiable?

This source appears verifiable because it uses several citations.

Is this source independent?

This source is independent because the publisher has no interest in the subject matter.

Is this source primary or secondary?

This is a primary source.

Why mahjong artificial intelligence is important:


Zheng, Y., & Li, S. (2020). A review of Mahjong Ai Research. Proceedings of the 2020 2nd International Conference on Robotics, Intelligent Control and Artificial Intelligence. https://doi.org/10.1145/3438872.3439104[2].

Is this a website or journal?

This source is an academic journal.

Is this source reliable?

This source appears reliable because it is an academic journal with citations.

Is this source verifiable?

This source appears verifiable because it uses several citations.

Is this source independent?

This source is independent because the publisher has no interest in the subject matter.

Is this source primary or secondary?

This is a secondary source.


Mahjong Artificial Intelligence machine learning:


T. Kano, L. Li, N. Y. Ko and W. Choi, "Calculation of Mahjong Score using AI," 2021 21st International Conference on Control, Automation and Systems (ICCAS), Jeju, Korea, Republic of, 2021, pp. 1459-1462, doi: 10.23919/ICCAS52745.2021.9650049[3].

Is this a website or journal?

This source is an academic journal.

Is this source reliable?

This source appears reliable because it is an academic journal with citations.

Is this source verifiable?

This source appears verifiable because it uses several citations.

Is this source independent?

This source is independent because the publisher has no interest in the subject matter.

Is this source primary or secondary?

This is a primary source.


Artificial Intelligence that play mahjong: Li, J., Koyamada, S., Ye, Q., Liu, G., Wang, C., Yang, R., Zhao, L., Qin, T., Liu, T.-Y., & Hon, H.-W. (2020). Suphx: Mastering Mahjong with Deep Reinforcement Learning. Cornell University. https://arxiv.org/pdf/2003.13590.pdf[4].

Is this a website or journal?

This source is an academic journal.

Is this source reliable?

This source appears reliable because it is an academic journal with citations.

Is this source verifiable?

This source appears verifiable because it uses several citations.

Is this source independent?

This source is independent because the publisher has no interest in the subject matter.

Is this source primary or secondary?

This is a primary source.



Chen, K., Lai, L.H., & Lai, Z.I. (2023). A Novel Reward Shaping Function for Single-Player Mahjong. ArXiv, abs/2305.04145.

Is this a website or journal?

This source is an academic journal.

Is this source reliable?

This source appears reliable because it is an academic journal with citations.

Is this source verifiable?

This source appears verifiable because it uses several citations.

Is this source independent?

This source is independent because the publisher has no interest in the subject matter.

Is this source primary or secondary?

This is a primary source.



Related Pages: Japanese mahjong scoring rules Scoring in MahjongJapanese mahjong yakuMahjongThree player mahjongHistory of gamesInternational Online Riichi Mahjong CompetitionWorld Mahjong ChampionshipJapanese mahjong

References

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  1. ^ Yan;Yi;Yi, Xueqing;Yongming;Sanjiang (2021-08-15). "A Fast Algorithm for Computing the Deficiency Number of a Mahjong Hand" (PDF). Cornell University ArXiv – via ArXiv.{{cite journal}}: CS1 maint: multiple names: authors list (link)
  2. ^ Zheng; Li, Yajun; Shuqin (2020-10-17). "A Review of Mahjong AI Research". Association for Computing Machinery – via ACM Digital Library.{{cite journal}}: CS1 maint: multiple names: authors list (link)
  3. ^ Kano; Li; Ko; Choi, Takuma; Liang; Nak Yong; Woong (2021-10-15). [10.23919/ICCAS52745.2021.9650049 "Calculation of Mahjong Score using AI"]. ICCAS 2021 – via IEEE Xplore. {{cite journal}}: Check |url= value (help)CS1 maint: multiple names: authors list (link)
  4. ^ Li; Koyamada; Ye; Liu; Wang; Yang; Zhao; Qin; Liu; Hon, Junjie; Sotetsu; Qiwei; Guoqing; Chao; Ruihan; Li; Tao; Tie-Yan; Hsiao-Wuen (2020-04-01). "Suphx: Mastering Mahjong with Deep Reinforcement Learning" (PDF). Cornell University ArXiv – via ArXiv.{{cite journal}}: CS1 maint: multiple names: authors list (link)

Outline of proposed changes

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