User:Cnrenner/Books/Computer graphics, GUI and color
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Computer graphics, GUI and color[edit]
- Graphical user interface
- Computer icon
- User interface design
- GUI widget
- Graphical user interface elements
- WIMP (computing)
- Window (computing)
- Cursor (computers)
- Caret navigation
- Pointer (graphical user interfaces)
- Window manager
- X window manager
- Stacking window manager
- Tiling window manager
- Compositing window manager
- Windowing system
- Display server
- Pointing device
- Touchscreen
- Visual language
- Visual programming language
- Desktop metaphor
- Desktop environment
- Post-WIMP
- Head-up display
- History of the graphical user interface
- Xerox Alto
- Graphical Environment Manager
- GEOS (8-bit operating system)
- GEOS (16-bit operating system)
- X Window System
- X Window System protocols and architecture
- X Window System core protocol
- X terminal
- Xterm
- Terminal emulator
- Xgl
- AIGLX
- General Graphics Interface
- OpenGL
- VirtualGL
- Virtual Network Computing
- SVGALib
- Library (computing)
- DirectFB
- Linux framebuffer
- Abstraction layer
- Computer graphics
- 3D interaction
- Compiz
- Text-based user interface
- ANSI.SYS
- ANSI escape code
- In-band signaling
- Ncurses
- Application programming interface
- Text mode
- Character encoding
- Pixel
- Color depth
- Object-oriented user interface
- Object-oriented programming
- Vector-based graphical user interface
- RGB color model
- Color model
- CMYK color model
- Subtractive color
- Additive color
- Halftone
- Screen angle
- Dither
- Colour banding
- Color management
- ICC profile
- Gamut
- CcMmYK color model
- Grey component replacement
- Specifications for Web Offset Publications
- Gamma correction
- RGB color space
- Chromaticity
- Luminance
- SRGB
- Adobe RGB color space
- Primary color
- Web colors
- PAL
- SECAM
- NTSC
- Color theory
- HSL and HSV
- Cylindrical coordinate system
- Hue
- Colorfulness
- Brightness
- Lightness
- Opponent process
- Color blindness
- Cone cell
- Rod cell
- Photoreceptor cell
- Video card
- Graphics processing unit
- Texture mapping
- Z-buffering