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Special Forces (video game)

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Special Forces
Developer(s)Sleepless Knights
Publisher(s)MicroProse
Director(s)James Hawkins
Producer(s)Steve Perry
Designer(s)Jim Bambra
Programmer(s)Mark Fisher
Keith Jackson
Artist(s)Anthony Rosbottom
Writer(s)Rob Davies
Platform(s)Amiga, Atari ST, DOS
Release1992
Genre(s)Tactical shooter, stealth
Mode(s)Single-player

Special Forces is a video game developed by Sleepless Knights and published by MicroProse in 1992 for the Amiga, Atari ST and PC DOS. In the game, a team of special operatives are to infiltrate enemy territory to complete various objectives. It is a sequel to Airborne Ranger.[1]

Gameplay

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Special Forces lets the player select a team of four from a squad of eight operatives. Once a mission is selected in one of the four regions (temperate zone, arctic, desert and jungle - daytime and nighttime variants) the player is briefed. Objectives range from hostage rescues, destroy specific objects, reconnaissance missions.

The game displays a top-down view of a part of the mission area in various configurations (one viewport per soldier up to four views at the same time in split-screen mode). The player also has access to a strategic battle map with enemy locations visible (there is no fog of war in the game).

See also

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References

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  1. ^ "Special Forces (1992)". MobyGames. Retrieved 2022-04-04.