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'''Marthammor Duin''' (Mar-''tham''-more ''doo''-ihn), is the [[Dwarf (Dungeons & Dragons)|dwarven]] [[deity]] of Travel and Protection in the [[Forgotten Realms]] [[campaign setting]] of the ''[[Dungeons & Dragons]]'' [[fantasy]] [[role-playing game]].
#REDIRECT [[Dwarf (Dungeons & Dragons)]]


{{Forgotten Realms Deity|
{{Redirect category shell|1=
image=<!-- Unsourced image removed: [[Image:Loviatar.jpg|175px]] -->|
{{R to section}}
bgcolor=#000|
{{R from fictional character|Dungeons & Dragons}}
fgcolor=#fff|
name=Marthammor Duin|
title=Finder-of-Trails, Watcher over Wanderers, the Watchful Eye|
home=Dwarfhome|
power=Lesser|
alignment=Neutral Good|
portfolio=Guides, explorers, expatriates, travelers, lightning|
domains=Good, Protection, Travel, Dwarf|
alias=[[Muamman Duathal]]|
super=[[Moradin]]|
}}
}}

He is also known as the Finder of Trails, the Watcher over Wanderers, the Watchful Eye, and the Wanderer. He is the patron of dwarves who have left the clanholds to explore the world.

==Publication history==

===Advanced Dungeons & Dragons 2nd edition (1989-1999)===
Marthammor Duin first appears in the 2nd edition book ''[[Dwarves Deep]]'' (1990) by [[Ed Greenwood]], as one of the deities of the [[Forgotten Realms]] version of the dwarven pantheon.<ref>[[Ed Greenwood|Greenwood, Ed]]. ''[[Dwarves Deep]]'' ([[TSR, Inc.|TSR]], 1990)</ref> Marthammor Duin is further detailed in ''[[Demihuman Deities]]'' (1998).<ref>[[Eric L. Boyd|Boyd, Eric L.]] ''[[Demihuman Deities]]'' ([[TSR, Inc.|TSR]], 1998)</ref>

===Dungeons & Dragons 3rd edition (2000-2007)===
Marthammor Duin appears in 3rd edition in ''[[Faiths and Pantheons]]'' (2002).<ref name="FAP">[[Eric L. Boyd|Boyd, Eric L]], and [[Erik Mona]]. ''[[Faiths and Pantheons]]'' ([[Wizards of the Coast]], 2002).</ref>

===Dungeons & Dragons 4th edition (2008-)===
Marthammor Duin appears in 4th edition in the ''[[Forgotten Realms Campaign Guide]]'' (2008). In this edition, he is an exarch of [[Moradin]].<ref name="FRCG-p81">{{Cite book| author = [[Bruce R. Cordell]], [[Ed Greenwood]], [[Chris Sims (game designer)|Chris Sims]]| title = [[Forgotten Realms Campaign Guide]]| year = August 2008| publisher = [[Wizards of the Coast]]| ISBN = 978-0-7869-4924-3| pages = 81}}</ref>

==Description==
Marthammor is a relatively new god in the dwarven pantheon, representative of the slow end to traditional dwarven isolation.

He urges his followers to travel the world and learn of the peoples and places that have long been shunned by dwarf society.

His holy symbol is an upright mace in front of a fur-trimmed leather boot.

==Worshipers==
Marthammor's clergy are known as the ''volamtar'' ("blazers of fresh trails"). They represent one of the most widely recognized dwarven churches of the surface world, particularly in the [[North Faerûn|North]]. Volamtar mark wilderness trails near dwarven strongholds to make the path of those that might follow from the clanholds easier. They patrol trade routes and game trails between [[Human (Dungeons & Dragons)|human]] and dwarven enclaves, healing the injured and clearing these areas of dangerous predators.

==Relationships==
Other members of the dwarven pantheon see Marthammor's behaviour as 'antics' and hope his interest in the world above will soon pass. Moradin is grateful that at least his youngest son is more disciplined than [[Dugmaren Brightmantle|Dugmaren]]. Dugmaren is one of Marthammor's greatest friends.

He hates the gods of [[Orc (Dungeons & Dragons)|orcs]], [[Goblin (Dungeons & Dragons)|goblins]] and [[Giant (Dungeons & Dragons)|giants]] and holds special enmity for the hill giant god [[Grolantor]].

==References==
{{reflist}}

{{D&D topics}}

[[Category:Forgotten Realms deities]]

{{ForgottenRealms-stub}}
{{D&D-char-stub}}

Revision as of 04:11, 9 February 2020

Marthammor Duin (Mar-tham-more doo-ihn), is the dwarven deity of Travel and Protection in the Forgotten Realms campaign setting of the Dungeons & Dragons fantasy role-playing game.

Template:Forgotten Realms Deity

He is also known as the Finder of Trails, the Watcher over Wanderers, the Watchful Eye, and the Wanderer. He is the patron of dwarves who have left the clanholds to explore the world.

Publication history

Advanced Dungeons & Dragons 2nd edition (1989-1999)

Marthammor Duin first appears in the 2nd edition book Dwarves Deep (1990) by Ed Greenwood, as one of the deities of the Forgotten Realms version of the dwarven pantheon.[1] Marthammor Duin is further detailed in Demihuman Deities (1998).[2]

Dungeons & Dragons 3rd edition (2000-2007)

Marthammor Duin appears in 3rd edition in Faiths and Pantheons (2002).[3]

Dungeons & Dragons 4th edition (2008-)

Marthammor Duin appears in 4th edition in the Forgotten Realms Campaign Guide (2008). In this edition, he is an exarch of Moradin.[4]

Description

Marthammor is a relatively new god in the dwarven pantheon, representative of the slow end to traditional dwarven isolation.

He urges his followers to travel the world and learn of the peoples and places that have long been shunned by dwarf society.

His holy symbol is an upright mace in front of a fur-trimmed leather boot.

Worshipers

Marthammor's clergy are known as the volamtar ("blazers of fresh trails"). They represent one of the most widely recognized dwarven churches of the surface world, particularly in the North. Volamtar mark wilderness trails near dwarven strongholds to make the path of those that might follow from the clanholds easier. They patrol trade routes and game trails between human and dwarven enclaves, healing the injured and clearing these areas of dangerous predators.

Relationships

Other members of the dwarven pantheon see Marthammor's behaviour as 'antics' and hope his interest in the world above will soon pass. Moradin is grateful that at least his youngest son is more disciplined than Dugmaren. Dugmaren is one of Marthammor's greatest friends.

He hates the gods of orcs, goblins and giants and holds special enmity for the hill giant god Grolantor.

References

  1. ^ Greenwood, Ed. Dwarves Deep (TSR, 1990)
  2. ^ Boyd, Eric L. Demihuman Deities (TSR, 1998)
  3. ^ Boyd, Eric L, and Erik Mona. Faiths and Pantheons (Wizards of the Coast, 2002).
  4. ^ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Wizards of the Coast. p. 81. ISBN 978-0-7869-4924-3.{{cite book}}: CS1 maint: multiple names: authors list (link)

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