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Ellie
'The Last of Us' character
Ellie, as she appears in The Last of Us
First gameThe Last of Us
Created byNeil Druckmann

Ellie is a fictional character in The Last of Us, a video game by Naughty Dog. She is controlled by the artificial intelligence for most of the game, later assuming the role of the playable protagonist for a portion, a role she reprized in the downloadable content campaign The Last of Us: Left Behind. She also appears in the comic book prequel The Last of Us: American Dreams. She is played by Ashley Johnson, who provided the voice and motion capture for the character.

Naughty Dog based Ellie's appearance on Johnson's physical appearance. Johnson also inspired Ellie's personality, prompting creative director Neil Druckmann to give her a more defensive role. In the game, the character Joel is tasked with escorting Ellie across a post-apocalyptic United States, in an attempt to create a potential core against an infection to which Ellie is immune. Throughout the game's development, the relationship between Ellie and Joel was the central focus, with all other elements developed around it.

Ellie has been well received by critics, who particularly praised her relationship with Joel. Her role in Left Behind received great social commentary, particularly focusing on a scene depicting LGBT themes. Both the character and Johnson's performance received recognition, being awarded various year-end accolades.

Character design

A 30-year-old woman with long, blonde hair, smiling at someone to the right of the camera.
Ashley Johnson was excited to portray Ellie in The Last of Us, as she felt that video games rarely feature such strong female characters.[1]

The development team chose actress Ashley Johnson to portray Ellie in The Last of Us shortly following her auditions,[2] feeling that she suitably fit the role. Johnson contributed greatly to the development of the character, convincing creative director Neil Druckmann to re-write the character of Ellie in a stronger and more defensive manner.[3] The character's performances were mostly recorded using motion capture technology; approximately 85% of the game's animations were recorded using motion capture, with remaining audio elements recorded later in a studio.[4] When portraying Ellie, Johnson faced challenges in performing scenes that made her feel uncomfortable. "There were some days when we would shoot things that even at my age made me feel a little uncomfortable," Johnson described.[3] Johnson feels that video games rarely feature strong female characters such as Ellie, and expressed her excitement to portray the role for this reason.[1]

The various iterations that Ellie's physical appearance underwent throughout development. Each design was tested with various hair colors and styles.[5]

The team felt that the establishing the physical appearance of Ellie was "critical"; they felt that she need to appear young enough for to make her relationship with Joel believable, but old enough to be credible as a resourceful teenager capable of surviving.[6] A redesign of Ellie's physical appearance was revealed in May 2012; Druckmann stated that the change was to make her look more similar to actress Ashley Johnson.[7] Prior to the redesign, comparisons were made between Ellie and actress Ellen Page; in June 2013, Page accused Naughty Dog of "ripping off [her] likeness".[8] Page's decision to come out on the same day as the release for Left Behind also sparked further discussion.[9] The team also felt that Ellie was a very important aspect of the game; Druckmann said that they were asked to place a picture of Ellie on the back of the game's packaging, as opposed to the front, but that "everyone at Naughty Dog just flat-out refused".[10]

When questioned about the inspiration for Ellie as a gameplay feature, Druckmann recalled when he and Straley were brainstorming ideas for Uncharted 2: Among Thieves (2009) and created a mute character who would summon the player to follow them, creating a "beautiful" relationship through gameplay alone. Though this concept was never included in the final game, the idea was raised when the team were discussing a new project, ultimately inspiring Ellie.[11] The addition of Ellie as artificial intelligence was a major contributor to the game engine[12] The team intentionally added a feature in which Ellie remains close to Joel, in order to avoid being conceived as a "burden".[13] Programmer Max Dyckhoff stated that, when working on Ellie as artificial intelligence, he tried to imagine her experiences throughout the game's events, in an attempt to achieve realism.[13] Druckmann also felt inspired by the wars that took place in Syria and Afghanistan when creating Ellie; he felt that conflict was a familiarity to the children in those countries, which is similar to Ellie's view.[14] During the Winter segment of the game, players assume control of Ellie. The developers assured that this change, as well as the knowledge of Ellie's immunity, was kept secretive prior to the game's release, to surprise players.[11]

Attributes

Ellie is characterized by her roughened appearance and behaviour, as well as her emotional trauma. Having lost many people in her life, she suffers from severe monophobia and survivor's guilt.[15] This has resulted in her becoming a very hardened person, using violence without hesitation and swearing profusely throughout the game.[16] While she shows initiative, she is not as adept at survival as Joel, being somewhat impulsive, naïve, and unable to swim.[17] Following the release of Left Behind, in which Ellie is seen kissing her friend Riley, creative director Neil Druckmann has stated that it was written with the intention of Ellie being gay, though preferred to leave it subjective.[18]

Appearances

Ellie grew up in an orphanage, having lost her mother at birth, and later went to a military boarding school in the Boston quarantine zone, where she befriended Riley Abel, a fellow rebel who protected her from her bullies.[19] Several weeks prior to the start of The Last of Us, Riley returns to Ellie after a long absence, revealing that she had joined the Fireflies. While spending time together at an abandoned shopping mall near the quarantine zone, Riley reveals that she is about to be posted to another city, and Ellie hesitantly supports her decisions. When Ellie pleads for Riley to stay, the latter abandons her Firefly pendant. In response, Ellie impulsively kisses her. Drawn by the noise of their activities, the Infected pursue Ellie and Riley; the two attempt to escape, but are bitten. They consider suicide, but choose to embrace their final hours together.[20] However, Ellie survives the infection, and seeks help from Marlene, who agrees to escort Ellie to be picked up. However, after being wounded in an attack, Marlene tasks Joel and Tess to escort her.[21]

Initially annoyed by Joel's surliness, Ellie begins to feel a strong attachment to him. However, upon learning that he intends to leave her with Tommy and return to Boston, she runs away, and later confronts Joel about it, demanding that he not abandon her. This strengthens the bond between them, and they continue on their journey. After experiencing a traumatizing encounter in the Winter, in which Ellie is nearly raped and murdered by a band of cannibals, she becomes withdrawn and introverted. When Joel finally gets her to the Fireflies, it is discovered that she has a mutant strain of the Cordyceps fungus growing on her brain, which may be used to create a vaccine; in order to extract the fungi, an operation on Ellie's brain is required, that will likely kill her. While she is being prepared for surgery, Joel makes his way to the operating room and carries her to safety. As she had been unconscious, Ellie is unaware of what has transpired. Joel lies, telling her that the Fireflies had found many other subjects, and had stopped looking for a cure. Ellie later confronts him about it, demanding to know the truth. When he reassures her that he is telling the truth, she replies with "Okay".[21]

Reception

Ellie's character was met with generally positive feedback following the release of The Last of Us. Jason Killingsworth of Edge praised the complexity of the character, commending Naughty Dog's ability to avoid making her "a subordinate ... precocious teen girl that Joel must babysit".[22] Ashley Reed and Andy Hartup of GamesRadar named Ellie one of the "most inspirational female characters in games", writing that she is "one of the most modern, realistic characters ever designed".[23] Eurogamer's Ellie Gibson wrote that Ellie is "sometimes strong, sometimes vulnerable, but never a cliché", appreciating the game's ability to subvert the character from a typical damsel in distress scenario, which Gibson was expecting from the introduction of the character.[24] Conversely, Game Informer's Kimberley Wallace felt that the game's marketing was unbalanced, focusing too much on Joel and "hardly capitalizing on Ellie's importance".[25] Chris Suellentrop of The New York Times echoed these remarks, claiming that the game "casts [Ellie] in a secondary, more subordinate role".[26] When comparing Ellie to Elizabeth from BioShock Infinite (2013), Greg Miller felt that the former is a "much more rounded out, full-fledged" character, finding her journey more "interesting".[27]

The relationship between Ellie and Joel received praise. Matt Helgeson of Game Informer wrote that the relationship felt relatable, naming it "poignant" and "well-drawn".[28] Eurogamer's Oli Welsh found that the characters were developed with "real patience and skill", appreciating their emotional value,[29] and Joystiq's Richard Mitchell found the relationship "genuine" and emotional.[30] PlayStation Official Magazine's David Meikleham named Joel and Ellie the best characters in a PlayStation 3 game,[31] while IGN's Colin Moriarty identified it as a highlight of the game.[32] Philip Kollar of Polygon felt that Ellie was believable, making it easier to develop a connection to her, and that the relationship between the characters was assisted by the game's optional conversations.[33] Kimberley Wallace of Game Informer named Joel and Ellie one of the "best gaming duos of 2013", appreciating their interest in protecting each other.[34] Game Informer's Kyle Hilliard compared Joel and Ellie's relationship to that of the Prince and Elika from Prince of Persia (2008), writing that both duos have deep care for one another, but further commended Naughty Dog's ability to reach an "emotional crescendo" that was not achieved in Prince of Persia.[35] Ellie was placed 38th on GamesRadar's list of the best characters of the generation, stating that her courage exceeds that of most men.[36]

Following the release of The Last of Us: Left Behind, Ellie's relationship with Riley was commended by reviewers. GameSpot's Tom Mc Shea felt new appreciation for Ellie by seeing her actions around Riley.[37] The Daily Telegraph's Tim Martin praised the "interplay" between the Ellie and Riley,[38] and Eurogamer's Stace Harman felt that the game improves the understanding of Joel and Ellie's relationship.[39] In Left Behind, Ellie and Riley share a kiss. Kotaku's Kirk Hamilton described the kiss as "video gaming's latest breakthrough moment", declaring it "a big deal".[40] Keza MacDonald of IGN wrote that the kiss was "so beautiful and natural and funny that [she] was left dumbstruck".[41] IGN's Luke Karmali questioned Naughty Dog's motivation behind the kiss, but ultimately commended their ability to handle Ellie's sexuality.[42]

The character of Ellie won year-end awards from Cheat Code Central,[43] Hardcore Gamer[44] and the SXSW Gaming Awards,[45] receiving nominations from Destructoid.[46] Ashley Johnson's performance also received various accolades, at the 10th and 11th British Academy Video Games Awards,[47][48] 17th Annual DICE Awards,[49] the Spike VGX 2013[50] and the SXSW Gaming Awards,[45] as well as from The Daily Telegraph.[51]

References

Bibliography
  • Druckmann, Neil; Straley, Bruce (June 2013), The Art of The Last of Us, United States of America: Dark Horse Comics {{citation}}: |access-date= requires |url= (help)
Notes
  1. ^ a b Naughty Dog and Area 5 (2013). Grounded: Making The Last of Us. Sony Computer Entertainment. Archived from the original on October 10, 2014. Retrieved October 11, 2014. {{cite AV media}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  2. ^ Dutton, Fred (May 31, 2013). "The Last of Us: Ashley Johnson bringing Ellie to life". PlayStation Blog. Sony Computer Entertainment. Archived from the original on April 18, 2015. Retrieved April 19, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  3. ^ a b Robertson, Andy (May 31, 2013). "The Last of Us: interview with Neil Druckmann and Ashley Johnson". The Daily Telegraph. Telegraph Media Group. Archived from the original on October 13, 2014. Retrieved October 13, 2014. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  4. ^ Hanson, Ben (February 20, 2012). "Capturing Joel And Ellie For The Last Of Us". Game Informer. GameStop. Archived from the original on January 7, 2015. Retrieved January 7, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  5. ^ Druckmann & Straley 2013, pp. 22
  6. ^ Druckmann & Straley 2013, pp. 19
  7. ^ Gera, Emily (May 16, 2012). "The Last of Us gets new trailer, reveals Ellie redesign". Polygon. Vox Media. Archived from the original on October 20, 2014. Retrieved April 19, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  8. ^ Plunkett, Luke (June 23, 2013). "Ellen Page Says The Last Of Us' Ellie "Ripped Off My Likeness"". Kotaku. Gawker Media. Archived from the original on April 18, 2015. Retrieved April 19, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  9. ^ Vazquez, Jessica (February 18, 2014). "The Ellen Page of It All". Game Revolution. Archived from the original on April 30, 2015. Retrieved April 30, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  10. ^ Weber, Rachel (December 12, 2012). "Naughty Dog: We've been asked to push Ellie to the back of the box art". Gamesindustry.biz. Gamer Network. Archived from the original on April 19, 2015. Retrieved April 19, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  11. ^ a b Takahashi, Dean (August 5, 2013). "The definitive interview with the creators of Sony's blockbuster The Last of Us (part 1)". GamesBeat. VentureBeat. Archived from the original on October 14, 2014. Retrieved October 15, 2014. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  12. ^ Moriarty, Colin (February 13, 2012). "Naughty Dog Talks Combat in The Last of Us". IGN. Ziff Davis. Archived from the original on October 23, 2014. Retrieved October 23, 2014. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  13. ^ a b Farokhmanesh, Megan (March 22, 2014). "How Naughty Dog created a partner, not a burden, with Ellie in The Last of Us". Polygon. Vox Media. Archived from the original on January 14, 2015. Retrieved January 14, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  14. ^ Parker, Laura (February 1, 2013). "Staying Human in the Inhuman World of The Last of Us". GameSpot. CBS Interactive. Archived from the original on January 7, 2015. Retrieved January 7, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  15. ^ Amini, Tina (July 2, 2013). "The Moral Ambiguities In The Last Of Us". Kotaku. Gawker Media. Archived from the original on April 18, 2015. Retrieved April 19, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  16. ^ Plunkett, Luke (July 4, 2013). "Every Time Ellie Says F**k, S**t (And Motherf**ker) In The Last Of Us". Kotaku. Gawker Media. Archived from the original on April 18, 2015. Retrieved April 19, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  17. ^ Bradford, Matt (July 16, 2013). "The 12 biggest nitpicks of The Last of Us". GamesRadar. Future plc. Archived from the original on April 18, 2015. Retrieved April 19, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  18. ^ Mattos, Sal (February 21, 2014). "Is Ellie Gay? Naughty Dog's Neil Druckmann Weights In on The Last of Us: Left Behind". GayGamer.net. Archived from the original on February 21, 2015. Retrieved February 22, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  19. ^ Druckmann, Neil, Hicks, Faith Erin (w), Hicks, Faith Erin (a), Rosenberg, Rachelle (col), Robins, Clem (let), Edidin, Rachel, Wright, Brendan (ed). The Last of Us: American Dreams, no. 1, p. 10 (April 3, 2013). Dark Horse Comics.
  20. ^ Naughty Dog (February 14, 2014). The Last of Us: Left Behind (PlayStation 3) (1.0 ed.). Sony Computer Entertainment.
  21. ^ a b Naughty Dog (June 14, 2013). The Last of Us (PlayStation 3) (1.0 ed.). Sony Computer Entertainment.
  22. ^ Killingsworth, Jason (June 25, 2013). "Sexism sells? The Last Of Us begs to differ". Edge. Future plc. Archived from the original on June 28, 2013. Retrieved April 23, 2015.
  23. ^ Reed; Hartup, Andy (March 11, 2014). "The 20 most inspirational female characters in games". GamesRadar. Future plc. Archived from the original on April 26, 2015. Retrieved April 26, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  24. ^ Gibson, Ellie (July 5, 2013). "The Last of Us isn't the solution to sexism in games, but it's a start". Eurogamer. Gamer Network. Archived from the original on April 23, 2015. Retrieved April 23, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  25. ^ Wallace, Kimberley (December 23, 2013). "Opinion: Important Female Character Weren't Marketed Well This Year". Game Informer. GameStop. Archived from the original on April 23, 2015. Retrieved April 23, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  26. ^ Suellentrop, Chris (June 14, 2013). "In the Video Game The Last of Us, Survival Favors the Man". The New York Times. The New York Times Company. Archived from the original on April 23, 2015. Retrieved April 23, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  27. ^ Miller, Greg; Moriarty, Colin; Altano, Brian (June 24, 2013). "The Last of Us' Ellie vs. BioShock Infinite's Elizabeth". IGN. Ziff Davis. Archived from the original on April 29, 2015. Retrieved April 29, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  28. ^ Helgeson, Matt (June 5, 2013). "Naughty Dog's Grim Masterpiece". Game Informer. GameStop. Archived from the original on March 1, 2015. Retrieved April 22, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  29. ^ Welsh, Oli (July 31, 2014). "The Last of Us review". Eurogamer. Gamer Network. Archived from the original on March 1, 2015. Retrieved April 22, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  30. ^ Mitchell, Richard (June 5, 2013). "The Last of Us review: Humans, conditioned". Joystiq. AOL. Archived from the original on March 1, 2015. Retrieved April 22, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  31. ^ Meikleham, David (June 5, 2013). "The Last Of Us review SPOILER FREE - Naughty Dog's latest masterpiece is apocalypse wow". PlayStation Official Magazine. Future plc. Archived from the original on June 8, 2013. Retrieved April 22, 2015.
  32. ^ Moriarty, Colin (June 5, 2013). "The Last of Us Review". IGN. Ziff Davis. Archived from the original on March 1, 2015. Retrieved April 22, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  33. ^ Kollar, Philip (June 5, 2013). "The Last of Us review: dead inside". Polygon. Vox Media. Archived from the original on March 1, 2015. Retrieved April 22, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  34. ^ Wallace, Kimberley (December 28, 2013). "The Best Gaming Duos Of 2013". Game Informer. Archived from the original on April 22, 2015. Retrieved April 22, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  35. ^ Hilliard, Kyle (July 22, 2013). "From Elika To Ellie: Comparing Prince Of Persia And The Last Of Us". Game Informer. GameStop. Archived from the original on April 28, 2015. Retrieved April 28, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  36. ^ "Best game characters of the generation". GamesRadar. Future plc. October 11, 2013. Archived from the original on April 28, 2015. Retrieved April 28, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  37. ^ Mc Shea, Tom (February 13, 2014). "The Last of Us: Left Behind Review". GameSpot. CBS Interactive. Archived from the original on February 22, 2015. Retrieved February 22, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  38. ^ Martin, Tim (March 1, 2014). "The Last of Us: Left Behind review". The Daily Telegraph. Telegraph Media Group. Archived from the original on February 22, 2015. Retrieved February 22, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  39. ^ Harman, Stace (February 14, 2014). "The Last of Us: Left Behind review". Eurogamer. Gamer Network. Archived from the original on February 22, 2015. Retrieved February 22, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  40. ^ Hamilton, Kirk (February 17, 2014). "Video Gaming's Latest Breakthrough Moment". Kotaku. Gawker Media. Archived from the original on March 2, 2015. Retrieved March 2, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  41. ^ MacDonald, Keza (February 19, 2014). "The Significance of The Last of Us: Left Behind". IGN. Ziff Davis. Archived from the original on March 2, 2015. Retrieved March 2, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  42. ^ Karmali, Luke (March 14, 2014). "Why We Need More Gay Characters In Video Games". IGN. Ziff Davis. Archived from the original on April 29, 2015. Retrieved April 29, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  43. ^ "Best Female Character Winner 2013". Cheat Code Central. December 6, 2013. Archived from the original on April 28, 2015. Retrieved April 28, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  44. ^ HG Staff (December 21, 2013). "2013 Best New Character". Hardcore Gamer. Archived from the original on April 28, 2015. Retrieved December 25, 2013. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help); Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  45. ^ a b Blase, Aurora (March 14, 2015). "Congratulations to the 2015 SXSW Gaming Award Winners!". South by Southwest. Archived from the original on April 28, 2015. Retrieved March 15, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  46. ^ Zimmerman, Conrad (December 24, 2013). "The winner of Destructoid's best 2013 character". Destructoid. Archived from the original on April 28, 2015. Retrieved April 28, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  47. ^ Karmali, Luke (March 13, 2014). "BAFTA Games Awards 2014 Winners Announced". IGN. Ziff Davis. Archived from the original on April 28, 2015. Retrieved April 28, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  48. ^ Nutt, Christian (March 12, 2015). "BAFTA Awards honors Destiny, Monument Valley, and David Braben". Gamasutra. UBM plc. Archived from the original on March 13, 2015. Retrieved April 28, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  49. ^ "Game Title: The Last of Us". Academy of Interactive Arts & Sciences. February 7, 2014. Archived from the original on April 28, 2015. Retrieved April 28, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  50. ^ Dane, Patrick (December 7, 2013). "'Grand Theft Auto V' Tops Spike VGX 2013 Award Winners List". Game Rant. Archived from the original on April 28, 2015. Retrieved April 28, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  51. ^ Hoggins, Tom (December 31, 2013). "Telegraph Video Game Awards 2013". The Daily Telegraph. London: Telegraph Media Group. Archived from the original on April 28, 2015. Retrieved April 28, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)