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==Career==
==Career==
At a 1985 [[San Diego Comic-Con International]] panel featuring ''[[Champions (role-playing game)|Champions]]'' RPG creators [[Steve Peterson (game designer)|Steve Peterson]], [[George MacDonald (game designer)|George MacDonald]], and [[Ray Greer]], an audience member asked when the ''Champions'' characters were going to be adapted into comic book form. The RPG creators had no plans for such a translation at the time. However, Dennis Mallonee, who was already writing several ''Champions'' supplements, was in the audience and spoke up that he would be willing to write a ''Champions'' comic. Following the panel, Mallonnee, Peterson, and MacDonald discussed terms for the series; among the key points were that all the characters would remain fully creator-owned, and that Mallonee would have creative control of the comic book.<ref name="BackTwenty">{{cite news | last = Mallonee | first= Dennis | date = August 2006 | title = Twenty Years of Flare | work = [[Back Issue (magazine)|Back Issue]] | issue = 17 | pages = 70–77 | publisher = [[TwoMorrows Publishing]]}}</ref>

In the mid-1980s comic creator Dennis Mallonee approached Hero Games to license comic book rights to the ''Champions'' heroes.<ref name="designers">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons|publisher=Mongoose Publishing|year=2011| isbn= 978-1-907702- 58-7|page=149}}</ref> [[Hero Games]] was actually a licensee themselves, with the characters largely owned by their original players, but they were able to work with the actual creators to get Malonee the permissions he needed; the result was an [[Eclipse Comics|Eclipse]] comic book called ''Champions'' (1986-1987).<ref name="designers"/> After the success of the Eclipse series, Mallonee decided to publish additional Champions comics under his own imprint – first called [[Hero Comics]] and later [[Hero Graphics]]; over the next six years Hero Comics published about 100 comic books across several series – the most prolific of which were ''Champions'', which centered on Hero Games' [[The Champions (Hero Universe)|Guardians]], and [[Flare (comics)|Flare]], among the most popular of the Guardians.<ref name="designers"/> As Hero Games became increasingly uncomfortable with later changes in tone (including becoming more centered on depicting attractive pinups), some of the characters' owners pulled Mallonee's licensing rights, although [[Gleen Thain]] and [[Stacy Lawrence]] allowed their characters – [[Icestar]] and Flare – to continue under Mallonee's authorship.<ref name="designers"/> To avoid confusion Hero Games removed creator-owned characters that were still being used by Mallonee from new editions of their products. Meanwhile, Mallonee changed the names of other characters in his universe, due to these licensing issues, thus [[Bruce Harlick]]'s Marksman became [[Huntsman (Heroic Publishing)|Huntsman]] and his [[Foxbat (RPG character)|Foxbat]] became The Flying Fox.<ref name="designers"/> Over the years, Mallonee has also developed many original characters as well, slowly pushing his comics further from Hero Games' Champions universe.<ref name="designers"/>
In the mid-1980s comic creator Dennis Mallonee approached Hero Games to license comic book rights to the ''Champions'' heroes.<ref name="designers">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons|publisher=Mongoose Publishing|year=2011| isbn= 978-1-907702- 58-7|page=149}}</ref> [[Hero Games]] was actually a licensee themselves, with the characters largely owned by their original players, but they were able to work with the actual creators to get Malonee the permissions he needed; the result was an [[Eclipse Comics|Eclipse]] comic book called ''Champions'' (1986-1987).<ref name="designers"/> After the success of the Eclipse series, Mallonee decided to publish additional Champions comics under his own imprint – first called [[Hero Comics]] and later [[Hero Graphics]]; over the next six years Hero Comics published about 100 comic books across several series – the most prolific of which were ''Champions'', which centered on Hero Games' [[The Champions (Hero Universe)|Guardians]], and [[Flare (comics)|Flare]], among the most popular of the Guardians.<ref name="designers"/> As Hero Games became increasingly uncomfortable with later changes in tone (including becoming more centered on depicting attractive pinups), some of the characters' owners pulled Mallonee's licensing rights, although [[Gleen Thain]] and [[Stacy Lawrence]] allowed their characters – [[Icestar]] and Flare – to continue under Mallonee's authorship.<ref name="designers"/> To avoid confusion Hero Games removed creator-owned characters that were still being used by Mallonee from new editions of their products. Meanwhile, Mallonee changed the names of other characters in his universe, due to these licensing issues, thus [[Bruce Harlick]]'s Marksman became [[Huntsman (Heroic Publishing)|Huntsman]] and his [[Foxbat (RPG character)|Foxbat]] became The Flying Fox.<ref name="designers"/> Over the years, Mallonee has also developed many original characters as well, slowly pushing his comics further from Hero Games' Champions universe.<ref name="designers"/>



Revision as of 15:38, 3 October 2014

Dennis Mallonee
NationalityAmerican

Dennis Mallonee is an American writer of comic books.

Career

At a 1985 San Diego Comic-Con International panel featuring Champions RPG creators Steve Peterson, George MacDonald, and Ray Greer, an audience member asked when the Champions characters were going to be adapted into comic book form. The RPG creators had no plans for such a translation at the time. However, Dennis Mallonee, who was already writing several Champions supplements, was in the audience and spoke up that he would be willing to write a Champions comic. Following the panel, Mallonnee, Peterson, and MacDonald discussed terms for the series; among the key points were that all the characters would remain fully creator-owned, and that Mallonee would have creative control of the comic book.[1]

In the mid-1980s comic creator Dennis Mallonee approached Hero Games to license comic book rights to the Champions heroes.[2] Hero Games was actually a licensee themselves, with the characters largely owned by their original players, but they were able to work with the actual creators to get Malonee the permissions he needed; the result was an Eclipse comic book called Champions (1986-1987).[2] After the success of the Eclipse series, Mallonee decided to publish additional Champions comics under his own imprint – first called Hero Comics and later Hero Graphics; over the next six years Hero Comics published about 100 comic books across several series – the most prolific of which were Champions, which centered on Hero Games' Guardians, and Flare, among the most popular of the Guardians.[2] As Hero Games became increasingly uncomfortable with later changes in tone (including becoming more centered on depicting attractive pinups), some of the characters' owners pulled Mallonee's licensing rights, although Gleen Thain and Stacy Lawrence allowed their characters – Icestar and Flare – to continue under Mallonee's authorship.[2] To avoid confusion Hero Games removed creator-owned characters that were still being used by Mallonee from new editions of their products. Meanwhile, Mallonee changed the names of other characters in his universe, due to these licensing issues, thus Bruce Harlick's Marksman became Huntsman and his Foxbat became The Flying Fox.[2] Over the years, Mallonee has also developed many original characters as well, slowly pushing his comics further from Hero Games' Champions universe.[2]

References

  1. ^ Mallonee, Dennis (August 2006). "Twenty Years of Flare". Back Issue. No. 17. TwoMorrows Publishing. pp. 70–77.
  2. ^ a b c d e f Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 149. ISBN 978-1-907702- 58-7.

External links