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23:55, 18 September 2023: Poggers123456789 (talk | contribs) triggered filter 971, performing the action "edit" on Hollow Knight. Actions taken: Warn; Filter description: Additions of missing files (examine)

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==Plot==
==Plot==
[[File:B Radience.webp|thumb|the radience]]
[[File:B Radience.png|thumb|the radience]]
At the outset of the game, the Knight arrives in the howling cliffs and falls down into the kings pass then arrives in Dirtmouth, a quiet town that sits just above the remains of the kingdom of Hallownest and is home to Elderbug, the first NPC the Knight meets. As the Knight ventures through the ruins, they learn that Hallownest was once a flourishing kingdom which fell after becoming overrun with "The Infection", a supernatural disease that can infect anyone who has free will. The Infection gives its subjects heightened strength but at the cost of their civility, causing madness and [[Undead|undeath]]. Hallownest's ruler, The Pale King, had previously attempted to lock away the Infection in the Temple of the Black Egg. Despite the temple's magical seals, the disease managed to escape and Hallownest fell into ruin. The Knight's mission is to find and kill three bugs called the Dreamers, who act as the living seals on the temple door. Once the seals have been removed, the Knight may confront the source of the Infection. This quest brings the Knight into conflict with Hornet, a warrior who tests their combat prowess in several battles.
At the outset of the game, the Knight arrives in the howling cliffs and falls down into the kings pass then arrives in Dirtmouth, a quiet town that sits just above the remains of the kingdom of Hallownest and is home to Elderbug, the first NPC the Knight meets. As the Knight ventures through the ruins, they learn that Hallownest was once a flourishing kingdom which fell after becoming overrun with "The Infection", a supernatural disease that can infect anyone who has free will. The Infection gives its subjects heightened strength but at the cost of their civility, causing madness and [[Undead|undeath]]. Hallownest's ruler, The Pale King, had previously attempted to lock away the Infection in the Temple of the Black Egg. Despite the temple's magical seals, the disease managed to escape and Hallownest fell into ruin. The Knight's mission is to find and kill three bugs called the Dreamers, who act as the living seals on the temple door. Once the seals have been removed, the Knight may confront the source of the Infection. This quest brings the Knight into conflict with Hornet, a warrior who tests their combat prowess in several battles.


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''
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'{{short description|2017 video game}} {{Good article}} {{Use Australian English|date=January 2023}} {{Use dmy dates|date=June 2018}} {{Infobox video game | title = Hollow Knight | image = Hollow Knight first cover art.webp | caption = | developer = Team Cherry | publisher = Team Cherry | engine = [[Unity (game engine)|Unity]] | platforms = {{ubl|[[Windows]]|[[Linux]]|[[macOS]]|[[Nintendo Switch]]|[[PlayStation 4]]|[[Xbox One]]}} | released = {{Unbulleted list|'''Windows'''|24 February 2017|'''Linux''', '''macOS'''|11 April 2017|'''Nintendo Switch'''|12 June 2018|'''PlayStation 4''', '''Xbox One'''|25 September 2018}} | genre = [[Metroidvania]] | modes = [[Single-player]] | designer = {{Unbulleted list|Ari Gibson|William Pellen}} | programmer = {{Unbulleted list|William Pellen|David Kazi}} | artist = Ari Gibson | composer = [[Christopher Larkin (composer)|Christopher Larkin]] }} '''''Hollow Knight''''' is a 2017 [[Metroidvania]] video game developed and published by [[Indie game|independent developer]] Team Cherry. In the game, the player controls the Knight, a nameless [[Insectoids in science fiction|insectoid]] warrior, who explores Hallownest, a fallen kingdom plagued by a supernatural disease, known as the infection. The game is set in diverse subterranean locations, featuring friendly and hostile insectoid characters and numerous [[Boss (video games)|bosses]]. Players have the opportunity to unlock new abilities as they explore each location, along with pieces of lore and [[flavour text]] that are spread throughout the kingdom. The concept behind ''Hollow Knight'' was conceived in 2013 in the [[Ludum Dare]] [[game jam]]. Team Cherry wanted to create a game inspired by older [[Platform game|platformers]] that replicated the explorational aspects of its influences. Inspirations for the game include ''[[Faxanadu]]'', ''[[Metroid]]'', ''[[Zelda II: The Adventure of Link]]'', [[Angel's Egg]], and ''[[Mega Man X]]''. Development was partially funded through a [[Kickstarter]] crowdfunding campaign that raised over {{AUD|57,000|link=yes}} by the end of 2014. It was released for [[Windows]], [[Linux]], and [[macOS]], in early 2017 and for the [[Nintendo Switch]], [[PlayStation 4]], and [[Xbox One]] in 2018. After release, Team Cherry supported the game with four free [[Downloadable content|expansions]]. ''Hollow Knight'' was well received by critics, with particular praise for its music, art style, worldbuilding, atmosphere, combat and level of difficulty. By February 2019, the game had sold 2.8 million copies.<ref>https://www.kotaku.com.au/2019/02/hollow-knight-has-sold-over-2-8-million-copies/</ref> A sequel, ''[[Hollow Knight: Silksong]]'', is currently in development. ==Gameplay== [[File:Hollow Knight PC gameplay screenshot.jpg|thumb|upright=1.2|left|Gameplay screenshot in which the player fights the first [[boss (video gaming)|boss enemy]], the False Knight|alt=The player character fights the boss enemy False Knight. The full Soul Vessel appears in the top-left corner. To its right, on top, there is only one Ancient Mask (health) remaining. Below the Ancient Mask, the amount of Geo currency is shown.]] ''Hollow Knight'' is a [[2D side-scrolling]] [[Metroidvania]] game that takes place in Hallownest, a fictional underground kingdom. The player controls an insect-like, [[silent protagonist|silent]], nameless "[[Knight]]" while exploring the underground world. The Knight wields a type of [[sword]] called a Nail, which is used in both combat and environmental interaction.<ref name="PCGUS"/> In most areas of the game, players encounter hostile bugs and other creatures. [[Melee (gaming)|Melee]] combat involves using the Nail to strike enemies from a short distance. The player can also learn spells, allowing for long-range attacks.<ref name="rockpapershotgun">{{Cite web |url=https://www.rockpapershotgun.com/2017/03/02/hollow-knight-review/\ |title=Hollow Knight feels too familiar, despite being a solid metroidvania |date=2017-03-02 |access-date=2022-05-28 |website=rockpapershotgun |last=Walker |first=John |archive-url=https://web.archive.org/web/20170812094620/https://www.rockpapershotgun.com/2017/03/02/hollow-knight-review/ |archive-date=2017-08-12|url-status=live}}</ref> Defeated enemies drop currency called Geo.<ref name="Destruct"/> The Knight starts with a limited number of [[health (gaming)|hit points]], which are represented by masks.<ref name="manual"/> "Mask Shards" can be collected throughout the game to increase the player's maximum number of masks. By striking enemies, the Knight gains Soul, which is stored in the Soul Vessel. If all masks are lost, the Knight dies and a Shade enemy appears where they died. The player loses all Geo and can hold a reduced amount of Soul. Players need to defeat the Shade enemy to recover the lost currency and to carry the normal amount of Soul.<ref name="manual"/> The game continues from the last visited bench the character sat on, which are scattered throughout the game world and act as save points and places where the player can change their charms. Initially the player can only use Soul to "Focus" and regenerate masks, but as the game progresses, players unlock and collect several offensive spells which consume Soul.<ref>{{Cite web|url=https://www.polygon.com/guides/2018/7/20/17581234/hollow-knight-beginners-guide-map-pins-quill-charms-rancid-egg-switch|title=Hollow Knight beginner's guide|date=2018-07-20|access-date=2022-02-16|website=Polygon|last=Venter|first=Jason|archive-url=https://web.archive.org/web/20220217002526/https://www.polygon.com/guides/2018/7/20/17581234/hollow-knight-beginners-guide-map-pins-quill-charms-rancid-egg-switch|archive-date=17 February 2022|url-status=live}}</ref> Additional Soul Vessels, used to hold more Soul, can be acquired throughout the game.<ref name="manual"/> Many areas feature more challenging enemies and bosses which the player may need to defeat in order to progress further.<ref name="Destruct"/> Defeating some bosses grants the player access to new abilities.<ref name="PCGUS"/> Later in the game, players acquire the Dream Nail, a special sword that can access the minds of Hallownest's creatures. Hitting most enemies with the Dream Nail gives the Knight extra Soul compared to hitting them with the regular Nail. It also enables the player to face more challenging versions of a few bosses and to break the seal to the final boss.<ref name="manual"/> If the player defeats the final boss of the game, they are given access to a mode called "Steel Soul". In this mode, [[permadeath|dying is permanent]], i.e. if the Knight loses all of their masks, the save slot will be reset.<ref>{{Cite web|url=https://gamerant.com/hollow-knight-silksong-steel-silk-soul-challenge-navigation-combat/|title=Hollow Knight: Silksong Should Take Steel Soul Mode to the Next Level With Silk Soul|date=2021-09-25|access-date=2022-02-16|website=Game Rant|last=Rochlin|first=Jason|archive-url=https://web.archive.org/web/20220217002527/https://gamerant.com/hollow-knight-silksong-steel-silk-soul-challenge-navigation-combat/|archive-date=17 February 2022 |url-status=live}}</ref> During the game, the player encounters bug-themed [[non-player character]]s (NPCs) with whom they can interact. These characters provide information about the game's plot and lore, offer aid, and sell items or services.<ref name="manual"/> The player can upgrade the Knight's Nail to deal more damage or find Soul Vessels to carry more Soul. During the course of the game, players acquire items that provide new movement abilities including an [[glossary of video game terms#Double jump|additional mid-air jump]] (Monarch Wings), adhering to and [[wall jump|jumping]] off walls (Mantis Claw), a quick dash (Mothwing Cloak), and a speedy super dash (Crystal Heart). The player can learn other combat abilities, known as Nail Arts, and the aforementioned spells. To further customise the Knight, players can equip various charms, which can be found or purchased from NPCs. Some of their effects include improved combat abilities or skills, granting more masks with or without the ability to regenerate them with Soul, greater mobility, easier collecting of Geo or Soul, the ability to gain more Geo per enemy, and other transformations to the Knight.<ref name="PCGUS"/><ref name="manual"/> Equipping a charm takes up a certain number of limited slots, called notches. Hallownest consists of several large, inter-connected areas with unique themes.<ref name="PCGUS"/> With its [[nonlinear gameplay]] "Metroidvania" design, ''Hollow Knight'' does not bind the player to one path through the game nor require them to explore the whole world; there are entire places that can be missed when finishing the game, though there are obstacles that limit the player's access to various areas. The player may need to progress in the story of the game, or acquire a specific movement ability, skill, or item to progress further.<ref name="manual">{{Cite book |title=Hollow Knight Game Manual |publisher=Team Cherry |year=2017}}</ref> To [[fast travel]] through the game's world, the player can use Stag Stations, terminals connected to network of tunnels that are traversed via giant stag beetles; players can only travel to previously visited and unlocked stations. Other fast travel methods, such as trams, lifts, and the "Dreamgate", are encountered later in the game.<ref name="Destruct"/><ref name="hiddendreamsav">{{Cite web |url=https://www.pcgamer.com/hollow-knights-free-hidden-dreams-update-out-now/ |title=Hollow Knight's free Hidden Dreams update out now |date=2017-08-05 |access-date=2022-05-28 |website=PC Gamer |last=Horti |first=Samuel |archive-url=https://web.archive.org/web/20171021110535/https://www.pcgamer.com/hollow-knights-free-hidden-dreams-update-out-now/ |archive-date=2017-10-21 |url-status=live}}</ref> As the player enters a new area, they do not have access to the map of their surroundings. They must find Cornifer, the [[cartography|cartographer]], to buy a rough map.{{efn|players can also purchase maps from Iselda's shop in Dirtmouth}} As the player explores an area, the map becomes more accurate and complete, although it is updated only when sitting on a bench. The player will need to buy specific items to complete maps, to see [[point of interest|points of interest]], and to place markers. The Knight's position on the map can only be seen if the player is carrying the Wayward Compass charm.<ref name="rockpapershotgun"/><ref name="Destruct"/> ==Plot== [[File:B Radience.webp|thumb|the radience]] At the outset of the game, the Knight arrives in the howling cliffs and falls down into the kings pass then arrives in Dirtmouth, a quiet town that sits just above the remains of the kingdom of Hallownest and is home to Elderbug, the first NPC the Knight meets. As the Knight ventures through the ruins, they learn that Hallownest was once a flourishing kingdom which fell after becoming overrun with "The Infection", a supernatural disease that can infect anyone who has free will. The Infection gives its subjects heightened strength but at the cost of their civility, causing madness and [[Undead|undeath]]. Hallownest's ruler, The Pale King, had previously attempted to lock away the Infection in the Temple of the Black Egg. Despite the temple's magical seals, the disease managed to escape and Hallownest fell into ruin. The Knight's mission is to find and kill three bugs called the Dreamers, who act as the living seals on the temple door. Once the seals have been removed, the Knight may confront the source of the Infection. This quest brings the Knight into conflict with Hornet, a warrior who tests their combat prowess in several battles. Through dialogue with non-player characters, environmental imagery, and writings scattered throughout Hallownest, the Knight learns the origins of the Infection. In ancient times, a tribe of moths that lived in Hallownest worshipped the Radiance, a primordial being who could control the minds of other bugs. When the Pale King arrived at Hallownest from afar, he used his powers to give sapience and knowledge to the creatures of the realm. The moths soon joined the other bugs of Hallownest in worshipping the Pale King, draining the power of the Radiance as she was slowly forgotten. Beneath the notice of the Pale King, some worship of the Radiance continued, allowing her to remain alive inside the [[Dream world (plot device)|Dream Realm]].<ref>Team Cherry (3 March 2017) ''Hollow Knight''. "'''Seer''': But the memories of that ancient light still lingered, hush whispers of faith... Until all of Hallownest began to dream of that forgotten light. ''(Seer NPC talking to Knight)"''</ref> Hallownest prospered until the Radiance began appearing in the dreams of its people, poisoning their minds with the Infection. In an attempt to contain the menace, the Pale King used an ancient power called Void to create the Vessels; creatures that could trap the Infection within their own bodies. Due to the Vessels being made from Void, they are considered to not have free will, thus allowing them to not be infected since they cannot dream. The Pale King chose a Vessel known as the Hollow Knight to trap the Radiance, leaving the rest locked in a pit called the Abyss. After the Hollow Knight was locked within the Temple of the Black Egg, the Radiance persisted within the Vessel, weakening the temple's seals and allowing the Infection to escape. Throughout the game, it is implied that the Knight was a Vessel who managed to escape the Abyss. They gradually defeat the Dreamers and their guardians, removing the seals on the door. Inside, they encounter and battle with the infected Hollow Knight. Depending on the player's actions, multiple endings can then be achieved. These endings include the Knight defeating the infected Hollow Knight and taking its place containing the Radiance, defeating the Hollow Knight with Hornet's assistance, or using the Void Heart item to directly fight and defeat the Radiance inside the Dream Realm. ===''The Grimm Troupe'' expansion=== In the second expansion to ''Hollow Knight'', a "Nightmare Lantern" was added to the Howling Cliffs. After using the Dream Nail on a masked bug, the lantern summons a mysterious group of circus performers to Dirtmouth, who identify themselves as the Grimm Troupe. Their leader, Troupe Master Grimm, gives the Knight a quest to collect magic flames throughout Hallownest in order to take part in a "twisted ritual". He gives the player the Grimmchild charm, which absorbs the flames into itself, progressing the ritual and allowing the Grimmchild to attack the Knight's enemies. Eventually, the Knight must choose to either complete the ritual by fighting Grimm and his powerful Nightmare King form, or prevent the ritual and banish the Grimm Troupe with the help of Brumm, a traitorous troupe member.<ref name="Team Cherry Blog">{{Cite web |url=https://teamcherry.com.au/the-grimm-troupe/ |title=The Grimm Troupe Descends! |date=2017-09-14 |access-date=2022-05-28 |website=Team Cherry Blog |archive-url=https://web.archive.org/web/20190427062004/http://teamcherry.com.au/the-grimm-troupe/ |archive-date=2019-04-27 |url-status=live}}</ref> ===''Godmaster'' expansion=== More content was added to ''Hollow Knight'' with the fourth and final expansion, ''Godmaster'', in which the Knight can battle harder versions of all of the bosses in the game through a series of challenges. The main hub of the expansion is known as Godhome, and is accessed by using the Dream Nail on a new NPC called the Godseeker found in the Junk Pit of the Royal Waterways. Within Godhome are five "pantheons", each being a "boss rush", containing a set of bosses that must all be defeated consecutively without dying. The final pantheon, the Pantheon of Hallownest, contains every boss in the game or alternate forms of original bosses. If the Knight completes the Pantheon of Hallownest, the Absolute Radiance, a more powerful version of the Radiance, appears, acting as the new final boss. Upon defeating it, two unique endings can then be achieved, each involving the destruction of Godhome by a powerful Void creature. ==Development== The idea that prompted the creation of ''Hollow Knight'' originated in a [[game jam]], [[Ludum Dare]] 2013, in which two of the game's developers, Ari Gibson and William Pellen, developed a game called ''Hungry Knight'', in which the character that would later become the Knight kills bugs to stave off starvation.<ref name=":0">{{Cite magazine|url=https://www.gameinformer.com/2018/10/16/the-making-of-hollow-knight|title=The Making Of Hollow Knight|last=Milner|first=David|magazine=Game Informer|language=en|access-date=2020-03-04|archive-url=https://web.archive.org/web/20200406144654/https://www.gameinformer.com/2018/10/16/the-making-of-hollow-knight|archive-date=6 April 2020|url-status=live}}</ref> The game, considered "not very good", used to hold a 1/5 star rating on [[Newgrounds]], but has since increased to 4/5.<ref name=":0" /><ref>{{Cite web|url=https://www.newgrounds.com/portal/view/643636|title=Hungry Knight!|date=2 August 2014|access-date=23 February 2021|website=[[Newgrounds]]|last=Pellen|first=William|archive-date=27 January 2021|archive-url=https://web.archive.org/web/20210127231806/https://www.newgrounds.com/portal/view/643636|url-status=live}}</ref> The developers decided to work on another game jam with the theme "Beneath the Surface", but missed the deadline. However, the concept gave them the idea to create a game with an underground setting, a "deep, old kingdom", and insect characters.<ref name=":0" /><ref>{{Cite web|url=https://www.rockpapershotgun.com/hollow-knight-concept-art|title=State of the Art: The Elegiac Beauty Of Hollow Knight|date=30 September 2015|access-date=25 May 2022|website=[[Rock Paper Shotgun]]|last=Warr|first=Philippa|archive-date=22 April 2022|archive-url=https://web.archive.org/web/20220422050306/https://www.rockpapershotgun.com/hollow-knight-concept-art|url-status=live}}</ref> Influences for the game include ''[[Faxanadu]]'', ''[[Metroid]]'', ''[[Zelda II: The Adventure of Link|Zelda II]]'', and ''[[Mega Man X]]''. Team Cherry noted that Hallownest was in some ways the inverse of the world tree setting in ''Faxanadu.'' The team also noted that they wanted to replicate the sense of wonder and discovery of games from their childhood from such games, in which "[t]here could be any crazy secret or weird creature."<ref>{{Cite web |url=https://kotaku.com/the-makers-of-hollow-knight-are-fine-with-players-missi-1828721254 |title=The Makers of Hollow Knight Are Fine with Players Missing Things |date=2 September 2018 |access-date=29 January 2019 |archive-url=https://web.archive.org/web/20190129181719/https://kotaku.com/the-makers-of-hollow-knight-are-fine-with-players-missi-1828721254 |archive-date=29 January 2019 |url-status=live }}</ref><ref>{{Cite web |title=Kotaku Splitscreen |url=https://player.megaphone.fm/PPY3701296316 |url-status=live |archive-url=https://web.archive.org/web/20190129182227/https://player.megaphone.fm/PPY3701296316 |archive-date=29 January 2019 |access-date=29 January 2019 |website=[[Kotaku]]}}</ref> Believing that control of the character was most important for the player's enjoyment of the game, the developers based the Knight's movement on ''Mega Man X''. They gave the character no acceleration when moving horizontally, as well as a large amount of aerial control and the ability to interrupt one's jump with a dash.<ref name=":0" /> This was meant to make the player feel that any hit they took could have been avoided right up until the last second.<ref name=":0" /> To create the game's art, Gibson's hand-drawn sketches were scanned directly into the game engine, creating a "vivid sense of place". The developers decided to "keep it simple" in order to prevent the development time from becoming extremely protracted.<ref name=":0" /> The complexity of the world was based on ''Metroid'', which allows players to become disoriented and lost, focusing on the enjoyment of finding one's way. Only basic signs are placed throughout the world to direct players to important locations.<ref name=":0" /> The largest design challenge for the game was creating the mapping system and finding a balance between not divulging the world's secrets while not being too player-unfriendly.<ref name=":0" /> ''Hollow Knight'' was revealed on Kickstarter in November 2014, seeking a "modest" sum of {{AUD|35,000}}. The game passed this goal, raising more than {{AUD|57,000}} from 2,158 backers, allowing its scope to be expanded and another developer to be hired—technical director David Kazi—as well as composer [[Christopher Larkin (composer)|Christopher Larkin]].<ref name=":0" /> The game reached a beta state in September 2015 and continued to achieve numerous stretch goals to add in more content after an engine switch from [[Stencyl]] to [[Unity (game engine)|Unity]].<ref>{{cite web|url=https://www.kickstarter.com/projects/11662585/hollow-knight/posts/1120881|title=Team Cherry is Back! New Year, New Office, New Team Mate, New Engine!|date=30 January 2015|website=Kickstarter|access-date=30 July 2019|archive-url=https://web.archive.org/web/20190730203224/https://www.kickstarter.com/projects/11662585/hollow-knight/posts/1120881|archive-date=30 July 2019|url-status=live}}</ref> ===Release=== ''Hollow Knight'' was officially released for Windows on 24 February 2017, with versions for Linux and macOS being released on 11 April of the same year.<ref>{{cite web|url=https://teamcherry.com.au/hollow-knight-mac-debut-delay/|title=Hollow Knight Mac Debut Delay|date=22 February 2017|access-date=23 August 2017|archive-url=https://web.archive.org/web/20170823165620/http://teamcherry.com.au/hollow-knight-mac-debut-delay/|archive-date=23 August 2017|url-status=live}}</ref> The [[Nintendo Switch]] version of ''Hollow Knight'' was announced in January 2017 and released on 12 June 2018. Team Cherry originally planned to make their game available on the [[Wii U]]. Development of the Wii U version began in 2016, alongside the PC version, and it eventually shifted to Switch.<ref>{{cite news|url=https://www.nintendolife.com/news/2018/01/feature_bugging_out_with_hollow_knights_team_cherry|title=Feature: Bugging Out With Hollow Knight's Team Cherry|last=Cousins|first=Jon|date=21 January 2018|work=Nintendo Life|access-date=26 June 2018|language=en-GB|archive-url=https://web.archive.org/web/20180627005631/http://www.nintendolife.com/news/2018/01/feature_bugging_out_with_hollow_knights_team_cherry|archive-date=27 June 2018|url-status=live}}</ref> The creators of ''Hollow Knight'' worked with another Australian developer, Shark Jump Studios, to speed up the porting process.<ref>{{cite news|url=https://www.destructoid.com/hollow-knight-now-has-a-second-team-to-help-speed-up-the-switch-port-436648.phtml|title=Hollow Knight now has a second team to help speed up the Switch port|last=Devore|first=Jordan|date=17 May 2017|work=Destructoid|access-date=26 June 2018|archive-url=https://web.archive.org/web/20190403015317/https://www.destructoid.com/hollow-knight-now-has-a-second-team-to-help-speed-up-the-switch-port-436648.phtml|archive-date=3 April 2019|url-status=live}}</ref> Initially, Team Cherry planned the Switch version to arrive "not too long after the platform's launch"; subsequently they delayed it to early 2018.<ref>{{cite news|url=https://www.eurogamer.net/articles/2017-11-14-hollow-knight-on-switch-has-been-delayed-until-early-next-year|title=Hollow Knight on Switch has been delayed until early next year|last=Wales|first=Matt|date=14 November 2018|work=Eurogamer.net|access-date=26 June 2018|language=en|archive-url=https://web.archive.org/web/20180627011006/https://www.eurogamer.net/articles/2017-11-14-hollow-knight-on-switch-has-been-delayed-until-early-next-year|archive-date=27 June 2018|url-status=live}}</ref> A release date was not announced until the [[Nintendo Direct]] presentation at [[E3 2018]] on 12 June 2018, when it was unveiled the game would be available later that day via [[Nintendo eShop]].<ref>{{cite news|url=https://www.eurogamer.net/articles/2018-06-12-hollow-knight-is-out-today-on-switch|title=Hollow Knight is out on Switch today|last=Wales|first=Matt|date=12 June 2018|work=Eurogamer.net|access-date=26 June 2018|language=en|archive-url=https://web.archive.org/web/20180612233913/https://www.eurogamer.net/articles/2018-06-12-hollow-knight-is-out-today-on-switch|archive-date=12 June 2018|url-status=live}}</ref> Versions for [[PlayStation 4]] and [[Xbox One]] were released as ''Hollow Knight: Voidheart Edition'' on 25 September 2018.<ref>{{Cite news|url=https://www.shacknews.com/article/107201/hollow-knight-voidheart-edition-brings-the-action-to-ps4-and-xbox-one-this-month|title=Hollow Knight: Voidheart Edition brings the action to PS4 and Xbox One this month|last=Vincent|first=Brittany|date=11 September 2018|website=[[Shacknews]]|access-date=10 April 2022|archive-date=31 October 2020|archive-url=https://web.archive.org/web/20201031095313/https://www.shacknews.com/article/107201/hollow-knight-voidheart-edition-brings-the-action-to-ps4-and-xbox-one-this-month|url-status=live}}</ref> An official ''Hollow Knight Piano Collections'' sheet music book and album was released in 2019 by video game music label Materia Collective, arranged by David Peacock and performed by Augustine Mayuga Gonzales.<ref>{{cite news |last1=Moyse |first1=Chris |date=26 November 2019 |title=Haunting Hollow Knight Piano Collection soundtrack launches this week |publisher=Destructoid |url=https://www.destructoid.com/haunting-hollow-knight-piano-collection-soundtrack-launches-this-week/ |url-status=live |access-date=27 February 2022 |archive-url=https://web.archive.org/web/20220227034249/https://www.destructoid.com/haunting-hollow-knight-piano-collection-soundtrack-launches-this-week/ |archive-date=27 February 2022 |ref=Destructoidpiano}}</ref> ===Downloadable content=== On 3 August 2017, the ''Hidden Dreams'' DLC was released, featuring two new optional boss encounters, two new songs in the soundtrack, a new fast travel system, and a new Stag Station to discover.<ref>{{Cite news|url=https://www.rockpapershotgun.com/2017/08/04/hollow-knight-hidden-dreams/|title=Hidden Dreams free DLC now in Hollow Knight|last=Warr|first=Philippa|date=2017-08-04|website=[[Rock Paper Shotgun]]|language=en-US|access-date=2020-03-04|archive-url=https://web.archive.org/web/20200304105240/https://www.rockpapershotgun.com/2017/08/04/hollow-knight-hidden-dreams/|archive-date=4 March 2020|url-status=live}}</ref> On 26 October 2017, the second DLC ''The Grimm Troupe'' was released, adding new major quests, new boss fights, new charms, new enemies, and other content. The update also added support for Russian, Portuguese, and Japanese languages.<ref>{{cite news|url=https://teamcherry.com.au/the-grimm-troupe/|title=The Grimm Troupe Descends! Backer Rewards! TGS! Cosplay! More!|date=14 September 2017|work=Team Cherry|access-date=26 October 2017|language=en-US|archive-url=https://web.archive.org/web/20171027025040/http://teamcherry.com.au/the-grimm-troupe/|archive-date=27 October 2017|url-status=live}}</ref> On 20 April 2018, the "Lifeblood" update was released, bringing various optimisations, changes to the colour palette, bug fixes, minor additions as well as a new boss fight.<ref>{{cite news|url=https://teamcherry.com.au/hollow-knight-lifeblood-has-launched/|title=Hollow Knight: Lifeblood has launched!|date=20 April 2018|work=Team Cherry|access-date=31 May 2018|language=en-US|archive-url=https://web.archive.org/web/20180527075728/http://teamcherry.com.au/hollow-knight-lifeblood-has-launched/|archive-date=27 May 2018|url-status=live}}</ref> On 23 August 2018, the final DLC, ''Godmaster'' was released, containing new characters, boss fights, music, a new game mode as well as two new endings.<ref name="godsglory">{{cite web|url=https://teamcherry.com.au/godsglory/|title=GODS & GLORY REVEALED! CHRISTMAS WRAP! SWITCHY-STUFF!|date=31 January 2018|website=Team Cherry|access-date=16 February 2018|archive-url=https://web.archive.org/web/20180216143812/http://teamcherry.com.au/godsglory/|archive-date=16 February 2018|url-status=live}}</ref> It was renamed from its former title of ''Gods and Glory'' due to trademark concerns.<ref>{{cite news|url=https://teamcherry.com.au/hollow-knight-gods-glory-is-now-godmaster/|title=Hollow Knight: Gods & Glory is now Godmaster!|date=2018-08-15|work=Team Cherry|access-date=2018-09-09|language=en-US|archive-url=https://web.archive.org/web/20180907135304/http://teamcherry.com.au/hollow-knight-gods-glory-is-now-godmaster/|archive-date=7 September 2018|url-status=live}}</ref> ==Reception== {{Video game reviews | MC = PC: 87/100<ref name="MCPC">{{cite web |url=https://www.metacritic.com/game/pc/hollow-knight |title=Hollow Knight for PC Reviews |website=[[Metacritic]] |access-date=27 June 2017 |archive-url=https://web.archive.org/web/20170630192438/http://www.metacritic.com/game/pc/hollow-knight |archive-date=30 June 2017 |url-status=live }}</ref><br />NS: 90/100<ref name="MCNS">{{cite web |url=https://www.metacritic.com/game/switch/hollow-knight |title=Hollow Knight for Nintendo Switch Reviews |website=[[Metacritic]] |access-date=27 June 2018 |df=mdy-all |archive-url=https://web.archive.org/web/20180629053147/http://www.metacritic.com/game/switch/hollow-knight |archive-date=29 June 2018 |url-status=live }}</ref><br />PS4: 85/100<ref name="MCPS4">{{cite web |url=https://www.metacritic.com/game/playstation-4/hollow-knight-voidheart-edition |title=Hollow Knight: Voidheart Edition for PlayStation 4 Reviews |website=[[Metacritic]] |access-date=26 April 2020 |archive-date=5 July 2020 |archive-url=https://web.archive.org/web/20200705152832/https://www.metacritic.com/game/playstation-4/hollow-knight-voidheart-edition |url-status=live }}</ref><br />XONE: 89/100<ref name="MCXONE">{{cite web |url=https://www.metacritic.com/game/xbox-one/hollow-knight-voidheart-edition |title=Hollow Knight: Voidheart Edition for Xbox One Reviews |website=[[Metacritic]] |access-date=26 April 2020 |archive-date=12 June 2020 |archive-url=https://web.archive.org/web/20200612074315/https://www.metacritic.com/game/xbox-one/hollow-knight-voidheart-edition |url-status=live }}</ref> | Destruct = 10/10<ref name="Destruct">{{cite web |last=Whitaker |first=Jed |date=27 March 2017 |url=https://www.destructoid.com/review-hollow-knight-427608.phtml |title=Review: Hollow Knight |website=[[Destructoid]] |access-date=27 March 2017 |archive-url=https://web.archive.org/web/20170327223357/https://www.destructoid.com/review-hollow-knight-427608.phtml |archive-date=27 March 2017 |url-status=live }}</ref> | EuroG = Recommended<ref name="EuroGrev">{{cite web |last1=Blake |first1=Vikki |title=Hollow Knight review – a slick, stylish, and super tough Metroidvania |url=https://www.eurogamer.net/articles/2018-06-28-hollow-knight-a-slick-stylish-and-super-tough-metroidvania |website=Eurogamer.net |access-date=28 June 2018 |language=en |date=28 June 2018 |archive-url=https://web.archive.org/web/20180628100442/https://www.eurogamer.net/articles/2018-06-28-hollow-knight-a-slick-stylish-and-super-tough-metroidvania |archive-date=28 June 2018 |url-status=live }}</ref> | IGN = 9.4/10<ref name="IGNrev">{{cite web |last1=Marks |first1=Tom |title=Hollow Knight Review |url=https://uk.ign.com/articles/2018/06/22/hollow-knight-review |website=IGN |access-date=22 June 2018 |date=21 June 2018 |archive-url=https://web.archive.org/web/20190913213126/https://uk.ign.com/articles/2018/06/22/hollow-knight-review |archive-date=13 September 2019 |url-status=live }}</ref> | NLife = 9/10<ref name="NLiferev">{{cite web |last1=Mundy |first1=Jon |title=Review: Hollow Knight (Switch eShop) |url=https://www.nintendolife.com/reviews/switch-eshop/hollow_knight |website=Nintendo Life |access-date=22 June 2018 |date=19 June 2018 |archive-url=https://web.archive.org/web/20180622045423/http://www.nintendolife.com/reviews/switch-eshop/hollow_knight |archive-date=22 June 2018 |url-status=live }}</ref> | NWR = 10/10<ref name="NWRrev">{{cite web |last1=Abou-Nasr |first1=Adam |title=Hollow Knight Review – Review |url=http://www.nintendoworldreport.com/review/47609/hollow-knight-switch-review |website=Nintendo World Report |access-date=24 June 2018 |date=22 June 2018 |archive-url=https://web.archive.org/web/20180624150332/http://www.nintendoworldreport.com/review/47609/hollow-knight-switch-review |archive-date=24 June 2018 |url-status=live }}</ref> | PCGUS = 92/100<ref name="PCGUS">{{cite magazine |last=Marks |first=Tom |date=10 July 2017 |url=https://www.pcgamer.com/hollow-knight-review/ |title=Hollow Knight review |magazine=[[PC Gamer]] |access-date=10 July 2017 |archive-url=https://web.archive.org/web/20170713025733/http://www.pcgamer.com/hollow-knight-review/ |archive-date=13 July 2017 |url-status=live }}</ref> | PCPP = 8/10<ref name="PCPPrev">{{cite web |last1=Forrest |first1=Tavish |title=Review: Hollow Knight |url=https://www.pcpowerplay.com.au/review/hollow-knight,461771 |website=PC PowerPlay Magazine |access-date=23 June 2018 |date=15 May 2017 |archive-url=https://web.archive.org/web/20180623141342/https://www.pcpowerplay.com.au/review/hollow-knight,461771 |archive-date=23 June 2018 |url-status=dead }}</ref> | VG = 8/10<ref name="VGrev">{{cite web |last1=Cook |first1=Adam |title=Hollow Knight review |url=https://www.videogamer.com/reviews/hollow-knight-review |website=VideoGamer.com |access-date=27 June 2018 |date=27 June 2018 |archive-url=https://web.archive.org/web/20180628015909/https://www.videogamer.com/reviews/hollow-knight-review |archive-date=28 June 2018 |url-status=live }}</ref> }} [[File:Lucca Comics & Games 2019 - Cosplay Hollow Knight.jpg|thumb|upright|Cosplay of Hornet and the Knight]] ''Hollow Knight''{{'}}s PC and PlayStation 4 versions received "generally favorable" reviews and the Nintendo Switch version received "universal acclaim", according to [[review aggregator]] website ''[[Metacritic]]''.<ref name="MCPC"/><ref name="MCNS"/><ref name="MCXONE"/> Jed Whitaker of ''[[Destructoid]]'' praised it as a "masterpiece of gaming"<ref name="Destruct"/> and, on ''[[PC Gamer]]'', Tom Marks called it a "new classic".<ref name="PCGUS"/> ''[[IGN]]'' praised ''Hollow Knight''{{'}}s visuals, sound, music, and "a million other details" in building atmosphere.<ref name="IGNrev"/> Critics recognised the combat system as simple<ref name="EuroGrev"/><ref name="IGNrev"/> and nuanced;<ref name="PCPPrev"/> they praised its responsiveness, or "tightness", similarly to the movement system.<ref name="Destruct"/><ref name="NLiferev"/><ref name="NWRrev"/><ref name="PCPPrev"/><ref name="VGrev"/> On ''IGN'', Marks stated: "The combat in Hollow Knight is relatively straightforward, but starts out tricky ... It rewards patience and skill massively".<ref name="IGNrev"/> In his review on ''PC Gamer'', Marks praised the "brilliant" charm system: "What's so impressive about these charms is that I could never find a 'right' answer when equipping them. There were no wrong choices."<ref name="PCGUS"/> Adam Abou-Nasr from ''NintendoWorldReport'' stated: "Charms offer a huge variety of upgrades ... removing them felt like trading a part of myself for a better chance at an upcoming battle."<ref name="NWRrev"/> The difficulty of ''Hollow Knight'' received attention from reviewers and was described as challenging;<ref name="IGNrev"/><ref name="NLiferev"/><ref name="PCPPrev"/> Vikki Blake of ''[[Eurogamer]]'' called the game "ruthlessly tough, even occasionally unfair".<ref name="EuroGrev"/> For ''Nintendo World Report''{{'}}s Adam Abou-Nasr it also seemed unfair—he had {{" '}}so frustratingly hard that I cannot recommend this game' angrily scrawled in [his] notes"—but "it eventually clicked".<ref name="NWRrev"/> Whitaker "never found any of the bosses to be unfair".<ref name="Destruct"/> ''Destructoid'' and ''Nintendo World Report'' reviewers felt a sense of accomplishment after difficult fights.<ref name="Destruct"/><ref name="NWRrev"/> Critics also made comparisons to the ''[[Dark Souls]]'' series, noting the mechanic of losing currency on death and having to defeat a Shade to regain it.<ref name="Destruct"/><ref name="NLiferev"/><ref name="PCPPrev"/> ''Destructoid'' praised this feature, as well as the holding down of a button to heal, because "[t]hey circumvent a couple of issues games have always had, namely appropriate punishment for failing, and a risk-reward system".<ref name="Destruct"/> ===Sales=== ''Hollow Knight'' had sold over 500,000 copies by November 2017 and surpassed 1,000,000 in sales on PC platforms on 11 June 2018, one day before releasing on Nintendo Switch, where it had sold over 250,000 copies in the two weeks after its launch.<ref>{{cite web|url=https://www.kotaku.com.au/2017/11/hollow-knight-has-sold-over-500000-copies/|title=Hollow Knight Has Sold Over 500,000 Copies|last=Walker|first=Alex|date=10 November 2017|website=[[Kotaku]]|publisher=Kotaku|access-date=10 November 2017|archive-url=https://web.archive.org/web/20171110115410/https://www.kotaku.com.au/2017/11/hollow-knight-has-sold-over-500000-copies/|archive-date=10 November 2017|url-status=live}}</ref><ref name="Kotaku mln sales">{{cite news|url=https://www.kotaku.com.au/2018/07/hollow-knight-has-sold-more-than-1-million-copies-on-pc/|title=Hollow Knight Has Sold More Than 1 Million Copies On PC|date=2018-07-05|publisher=Kotaku Australia|last=Walker|first=Alex|access-date=2018-07-23|language=en|archive-url=https://web.archive.org/web/20180724032155/https://www.kotaku.com.au/2018/07/hollow-knight-has-sold-more-than-1-million-copies-on-pc/|archive-date=24 July 2018|url-status=live}}</ref><ref>{{cite web|url=https://uk.ign.com/articles/2018/06/29/hollow-knight-sold-over-250000-copies-on-switch-in-its-first-two-weeks|title=Hollow Knight Sold over 250,000 Copies on Switch in Its First Two Weeks|last=Stevens|first=Colin|date=29 June 2018|website=[[IGN]]|access-date=29 June 2018|archive-url=https://web.archive.org/web/20190913202828/https://uk.ign.com/articles/2018/06/29/hollow-knight-sold-over-250000-copies-on-switch-in-its-first-two-weeks|archive-date=13 September 2019|url-status=live}}</ref> By July 2018 it had sold over 1,250,000 copies.<ref name="Kotaku mln sales"/> By February 2019, ''Hollow Knight'' had sold over 2,800,000 copies.<ref>{{cite web |last=Gibson |first=Ari |date=14 February 2019 |url=https://teamcherry.com.au/hollow-knight-silksong/ |website=Team Cherry |title=Hollow Knight: Silksong Revealed! |archive-url=https://web.archive.org/web/20190310231829/http://teamcherry.com.au/hollow-knight-silksong/ |archive-date=10 March 2019}}</ref> ===Awards=== The game was nominated for "Best PC Game" in ''Destructoid''{{'}}s Game of the Year Awards 2017,<ref>{{cite web|url=https://www.destructoid.com/nominees-for-destructoid-s-best-pc-game-of-2017-476291.phtml|title=Nominees for Destructoid's Best PC Game of 2017|last=Carter|first=Chris|date=12 December 2017|website=Destructoid|access-date=3 January 2018|archive-url=https://web.archive.org/web/20171213041643/https://www.destructoid.com/nominees-for-destructoid-s-best-pc-game-of-2017-476291.phtml|archive-date=13 December 2017|url-status=live}}</ref> and for "Best Platformer" in ''IGN'''s Best of 2017 Awards.<ref>{{cite web|url=https://www.ign.com/wikis/best-of-2017-awards/Best_Platformer|title=Best of 2017 Awards: Best Platformer|website=IGN|date=20 December 2017|access-date=3 January 2018|archive-url=https://web.archive.org/web/20171231213750/http://www.ign.com/wikis/best-of-2017-awards/Best_Platformer|archive-date=31 December 2017|url-status=live}}</ref> It won the award for "Best Platformer" in ''PC Gamer''{{'}}s 2017 Game of the Year Awards.<ref>{{cite magazine|url=https://www.pcgamer.com/best-platformer-2017-hollow-knight/|title=Best Platformer 2017: Hollow Knight|author=PC Gamer staff|date=17 December 2017|magazine=PC Gamer|access-date=31 December 2017|archive-url=https://web.archive.org/web/20171229223557/http://www.pcgamer.com/best-platformer-2017-hollow-knight/|archive-date=29 December 2017|url-status=live}}</ref> ''Polygon'' later named the game among the decade's best.<ref>{{Cite web |title=The 100 best games of the decade (2010–2019): 100–51 |work=[[Polygon (website)|Polygon]] |date=2019-11-04 |url=https://www.polygon.com/features/2019/11/4/20944265/best-games-2019-2010-ps4-switch-xbox-pc-100-51 |language=en-US |access-date=2019-11-09 |df=mdy-all |archive-url=https://web.archive.org/web/20191110011916/https://www.polygon.com/features/2019/11/4/20944265/best-games-2019-2010-ps4-switch-xbox-pc-100-51 |archive-date=10 November 2019 |url-status=live }}</ref> {| class="wikitable sortable" |- ! Year !! Award !! Category !! Result !! Ref |- | style="text-align:center;" rowspan="3" | 2017 || [[SXSW Gaming Awards|SXSW Gamer's Voice Awards]] 2017 | Gamer's Voice (Single Player) | {{Nom}} | style="text-align:center;" | <ref>{{cite web|url=https://gaming.sxsw.com/news/2017/gamers-voice-nominees-revealed-sxsw-gaming-2017/|title=Gamer's Voice Nominees Revealed for SXSW Gaming 2017|last=Aviles|first=Estevan|date=31 January 2017|publisher=[[South by Southwest|SXSW]]|access-date=16 March 2018|archive-url=https://web.archive.org/web/20180220151954/https://gaming.sxsw.com/news/2017/gamers-voice-nominees-revealed-sxsw-gaming-2017/|archive-date=20 February 2018|url-status=live}}</ref> |- || [[The Game Awards 2017]] | Best Debut Indie Game | {{Nom}} | style="text-align:center;" | <ref>{{cite web|url=https://www.gamespot.com/articles/the-game-awards-2017-winners-headlined-by-zelda-br/1100-6455467/|title=The Game Awards 2017 Winners Headlined By Zelda: Breath Of The Wild's Game Of The Year|last=Makuch|first=Eddie|date=8 December 2017|website=[[GameSpot]]|access-date=31 December 2017|archive-url=https://web.archive.org/web/20171209043912/https://www.gamespot.com/articles/the-game-awards-2017-winners-headlined-by-zelda-br/1100-6455467/|archive-date=9 December 2017|url-status=live}}</ref> |- || [[Australian Screen Sound Guild]] 2017 | Best Sound For Interactive Media | {{Won}} | style="text-align:center;" | <ref>{{Cite web |url=https://assg.org.au/the-2017-assg-award-winners/ |title=The 2017 ASSG Award Winners |date=2017-11-26 |access-date=2022-05-09 |website=Australian Screen Sound Guild |archive-date=20 May 2022 |archive-url=https://web.archive.org/web/20220520162913/https://assg.org.au/the-2017-assg-award-winners/ |url-status=live }}</ref> |- | style="text-align:center;" rowspan="5" | 2018 || [[Game Developers Choice Awards]] | Best Debut (Team Cherry) | {{Nom}} | style="text-align:center;" | <ref>{{cite web|url=https://www.gamasutra.com/view/news/312569/Breath_of_the_Wild__Horizon_Zero_Dawn_lead_GDC_2018_Choice_Awards_nominees.php|title=Breath of the Wild & Horizon Zero Dawn lead GDC 2018 Choice Awards nominees!|author=Gamasutra staff|date=5 January 2018|website=[[Gamasutra]]|access-date=8 January 2018|archive-url=https://archive.today/20180108234223/https://www.gamasutra.com/view/news/312569/Breath_of_the_Wild__Horizon_Zero_Dawn_lead_GDC_2018_Choice_Awards_nominees.php|archive-date=8 January 2018|url-status=live}}</ref><ref>{{cite web|url=https://www.gamespot.com/articles/legend-of-zelda-breath-of-the-wild-wins-another-ga/1100-6457600/|title=Legend Of Zelda: Breath Of The Wild Wins Another Game Of The Year Award|last=Makuch|first=Eddie|date=22 March 2018|website=GameSpot|access-date=22 March 2018|archive-url=https://archive.today/20180324205030/https://www.gamespot.com/articles/legend-of-zelda-breath-of-the-wild-wins-another-ga/1100-6457600/|archive-date=24 March 2018|url-status=live}}</ref> |- || [[14th British Academy Games Awards]] | Debut Game | {{Nom}} | style="text-align:center;" | <ref>{{cite magazine|url=https://www.mcvuk.com/business/hellblade-senuas-sacrifice-at-forefront-of-bafta-games-awards-nominations|title=Hellblade: Senua's Sacrifice at forefront of BAFTA Games Awards nominations|last=deAlessandri|first=Marie|date=15 March 2018|magazine=[[MCV (magazine)|MCV]]|access-date=16 March 2018|archive-url=https://web.archive.org/web/20180316161255/https://www.mcvuk.com/business/hellblade-senuas-sacrifice-at-forefront-of-bafta-games-awards-nominations|archive-date=16 March 2018|url-status=live}}</ref><ref>{{cite web|url=https://www.destructoid.com/bafta-names-what-remains-of-edith-finch-its-best-game-of-2017-498392.phtml|title=BAFTA names What Remains of Edith Finch its best game of 2017|last=Makedonski|first=Brett|date=12 April 2018|website=Destructoid|access-date=13 April 2018|archive-url=https://web.archive.org/web/20180425185417/https://www.destructoid.com/bafta-names-what-remains-of-edith-finch-its-best-game-of-2017-498392.phtml|archive-date=25 April 2018|url-status=live}}</ref> |- || [[Golden Joystick Awards]] | Nintendo Game of the Year | {{Nom}} | style="text-align:center;" | <ref>{{cite news|url=https://www.telegraph.co.uk/gaming/news/golden-joysticks-2018-nominees-announced-voting-open-now/|title=Golden Joysticks 2018 nominees announced, voting open now|last=Hoggins|first=Tom|date=24 September 2018|newspaper=[[The Daily Telegraph]]|access-date=7 October 2018|archive-url=https://web.archive.org/web/20181011022740/https://www.telegraph.co.uk/gaming/news/golden-joysticks-2018-nominees-announced-voting-open-now/|archive-date=11 October 2018|url-status=live}}</ref><ref>{{cite web|url=https://www.gamesradar.com/golden-joystick-awards-2018-winners/|title=Golden Joystick Awards 2018 winners: God of War wins big but Fortnite gets Victory Royale|last=Sheridan|first=Connor|date=16 November 2018|website=[[GamesRadar+]]|access-date=18 November 2018|archive-url=https://web.archive.org/web/20181116213338/https://www.gamesradar.com/golden-joystick-awards-2018-winners/|archive-date=16 November 2018|url-status=live}}</ref> |- | rowspan="2" |Australian Games Awards | Independent Game of the Year | {{Won}} | rowspan="2" style="text-align:center;" | <ref>{{cite web|url=https://press-start.com.au/news/2018/12/20/all-the-winners-from-the-australian-games-awards/|title=All the winners from the Australian Games Awards|last=Grixti|first=Shannon|date=20 December 2018|publisher=Press-Start|access-date=20 December 2018|archive-url=https://web.archive.org/web/20181220230409/https://press-start.com.au/news/2018/12/20/all-the-winners-from-the-australian-games-awards/|archive-date=20 December 2018|url-status=live}}</ref> |- | Australian Developed Game of the Year | {{Won}} |- | style="text-align:center;" rowspan="4" | 2019 | rowspan="4" | National Academy of Video Game Trade Reviewers Awards | Art Direction, Fantasy | {{Nom}} | rowspan="4" style="text-align:center;" | <ref>{{cite web|url=https://navgtr.org/2019/02/11/nominee-list-for-2018/|title=Nominee List for 2018|date=11 February 2019|publisher=National Academy of Video Game Trade Reviewers|access-date=21 June 2020|archive-url=https://archive.today/20190213220549/http://navgtr.org/archives/3566/|archive-date=13 February 2019|url-status=live}}</ref><ref>{{cite web|url=https://navgtr.org/2018-awards/|title=2018 Awards|date=13 March 2019|publisher=National Academy of Video Game Trade Reviewers|access-date=21 June 2020|archive-url=https://archive.today/20190314083147/http://navgtr.org/archives/3601/|archive-date=14 March 2019|url-status=dead}}</ref> |- | Character Design | {{Nom}} |- | Design, New IP | {{Won}} |- | Game, Original Action | {{Nom}} |} ==Sequel== {{Main article|Hollow Knight: Silksong}} A sequel to ''Hollow Knight'' titled ''[[Hollow Knight: Silksong]],'' is in development by Team Cherry as of 2019, and is set to be released on Windows, macOS, Linux, Nintendo Switch, PlayStation 4, PlayStation 5,<ref>{{Cite web |last=BEVAN |first=RHIANNON |date=2022-09-16 |title=Hollow Knight: Silksong Confirmed For PS4 And PS5 |url=https://www.thegamer.com/hollow-knight-silksong-ps4-ps5/ |url-status=live |website=The Gamer |access-date=16 September 2022 |archive-date=16 September 2022 |archive-url=https://web.archive.org/web/20220916154207/https://www.thegamer.com/hollow-knight-silksong-ps4-ps5/ }}</ref> Xbox One, and [[Xbox Series X and Series S|Xbox Series X/S]].<ref>{{cite web |last1=Nunneley |first1=Stephany |title=Hollow Knight: Silksong in development, and it's free if you backed original on Kickstarter |url=https://www.vg247.com/2019/02/15/hollow-knight-silksong-announced/ |website=VG247 |date=February 15, 2019 |access-date=July 3, 2020 |archive-date=16 February 2019 |archive-url=https://web.archive.org/web/20190216041229/https://www.vg247.com/2019/02/15/hollow-knight-silksong-announced/ |url-status=live }}</ref> The sequel will revolve around the character Hornet exploring the kingdom of Pharloom.<ref>{{cite web |author=Aaron Souppouris |date=13 February 2019 |title='Silksong' is a full-blown sequel to 'Hollow Knight' |url=https://www.engadget.com/2019/02/14/hollow-knight-silksong-trailer/ |url-status=live |archive-url=https://web.archive.org/web/20190214152956/https://www.engadget.com/2019/02/14/hollow-knight-silksong-trailer/ |archive-date=14 February 2019 |access-date=13 February 2019 |publisher=engadget}}</ref> [[Game demo]]s of ''Hollow Knight: Silksong'' demonstrate similar combat styles to the original game, but with several gameplay differences. The player character Hornet is more mobile than the Knight, and uses tools instead of Charms.<ref>{{Cite news |author1=Tyler Colp |date=2022-02-10 |title=Hollow Knight: Silksong—Everything we know about the upcoming sequel |language=en |work=PC Gamer |url=https://www.pcgamer.com/hollow-knight-silksong-everything-we-know/ |access-date=2022-05-11 |archive-date=10 February 2022 |archive-url=https://web.archive.org/web/20220210224506/https://www.pcgamer.com/hollow-knight-silksong-everything-we-know/ |url-status=live }}</ref> The game was announced in February 2019 but has not yet received a release date. Team Cherry had previously planned this game as a piece of [[downloadable content]] for its predecessor, but decided to market it an individual title as its content grew too large.<ref>{{cite web|url=https://teamcherry.com.au/hollow-knight-silksong/|title='Hollow Knight: Silksong' Revealed!|author=Team Cherry|date=14 February 2019|access-date=11 March 2019|archive-url=https://web.archive.org/web/20190310231829/http://teamcherry.com.au/hollow-knight-silksong/|archive-date=10 March 2019|url-status=live}}</ref> ==Notes== {{notelist}} ==References== {{Reflist}} ==External links== *{{Official website}} {{Portal bar|Australia|Fantasy|Video games}} {{Authority control}} [[Category:2017 video games]] [[Category:Cancelled Wii U games]] [[Category:Fictional knights in video games]] [[Category:Fantasy video games]] [[Category:Games financed by Indie Fund]] [[Category:Indie games]] [[Category:Kickstarter-funded video games]] [[Category:Linux games]] [[Category:MacOS games]] [[Category:Metroidvania games]] [[Category:Nintendo Switch games]] [[Category:Platform games]] [[Category:PlayStation 4 games]] [[Category:Single-player video games]] [[Category:Soulslike video games]] [[Category:Video games about insects]] [[Category:Video games developed in Australia]] [[Category:Video games scored by Christopher Larkin (composer)]] [[Category:Video games set in a fictional country]] [[Category:Windows games]] [[Category:Xbox Cloud Gaming games]] [[Category:Xbox One games]]'
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'{{short description|2017 video game}} {{Good article}} {{Use Australian English|date=January 2023}} {{Use dmy dates|date=June 2018}} {{Infobox video game | title = Hollow Knight | image = Hollow Knight first cover art.webp | caption = | developer = Team Cherry | publisher = Team Cherry | engine = [[Unity (game engine)|Unity]] | platforms = {{ubl|[[Windows]]|[[Linux]]|[[macOS]]|[[Nintendo Switch]]|[[PlayStation 4]]|[[Xbox One]]}} | released = {{Unbulleted list|'''Windows'''|24 February 2017|'''Linux''', '''macOS'''|11 April 2017|'''Nintendo Switch'''|12 June 2018|'''PlayStation 4''', '''Xbox One'''|25 September 2018}} | genre = [[Metroidvania]] | modes = [[Single-player]] | designer = {{Unbulleted list|Ari Gibson|William Pellen}} | programmer = {{Unbulleted list|William Pellen|David Kazi}} | artist = Ari Gibson | composer = [[Christopher Larkin (composer)|Christopher Larkin]] }} '''''Hollow Knight''''' is a 2017 [[Metroidvania]] video game developed and published by [[Indie game|independent developer]] Team Cherry. In the game, the player controls the Knight, a nameless [[Insectoids in science fiction|insectoid]] warrior, who explores Hallownest, a fallen kingdom plagued by a supernatural disease, known as the infection. The game is set in diverse subterranean locations, featuring friendly and hostile insectoid characters and numerous [[Boss (video games)|bosses]]. Players have the opportunity to unlock new abilities as they explore each location, along with pieces of lore and [[flavour text]] that are spread throughout the kingdom. The concept behind ''Hollow Knight'' was conceived in 2013 in the [[Ludum Dare]] [[game jam]]. Team Cherry wanted to create a game inspired by older [[Platform game|platformers]] that replicated the explorational aspects of its influences. Inspirations for the game include ''[[Faxanadu]]'', ''[[Metroid]]'', ''[[Zelda II: The Adventure of Link]]'', [[Angel's Egg]], and ''[[Mega Man X]]''. Development was partially funded through a [[Kickstarter]] crowdfunding campaign that raised over {{AUD|57,000|link=yes}} by the end of 2014. It was released for [[Windows]], [[Linux]], and [[macOS]], in early 2017 and for the [[Nintendo Switch]], [[PlayStation 4]], and [[Xbox One]] in 2018. After release, Team Cherry supported the game with four free [[Downloadable content|expansions]]. ''Hollow Knight'' was well received by critics, with particular praise for its music, art style, worldbuilding, atmosphere, combat and level of difficulty. By February 2019, the game had sold 2.8 million copies.<ref>https://www.kotaku.com.au/2019/02/hollow-knight-has-sold-over-2-8-million-copies/</ref> A sequel, ''[[Hollow Knight: Silksong]]'', is currently in development. ==Gameplay== [[File:Hollow Knight PC gameplay screenshot.jpg|thumb|upright=1.2|left|Gameplay screenshot in which the player fights the first [[boss (video gaming)|boss enemy]], the False Knight|alt=The player character fights the boss enemy False Knight. The full Soul Vessel appears in the top-left corner. To its right, on top, there is only one Ancient Mask (health) remaining. Below the Ancient Mask, the amount of Geo currency is shown.]] ''Hollow Knight'' is a [[2D side-scrolling]] [[Metroidvania]] game that takes place in Hallownest, a fictional underground kingdom. The player controls an insect-like, [[silent protagonist|silent]], nameless "[[Knight]]" while exploring the underground world. The Knight wields a type of [[sword]] called a Nail, which is used in both combat and environmental interaction.<ref name="PCGUS"/> In most areas of the game, players encounter hostile bugs and other creatures. [[Melee (gaming)|Melee]] combat involves using the Nail to strike enemies from a short distance. The player can also learn spells, allowing for long-range attacks.<ref name="rockpapershotgun">{{Cite web |url=https://www.rockpapershotgun.com/2017/03/02/hollow-knight-review/\ |title=Hollow Knight feels too familiar, despite being a solid metroidvania |date=2017-03-02 |access-date=2022-05-28 |website=rockpapershotgun |last=Walker |first=John |archive-url=https://web.archive.org/web/20170812094620/https://www.rockpapershotgun.com/2017/03/02/hollow-knight-review/ |archive-date=2017-08-12|url-status=live}}</ref> Defeated enemies drop currency called Geo.<ref name="Destruct"/> The Knight starts with a limited number of [[health (gaming)|hit points]], which are represented by masks.<ref name="manual"/> "Mask Shards" can be collected throughout the game to increase the player's maximum number of masks. By striking enemies, the Knight gains Soul, which is stored in the Soul Vessel. If all masks are lost, the Knight dies and a Shade enemy appears where they died. The player loses all Geo and can hold a reduced amount of Soul. Players need to defeat the Shade enemy to recover the lost currency and to carry the normal amount of Soul.<ref name="manual"/> The game continues from the last visited bench the character sat on, which are scattered throughout the game world and act as save points and places where the player can change their charms. Initially the player can only use Soul to "Focus" and regenerate masks, but as the game progresses, players unlock and collect several offensive spells which consume Soul.<ref>{{Cite web|url=https://www.polygon.com/guides/2018/7/20/17581234/hollow-knight-beginners-guide-map-pins-quill-charms-rancid-egg-switch|title=Hollow Knight beginner's guide|date=2018-07-20|access-date=2022-02-16|website=Polygon|last=Venter|first=Jason|archive-url=https://web.archive.org/web/20220217002526/https://www.polygon.com/guides/2018/7/20/17581234/hollow-knight-beginners-guide-map-pins-quill-charms-rancid-egg-switch|archive-date=17 February 2022|url-status=live}}</ref> Additional Soul Vessels, used to hold more Soul, can be acquired throughout the game.<ref name="manual"/> Many areas feature more challenging enemies and bosses which the player may need to defeat in order to progress further.<ref name="Destruct"/> Defeating some bosses grants the player access to new abilities.<ref name="PCGUS"/> Later in the game, players acquire the Dream Nail, a special sword that can access the minds of Hallownest's creatures. Hitting most enemies with the Dream Nail gives the Knight extra Soul compared to hitting them with the regular Nail. It also enables the player to face more challenging versions of a few bosses and to break the seal to the final boss.<ref name="manual"/> If the player defeats the final boss of the game, they are given access to a mode called "Steel Soul". In this mode, [[permadeath|dying is permanent]], i.e. if the Knight loses all of their masks, the save slot will be reset.<ref>{{Cite web|url=https://gamerant.com/hollow-knight-silksong-steel-silk-soul-challenge-navigation-combat/|title=Hollow Knight: Silksong Should Take Steel Soul Mode to the Next Level With Silk Soul|date=2021-09-25|access-date=2022-02-16|website=Game Rant|last=Rochlin|first=Jason|archive-url=https://web.archive.org/web/20220217002527/https://gamerant.com/hollow-knight-silksong-steel-silk-soul-challenge-navigation-combat/|archive-date=17 February 2022 |url-status=live}}</ref> During the game, the player encounters bug-themed [[non-player character]]s (NPCs) with whom they can interact. These characters provide information about the game's plot and lore, offer aid, and sell items or services.<ref name="manual"/> The player can upgrade the Knight's Nail to deal more damage or find Soul Vessels to carry more Soul. During the course of the game, players acquire items that provide new movement abilities including an [[glossary of video game terms#Double jump|additional mid-air jump]] (Monarch Wings), adhering to and [[wall jump|jumping]] off walls (Mantis Claw), a quick dash (Mothwing Cloak), and a speedy super dash (Crystal Heart). The player can learn other combat abilities, known as Nail Arts, and the aforementioned spells. To further customise the Knight, players can equip various charms, which can be found or purchased from NPCs. Some of their effects include improved combat abilities or skills, granting more masks with or without the ability to regenerate them with Soul, greater mobility, easier collecting of Geo or Soul, the ability to gain more Geo per enemy, and other transformations to the Knight.<ref name="PCGUS"/><ref name="manual"/> Equipping a charm takes up a certain number of limited slots, called notches. Hallownest consists of several large, inter-connected areas with unique themes.<ref name="PCGUS"/> With its [[nonlinear gameplay]] "Metroidvania" design, ''Hollow Knight'' does not bind the player to one path through the game nor require them to explore the whole world; there are entire places that can be missed when finishing the game, though there are obstacles that limit the player's access to various areas. The player may need to progress in the story of the game, or acquire a specific movement ability, skill, or item to progress further.<ref name="manual">{{Cite book |title=Hollow Knight Game Manual |publisher=Team Cherry |year=2017}}</ref> To [[fast travel]] through the game's world, the player can use Stag Stations, terminals connected to network of tunnels that are traversed via giant stag beetles; players can only travel to previously visited and unlocked stations. Other fast travel methods, such as trams, lifts, and the "Dreamgate", are encountered later in the game.<ref name="Destruct"/><ref name="hiddendreamsav">{{Cite web |url=https://www.pcgamer.com/hollow-knights-free-hidden-dreams-update-out-now/ |title=Hollow Knight's free Hidden Dreams update out now |date=2017-08-05 |access-date=2022-05-28 |website=PC Gamer |last=Horti |first=Samuel |archive-url=https://web.archive.org/web/20171021110535/https://www.pcgamer.com/hollow-knights-free-hidden-dreams-update-out-now/ |archive-date=2017-10-21 |url-status=live}}</ref> As the player enters a new area, they do not have access to the map of their surroundings. They must find Cornifer, the [[cartography|cartographer]], to buy a rough map.{{efn|players can also purchase maps from Iselda's shop in Dirtmouth}} As the player explores an area, the map becomes more accurate and complete, although it is updated only when sitting on a bench. The player will need to buy specific items to complete maps, to see [[point of interest|points of interest]], and to place markers. The Knight's position on the map can only be seen if the player is carrying the Wayward Compass charm.<ref name="rockpapershotgun"/><ref name="Destruct"/> ==Plot== [[File:B Radience.png|thumb|the radience]] At the outset of the game, the Knight arrives in the howling cliffs and falls down into the kings pass then arrives in Dirtmouth, a quiet town that sits just above the remains of the kingdom of Hallownest and is home to Elderbug, the first NPC the Knight meets. As the Knight ventures through the ruins, they learn that Hallownest was once a flourishing kingdom which fell after becoming overrun with "The Infection", a supernatural disease that can infect anyone who has free will. The Infection gives its subjects heightened strength but at the cost of their civility, causing madness and [[Undead|undeath]]. Hallownest's ruler, The Pale King, had previously attempted to lock away the Infection in the Temple of the Black Egg. Despite the temple's magical seals, the disease managed to escape and Hallownest fell into ruin. The Knight's mission is to find and kill three bugs called the Dreamers, who act as the living seals on the temple door. Once the seals have been removed, the Knight may confront the source of the Infection. This quest brings the Knight into conflict with Hornet, a warrior who tests their combat prowess in several battles. Through dialogue with non-player characters, environmental imagery, and writings scattered throughout Hallownest, the Knight learns the origins of the Infection. In ancient times, a tribe of moths that lived in Hallownest worshipped the Radiance, a primordial being who could control the minds of other bugs. When the Pale King arrived at Hallownest from afar, he used his powers to give sapience and knowledge to the creatures of the realm. The moths soon joined the other bugs of Hallownest in worshipping the Pale King, draining the power of the Radiance as she was slowly forgotten. Beneath the notice of the Pale King, some worship of the Radiance continued, allowing her to remain alive inside the [[Dream world (plot device)|Dream Realm]].<ref>Team Cherry (3 March 2017) ''Hollow Knight''. "'''Seer''': But the memories of that ancient light still lingered, hush whispers of faith... Until all of Hallownest began to dream of that forgotten light. ''(Seer NPC talking to Knight)"''</ref> Hallownest prospered until the Radiance began appearing in the dreams of its people, poisoning their minds with the Infection. In an attempt to contain the menace, the Pale King used an ancient power called Void to create the Vessels; creatures that could trap the Infection within their own bodies. Due to the Vessels being made from Void, they are considered to not have free will, thus allowing them to not be infected since they cannot dream. The Pale King chose a Vessel known as the Hollow Knight to trap the Radiance, leaving the rest locked in a pit called the Abyss. After the Hollow Knight was locked within the Temple of the Black Egg, the Radiance persisted within the Vessel, weakening the temple's seals and allowing the Infection to escape. Throughout the game, it is implied that the Knight was a Vessel who managed to escape the Abyss. They gradually defeat the Dreamers and their guardians, removing the seals on the door. Inside, they encounter and battle with the infected Hollow Knight. Depending on the player's actions, multiple endings can then be achieved. These endings include the Knight defeating the infected Hollow Knight and taking its place containing the Radiance, defeating the Hollow Knight with Hornet's assistance, or using the Void Heart item to directly fight and defeat the Radiance inside the Dream Realm. ===''The Grimm Troupe'' expansion=== In the second expansion to ''Hollow Knight'', a "Nightmare Lantern" was added to the Howling Cliffs. After using the Dream Nail on a masked bug, the lantern summons a mysterious group of circus performers to Dirtmouth, who identify themselves as the Grimm Troupe. Their leader, Troupe Master Grimm, gives the Knight a quest to collect magic flames throughout Hallownest in order to take part in a "twisted ritual". He gives the player the Grimmchild charm, which absorbs the flames into itself, progressing the ritual and allowing the Grimmchild to attack the Knight's enemies. Eventually, the Knight must choose to either complete the ritual by fighting Grimm and his powerful Nightmare King form, or prevent the ritual and banish the Grimm Troupe with the help of Brumm, a traitorous troupe member.<ref name="Team Cherry Blog">{{Cite web |url=https://teamcherry.com.au/the-grimm-troupe/ |title=The Grimm Troupe Descends! |date=2017-09-14 |access-date=2022-05-28 |website=Team Cherry Blog |archive-url=https://web.archive.org/web/20190427062004/http://teamcherry.com.au/the-grimm-troupe/ |archive-date=2019-04-27 |url-status=live}}</ref> ===''Godmaster'' expansion=== More content was added to ''Hollow Knight'' with the fourth and final expansion, ''Godmaster'', in which the Knight can battle harder versions of all of the bosses in the game through a series of challenges. The main hub of the expansion is known as Godhome, and is accessed by using the Dream Nail on a new NPC called the Godseeker found in the Junk Pit of the Royal Waterways. Within Godhome are five "pantheons", each being a "boss rush", containing a set of bosses that must all be defeated consecutively without dying. The final pantheon, the Pantheon of Hallownest, contains every boss in the game or alternate forms of original bosses. If the Knight completes the Pantheon of Hallownest, the Absolute Radiance, a more powerful version of the Radiance, appears, acting as the new final boss. Upon defeating it, two unique endings can then be achieved, each involving the destruction of Godhome by a powerful Void creature. ==Development== The idea that prompted the creation of ''Hollow Knight'' originated in a [[game jam]], [[Ludum Dare]] 2013, in which two of the game's developers, Ari Gibson and William Pellen, developed a game called ''Hungry Knight'', in which the character that would later become the Knight kills bugs to stave off starvation.<ref name=":0">{{Cite magazine|url=https://www.gameinformer.com/2018/10/16/the-making-of-hollow-knight|title=The Making Of Hollow Knight|last=Milner|first=David|magazine=Game Informer|language=en|access-date=2020-03-04|archive-url=https://web.archive.org/web/20200406144654/https://www.gameinformer.com/2018/10/16/the-making-of-hollow-knight|archive-date=6 April 2020|url-status=live}}</ref> The game, considered "not very good", used to hold a 1/5 star rating on [[Newgrounds]], but has since increased to 4/5.<ref name=":0" /><ref>{{Cite web|url=https://www.newgrounds.com/portal/view/643636|title=Hungry Knight!|date=2 August 2014|access-date=23 February 2021|website=[[Newgrounds]]|last=Pellen|first=William|archive-date=27 January 2021|archive-url=https://web.archive.org/web/20210127231806/https://www.newgrounds.com/portal/view/643636|url-status=live}}</ref> The developers decided to work on another game jam with the theme "Beneath the Surface", but missed the deadline. However, the concept gave them the idea to create a game with an underground setting, a "deep, old kingdom", and insect characters.<ref name=":0" /><ref>{{Cite web|url=https://www.rockpapershotgun.com/hollow-knight-concept-art|title=State of the Art: The Elegiac Beauty Of Hollow Knight|date=30 September 2015|access-date=25 May 2022|website=[[Rock Paper Shotgun]]|last=Warr|first=Philippa|archive-date=22 April 2022|archive-url=https://web.archive.org/web/20220422050306/https://www.rockpapershotgun.com/hollow-knight-concept-art|url-status=live}}</ref> Influences for the game include ''[[Faxanadu]]'', ''[[Metroid]]'', ''[[Zelda II: The Adventure of Link|Zelda II]]'', and ''[[Mega Man X]]''. Team Cherry noted that Hallownest was in some ways the inverse of the world tree setting in ''Faxanadu.'' The team also noted that they wanted to replicate the sense of wonder and discovery of games from their childhood from such games, in which "[t]here could be any crazy secret or weird creature."<ref>{{Cite web |url=https://kotaku.com/the-makers-of-hollow-knight-are-fine-with-players-missi-1828721254 |title=The Makers of Hollow Knight Are Fine with Players Missing Things |date=2 September 2018 |access-date=29 January 2019 |archive-url=https://web.archive.org/web/20190129181719/https://kotaku.com/the-makers-of-hollow-knight-are-fine-with-players-missi-1828721254 |archive-date=29 January 2019 |url-status=live }}</ref><ref>{{Cite web |title=Kotaku Splitscreen |url=https://player.megaphone.fm/PPY3701296316 |url-status=live |archive-url=https://web.archive.org/web/20190129182227/https://player.megaphone.fm/PPY3701296316 |archive-date=29 January 2019 |access-date=29 January 2019 |website=[[Kotaku]]}}</ref> Believing that control of the character was most important for the player's enjoyment of the game, the developers based the Knight's movement on ''Mega Man X''. They gave the character no acceleration when moving horizontally, as well as a large amount of aerial control and the ability to interrupt one's jump with a dash.<ref name=":0" /> This was meant to make the player feel that any hit they took could have been avoided right up until the last second.<ref name=":0" /> To create the game's art, Gibson's hand-drawn sketches were scanned directly into the game engine, creating a "vivid sense of place". The developers decided to "keep it simple" in order to prevent the development time from becoming extremely protracted.<ref name=":0" /> The complexity of the world was based on ''Metroid'', which allows players to become disoriented and lost, focusing on the enjoyment of finding one's way. Only basic signs are placed throughout the world to direct players to important locations.<ref name=":0" /> The largest design challenge for the game was creating the mapping system and finding a balance between not divulging the world's secrets while not being too player-unfriendly.<ref name=":0" /> ''Hollow Knight'' was revealed on Kickstarter in November 2014, seeking a "modest" sum of {{AUD|35,000}}. The game passed this goal, raising more than {{AUD|57,000}} from 2,158 backers, allowing its scope to be expanded and another developer to be hired—technical director David Kazi—as well as composer [[Christopher Larkin (composer)|Christopher Larkin]].<ref name=":0" /> The game reached a beta state in September 2015 and continued to achieve numerous stretch goals to add in more content after an engine switch from [[Stencyl]] to [[Unity (game engine)|Unity]].<ref>{{cite web|url=https://www.kickstarter.com/projects/11662585/hollow-knight/posts/1120881|title=Team Cherry is Back! New Year, New Office, New Team Mate, New Engine!|date=30 January 2015|website=Kickstarter|access-date=30 July 2019|archive-url=https://web.archive.org/web/20190730203224/https://www.kickstarter.com/projects/11662585/hollow-knight/posts/1120881|archive-date=30 July 2019|url-status=live}}</ref> ===Release=== ''Hollow Knight'' was officially released for Windows on 24 February 2017, with versions for Linux and macOS being released on 11 April of the same year.<ref>{{cite web|url=https://teamcherry.com.au/hollow-knight-mac-debut-delay/|title=Hollow Knight Mac Debut Delay|date=22 February 2017|access-date=23 August 2017|archive-url=https://web.archive.org/web/20170823165620/http://teamcherry.com.au/hollow-knight-mac-debut-delay/|archive-date=23 August 2017|url-status=live}}</ref> The [[Nintendo Switch]] version of ''Hollow Knight'' was announced in January 2017 and released on 12 June 2018. Team Cherry originally planned to make their game available on the [[Wii U]]. Development of the Wii U version began in 2016, alongside the PC version, and it eventually shifted to Switch.<ref>{{cite news|url=https://www.nintendolife.com/news/2018/01/feature_bugging_out_with_hollow_knights_team_cherry|title=Feature: Bugging Out With Hollow Knight's Team Cherry|last=Cousins|first=Jon|date=21 January 2018|work=Nintendo Life|access-date=26 June 2018|language=en-GB|archive-url=https://web.archive.org/web/20180627005631/http://www.nintendolife.com/news/2018/01/feature_bugging_out_with_hollow_knights_team_cherry|archive-date=27 June 2018|url-status=live}}</ref> The creators of ''Hollow Knight'' worked with another Australian developer, Shark Jump Studios, to speed up the porting process.<ref>{{cite news|url=https://www.destructoid.com/hollow-knight-now-has-a-second-team-to-help-speed-up-the-switch-port-436648.phtml|title=Hollow Knight now has a second team to help speed up the Switch port|last=Devore|first=Jordan|date=17 May 2017|work=Destructoid|access-date=26 June 2018|archive-url=https://web.archive.org/web/20190403015317/https://www.destructoid.com/hollow-knight-now-has-a-second-team-to-help-speed-up-the-switch-port-436648.phtml|archive-date=3 April 2019|url-status=live}}</ref> Initially, Team Cherry planned the Switch version to arrive "not too long after the platform's launch"; subsequently they delayed it to early 2018.<ref>{{cite news|url=https://www.eurogamer.net/articles/2017-11-14-hollow-knight-on-switch-has-been-delayed-until-early-next-year|title=Hollow Knight on Switch has been delayed until early next year|last=Wales|first=Matt|date=14 November 2018|work=Eurogamer.net|access-date=26 June 2018|language=en|archive-url=https://web.archive.org/web/20180627011006/https://www.eurogamer.net/articles/2017-11-14-hollow-knight-on-switch-has-been-delayed-until-early-next-year|archive-date=27 June 2018|url-status=live}}</ref> A release date was not announced until the [[Nintendo Direct]] presentation at [[E3 2018]] on 12 June 2018, when it was unveiled the game would be available later that day via [[Nintendo eShop]].<ref>{{cite news|url=https://www.eurogamer.net/articles/2018-06-12-hollow-knight-is-out-today-on-switch|title=Hollow Knight is out on Switch today|last=Wales|first=Matt|date=12 June 2018|work=Eurogamer.net|access-date=26 June 2018|language=en|archive-url=https://web.archive.org/web/20180612233913/https://www.eurogamer.net/articles/2018-06-12-hollow-knight-is-out-today-on-switch|archive-date=12 June 2018|url-status=live}}</ref> Versions for [[PlayStation 4]] and [[Xbox One]] were released as ''Hollow Knight: Voidheart Edition'' on 25 September 2018.<ref>{{Cite news|url=https://www.shacknews.com/article/107201/hollow-knight-voidheart-edition-brings-the-action-to-ps4-and-xbox-one-this-month|title=Hollow Knight: Voidheart Edition brings the action to PS4 and Xbox One this month|last=Vincent|first=Brittany|date=11 September 2018|website=[[Shacknews]]|access-date=10 April 2022|archive-date=31 October 2020|archive-url=https://web.archive.org/web/20201031095313/https://www.shacknews.com/article/107201/hollow-knight-voidheart-edition-brings-the-action-to-ps4-and-xbox-one-this-month|url-status=live}}</ref> An official ''Hollow Knight Piano Collections'' sheet music book and album was released in 2019 by video game music label Materia Collective, arranged by David Peacock and performed by Augustine Mayuga Gonzales.<ref>{{cite news |last1=Moyse |first1=Chris |date=26 November 2019 |title=Haunting Hollow Knight Piano Collection soundtrack launches this week |publisher=Destructoid |url=https://www.destructoid.com/haunting-hollow-knight-piano-collection-soundtrack-launches-this-week/ |url-status=live |access-date=27 February 2022 |archive-url=https://web.archive.org/web/20220227034249/https://www.destructoid.com/haunting-hollow-knight-piano-collection-soundtrack-launches-this-week/ |archive-date=27 February 2022 |ref=Destructoidpiano}}</ref> ===Downloadable content=== On 3 August 2017, the ''Hidden Dreams'' DLC was released, featuring two new optional boss encounters, two new songs in the soundtrack, a new fast travel system, and a new Stag Station to discover.<ref>{{Cite news|url=https://www.rockpapershotgun.com/2017/08/04/hollow-knight-hidden-dreams/|title=Hidden Dreams free DLC now in Hollow Knight|last=Warr|first=Philippa|date=2017-08-04|website=[[Rock Paper Shotgun]]|language=en-US|access-date=2020-03-04|archive-url=https://web.archive.org/web/20200304105240/https://www.rockpapershotgun.com/2017/08/04/hollow-knight-hidden-dreams/|archive-date=4 March 2020|url-status=live}}</ref> On 26 October 2017, the second DLC ''The Grimm Troupe'' was released, adding new major quests, new boss fights, new charms, new enemies, and other content. The update also added support for Russian, Portuguese, and Japanese languages.<ref>{{cite news|url=https://teamcherry.com.au/the-grimm-troupe/|title=The Grimm Troupe Descends! Backer Rewards! TGS! Cosplay! More!|date=14 September 2017|work=Team Cherry|access-date=26 October 2017|language=en-US|archive-url=https://web.archive.org/web/20171027025040/http://teamcherry.com.au/the-grimm-troupe/|archive-date=27 October 2017|url-status=live}}</ref> On 20 April 2018, the "Lifeblood" update was released, bringing various optimisations, changes to the colour palette, bug fixes, minor additions as well as a new boss fight.<ref>{{cite news|url=https://teamcherry.com.au/hollow-knight-lifeblood-has-launched/|title=Hollow Knight: Lifeblood has launched!|date=20 April 2018|work=Team Cherry|access-date=31 May 2018|language=en-US|archive-url=https://web.archive.org/web/20180527075728/http://teamcherry.com.au/hollow-knight-lifeblood-has-launched/|archive-date=27 May 2018|url-status=live}}</ref> On 23 August 2018, the final DLC, ''Godmaster'' was released, containing new characters, boss fights, music, a new game mode as well as two new endings.<ref name="godsglory">{{cite web|url=https://teamcherry.com.au/godsglory/|title=GODS & GLORY REVEALED! CHRISTMAS WRAP! SWITCHY-STUFF!|date=31 January 2018|website=Team Cherry|access-date=16 February 2018|archive-url=https://web.archive.org/web/20180216143812/http://teamcherry.com.au/godsglory/|archive-date=16 February 2018|url-status=live}}</ref> It was renamed from its former title of ''Gods and Glory'' due to trademark concerns.<ref>{{cite news|url=https://teamcherry.com.au/hollow-knight-gods-glory-is-now-godmaster/|title=Hollow Knight: Gods & Glory is now Godmaster!|date=2018-08-15|work=Team Cherry|access-date=2018-09-09|language=en-US|archive-url=https://web.archive.org/web/20180907135304/http://teamcherry.com.au/hollow-knight-gods-glory-is-now-godmaster/|archive-date=7 September 2018|url-status=live}}</ref> ==Reception== {{Video game reviews | MC = PC: 87/100<ref name="MCPC">{{cite web |url=https://www.metacritic.com/game/pc/hollow-knight |title=Hollow Knight for PC Reviews |website=[[Metacritic]] |access-date=27 June 2017 |archive-url=https://web.archive.org/web/20170630192438/http://www.metacritic.com/game/pc/hollow-knight |archive-date=30 June 2017 |url-status=live }}</ref><br />NS: 90/100<ref name="MCNS">{{cite web |url=https://www.metacritic.com/game/switch/hollow-knight |title=Hollow Knight for Nintendo Switch Reviews |website=[[Metacritic]] |access-date=27 June 2018 |df=mdy-all |archive-url=https://web.archive.org/web/20180629053147/http://www.metacritic.com/game/switch/hollow-knight |archive-date=29 June 2018 |url-status=live }}</ref><br />PS4: 85/100<ref name="MCPS4">{{cite web |url=https://www.metacritic.com/game/playstation-4/hollow-knight-voidheart-edition |title=Hollow Knight: Voidheart Edition for PlayStation 4 Reviews |website=[[Metacritic]] |access-date=26 April 2020 |archive-date=5 July 2020 |archive-url=https://web.archive.org/web/20200705152832/https://www.metacritic.com/game/playstation-4/hollow-knight-voidheart-edition |url-status=live }}</ref><br />XONE: 89/100<ref name="MCXONE">{{cite web |url=https://www.metacritic.com/game/xbox-one/hollow-knight-voidheart-edition |title=Hollow Knight: Voidheart Edition for Xbox One Reviews |website=[[Metacritic]] |access-date=26 April 2020 |archive-date=12 June 2020 |archive-url=https://web.archive.org/web/20200612074315/https://www.metacritic.com/game/xbox-one/hollow-knight-voidheart-edition |url-status=live }}</ref> | Destruct = 10/10<ref name="Destruct">{{cite web |last=Whitaker |first=Jed |date=27 March 2017 |url=https://www.destructoid.com/review-hollow-knight-427608.phtml |title=Review: Hollow Knight |website=[[Destructoid]] |access-date=27 March 2017 |archive-url=https://web.archive.org/web/20170327223357/https://www.destructoid.com/review-hollow-knight-427608.phtml |archive-date=27 March 2017 |url-status=live }}</ref> | EuroG = Recommended<ref name="EuroGrev">{{cite web |last1=Blake |first1=Vikki |title=Hollow Knight review – a slick, stylish, and super tough Metroidvania |url=https://www.eurogamer.net/articles/2018-06-28-hollow-knight-a-slick-stylish-and-super-tough-metroidvania |website=Eurogamer.net |access-date=28 June 2018 |language=en |date=28 June 2018 |archive-url=https://web.archive.org/web/20180628100442/https://www.eurogamer.net/articles/2018-06-28-hollow-knight-a-slick-stylish-and-super-tough-metroidvania |archive-date=28 June 2018 |url-status=live }}</ref> | IGN = 9.4/10<ref name="IGNrev">{{cite web |last1=Marks |first1=Tom |title=Hollow Knight Review |url=https://uk.ign.com/articles/2018/06/22/hollow-knight-review |website=IGN |access-date=22 June 2018 |date=21 June 2018 |archive-url=https://web.archive.org/web/20190913213126/https://uk.ign.com/articles/2018/06/22/hollow-knight-review |archive-date=13 September 2019 |url-status=live }}</ref> | NLife = 9/10<ref name="NLiferev">{{cite web |last1=Mundy |first1=Jon |title=Review: Hollow Knight (Switch eShop) |url=https://www.nintendolife.com/reviews/switch-eshop/hollow_knight |website=Nintendo Life |access-date=22 June 2018 |date=19 June 2018 |archive-url=https://web.archive.org/web/20180622045423/http://www.nintendolife.com/reviews/switch-eshop/hollow_knight |archive-date=22 June 2018 |url-status=live }}</ref> | NWR = 10/10<ref name="NWRrev">{{cite web |last1=Abou-Nasr |first1=Adam |title=Hollow Knight Review – Review |url=http://www.nintendoworldreport.com/review/47609/hollow-knight-switch-review |website=Nintendo World Report |access-date=24 June 2018 |date=22 June 2018 |archive-url=https://web.archive.org/web/20180624150332/http://www.nintendoworldreport.com/review/47609/hollow-knight-switch-review |archive-date=24 June 2018 |url-status=live }}</ref> | PCGUS = 92/100<ref name="PCGUS">{{cite magazine |last=Marks |first=Tom |date=10 July 2017 |url=https://www.pcgamer.com/hollow-knight-review/ |title=Hollow Knight review |magazine=[[PC Gamer]] |access-date=10 July 2017 |archive-url=https://web.archive.org/web/20170713025733/http://www.pcgamer.com/hollow-knight-review/ |archive-date=13 July 2017 |url-status=live }}</ref> | PCPP = 8/10<ref name="PCPPrev">{{cite web |last1=Forrest |first1=Tavish |title=Review: Hollow Knight |url=https://www.pcpowerplay.com.au/review/hollow-knight,461771 |website=PC PowerPlay Magazine |access-date=23 June 2018 |date=15 May 2017 |archive-url=https://web.archive.org/web/20180623141342/https://www.pcpowerplay.com.au/review/hollow-knight,461771 |archive-date=23 June 2018 |url-status=dead }}</ref> | VG = 8/10<ref name="VGrev">{{cite web |last1=Cook |first1=Adam |title=Hollow Knight review |url=https://www.videogamer.com/reviews/hollow-knight-review |website=VideoGamer.com |access-date=27 June 2018 |date=27 June 2018 |archive-url=https://web.archive.org/web/20180628015909/https://www.videogamer.com/reviews/hollow-knight-review |archive-date=28 June 2018 |url-status=live }}</ref> }} [[File:Lucca Comics & Games 2019 - Cosplay Hollow Knight.jpg|thumb|upright|Cosplay of Hornet and the Knight]] ''Hollow Knight''{{'}}s PC and PlayStation 4 versions received "generally favorable" reviews and the Nintendo Switch version received "universal acclaim", according to [[review aggregator]] website ''[[Metacritic]]''.<ref name="MCPC"/><ref name="MCNS"/><ref name="MCXONE"/> Jed Whitaker of ''[[Destructoid]]'' praised it as a "masterpiece of gaming"<ref name="Destruct"/> and, on ''[[PC Gamer]]'', Tom Marks called it a "new classic".<ref name="PCGUS"/> ''[[IGN]]'' praised ''Hollow Knight''{{'}}s visuals, sound, music, and "a million other details" in building atmosphere.<ref name="IGNrev"/> Critics recognised the combat system as simple<ref name="EuroGrev"/><ref name="IGNrev"/> and nuanced;<ref name="PCPPrev"/> they praised its responsiveness, or "tightness", similarly to the movement system.<ref name="Destruct"/><ref name="NLiferev"/><ref name="NWRrev"/><ref name="PCPPrev"/><ref name="VGrev"/> On ''IGN'', Marks stated: "The combat in Hollow Knight is relatively straightforward, but starts out tricky ... It rewards patience and skill massively".<ref name="IGNrev"/> In his review on ''PC Gamer'', Marks praised the "brilliant" charm system: "What's so impressive about these charms is that I could never find a 'right' answer when equipping them. There were no wrong choices."<ref name="PCGUS"/> Adam Abou-Nasr from ''NintendoWorldReport'' stated: "Charms offer a huge variety of upgrades ... removing them felt like trading a part of myself for a better chance at an upcoming battle."<ref name="NWRrev"/> The difficulty of ''Hollow Knight'' received attention from reviewers and was described as challenging;<ref name="IGNrev"/><ref name="NLiferev"/><ref name="PCPPrev"/> Vikki Blake of ''[[Eurogamer]]'' called the game "ruthlessly tough, even occasionally unfair".<ref name="EuroGrev"/> For ''Nintendo World Report''{{'}}s Adam Abou-Nasr it also seemed unfair—he had {{" '}}so frustratingly hard that I cannot recommend this game' angrily scrawled in [his] notes"—but "it eventually clicked".<ref name="NWRrev"/> Whitaker "never found any of the bosses to be unfair".<ref name="Destruct"/> ''Destructoid'' and ''Nintendo World Report'' reviewers felt a sense of accomplishment after difficult fights.<ref name="Destruct"/><ref name="NWRrev"/> Critics also made comparisons to the ''[[Dark Souls]]'' series, noting the mechanic of losing currency on death and having to defeat a Shade to regain it.<ref name="Destruct"/><ref name="NLiferev"/><ref name="PCPPrev"/> ''Destructoid'' praised this feature, as well as the holding down of a button to heal, because "[t]hey circumvent a couple of issues games have always had, namely appropriate punishment for failing, and a risk-reward system".<ref name="Destruct"/> ===Sales=== ''Hollow Knight'' had sold over 500,000 copies by November 2017 and surpassed 1,000,000 in sales on PC platforms on 11 June 2018, one day before releasing on Nintendo Switch, where it had sold over 250,000 copies in the two weeks after its launch.<ref>{{cite web|url=https://www.kotaku.com.au/2017/11/hollow-knight-has-sold-over-500000-copies/|title=Hollow Knight Has Sold Over 500,000 Copies|last=Walker|first=Alex|date=10 November 2017|website=[[Kotaku]]|publisher=Kotaku|access-date=10 November 2017|archive-url=https://web.archive.org/web/20171110115410/https://www.kotaku.com.au/2017/11/hollow-knight-has-sold-over-500000-copies/|archive-date=10 November 2017|url-status=live}}</ref><ref name="Kotaku mln sales">{{cite news|url=https://www.kotaku.com.au/2018/07/hollow-knight-has-sold-more-than-1-million-copies-on-pc/|title=Hollow Knight Has Sold More Than 1 Million Copies On PC|date=2018-07-05|publisher=Kotaku Australia|last=Walker|first=Alex|access-date=2018-07-23|language=en|archive-url=https://web.archive.org/web/20180724032155/https://www.kotaku.com.au/2018/07/hollow-knight-has-sold-more-than-1-million-copies-on-pc/|archive-date=24 July 2018|url-status=live}}</ref><ref>{{cite web|url=https://uk.ign.com/articles/2018/06/29/hollow-knight-sold-over-250000-copies-on-switch-in-its-first-two-weeks|title=Hollow Knight Sold over 250,000 Copies on Switch in Its First Two Weeks|last=Stevens|first=Colin|date=29 June 2018|website=[[IGN]]|access-date=29 June 2018|archive-url=https://web.archive.org/web/20190913202828/https://uk.ign.com/articles/2018/06/29/hollow-knight-sold-over-250000-copies-on-switch-in-its-first-two-weeks|archive-date=13 September 2019|url-status=live}}</ref> By July 2018 it had sold over 1,250,000 copies.<ref name="Kotaku mln sales"/> By February 2019, ''Hollow Knight'' had sold over 2,800,000 copies.<ref>{{cite web |last=Gibson |first=Ari |date=14 February 2019 |url=https://teamcherry.com.au/hollow-knight-silksong/ |website=Team Cherry |title=Hollow Knight: Silksong Revealed! |archive-url=https://web.archive.org/web/20190310231829/http://teamcherry.com.au/hollow-knight-silksong/ |archive-date=10 March 2019}}</ref> ===Awards=== The game was nominated for "Best PC Game" in ''Destructoid''{{'}}s Game of the Year Awards 2017,<ref>{{cite web|url=https://www.destructoid.com/nominees-for-destructoid-s-best-pc-game-of-2017-476291.phtml|title=Nominees for Destructoid's Best PC Game of 2017|last=Carter|first=Chris|date=12 December 2017|website=Destructoid|access-date=3 January 2018|archive-url=https://web.archive.org/web/20171213041643/https://www.destructoid.com/nominees-for-destructoid-s-best-pc-game-of-2017-476291.phtml|archive-date=13 December 2017|url-status=live}}</ref> and for "Best Platformer" in ''IGN'''s Best of 2017 Awards.<ref>{{cite web|url=https://www.ign.com/wikis/best-of-2017-awards/Best_Platformer|title=Best of 2017 Awards: Best Platformer|website=IGN|date=20 December 2017|access-date=3 January 2018|archive-url=https://web.archive.org/web/20171231213750/http://www.ign.com/wikis/best-of-2017-awards/Best_Platformer|archive-date=31 December 2017|url-status=live}}</ref> It won the award for "Best Platformer" in ''PC Gamer''{{'}}s 2017 Game of the Year Awards.<ref>{{cite magazine|url=https://www.pcgamer.com/best-platformer-2017-hollow-knight/|title=Best Platformer 2017: Hollow Knight|author=PC Gamer staff|date=17 December 2017|magazine=PC Gamer|access-date=31 December 2017|archive-url=https://web.archive.org/web/20171229223557/http://www.pcgamer.com/best-platformer-2017-hollow-knight/|archive-date=29 December 2017|url-status=live}}</ref> ''Polygon'' later named the game among the decade's best.<ref>{{Cite web |title=The 100 best games of the decade (2010–2019): 100–51 |work=[[Polygon (website)|Polygon]] |date=2019-11-04 |url=https://www.polygon.com/features/2019/11/4/20944265/best-games-2019-2010-ps4-switch-xbox-pc-100-51 |language=en-US |access-date=2019-11-09 |df=mdy-all |archive-url=https://web.archive.org/web/20191110011916/https://www.polygon.com/features/2019/11/4/20944265/best-games-2019-2010-ps4-switch-xbox-pc-100-51 |archive-date=10 November 2019 |url-status=live }}</ref> {| class="wikitable sortable" |- ! Year !! Award !! Category !! Result !! Ref |- | style="text-align:center;" rowspan="3" | 2017 || [[SXSW Gaming Awards|SXSW Gamer's Voice Awards]] 2017 | Gamer's Voice (Single Player) | {{Nom}} | style="text-align:center;" | <ref>{{cite web|url=https://gaming.sxsw.com/news/2017/gamers-voice-nominees-revealed-sxsw-gaming-2017/|title=Gamer's Voice Nominees Revealed for SXSW Gaming 2017|last=Aviles|first=Estevan|date=31 January 2017|publisher=[[South by Southwest|SXSW]]|access-date=16 March 2018|archive-url=https://web.archive.org/web/20180220151954/https://gaming.sxsw.com/news/2017/gamers-voice-nominees-revealed-sxsw-gaming-2017/|archive-date=20 February 2018|url-status=live}}</ref> |- || [[The Game Awards 2017]] | Best Debut Indie Game | {{Nom}} | style="text-align:center;" | <ref>{{cite web|url=https://www.gamespot.com/articles/the-game-awards-2017-winners-headlined-by-zelda-br/1100-6455467/|title=The Game Awards 2017 Winners Headlined By Zelda: Breath Of The Wild's Game Of The Year|last=Makuch|first=Eddie|date=8 December 2017|website=[[GameSpot]]|access-date=31 December 2017|archive-url=https://web.archive.org/web/20171209043912/https://www.gamespot.com/articles/the-game-awards-2017-winners-headlined-by-zelda-br/1100-6455467/|archive-date=9 December 2017|url-status=live}}</ref> |- || [[Australian Screen Sound Guild]] 2017 | Best Sound For Interactive Media | {{Won}} | style="text-align:center;" | <ref>{{Cite web |url=https://assg.org.au/the-2017-assg-award-winners/ |title=The 2017 ASSG Award Winners |date=2017-11-26 |access-date=2022-05-09 |website=Australian Screen Sound Guild |archive-date=20 May 2022 |archive-url=https://web.archive.org/web/20220520162913/https://assg.org.au/the-2017-assg-award-winners/ |url-status=live }}</ref> |- | style="text-align:center;" rowspan="5" | 2018 || [[Game Developers Choice Awards]] | Best Debut (Team Cherry) | {{Nom}} | style="text-align:center;" | <ref>{{cite web|url=https://www.gamasutra.com/view/news/312569/Breath_of_the_Wild__Horizon_Zero_Dawn_lead_GDC_2018_Choice_Awards_nominees.php|title=Breath of the Wild & Horizon Zero Dawn lead GDC 2018 Choice Awards nominees!|author=Gamasutra staff|date=5 January 2018|website=[[Gamasutra]]|access-date=8 January 2018|archive-url=https://archive.today/20180108234223/https://www.gamasutra.com/view/news/312569/Breath_of_the_Wild__Horizon_Zero_Dawn_lead_GDC_2018_Choice_Awards_nominees.php|archive-date=8 January 2018|url-status=live}}</ref><ref>{{cite web|url=https://www.gamespot.com/articles/legend-of-zelda-breath-of-the-wild-wins-another-ga/1100-6457600/|title=Legend Of Zelda: Breath Of The Wild Wins Another Game Of The Year Award|last=Makuch|first=Eddie|date=22 March 2018|website=GameSpot|access-date=22 March 2018|archive-url=https://archive.today/20180324205030/https://www.gamespot.com/articles/legend-of-zelda-breath-of-the-wild-wins-another-ga/1100-6457600/|archive-date=24 March 2018|url-status=live}}</ref> |- || [[14th British Academy Games Awards]] | Debut Game | {{Nom}} | style="text-align:center;" | <ref>{{cite magazine|url=https://www.mcvuk.com/business/hellblade-senuas-sacrifice-at-forefront-of-bafta-games-awards-nominations|title=Hellblade: Senua's Sacrifice at forefront of BAFTA Games Awards nominations|last=deAlessandri|first=Marie|date=15 March 2018|magazine=[[MCV (magazine)|MCV]]|access-date=16 March 2018|archive-url=https://web.archive.org/web/20180316161255/https://www.mcvuk.com/business/hellblade-senuas-sacrifice-at-forefront-of-bafta-games-awards-nominations|archive-date=16 March 2018|url-status=live}}</ref><ref>{{cite web|url=https://www.destructoid.com/bafta-names-what-remains-of-edith-finch-its-best-game-of-2017-498392.phtml|title=BAFTA names What Remains of Edith Finch its best game of 2017|last=Makedonski|first=Brett|date=12 April 2018|website=Destructoid|access-date=13 April 2018|archive-url=https://web.archive.org/web/20180425185417/https://www.destructoid.com/bafta-names-what-remains-of-edith-finch-its-best-game-of-2017-498392.phtml|archive-date=25 April 2018|url-status=live}}</ref> |- || [[Golden Joystick Awards]] | Nintendo Game of the Year | {{Nom}} | style="text-align:center;" | <ref>{{cite news|url=https://www.telegraph.co.uk/gaming/news/golden-joysticks-2018-nominees-announced-voting-open-now/|title=Golden Joysticks 2018 nominees announced, voting open now|last=Hoggins|first=Tom|date=24 September 2018|newspaper=[[The Daily Telegraph]]|access-date=7 October 2018|archive-url=https://web.archive.org/web/20181011022740/https://www.telegraph.co.uk/gaming/news/golden-joysticks-2018-nominees-announced-voting-open-now/|archive-date=11 October 2018|url-status=live}}</ref><ref>{{cite web|url=https://www.gamesradar.com/golden-joystick-awards-2018-winners/|title=Golden Joystick Awards 2018 winners: God of War wins big but Fortnite gets Victory Royale|last=Sheridan|first=Connor|date=16 November 2018|website=[[GamesRadar+]]|access-date=18 November 2018|archive-url=https://web.archive.org/web/20181116213338/https://www.gamesradar.com/golden-joystick-awards-2018-winners/|archive-date=16 November 2018|url-status=live}}</ref> |- | rowspan="2" |Australian Games Awards | Independent Game of the Year | {{Won}} | rowspan="2" style="text-align:center;" | <ref>{{cite web|url=https://press-start.com.au/news/2018/12/20/all-the-winners-from-the-australian-games-awards/|title=All the winners from the Australian Games Awards|last=Grixti|first=Shannon|date=20 December 2018|publisher=Press-Start|access-date=20 December 2018|archive-url=https://web.archive.org/web/20181220230409/https://press-start.com.au/news/2018/12/20/all-the-winners-from-the-australian-games-awards/|archive-date=20 December 2018|url-status=live}}</ref> |- | Australian Developed Game of the Year | {{Won}} |- | style="text-align:center;" rowspan="4" | 2019 | rowspan="4" | National Academy of Video Game Trade Reviewers Awards | Art Direction, Fantasy | {{Nom}} | rowspan="4" style="text-align:center;" | <ref>{{cite web|url=https://navgtr.org/2019/02/11/nominee-list-for-2018/|title=Nominee List for 2018|date=11 February 2019|publisher=National Academy of Video Game Trade Reviewers|access-date=21 June 2020|archive-url=https://archive.today/20190213220549/http://navgtr.org/archives/3566/|archive-date=13 February 2019|url-status=live}}</ref><ref>{{cite web|url=https://navgtr.org/2018-awards/|title=2018 Awards|date=13 March 2019|publisher=National Academy of Video Game Trade Reviewers|access-date=21 June 2020|archive-url=https://archive.today/20190314083147/http://navgtr.org/archives/3601/|archive-date=14 March 2019|url-status=dead}}</ref> |- | Character Design | {{Nom}} |- | Design, New IP | {{Won}} |- | Game, Original Action | {{Nom}} |} ==Sequel== {{Main article|Hollow Knight: Silksong}} A sequel to ''Hollow Knight'' titled ''[[Hollow Knight: Silksong]],'' is in development by Team Cherry as of 2019, and is set to be released on Windows, macOS, Linux, Nintendo Switch, PlayStation 4, PlayStation 5,<ref>{{Cite web |last=BEVAN |first=RHIANNON |date=2022-09-16 |title=Hollow Knight: Silksong Confirmed For PS4 And PS5 |url=https://www.thegamer.com/hollow-knight-silksong-ps4-ps5/ |url-status=live |website=The Gamer |access-date=16 September 2022 |archive-date=16 September 2022 |archive-url=https://web.archive.org/web/20220916154207/https://www.thegamer.com/hollow-knight-silksong-ps4-ps5/ }}</ref> Xbox One, and [[Xbox Series X and Series S|Xbox Series X/S]].<ref>{{cite web |last1=Nunneley |first1=Stephany |title=Hollow Knight: Silksong in development, and it's free if you backed original on Kickstarter |url=https://www.vg247.com/2019/02/15/hollow-knight-silksong-announced/ |website=VG247 |date=February 15, 2019 |access-date=July 3, 2020 |archive-date=16 February 2019 |archive-url=https://web.archive.org/web/20190216041229/https://www.vg247.com/2019/02/15/hollow-knight-silksong-announced/ |url-status=live }}</ref> The sequel will revolve around the character Hornet exploring the kingdom of Pharloom.<ref>{{cite web |author=Aaron Souppouris |date=13 February 2019 |title='Silksong' is a full-blown sequel to 'Hollow Knight' |url=https://www.engadget.com/2019/02/14/hollow-knight-silksong-trailer/ |url-status=live |archive-url=https://web.archive.org/web/20190214152956/https://www.engadget.com/2019/02/14/hollow-knight-silksong-trailer/ |archive-date=14 February 2019 |access-date=13 February 2019 |publisher=engadget}}</ref> [[Game demo]]s of ''Hollow Knight: Silksong'' demonstrate similar combat styles to the original game, but with several gameplay differences. The player character Hornet is more mobile than the Knight, and uses tools instead of Charms.<ref>{{Cite news |author1=Tyler Colp |date=2022-02-10 |title=Hollow Knight: Silksong—Everything we know about the upcoming sequel |language=en |work=PC Gamer |url=https://www.pcgamer.com/hollow-knight-silksong-everything-we-know/ |access-date=2022-05-11 |archive-date=10 February 2022 |archive-url=https://web.archive.org/web/20220210224506/https://www.pcgamer.com/hollow-knight-silksong-everything-we-know/ |url-status=live }}</ref> The game was announced in February 2019 but has not yet received a release date. Team Cherry had previously planned this game as a piece of [[downloadable content]] for its predecessor, but decided to market it an individual title as its content grew too large.<ref>{{cite web|url=https://teamcherry.com.au/hollow-knight-silksong/|title='Hollow Knight: Silksong' Revealed!|author=Team Cherry|date=14 February 2019|access-date=11 March 2019|archive-url=https://web.archive.org/web/20190310231829/http://teamcherry.com.au/hollow-knight-silksong/|archive-date=10 March 2019|url-status=live}}</ref> ==Notes== {{notelist}} ==References== {{Reflist}} ==External links== *{{Official website}} {{Portal bar|Australia|Fantasy|Video games}} {{Authority control}} [[Category:2017 video games]] [[Category:Cancelled Wii U games]] [[Category:Fictional knights in video games]] [[Category:Fantasy video games]] [[Category:Games financed by Indie Fund]] [[Category:Indie games]] [[Category:Kickstarter-funded video games]] [[Category:Linux games]] [[Category:MacOS games]] [[Category:Metroidvania games]] [[Category:Nintendo Switch games]] [[Category:Platform games]] [[Category:PlayStation 4 games]] [[Category:Single-player video games]] [[Category:Soulslike video games]] [[Category:Video games about insects]] [[Category:Video games developed in Australia]] [[Category:Video games scored by Christopher Larkin (composer)]] [[Category:Video games set in a fictional country]] [[Category:Windows games]] [[Category:Xbox Cloud Gaming games]] [[Category:Xbox One games]]'
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'@@ -41,5 +41,5 @@ ==Plot== -[[File:B Radience.webp|thumb|the radience]] +[[File:B Radience.png|thumb|the radience]] At the outset of the game, the Knight arrives in the howling cliffs and falls down into the kings pass then arrives in Dirtmouth, a quiet town that sits just above the remains of the kingdom of Hallownest and is home to Elderbug, the first NPC the Knight meets. As the Knight ventures through the ruins, they learn that Hallownest was once a flourishing kingdom which fell after becoming overrun with "The Infection", a supernatural disease that can infect anyone who has free will. The Infection gives its subjects heightened strength but at the cost of their civility, causing madness and [[Undead|undeath]]. Hallownest's ruler, The Pale King, had previously attempted to lock away the Infection in the Temple of the Black Egg. Despite the temple's magical seals, the disease managed to escape and Hallownest fell into ruin. The Knight's mission is to find and kill three bugs called the Dreamers, who act as the living seals on the temple door. Once the seals have been removed, the Knight may confront the source of the Infection. This quest brings the Knight into conflict with Hornet, a warrior who tests their combat prowess in several battles. '
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'<div class="mw-parser-output"><div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">2017 video game</div> <p class="mw-empty-elt"> </p> <div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">2017 video game</div><style data-mw-deduplicate="TemplateStyles:r1066479718">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}body.skin-minerva .mw-parser-output .infobox-header,body.skin-minerva .mw-parser-output .infobox-subheader,body.skin-minerva .mw-parser-output .infobox-above,body.skin-minerva .mw-parser-output .infobox-title,body.skin-minerva .mw-parser-output .infobox-image,body.skin-minerva .mw-parser-output .infobox-full-data,body.skin-minerva .mw-parser-output .infobox-below{text-align:center}</style><style data-mw-deduplicate="TemplateStyles:r1117680521">.mw-parser-output .ib-video-game .infobox-label{white-space:nowrap;padding-right:0.65em}.mw-parser-output .ib-video-game .infobox-above{font-style:italic}</style><table class="infobox ib-video-game hproduct"><tbody><tr><th colspan="2" class="infobox-above fn">Hollow Knight</th></tr><tr><td colspan="2" class="infobox-image"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="./wiki.php?slug=File:Hollow_Knight_first_cover_art.webp" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/0/04/Hollow_Knight_first_cover_art.webp/220px-Hollow_Knight_first_cover_art.webp.png" decoding="async" width="220" height="292" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/0/04/Hollow_Knight_first_cover_art.webp/274px-Hollow_Knight_first_cover_art.webp.png 1.5x" data-file-width="274" data-file-height="364" /></a></span></td></tr><tr><th scope="row" class="infobox-label"><a href="./wiki.php?slug=Video_game_developer" title="Video game developer">Developer(s)</a></th><td class="infobox-data">Team Cherry</td></tr><tr><th scope="row" class="infobox-label"><a href="./wiki.php?slug=Video_game_publisher" title="Video game publisher">Publisher(s)</a></th><td class="infobox-data">Team Cherry</td></tr><tr><th scope="row" class="infobox-label"><a href="./wiki.php?slug=Video_game_designer" class="mw-redirect" title="Video game designer">Designer(s)</a></th><td class="infobox-data"><style data-mw-deduplicate="TemplateStyles:r1126788409">.mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-output .plainlist ul li{margin-bottom:0}</style><div class="plainlist"><ul><li>Ari Gibson</li><li>William Pellen</li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><a href="./wiki.php?slug=Video_game_programmer" title="Video game programmer">Programmer(s)</a></th><td class="infobox-data"><link rel="mw-deduplicated-inline-style"><div class="plainlist"><ul><li>William Pellen</li><li>David Kazi</li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><a href="./wiki.php?slug=Video_game_artist" class="mw-redirect" title="Video game artist">Artist(s)</a></th><td class="infobox-data">Ari Gibson</td></tr><tr><th scope="row" class="infobox-label"><a href="./wiki.php?slug=Video_game_composer" class="mw-redirect" title="Video game composer">Composer(s)</a></th><td class="infobox-data"><a href="./wiki.php?slug=Christopher_Larkin_(composer)" title="Christopher Larkin (composer)">Christopher Larkin</a></td></tr><tr><th scope="row" class="infobox-label"><a href="./wiki.php?slug=Game_engine" title="Game engine">Engine</a></th><td class="infobox-data"><a href="./wiki.php?slug=Unity_(game_engine)" title="Unity (game engine)">Unity</a></td></tr><tr><th scope="row" class="infobox-label"><a href="./wiki.php?slug=Computing_platform" title="Computing platform">Platform(s)</a></th><td class="infobox-data"><link rel="mw-deduplicated-inline-style"><div class="plainlist"><ul><li><a href="./wiki.php?slug=Windows" class="mw-redirect" title="Windows">Windows</a></li><li><a href="./wiki.php?slug=Linux" title="Linux">Linux</a></li><li><a href="./wiki.php?slug=MacOS" title="MacOS">macOS</a></li><li><a href="./wiki.php?slug=Nintendo_Switch" title="Nintendo Switch">Nintendo Switch</a></li><li><a href="./wiki.php?slug=PlayStation_4" title="PlayStation 4">PlayStation 4</a></li><li><a href="./wiki.php?slug=Xbox_One" title="Xbox One">Xbox One</a></li></ul></div></td></tr><tr><th scope="row" class="infobox-label">Release</th><td class="infobox-data"><link rel="mw-deduplicated-inline-style"><div class="plainlist"><ul><li><b>Windows</b></li><li>24 February 2017</li><li><b>Linux</b>, <b>macOS</b></li><li>11 April 2017</li><li><b>Nintendo Switch</b></li><li>12 June 2018</li><li><b>PlayStation 4</b>, <b>Xbox One</b></li><li>25 September 2018</li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><a href="./wiki.php?slug=Video_game_genre" title="Video game genre">Genre(s)</a></th><td class="infobox-data"><a href="./wiki.php?slug=Metroidvania" title="Metroidvania">Metroidvania</a></td></tr><tr><th scope="row" class="infobox-label">Mode(s)</th><td class="infobox-data"><a href="./wiki.php?slug=Single-player" class="mw-redirect" title="Single-player">Single-player</a></td></tr></tbody></table> <p><i><b>Hollow Knight</b></i> is a 2017 <a href="./wiki.php?slug=Metroidvania" title="Metroidvania">Metroidvania</a> video game developed and published by <a href="./wiki.php?slug=Indie_game" title="Indie game">independent developer</a> Team Cherry. In the game, the player controls the Knight, a nameless <a href="./wiki.php?slug=Insectoids_in_science_fiction" title="Insectoids in science fiction">insectoid</a> warrior, who explores Hallownest, a fallen kingdom plagued by a supernatural disease, known as the infection. The game is set in diverse subterranean locations, featuring friendly and hostile insectoid characters and numerous <a href="./wiki.php?slug=Boss_(video_games)" title="Boss (video games)">bosses</a>. Players have the opportunity to unlock new abilities as they explore each location, along with pieces of lore and <a href="./wiki.php?slug=Flavour_text" class="mw-redirect" title="Flavour text">flavour text</a> that are spread throughout the kingdom. </p><p>The concept behind <i>Hollow Knight</i> was conceived in 2013 in the <a href="./wiki.php?slug=Ludum_Dare" title="Ludum Dare">Ludum Dare</a> <a href="./wiki.php?slug=Game_jam" title="Game jam">game jam</a>. Team Cherry wanted to create a game inspired by older <a href="./wiki.php?slug=Platform_game" title="Platform game">platformers</a> that replicated the explorational aspects of its influences. Inspirations for the game include <i><a href="./wiki.php?slug=Faxanadu" title="Faxanadu">Faxanadu</a></i>, <i><a href="./wiki.php?slug=Metroid" title="Metroid">Metroid</a></i>, <i><a href="./wiki.php?slug=Zelda_II:_The_Adventure_of_Link" title="Zelda II: The Adventure of Link">Zelda II: The Adventure of Link</a></i>, <a href="./wiki.php?slug=Angel%27s_Egg" title="Angel&#39;s Egg">Angel's Egg</a>, and <i><a href="./wiki.php?slug=Mega_Man_X" title="Mega Man X">Mega Man X</a></i>. Development was partially funded through a <a href="./wiki.php?slug=Kickstarter" title="Kickstarter">Kickstarter</a> crowdfunding campaign that raised over <span style="white-space: nowrap"><a href="./wiki.php?slug=Australian_dollar" title="Australian dollar">A$</a>57,000</span> by the end of 2014. It was released for <a href="./wiki.php?slug=Windows" class="mw-redirect" title="Windows">Windows</a>, <a href="./wiki.php?slug=Linux" title="Linux">Linux</a>, and <a href="./wiki.php?slug=MacOS" title="MacOS">macOS</a>, in early 2017 and for the <a href="./wiki.php?slug=Nintendo_Switch" title="Nintendo Switch">Nintendo Switch</a>, <a href="./wiki.php?slug=PlayStation_4" title="PlayStation 4">PlayStation 4</a>, and <a href="./wiki.php?slug=Xbox_One" title="Xbox One">Xbox One</a> in 2018. After release, Team Cherry supported the game with four free <a href="./wiki.php?slug=Downloadable_content" title="Downloadable content">expansions</a>. </p><p><i>Hollow Knight</i> was well received by critics, with particular praise for its music, art style, worldbuilding, atmosphere, combat and level of difficulty. By February 2019, the game had sold 2.8 million copies.<sup id="cite_ref-1" class="reference"><a href="#cite_note-1">&#91;1&#93;</a></sup> A sequel, <i><a href="./wiki.php?slug=Hollow_Knight:_Silksong" title="Hollow Knight: Silksong">Hollow Knight: Silksong</a></i>, is currently in development. </p> <div id="toc" class="toc" role="navigation" aria-labelledby="mw-toc-heading"><input type="checkbox" role="button" id="toctogglecheckbox" class="toctogglecheckbox" style="display:none" /><div class="toctitle" lang="en" dir="ltr"><h2 id="mw-toc-heading">Contents</h2><span class="toctogglespan"><label class="toctogglelabel" for="toctogglecheckbox"></label></span></div> <ul> <li class="toclevel-1 tocsection-1"><a href="#Gameplay"><span class="tocnumber">1</span> <span class="toctext">Gameplay</span></a></li> <li class="toclevel-1 tocsection-2"><a href="#Plot"><span class="tocnumber">2</span> <span class="toctext">Plot</span></a> <ul> <li class="toclevel-2 tocsection-3"><a href="#The_Grimm_Troupe_expansion"><span class="tocnumber">2.1</span> <span class="toctext"><i>The Grimm Troupe</i> expansion</span></a></li> <li class="toclevel-2 tocsection-4"><a href="#Godmaster_expansion"><span class="tocnumber">2.2</span> <span class="toctext"><i>Godmaster</i> expansion</span></a></li> </ul> </li> <li class="toclevel-1 tocsection-5"><a href="#Development"><span class="tocnumber">3</span> <span class="toctext">Development</span></a> <ul> <li class="toclevel-2 tocsection-6"><a href="#Release"><span class="tocnumber">3.1</span> <span class="toctext">Release</span></a></li> <li class="toclevel-2 tocsection-7"><a href="#Downloadable_content"><span class="tocnumber">3.2</span> <span class="toctext">Downloadable content</span></a></li> </ul> </li> <li class="toclevel-1 tocsection-8"><a href="#Reception"><span class="tocnumber">4</span> <span class="toctext">Reception</span></a> <ul> <li class="toclevel-2 tocsection-9"><a href="#Sales"><span class="tocnumber">4.1</span> <span class="toctext">Sales</span></a></li> <li class="toclevel-2 tocsection-10"><a href="#Awards"><span class="tocnumber">4.2</span> <span class="toctext">Awards</span></a></li> </ul> </li> <li class="toclevel-1 tocsection-11"><a href="#Sequel"><span class="tocnumber">5</span> <span class="toctext">Sequel</span></a></li> <li class="toclevel-1 tocsection-12"><a href="#Notes"><span class="tocnumber">6</span> <span class="toctext">Notes</span></a></li> <li class="toclevel-1 tocsection-13"><a href="#References"><span class="tocnumber">7</span> <span class="toctext">References</span></a></li> <li class="toclevel-1 tocsection-14"><a href="#External_links"><span class="tocnumber">8</span> <span class="toctext">External links</span></a></li> </ul> </div> <h2><span class="mw-headline" id="Gameplay">Gameplay</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section&#039;s source code: Gameplay">edit source</a><span class="mw-editsection-bracket">]</span></span></h2> <figure class="mw-default-size mw-halign-left" typeof="mw:File/Thumb"><a href="./wiki.php?slug=File:Hollow_Knight_PC_gameplay_screenshot.jpg" class="mw-file-description"><img alt="The player character fights the boss enemy False Knight. The full Soul Vessel appears in the top-left corner. To its right, on top, there is only one Ancient Mask (health) remaining. Below the Ancient Mask, the amount of Geo currency is shown." src="//upload.wikimedia.org/wikipedia/en/thumb/e/e3/Hollow_Knight_PC_gameplay_screenshot.jpg/260px-Hollow_Knight_PC_gameplay_screenshot.jpg" decoding="async" width="260" height="146" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/e/e3/Hollow_Knight_PC_gameplay_screenshot.jpg/390px-Hollow_Knight_PC_gameplay_screenshot.jpg 1.5x, //upload.wikimedia.org/wikipedia/en/e/e3/Hollow_Knight_PC_gameplay_screenshot.jpg 2x" data-file-width="480" data-file-height="270" /></a><figcaption>Gameplay screenshot in which the player fights the first <a href="./wiki.php?slug=Boss_(video_gaming)" class="mw-redirect" title="Boss (video gaming)">boss enemy</a>, the False Knight</figcaption></figure> <p><i>Hollow Knight</i> is a <a href="./wiki.php?slug=2D_side-scrolling" class="mw-redirect" title="2D side-scrolling">2D side-scrolling</a> <a href="./wiki.php?slug=Metroidvania" title="Metroidvania">Metroidvania</a> game that takes place in Hallownest, a fictional underground kingdom. The player controls an insect-like, <a href="./wiki.php?slug=Silent_protagonist" title="Silent protagonist">silent</a>, nameless "<a href="./wiki.php?slug=Knight" title="Knight">Knight</a>" while exploring the underground world. The Knight wields a type of <a href="./wiki.php?slug=Sword" title="Sword">sword</a> called a Nail, which is used in both combat and environmental interaction.<sup id="cite_ref-PCGUS_2-0" class="reference"><a href="#cite_note-PCGUS-2">&#91;2&#93;</a></sup> </p><p>In most areas of the game, players encounter hostile bugs and other creatures. <a href="./wiki.php?slug=Melee_(gaming)" class="mw-redirect" title="Melee (gaming)">Melee</a> combat involves using the Nail to strike enemies from a short distance. The player can also learn spells, allowing for long-range attacks.<sup id="cite_ref-rockpapershotgun_3-0" class="reference"><a href="#cite_note-rockpapershotgun-3">&#91;3&#93;</a></sup> Defeated enemies drop currency called Geo.<sup id="cite_ref-Destruct_4-0" class="reference"><a href="#cite_note-Destruct-4">&#91;4&#93;</a></sup> The Knight starts with a limited number of <a href="./wiki.php?slug=Health_(gaming)" class="mw-redirect" title="Health (gaming)">hit points</a>, which are represented by masks.<sup id="cite_ref-manual_5-0" class="reference"><a href="#cite_note-manual-5">&#91;5&#93;</a></sup> "Mask Shards" can be collected throughout the game to increase the player's maximum number of masks. By striking enemies, the Knight gains Soul, which is stored in the Soul Vessel. If all masks are lost, the Knight dies and a Shade enemy appears where they died. The player loses all Geo and can hold a reduced amount of Soul. Players need to defeat the Shade enemy to recover the lost currency and to carry the normal amount of Soul.<sup id="cite_ref-manual_5-1" class="reference"><a href="#cite_note-manual-5">&#91;5&#93;</a></sup> The game continues from the last visited bench the character sat on, which are scattered throughout the game world and act as save points and places where the player can change their charms. Initially the player can only use Soul to "Focus" and regenerate masks, but as the game progresses, players unlock and collect several offensive spells which consume Soul.<sup id="cite_ref-6" class="reference"><a href="#cite_note-6">&#91;6&#93;</a></sup> Additional Soul Vessels, used to hold more Soul, can be acquired throughout the game.<sup id="cite_ref-manual_5-2" class="reference"><a href="#cite_note-manual-5">&#91;5&#93;</a></sup> </p><p>Many areas feature more challenging enemies and bosses which the player may need to defeat in order to progress further.<sup id="cite_ref-Destruct_4-1" class="reference"><a href="#cite_note-Destruct-4">&#91;4&#93;</a></sup> Defeating some bosses grants the player access to new abilities.<sup id="cite_ref-PCGUS_2-1" class="reference"><a href="#cite_note-PCGUS-2">&#91;2&#93;</a></sup> Later in the game, players acquire the Dream Nail, a special sword that can access the minds of Hallownest's creatures. Hitting most enemies with the Dream Nail gives the Knight extra Soul compared to hitting them with the regular Nail. It also enables the player to face more challenging versions of a few bosses and to break the seal to the final boss.<sup id="cite_ref-manual_5-3" class="reference"><a href="#cite_note-manual-5">&#91;5&#93;</a></sup> If the player defeats the final boss of the game, they are given access to a mode called "Steel Soul". In this mode, <a href="./wiki.php?slug=Permadeath" title="Permadeath">dying is permanent</a>, i.e. if the Knight loses all of their masks, the save slot will be reset.<sup id="cite_ref-7" class="reference"><a href="#cite_note-7">&#91;7&#93;</a></sup> </p><p>During the game, the player encounters bug-themed <a href="./wiki.php?slug=Non-player_character" title="Non-player character">non-player characters</a> (NPCs) with whom they can interact. These characters provide information about the game's plot and lore, offer aid, and sell items or services.<sup id="cite_ref-manual_5-4" class="reference"><a href="#cite_note-manual-5">&#91;5&#93;</a></sup> The player can upgrade the Knight's Nail to deal more damage or find Soul Vessels to carry more Soul. During the course of the game, players acquire items that provide new movement abilities including an <a href="./wiki.php?slug=Glossary_of_video_game_terms#Double_jump" title="Glossary of video game terms">additional mid-air jump</a> (Monarch Wings), adhering to and <a href="./wiki.php?slug=Wall_jump" class="mw-redirect" title="Wall jump">jumping</a> off walls (Mantis Claw), a quick dash (Mothwing Cloak), and a speedy super dash (Crystal Heart). The player can learn other combat abilities, known as Nail Arts, and the aforementioned spells. To further customise the Knight, players can equip various charms, which can be found or purchased from NPCs. Some of their effects include improved combat abilities or skills, granting more masks with or without the ability to regenerate them with Soul, greater mobility, easier collecting of Geo or Soul, the ability to gain more Geo per enemy, and other transformations to the Knight.<sup id="cite_ref-PCGUS_2-2" class="reference"><a href="#cite_note-PCGUS-2">&#91;2&#93;</a></sup><sup id="cite_ref-manual_5-5" class="reference"><a href="#cite_note-manual-5">&#91;5&#93;</a></sup> Equipping a charm takes up a certain number of limited slots, called notches. </p><p>Hallownest consists of several large, inter-connected areas with unique themes.<sup id="cite_ref-PCGUS_2-3" class="reference"><a href="#cite_note-PCGUS-2">&#91;2&#93;</a></sup> With its <a href="./wiki.php?slug=Nonlinear_gameplay" title="Nonlinear gameplay">nonlinear gameplay</a> "Metroidvania" design, <i>Hollow Knight</i> does not bind the player to one path through the game nor require them to explore the whole world; there are entire places that can be missed when finishing the game, though there are obstacles that limit the player's access to various areas. The player may need to progress in the story of the game, or acquire a specific movement ability, skill, or item to progress further.<sup id="cite_ref-manual_5-6" class="reference"><a href="#cite_note-manual-5">&#91;5&#93;</a></sup> To <a href="./wiki.php?slug=Fast_travel" title="Fast travel">fast travel</a> through the game's world, the player can use Stag Stations, terminals connected to network of tunnels that are traversed via giant stag beetles; players can only travel to previously visited and unlocked stations. Other fast travel methods, such as trams, lifts, and the "Dreamgate", are encountered later in the game.<sup id="cite_ref-Destruct_4-2" class="reference"><a href="#cite_note-Destruct-4">&#91;4&#93;</a></sup><sup id="cite_ref-hiddendreamsav_8-0" class="reference"><a href="#cite_note-hiddendreamsav-8">&#91;8&#93;</a></sup> </p><p>As the player enters a new area, they do not have access to the map of their surroundings. They must find Cornifer, the <a href="./wiki.php?slug=Cartography" title="Cartography">cartographer</a>, to buy a rough map.<sup id="cite_ref-9" class="reference"><a href="#cite_note-9">&#91;a&#93;</a></sup> As the player explores an area, the map becomes more accurate and complete, although it is updated only when sitting on a bench. The player will need to buy specific items to complete maps, to see <a href="./wiki.php?slug=Point_of_interest" title="Point of interest">points of interest</a>, and to place markers. The Knight's position on the map can only be seen if the player is carrying the Wayward Compass charm.<sup id="cite_ref-rockpapershotgun_3-1" class="reference"><a href="#cite_note-rockpapershotgun-3">&#91;3&#93;</a></sup><sup id="cite_ref-Destruct_4-3" class="reference"><a href="#cite_note-Destruct-4">&#91;4&#93;</a></sup> </p> <h2><span class="mw-headline" id="Plot">Plot</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section&#039;s source code: Plot">edit source</a><span class="mw-editsection-bracket">]</span></span></h2> <figure class="mw-default-size" typeof="mw:Error mw:File/Thumb"><a class="new" title="File:B Radience.png"><span class="mw-file-element mw-broken-media" data-width="180">File:B Radience.png</span></a><figcaption>the radience</figcaption></figure> <p>At the outset of the game, the Knight arrives in the howling cliffs and falls down into the kings pass then arrives in Dirtmouth, a quiet town that sits just above the remains of the kingdom of Hallownest and is home to Elderbug, the first NPC the Knight meets. As the Knight ventures through the ruins, they learn that Hallownest was once a flourishing kingdom which fell after becoming overrun with "The Infection", a supernatural disease that can infect anyone who has free will. The Infection gives its subjects heightened strength but at the cost of their civility, causing madness and <a href="./wiki.php?slug=Undead" title="Undead">undeath</a>. Hallownest's ruler, The Pale King, had previously attempted to lock away the Infection in the Temple of the Black Egg. Despite the temple's magical seals, the disease managed to escape and Hallownest fell into ruin. The Knight's mission is to find and kill three bugs called the Dreamers, who act as the living seals on the temple door. Once the seals have been removed, the Knight may confront the source of the Infection. This quest brings the Knight into conflict with Hornet, a warrior who tests their combat prowess in several battles. </p><p>Through dialogue with non-player characters, environmental imagery, and writings scattered throughout Hallownest, the Knight learns the origins of the Infection. In ancient times, a tribe of moths that lived in Hallownest worshipped the Radiance, a primordial being who could control the minds of other bugs. When the Pale King arrived at Hallownest from afar, he used his powers to give sapience and knowledge to the creatures of the realm. The moths soon joined the other bugs of Hallownest in worshipping the Pale King, draining the power of the Radiance as she was slowly forgotten. Beneath the notice of the Pale King, some worship of the Radiance continued, allowing her to remain alive inside the <a href="./wiki.php?slug=Dream_world_(plot_device)" title="Dream world (plot device)">Dream Realm</a>.<sup id="cite_ref-10" class="reference"><a href="#cite_note-10">&#91;9&#93;</a></sup> </p><p>Hallownest prospered until the Radiance began appearing in the dreams of its people, poisoning their minds with the Infection. In an attempt to contain the menace, the Pale King used an ancient power called Void to create the Vessels; creatures that could trap the Infection within their own bodies. Due to the Vessels being made from Void, they are considered to not have free will, thus allowing them to not be infected since they cannot dream. The Pale King chose a Vessel known as the Hollow Knight to trap the Radiance, leaving the rest locked in a pit called the Abyss. After the Hollow Knight was locked within the Temple of the Black Egg, the Radiance persisted within the Vessel, weakening the temple's seals and allowing the Infection to escape. </p><p>Throughout the game, it is implied that the Knight was a Vessel who managed to escape the Abyss. They gradually defeat the Dreamers and their guardians, removing the seals on the door. Inside, they encounter and battle with the infected Hollow Knight. Depending on the player's actions, multiple endings can then be achieved. These endings include the Knight defeating the infected Hollow Knight and taking its place containing the Radiance, defeating the Hollow Knight with Hornet's assistance, or using the Void Heart item to directly fight and defeat the Radiance inside the Dream Realm. </p> <h3><span class="mw-headline" id="The_Grimm_Troupe_expansion"><i>The Grimm Troupe</i> expansion</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section&#039;s source code: The Grimm Troupe expansion">edit source</a><span class="mw-editsection-bracket">]</span></span></h3> <p>In the second expansion to <i>Hollow Knight</i>, a "Nightmare Lantern" was added to the Howling Cliffs. After using the Dream Nail on a masked bug, the lantern summons a mysterious group of circus performers to Dirtmouth, who identify themselves as the Grimm Troupe. Their leader, Troupe Master Grimm, gives the Knight a quest to collect magic flames throughout Hallownest in order to take part in a "twisted ritual". He gives the player the Grimmchild charm, which absorbs the flames into itself, progressing the ritual and allowing the Grimmchild to attack the Knight's enemies. Eventually, the Knight must choose to either complete the ritual by fighting Grimm and his powerful Nightmare King form, or prevent the ritual and banish the Grimm Troupe with the help of Brumm, a traitorous troupe member.<sup id="cite_ref-Team_Cherry_Blog_11-0" class="reference"><a href="#cite_note-Team_Cherry_Blog-11">&#91;10&#93;</a></sup> </p> <h3><span class="mw-headline" id="Godmaster_expansion"><i>Godmaster</i> expansion</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section&#039;s source code: Godmaster expansion">edit source</a><span class="mw-editsection-bracket">]</span></span></h3> <p>More content was added to <i>Hollow Knight</i> with the fourth and final expansion, <i>Godmaster</i>, in which the Knight can battle harder versions of all of the bosses in the game through a series of challenges. The main hub of the expansion is known as Godhome, and is accessed by using the Dream Nail on a new NPC called the Godseeker found in the Junk Pit of the Royal Waterways. Within Godhome are five "pantheons", each being a "boss rush", containing a set of bosses that must all be defeated consecutively without dying. The final pantheon, the Pantheon of Hallownest, contains every boss in the game or alternate forms of original bosses. If the Knight completes the Pantheon of Hallownest, the Absolute Radiance, a more powerful version of the Radiance, appears, acting as the new final boss. Upon defeating it, two unique endings can then be achieved, each involving the destruction of Godhome by a powerful Void creature. </p> <h2><span class="mw-headline" id="Development">Development</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section&#039;s source code: Development">edit source</a><span class="mw-editsection-bracket">]</span></span></h2> <p>The idea that prompted the creation of <i>Hollow Knight</i> originated in a <a href="./wiki.php?slug=Game_jam" title="Game jam">game jam</a>, <a href="./wiki.php?slug=Ludum_Dare" title="Ludum Dare">Ludum Dare</a> 2013, in which two of the game's developers, Ari Gibson and William Pellen, developed a game called <i>Hungry Knight</i>, in which the character that would later become the Knight kills bugs to stave off starvation.<sup id="cite_ref-:0_12-0" class="reference"><a href="#cite_note-:0-12">&#91;11&#93;</a></sup> The game, considered "not very good", used to hold a 1/5 star rating on <a href="./wiki.php?slug=Newgrounds" title="Newgrounds">Newgrounds</a>, but has since increased to 4/5.<sup id="cite_ref-:0_12-1" class="reference"><a href="#cite_note-:0-12">&#91;11&#93;</a></sup><sup id="cite_ref-13" class="reference"><a href="#cite_note-13">&#91;12&#93;</a></sup> The developers decided to work on another game jam with the theme "Beneath the Surface", but missed the deadline. However, the concept gave them the idea to create a game with an underground setting, a "deep, old kingdom", and insect characters.<sup id="cite_ref-:0_12-2" class="reference"><a href="#cite_note-:0-12">&#91;11&#93;</a></sup><sup id="cite_ref-14" class="reference"><a href="#cite_note-14">&#91;13&#93;</a></sup> </p><p>Influences for the game include <i><a href="./wiki.php?slug=Faxanadu" title="Faxanadu">Faxanadu</a></i>, <i><a href="./wiki.php?slug=Metroid" title="Metroid">Metroid</a></i>, <i><a href="./wiki.php?slug=Zelda_II:_The_Adventure_of_Link" title="Zelda II: The Adventure of Link">Zelda II</a></i>, and <i><a href="./wiki.php?slug=Mega_Man_X" title="Mega Man X">Mega Man X</a></i>. Team Cherry noted that Hallownest was in some ways the inverse of the world tree setting in <i>Faxanadu.</i> The team also noted that they wanted to replicate the sense of wonder and discovery of games from their childhood from such games, in which "[t]here could be any crazy secret or weird creature."<sup id="cite_ref-15" class="reference"><a href="#cite_note-15">&#91;14&#93;</a></sup><sup id="cite_ref-16" class="reference"><a href="#cite_note-16">&#91;15&#93;</a></sup> </p><p>Believing that control of the character was most important for the player's enjoyment of the game, the developers based the Knight's movement on <i>Mega Man X</i>. They gave the character no acceleration when moving horizontally, as well as a large amount of aerial control and the ability to interrupt one's jump with a dash.<sup id="cite_ref-:0_12-3" class="reference"><a href="#cite_note-:0-12">&#91;11&#93;</a></sup> This was meant to make the player feel that any hit they took could have been avoided right up until the last second.<sup id="cite_ref-:0_12-4" class="reference"><a href="#cite_note-:0-12">&#91;11&#93;</a></sup> </p><p>To create the game's art, Gibson's hand-drawn sketches were scanned directly into the game engine, creating a "vivid sense of place". The developers decided to "keep it simple" in order to prevent the development time from becoming extremely protracted.<sup id="cite_ref-:0_12-5" class="reference"><a href="#cite_note-:0-12">&#91;11&#93;</a></sup> The complexity of the world was based on <i>Metroid</i>, which allows players to become disoriented and lost, focusing on the enjoyment of finding one's way. Only basic signs are placed throughout the world to direct players to important locations.<sup id="cite_ref-:0_12-6" class="reference"><a href="#cite_note-:0-12">&#91;11&#93;</a></sup> The largest design challenge for the game was creating the mapping system and finding a balance between not divulging the world's secrets while not being too player-unfriendly.<sup id="cite_ref-:0_12-7" class="reference"><a href="#cite_note-:0-12">&#91;11&#93;</a></sup> </p><p><i>Hollow Knight</i> was revealed on Kickstarter in November 2014, seeking a "modest" sum of <span style="white-space: nowrap">A$35,000</span>. The game passed this goal, raising more than <span style="white-space: nowrap">A$57,000</span> from 2,158 backers, allowing its scope to be expanded and another developer to be hired—technical director David Kazi—as well as composer <a href="./wiki.php?slug=Christopher_Larkin_(composer)" title="Christopher Larkin (composer)">Christopher Larkin</a>.<sup id="cite_ref-:0_12-8" class="reference"><a href="#cite_note-:0-12">&#91;11&#93;</a></sup> The game reached a beta state in September 2015 and continued to achieve numerous stretch goals to add in more content after an engine switch from <a href="./wiki.php?slug=Stencyl" title="Stencyl">Stencyl</a> to <a href="./wiki.php?slug=Unity_(game_engine)" title="Unity (game engine)">Unity</a>.<sup id="cite_ref-17" class="reference"><a href="#cite_note-17">&#91;16&#93;</a></sup> </p> <h3><span class="mw-headline" id="Release">Release</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section&#039;s source code: Release">edit source</a><span class="mw-editsection-bracket">]</span></span></h3> <p><i>Hollow Knight</i> was officially released for Windows on 24 February 2017, with versions for Linux and macOS being released on 11 April of the same year.<sup id="cite_ref-18" class="reference"><a href="#cite_note-18">&#91;17&#93;</a></sup> </p><p>The <a href="./wiki.php?slug=Nintendo_Switch" title="Nintendo Switch">Nintendo Switch</a> version of <i>Hollow Knight</i> was announced in January 2017 and released on 12 June 2018. Team Cherry originally planned to make their game available on the <a href="./wiki.php?slug=Wii_U" title="Wii U">Wii U</a>. Development of the Wii U version began in 2016, alongside the PC version, and it eventually shifted to Switch.<sup id="cite_ref-19" class="reference"><a href="#cite_note-19">&#91;18&#93;</a></sup> The creators of <i>Hollow Knight</i> worked with another Australian developer, Shark Jump Studios, to speed up the porting process.<sup id="cite_ref-20" class="reference"><a href="#cite_note-20">&#91;19&#93;</a></sup> Initially, Team Cherry planned the Switch version to arrive "not too long after the platform's launch"; subsequently they delayed it to early 2018.<sup id="cite_ref-21" class="reference"><a href="#cite_note-21">&#91;20&#93;</a></sup> A release date was not announced until the <a href="./wiki.php?slug=Nintendo_Direct" title="Nintendo Direct">Nintendo Direct</a> presentation at <a href="./wiki.php?slug=E3_2018" title="E3 2018">E3 2018</a> on 12 June 2018, when it was unveiled the game would be available later that day via <a href="./wiki.php?slug=Nintendo_eShop" title="Nintendo eShop">Nintendo eShop</a>.<sup id="cite_ref-22" class="reference"><a href="#cite_note-22">&#91;21&#93;</a></sup> </p><p>Versions for <a href="./wiki.php?slug=PlayStation_4" title="PlayStation 4">PlayStation 4</a> and <a href="./wiki.php?slug=Xbox_One" title="Xbox One">Xbox One</a> were released as <i>Hollow Knight: Voidheart Edition</i> on 25 September 2018.<sup id="cite_ref-23" class="reference"><a href="#cite_note-23">&#91;22&#93;</a></sup> </p><p>An official <i>Hollow Knight Piano Collections</i> sheet music book and album was released in 2019 by video game music label Materia Collective, arranged by David Peacock and performed by Augustine Mayuga Gonzales.<sup id="cite_ref-24" class="reference"><a href="#cite_note-24">&#91;23&#93;</a></sup> </p> <h3><span class="mw-headline" id="Downloadable_content">Downloadable content</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section&#039;s source code: Downloadable content">edit source</a><span class="mw-editsection-bracket">]</span></span></h3> <p>On 3 August 2017, the <i>Hidden Dreams</i> DLC was released, featuring two new optional boss encounters, two new songs in the soundtrack, a new fast travel system, and a new Stag Station to discover.<sup id="cite_ref-25" class="reference"><a href="#cite_note-25">&#91;24&#93;</a></sup> On 26 October 2017, the second DLC <i>The Grimm Troupe</i> was released, adding new major quests, new boss fights, new charms, new enemies, and other content. The update also added support for Russian, Portuguese, and Japanese languages.<sup id="cite_ref-26" class="reference"><a href="#cite_note-26">&#91;25&#93;</a></sup> On 20 April 2018, the "Lifeblood" update was released, bringing various optimisations, changes to the colour palette, bug fixes, minor additions as well as a new boss fight.<sup id="cite_ref-27" class="reference"><a href="#cite_note-27">&#91;26&#93;</a></sup> On 23 August 2018, the final DLC, <i>Godmaster</i> was released, containing new characters, boss fights, music, a new game mode as well as two new endings.<sup id="cite_ref-godsglory_28-0" class="reference"><a href="#cite_note-godsglory-28">&#91;27&#93;</a></sup> It was renamed from its former title of <i>Gods and Glory</i> due to trademark concerns.<sup id="cite_ref-29" class="reference"><a href="#cite_note-29">&#91;28&#93;</a></sup> </p> <h2><span class="mw-headline" id="Reception">Reception</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section&#039;s source code: Reception">edit source</a><span class="mw-editsection-bracket">]</span></span></h2> <style data-mw-deduplicate="TemplateStyles:r997683098">.mw-parser-output .video-game-reviews{float:right;clear:right;margin:0 1em 1em;text-align:center;padding:0}.mw-parser-output .vgr-left{float:left;clear:left;margin:0 1em 1em 0}.mw-parser-output .vgr-none{float:none;clear:left;margin:0 1em 1em 0}.mw-parser-output .vgr-single{width:23em}.mw-parser-output .vgr-edit-on-wikidata{border:1px solid #a2a9b1;border-top:none;padding:0.2em;background:#d1dbdf;font-size:88%;font-weight:bold}.mw-parser-output .video-game-reviews table{border:1px solid #a2a9b1;margin:0;font-size:88%;width:100%}.mw-parser-output .video-game-reviews td,.mw-parser-output .video-game-reviews th,.mw-parser-output .video-game-reviews caption{border:1px solid #a2a9b1;vertical-align:middle}.mw-parser-output .video-game-reviews 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.video-game-reviews{width:100%;float:none;clear:both;margin:0}.mw-parser-output .video-game-reviews table{display:table}.mw-parser-output .video-game-reviews caption{display:table-caption}}</style><div role="complementary" class="video-game-reviews vgr-single"><div class="vgr-title">Reception</div><table class="vgr-aggregators wikitable"><caption>Aggregate score</caption><tbody><tr class="vgr-hrow"><th scope="col">Aggregator</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><a href="./wiki.php?slug=Metacritic" title="Metacritic">Metacritic</a></td><td>PC: 87/100<sup id="cite_ref-MCPC_30-0" class="reference"><a href="#cite_note-MCPC-30">&#91;29&#93;</a></sup><br />NS: 90/100<sup id="cite_ref-MCNS_31-0" class="reference"><a href="#cite_note-MCNS-31">&#91;30&#93;</a></sup><br />PS4: 85/100<sup id="cite_ref-MCPS4_32-0" class="reference"><a href="#cite_note-MCPS4-32">&#91;31&#93;</a></sup><br />XONE: 89/100<sup id="cite_ref-MCXONE_33-0" class="reference"><a href="#cite_note-MCXONE-33">&#91;32&#93;</a></sup></td></tr></tbody></table><table class="vgr-reviews wikitable"><caption class="vgr-stacked">Review scores</caption><tbody><tr class="vgr-hrow"><th scope="col">Publication</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><i><a href="./wiki.php?slug=Destructoid" title="Destructoid">Destructoid</a></i></td><td>10/10<sup id="cite_ref-Destruct_4-4" class="reference"><a href="#cite_note-Destruct-4">&#91;4&#93;</a></sup></td></tr><tr><td class="vgr-center"><i><a href="./wiki.php?slug=Eurogamer" title="Eurogamer">Eurogamer</a></i></td><td>Recommended<sup id="cite_ref-EuroGrev_34-0" class="reference"><a href="#cite_note-EuroGrev-34">&#91;33&#93;</a></sup></td></tr><tr><td class="vgr-center"><i><a href="./wiki.php?slug=IGN" title="IGN">IGN</a></i></td><td>9.4/10<sup id="cite_ref-IGNrev_35-0" class="reference"><a href="#cite_note-IGNrev-35">&#91;34&#93;</a></sup></td></tr><tr><td class="vgr-center"><i><a href="./wiki.php?slug=Nintendo_Life" class="mw-redirect" title="Nintendo Life">Nintendo Life</a></i></td><td>9/10<sup id="cite_ref-NLiferev_36-0" class="reference"><a href="#cite_note-NLiferev-36">&#91;35&#93;</a></sup></td></tr><tr><td class="vgr-center"><i>Nintendo World Report</i></td><td>10/10<sup id="cite_ref-NWRrev_37-0" class="reference"><a href="#cite_note-NWRrev-37">&#91;36&#93;</a></sup></td></tr><tr><td class="vgr-center"><a href="./wiki.php?slug=PC_Gamer" title="PC Gamer"><i>PC Gamer</i> (US)</a></td><td>92/100<sup id="cite_ref-PCGUS_2-4" class="reference"><a href="#cite_note-PCGUS-2">&#91;2&#93;</a></sup></td></tr><tr><td class="vgr-center"><i><a href="./wiki.php?slug=PC_PowerPlay" title="PC PowerPlay">PC PowerPlay</a></i></td><td>8/10<sup id="cite_ref-PCPPrev_38-0" class="reference"><a href="#cite_note-PCPPrev-38">&#91;37&#93;</a></sup></td></tr><tr><td class="vgr-center"><i>VideoGamer.com</i></td><td>8/10<sup id="cite_ref-VGrev_39-0" class="reference"><a href="#cite_note-VGrev-39">&#91;38&#93;</a></sup></td></tr></tbody></table></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="./wiki.php?slug=File:Lucca_Comics_%26_Games_2019_-_Cosplay_Hollow_Knight.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/c/c2/Lucca_Comics_%26_Games_2019_-_Cosplay_Hollow_Knight.jpg/170px-Lucca_Comics_%26_Games_2019_-_Cosplay_Hollow_Knight.jpg" decoding="async" width="170" height="227" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/c/c2/Lucca_Comics_%26_Games_2019_-_Cosplay_Hollow_Knight.jpg/255px-Lucca_Comics_%26_Games_2019_-_Cosplay_Hollow_Knight.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/c/c2/Lucca_Comics_%26_Games_2019_-_Cosplay_Hollow_Knight.jpg/340px-Lucca_Comics_%26_Games_2019_-_Cosplay_Hollow_Knight.jpg 2x" data-file-width="2858" data-file-height="3812" /></a><figcaption>Cosplay of Hornet and the Knight</figcaption></figure> <p><i>Hollow Knight</i><span class="nowrap" style="padding-left:0.1em;">&#39;</span>s PC and PlayStation 4 versions received "generally favorable" reviews and the Nintendo Switch version received "universal acclaim", according to <a href="./wiki.php?slug=Review_aggregator" title="Review aggregator">review aggregator</a> website <i><a href="./wiki.php?slug=Metacritic" title="Metacritic">Metacritic</a></i>.<sup id="cite_ref-MCPC_30-1" class="reference"><a href="#cite_note-MCPC-30">&#91;29&#93;</a></sup><sup id="cite_ref-MCNS_31-1" class="reference"><a href="#cite_note-MCNS-31">&#91;30&#93;</a></sup><sup id="cite_ref-MCXONE_33-1" class="reference"><a href="#cite_note-MCXONE-33">&#91;32&#93;</a></sup> Jed Whitaker of <i><a href="./wiki.php?slug=Destructoid" title="Destructoid">Destructoid</a></i> praised it as a "masterpiece of gaming"<sup id="cite_ref-Destruct_4-5" class="reference"><a href="#cite_note-Destruct-4">&#91;4&#93;</a></sup> and, on <i><a href="./wiki.php?slug=PC_Gamer" title="PC Gamer">PC Gamer</a></i>, Tom Marks called it a "new classic".<sup id="cite_ref-PCGUS_2-5" class="reference"><a href="#cite_note-PCGUS-2">&#91;2&#93;</a></sup> <i><a href="./wiki.php?slug=IGN" title="IGN">IGN</a></i> praised <i>Hollow Knight</i><span class="nowrap" style="padding-left:0.1em;">&#39;</span>s visuals, sound, music, and "a million other details" in building atmosphere.<sup id="cite_ref-IGNrev_35-1" class="reference"><a href="#cite_note-IGNrev-35">&#91;34&#93;</a></sup> </p><p>Critics recognised the combat system as simple<sup id="cite_ref-EuroGrev_34-1" class="reference"><a href="#cite_note-EuroGrev-34">&#91;33&#93;</a></sup><sup id="cite_ref-IGNrev_35-2" class="reference"><a href="#cite_note-IGNrev-35">&#91;34&#93;</a></sup> and nuanced;<sup id="cite_ref-PCPPrev_38-1" class="reference"><a href="#cite_note-PCPPrev-38">&#91;37&#93;</a></sup> they praised its responsiveness, or "tightness", similarly to the movement system.<sup id="cite_ref-Destruct_4-6" class="reference"><a href="#cite_note-Destruct-4">&#91;4&#93;</a></sup><sup id="cite_ref-NLiferev_36-1" class="reference"><a href="#cite_note-NLiferev-36">&#91;35&#93;</a></sup><sup id="cite_ref-NWRrev_37-1" class="reference"><a href="#cite_note-NWRrev-37">&#91;36&#93;</a></sup><sup id="cite_ref-PCPPrev_38-2" class="reference"><a href="#cite_note-PCPPrev-38">&#91;37&#93;</a></sup><sup id="cite_ref-VGrev_39-1" class="reference"><a href="#cite_note-VGrev-39">&#91;38&#93;</a></sup> On <i>IGN</i>, Marks stated: "The combat in Hollow Knight is relatively straightforward, but starts out tricky ... It rewards patience and skill massively".<sup id="cite_ref-IGNrev_35-3" class="reference"><a href="#cite_note-IGNrev-35">&#91;34&#93;</a></sup> In his review on <i>PC Gamer</i>, Marks praised the "brilliant" charm system: "What's so impressive about these charms is that I could never find a 'right' answer when equipping them. There were no wrong choices."<sup id="cite_ref-PCGUS_2-6" class="reference"><a href="#cite_note-PCGUS-2">&#91;2&#93;</a></sup> Adam Abou-Nasr from <i>NintendoWorldReport</i> stated: "Charms offer a huge variety of upgrades ... removing them felt like trading a part of myself for a better chance at an upcoming battle."<sup id="cite_ref-NWRrev_37-2" class="reference"><a href="#cite_note-NWRrev-37">&#91;36&#93;</a></sup> </p><p>The difficulty of <i>Hollow Knight</i> received attention from reviewers and was described as challenging;<sup id="cite_ref-IGNrev_35-4" class="reference"><a href="#cite_note-IGNrev-35">&#91;34&#93;</a></sup><sup id="cite_ref-NLiferev_36-2" class="reference"><a href="#cite_note-NLiferev-36">&#91;35&#93;</a></sup><sup id="cite_ref-PCPPrev_38-3" class="reference"><a href="#cite_note-PCPPrev-38">&#91;37&#93;</a></sup> Vikki Blake of <i><a href="./wiki.php?slug=Eurogamer" title="Eurogamer">Eurogamer</a></i> called the game "ruthlessly tough, even occasionally unfair".<sup id="cite_ref-EuroGrev_34-2" class="reference"><a href="#cite_note-EuroGrev-34">&#91;33&#93;</a></sup> For <i>Nintendo World Report</i><span class="nowrap" style="padding-left:0.1em;">&#39;</span>s Adam Abou-Nasr it also seemed unfair—he had <span style="padding-right:.15em;">"</span>'so frustratingly hard that I cannot recommend this game' angrily scrawled in [his] notes"—but "it eventually clicked".<sup id="cite_ref-NWRrev_37-3" class="reference"><a href="#cite_note-NWRrev-37">&#91;36&#93;</a></sup> Whitaker "never found any of the bosses to be unfair".<sup id="cite_ref-Destruct_4-7" class="reference"><a href="#cite_note-Destruct-4">&#91;4&#93;</a></sup> <i>Destructoid</i> and <i>Nintendo World Report</i> reviewers felt a sense of accomplishment after difficult fights.<sup id="cite_ref-Destruct_4-8" class="reference"><a href="#cite_note-Destruct-4">&#91;4&#93;</a></sup><sup id="cite_ref-NWRrev_37-4" class="reference"><a href="#cite_note-NWRrev-37">&#91;36&#93;</a></sup> Critics also made comparisons to the <i><a href="./wiki.php?slug=Dark_Souls" title="Dark Souls">Dark Souls</a></i> series, noting the mechanic of losing currency on death and having to defeat a Shade to regain it.<sup id="cite_ref-Destruct_4-9" class="reference"><a href="#cite_note-Destruct-4">&#91;4&#93;</a></sup><sup id="cite_ref-NLiferev_36-3" class="reference"><a href="#cite_note-NLiferev-36">&#91;35&#93;</a></sup><sup id="cite_ref-PCPPrev_38-4" class="reference"><a href="#cite_note-PCPPrev-38">&#91;37&#93;</a></sup> <i>Destructoid</i> praised this feature, as well as the holding down of a button to heal, because "[t]hey circumvent a couple of issues games have always had, namely appropriate punishment for failing, and a risk-reward system".<sup id="cite_ref-Destruct_4-10" class="reference"><a href="#cite_note-Destruct-4">&#91;4&#93;</a></sup> </p> <h3><span class="mw-headline" id="Sales">Sales</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section&#039;s source code: Sales">edit source</a><span class="mw-editsection-bracket">]</span></span></h3> <p><i>Hollow Knight</i> had sold over 500,000 copies by November 2017 and surpassed 1,000,000 in sales on PC platforms on 11 June 2018, one day before releasing on Nintendo Switch, where it had sold over 250,000 copies in the two weeks after its launch.<sup id="cite_ref-40" class="reference"><a href="#cite_note-40">&#91;39&#93;</a></sup><sup id="cite_ref-Kotaku_mln_sales_41-0" class="reference"><a href="#cite_note-Kotaku_mln_sales-41">&#91;40&#93;</a></sup><sup id="cite_ref-42" class="reference"><a href="#cite_note-42">&#91;41&#93;</a></sup> By July 2018 it had sold over 1,250,000 copies.<sup id="cite_ref-Kotaku_mln_sales_41-1" class="reference"><a href="#cite_note-Kotaku_mln_sales-41">&#91;40&#93;</a></sup> By February 2019, <i>Hollow Knight</i> had sold over 2,800,000 copies.<sup id="cite_ref-43" class="reference"><a href="#cite_note-43">&#91;42&#93;</a></sup> </p> <h3><span class="mw-headline" id="Awards">Awards</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section&#039;s source code: Awards">edit source</a><span class="mw-editsection-bracket">]</span></span></h3> <p>The game was nominated for "Best PC Game" in <i>Destructoid</i><span class="nowrap" style="padding-left:0.1em;">&#39;</span>s Game of the Year Awards 2017,<sup id="cite_ref-44" class="reference"><a href="#cite_note-44">&#91;43&#93;</a></sup> and for "Best Platformer" in <i>IGN'</i>s Best of 2017 Awards.<sup id="cite_ref-45" class="reference"><a href="#cite_note-45">&#91;44&#93;</a></sup> It won the award for "Best Platformer" in <i>PC Gamer</i><span class="nowrap" style="padding-left:0.1em;">&#39;</span>s 2017 Game of the Year Awards.<sup id="cite_ref-46" class="reference"><a href="#cite_note-46">&#91;45&#93;</a></sup> <i>Polygon</i> later named the game among the decade's best.<sup id="cite_ref-47" class="reference"><a href="#cite_note-47">&#91;46&#93;</a></sup> </p> <table class="wikitable sortable"> <tbody><tr> <th>Year</th> <th>Award</th> <th>Category</th> <th>Result</th> <th>Ref </th></tr> <tr> <td style="text-align:center;" rowspan="3">2017 </td> <td><a href="./wiki.php?slug=SXSW_Gaming_Awards" title="SXSW Gaming Awards">SXSW Gamer's Voice Awards</a> 2017 </td> <td>Gamer's Voice (Single Player) </td> <td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated </td> <td style="text-align:center;"><sup id="cite_ref-48" class="reference"><a href="#cite_note-48">&#91;47&#93;</a></sup> </td></tr> <tr> <td><a href="./wiki.php?slug=The_Game_Awards_2017" title="The Game Awards 2017">The Game Awards 2017</a> </td> <td>Best Debut Indie Game </td> <td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated </td> <td style="text-align:center;"><sup id="cite_ref-49" class="reference"><a href="#cite_note-49">&#91;48&#93;</a></sup> </td></tr> <tr> <td><a href="./wiki.php?slug=Australian_Screen_Sound_Guild" title="Australian Screen Sound Guild">Australian Screen Sound Guild</a> 2017 </td> <td>Best Sound For Interactive Media </td> <td style="background: #9EFF9E; color: #000; vertical-align: middle; text-align: center;" class="yes table-yes2 notheme">Won </td> <td style="text-align:center;"><sup id="cite_ref-50" class="reference"><a href="#cite_note-50">&#91;49&#93;</a></sup> </td></tr> <tr> <td style="text-align:center;" rowspan="5">2018 </td> <td><a href="./wiki.php?slug=Game_Developers_Choice_Awards" title="Game Developers Choice Awards">Game Developers Choice Awards</a> </td> <td>Best Debut (Team Cherry) </td> <td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated </td> <td style="text-align:center;"><sup id="cite_ref-51" class="reference"><a href="#cite_note-51">&#91;50&#93;</a></sup><sup id="cite_ref-52" class="reference"><a href="#cite_note-52">&#91;51&#93;</a></sup> </td></tr> <tr> <td><a href="./wiki.php?slug=14th_British_Academy_Games_Awards" title="14th British Academy Games Awards">14th British Academy Games Awards</a> </td> <td>Debut Game </td> <td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated </td> <td style="text-align:center;"><sup id="cite_ref-53" class="reference"><a href="#cite_note-53">&#91;52&#93;</a></sup><sup id="cite_ref-54" class="reference"><a href="#cite_note-54">&#91;53&#93;</a></sup> </td></tr> <tr> <td><a href="./wiki.php?slug=Golden_Joystick_Awards" title="Golden Joystick Awards">Golden Joystick Awards</a> </td> <td>Nintendo Game of the Year </td> <td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated </td> <td style="text-align:center;"><sup id="cite_ref-55" class="reference"><a href="#cite_note-55">&#91;54&#93;</a></sup><sup id="cite_ref-56" class="reference"><a href="#cite_note-56">&#91;55&#93;</a></sup> </td></tr> <tr> <td rowspan="2">Australian Games Awards </td> <td>Independent Game of the Year </td> <td style="background: #9EFF9E; color: #000; vertical-align: middle; text-align: center;" class="yes table-yes2 notheme">Won </td> <td rowspan="2" style="text-align:center;"><sup id="cite_ref-57" class="reference"><a href="#cite_note-57">&#91;56&#93;</a></sup> </td></tr> <tr> <td>Australian Developed Game of the Year </td> <td style="background: #9EFF9E; color: #000; vertical-align: middle; text-align: center;" class="yes table-yes2 notheme">Won </td></tr> <tr> <td style="text-align:center;" rowspan="4">2019 </td> <td rowspan="4">National Academy of Video Game Trade Reviewers Awards </td> <td>Art Direction, Fantasy </td> <td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated </td> <td rowspan="4" style="text-align:center;"><sup id="cite_ref-58" class="reference"><a href="#cite_note-58">&#91;57&#93;</a></sup><sup id="cite_ref-59" class="reference"><a href="#cite_note-59">&#91;58&#93;</a></sup> </td></tr> <tr> <td>Character Design </td> <td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated </td></tr> <tr> <td>Design, New IP </td> <td style="background: #9EFF9E; color: #000; vertical-align: middle; text-align: center;" class="yes table-yes2 notheme">Won </td></tr> <tr> <td>Game, Original Action </td> <td style="background: #FFE3E3; color: black; vertical-align: middle; text-align: center;" class="no table-no2 notheme">Nominated </td></tr></tbody></table> <h2><span class="mw-headline" id="Sequel">Sequel</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section&#039;s source code: Sequel">edit source</a><span class="mw-editsection-bracket">]</span></span></h2> <style data-mw-deduplicate="TemplateStyles:r1033289096">.mw-parser-output .hatnote{font-style:italic}.mw-parser-output div.hatnote{padding-left:1.6em;margin-bottom:0.5em}.mw-parser-output .hatnote i{font-style:normal}.mw-parser-output .hatnote+link+.hatnote{margin-top:-0.5em}</style><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="./wiki.php?slug=Hollow_Knight:_Silksong" title="Hollow Knight: Silksong">Hollow Knight: Silksong</a></div> <p>A sequel to <i>Hollow Knight</i> titled <i><a href="./wiki.php?slug=Hollow_Knight:_Silksong" title="Hollow Knight: Silksong">Hollow Knight: Silksong</a>,</i> is in development by Team Cherry as of 2019, and is set to be released on Windows, macOS, Linux, Nintendo Switch, PlayStation 4, PlayStation 5,<sup id="cite_ref-60" class="reference"><a href="#cite_note-60">&#91;59&#93;</a></sup> Xbox One, and <a href="./wiki.php?slug=Xbox_Series_X_and_Series_S" title="Xbox Series X and Series S">Xbox Series X/S</a>.<sup id="cite_ref-61" class="reference"><a href="#cite_note-61">&#91;60&#93;</a></sup> The sequel will revolve around the character Hornet exploring the kingdom of Pharloom.<sup id="cite_ref-62" class="reference"><a href="#cite_note-62">&#91;61&#93;</a></sup> <a href="./wiki.php?slug=Game_demo" title="Game demo">Game demos</a> of <i>Hollow Knight: Silksong</i> demonstrate similar combat styles to the original game, but with several gameplay differences. The player character Hornet is more mobile than the Knight, and uses tools instead of Charms.<sup id="cite_ref-63" class="reference"><a href="#cite_note-63">&#91;62&#93;</a></sup> The game was announced in February 2019 but has not yet received a release date. Team Cherry had previously planned this game as a piece of <a href="./wiki.php?slug=Downloadable_content" title="Downloadable content">downloadable content</a> for its predecessor, but decided to market it an individual title as its content grew too large.<sup id="cite_ref-64" class="reference"><a href="#cite_note-64">&#91;63&#93;</a></sup> </p> <h2><span class="mw-headline" id="Notes">Notes</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section&#039;s source code: Notes">edit source</a><span class="mw-editsection-bracket">]</span></span></h2> <style data-mw-deduplicate="TemplateStyles:r1011085734">.mw-parser-output .reflist{font-size:90%;margin-bottom:0.5em;list-style-type:decimal}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist reflist-lower-alpha"> <div class="mw-references-wrap"><ol class="references"> <li id="cite_note-9"><span class="mw-cite-backlink"><b><a href="#cite_ref-9">^</a></b></span> <span class="reference-text">players can also purchase maps from Iselda's shop in Dirtmouth</span> </li> </ol></div></div> <h2><span class="mw-headline" id="References">References</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section&#039;s source code: References">edit source</a><span class="mw-editsection-bracket">]</span></span></h2> <link rel="mw-deduplicated-inline-style"><div class="reflist"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external free">https://www.kotaku.com.au/2019/02/hollow-knight-has-sold-over-2-8-million-copies/</a></span> </li> <li id="cite_note-PCGUS-2"><span class="mw-cite-backlink">^ <a href="#cite_ref-PCGUS_2-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-PCGUS_2-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-PCGUS_2-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-PCGUS_2-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-PCGUS_2-4"><sup><i><b>e</b></i></sup></a> <a href="#cite_ref-PCGUS_2-5"><sup><i><b>f</b></i></sup></a> <a href="#cite_ref-PCGUS_2-6"><sup><i><b>g</b></i></sup></a></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1133582631">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free a,.mw-parser-output .citation .cs1-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited a,.mw-parser-output .id-lock-registration a,.mw-parser-output .citation .cs1-lock-limited a,.mw-parser-output .citation .cs1-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription a,.mw-parser-output .citation .cs1-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:#d33}.mw-parser-output .cs1-visible-error{color:#d33}.mw-parser-output .cs1-maint{display:none;color:#3a3;margin-left:0.3em}.mw-parser-output .cs1-format{font-size:95%}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}</style><cite id="CITEREFMarks2017" class="citation magazine cs1">Marks, Tom (10 July 2017). <a rel="nofollow" class="external text">"Hollow Knight review"</a>. <i><a href="./wiki.php?slug=PC_Gamer" title="PC Gamer">PC Gamer</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 13 July 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">10 July</span> 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=PC+Gamer&amp;rft.atitle=Hollow+Knight+review&amp;rft.date=2017-07-10&amp;rft.aulast=Marks&amp;rft.aufirst=Tom&amp;rft_id=https%3A%2F%2Fwww.pcgamer.com%2Fhollow-knight-review%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-rockpapershotgun-3"><span class="mw-cite-backlink">^ <a href="#cite_ref-rockpapershotgun_3-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-rockpapershotgun_3-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFWalker2017" class="citation web cs1">Walker, John (2 March 2017). <a rel="nofollow" class="external text">"Hollow Knight feels too familiar, despite being a solid metroidvania"</a>. <i>rockpapershotgun</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 12 August 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">28 May</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=rockpapershotgun&amp;rft.atitle=Hollow+Knight+feels+too+familiar%2C+despite+being+a+solid+metroidvania&amp;rft.date=2017-03-02&amp;rft.aulast=Walker&amp;rft.aufirst=John&amp;rft_id=https%3A%2F%2Fwww.rockpapershotgun.com%2F2017%2F03%2F02%2Fhollow-knight-review%2F%5C&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-Destruct-4"><span class="mw-cite-backlink">^ <a href="#cite_ref-Destruct_4-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Destruct_4-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-Destruct_4-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-Destruct_4-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-Destruct_4-4"><sup><i><b>e</b></i></sup></a> <a href="#cite_ref-Destruct_4-5"><sup><i><b>f</b></i></sup></a> <a href="#cite_ref-Destruct_4-6"><sup><i><b>g</b></i></sup></a> <a href="#cite_ref-Destruct_4-7"><sup><i><b>h</b></i></sup></a> <a href="#cite_ref-Destruct_4-8"><sup><i><b>i</b></i></sup></a> <a href="#cite_ref-Destruct_4-9"><sup><i><b>j</b></i></sup></a> <a href="#cite_ref-Destruct_4-10"><sup><i><b>k</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFWhitaker2017" class="citation web cs1">Whitaker, Jed (27 March 2017). <a rel="nofollow" class="external text">"Review: Hollow Knight"</a>. <i><a href="./wiki.php?slug=Destructoid" title="Destructoid">Destructoid</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 27 March 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">27 March</span> 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Destructoid&amp;rft.atitle=Review%3A+Hollow+Knight&amp;rft.date=2017-03-27&amp;rft.aulast=Whitaker&amp;rft.aufirst=Jed&amp;rft_id=https%3A%2F%2Fwww.destructoid.com%2Freview-hollow-knight-427608.phtml&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-manual-5"><span class="mw-cite-backlink">^ <a href="#cite_ref-manual_5-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-manual_5-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-manual_5-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-manual_5-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-manual_5-4"><sup><i><b>e</b></i></sup></a> <a href="#cite_ref-manual_5-5"><sup><i><b>f</b></i></sup></a> <a href="#cite_ref-manual_5-6"><sup><i><b>g</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation book cs1"><i>Hollow Knight Game Manual</i>. Team Cherry. 2017.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=book&amp;rft.btitle=Hollow+Knight+Game+Manual&amp;rft.pub=Team+Cherry&amp;rft.date=2017&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-6"><span class="mw-cite-backlink"><b><a href="#cite_ref-6">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFVenter2018" class="citation web cs1">Venter, Jason (20 July 2018). <a rel="nofollow" class="external text">"Hollow Knight beginner's guide"</a>. <i>Polygon</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 17 February 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">16 February</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Polygon&amp;rft.atitle=Hollow+Knight+beginner%27s+guide&amp;rft.date=2018-07-20&amp;rft.aulast=Venter&amp;rft.aufirst=Jason&amp;rft_id=https%3A%2F%2Fwww.polygon.com%2Fguides%2F2018%2F7%2F20%2F17581234%2Fhollow-knight-beginners-guide-map-pins-quill-charms-rancid-egg-switch&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-7"><span class="mw-cite-backlink"><b><a href="#cite_ref-7">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFRochlin2021" class="citation web cs1">Rochlin, Jason (25 September 2021). <a rel="nofollow" class="external text">"Hollow Knight: Silksong Should Take Steel Soul Mode to the Next Level With Silk Soul"</a>. <i>Game Rant</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 17 February 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">16 February</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Game+Rant&amp;rft.atitle=Hollow+Knight%3A+Silksong+Should+Take+Steel+Soul+Mode+to+the+Next+Level+With+Silk+Soul&amp;rft.date=2021-09-25&amp;rft.aulast=Rochlin&amp;rft.aufirst=Jason&amp;rft_id=https%3A%2F%2Fgamerant.com%2Fhollow-knight-silksong-steel-silk-soul-challenge-navigation-combat%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-hiddendreamsav-8"><span class="mw-cite-backlink"><b><a href="#cite_ref-hiddendreamsav_8-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFHorti2017" class="citation web cs1">Horti, Samuel (5 August 2017). <a rel="nofollow" class="external text">"Hollow Knight's free Hidden Dreams update out now"</a>. <i>PC Gamer</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 21 October 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">28 May</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=PC+Gamer&amp;rft.atitle=Hollow+Knight%27s+free+Hidden+Dreams+update+out+now&amp;rft.date=2017-08-05&amp;rft.aulast=Horti&amp;rft.aufirst=Samuel&amp;rft_id=https%3A%2F%2Fwww.pcgamer.com%2Fhollow-knights-free-hidden-dreams-update-out-now%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-10"><span class="mw-cite-backlink"><b><a href="#cite_ref-10">^</a></b></span> <span class="reference-text">Team Cherry (3 March 2017) <i>Hollow Knight</i>. "<b>Seer</b>: But the memories of that ancient light still lingered, hush whispers of faith... Until all of Hallownest began to dream of that forgotten light. <i>(Seer NPC talking to Knight)"</i></span> </li> <li id="cite_note-Team_Cherry_Blog-11"><span class="mw-cite-backlink"><b><a href="#cite_ref-Team_Cherry_Blog_11-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation web cs1"><a rel="nofollow" class="external text">"The Grimm Troupe Descends!"</a>. <i>Team Cherry Blog</i>. 14 September 2017. <a rel="nofollow" class="external text">Archived</a> from the original on 27 April 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">28 May</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Team+Cherry+Blog&amp;rft.atitle=The+Grimm+Troupe+Descends%21&amp;rft.date=2017-09-14&amp;rft_id=https%3A%2F%2Fteamcherry.com.au%2Fthe-grimm-troupe%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-:0-12"><span class="mw-cite-backlink">^ <a href="#cite_ref-:0_12-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-:0_12-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-:0_12-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-:0_12-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-:0_12-4"><sup><i><b>e</b></i></sup></a> <a href="#cite_ref-:0_12-5"><sup><i><b>f</b></i></sup></a> <a href="#cite_ref-:0_12-6"><sup><i><b>g</b></i></sup></a> <a href="#cite_ref-:0_12-7"><sup><i><b>h</b></i></sup></a> <a href="#cite_ref-:0_12-8"><sup><i><b>i</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFMilner" class="citation magazine cs1">Milner, David. <a rel="nofollow" class="external text">"The Making Of Hollow Knight"</a>. <i>Game Informer</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 6 April 2020<span class="reference-accessdate">. Retrieved <span class="nowrap">4 March</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Game+Informer&amp;rft.atitle=The+Making+Of+Hollow+Knight&amp;rft.aulast=Milner&amp;rft.aufirst=David&amp;rft_id=https%3A%2F%2Fwww.gameinformer.com%2F2018%2F10%2F16%2Fthe-making-of-hollow-knight&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-13"><span class="mw-cite-backlink"><b><a href="#cite_ref-13">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFPellen2014" class="citation web cs1">Pellen, William (2 August 2014). <a rel="nofollow" class="external text">"Hungry Knight!"</a>. <i><a href="./wiki.php?slug=Newgrounds" title="Newgrounds">Newgrounds</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 27 January 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">23 February</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Newgrounds&amp;rft.atitle=Hungry+Knight%21&amp;rft.date=2014-08-02&amp;rft.aulast=Pellen&amp;rft.aufirst=William&amp;rft_id=https%3A%2F%2Fwww.newgrounds.com%2Fportal%2Fview%2F643636&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-14"><span class="mw-cite-backlink"><b><a href="#cite_ref-14">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFWarr2015" class="citation web cs1">Warr, Philippa (30 September 2015). <a rel="nofollow" class="external text">"State of the Art: The Elegiac Beauty Of Hollow Knight"</a>. <i><a href="./wiki.php?slug=Rock_Paper_Shotgun" title="Rock Paper Shotgun">Rock Paper Shotgun</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 22 April 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">25 May</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Rock+Paper+Shotgun&amp;rft.atitle=State+of+the+Art%3A+The+Elegiac+Beauty+Of+Hollow+Knight&amp;rft.date=2015-09-30&amp;rft.aulast=Warr&amp;rft.aufirst=Philippa&amp;rft_id=https%3A%2F%2Fwww.rockpapershotgun.com%2Fhollow-knight-concept-art&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-15"><span class="mw-cite-backlink"><b><a href="#cite_ref-15">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation web cs1"><a rel="nofollow" class="external text">"The Makers of Hollow Knight Are Fine with Players Missing Things"</a>. 2 September 2018. <a rel="nofollow" class="external text">Archived</a> from the original on 29 January 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">29 January</span> 2019</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=The+Makers+of+Hollow+Knight+Are+Fine+with+Players+Missing+Things&amp;rft.date=2018-09-02&amp;rft_id=https%3A%2F%2Fkotaku.com%2Fthe-makers-of-hollow-knight-are-fine-with-players-missi-1828721254&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-16"><span class="mw-cite-backlink"><b><a href="#cite_ref-16">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation web cs1"><a rel="nofollow" class="external text">"Kotaku Splitscreen"</a>. <i><a href="./wiki.php?slug=Kotaku" title="Kotaku">Kotaku</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 29 January 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">29 January</span> 2019</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Kotaku&amp;rft.atitle=Kotaku+Splitscreen&amp;rft_id=https%3A%2F%2Fplayer.megaphone.fm%2FPPY3701296316&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-17"><span class="mw-cite-backlink"><b><a href="#cite_ref-17">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation web cs1"><a rel="nofollow" class="external text">"Team Cherry is Back! New Year, New Office, New Team Mate, New Engine!"</a>. <i>Kickstarter</i>. 30 January 2015. <a rel="nofollow" class="external text">Archived</a> from the original on 30 July 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">30 July</span> 2019</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Kickstarter&amp;rft.atitle=Team+Cherry+is+Back%21+New+Year%2C+New+Office%2C+New+Team+Mate%2C+New+Engine%21&amp;rft.date=2015-01-30&amp;rft_id=https%3A%2F%2Fwww.kickstarter.com%2Fprojects%2F11662585%2Fhollow-knight%2Fposts%2F1120881&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-18"><span class="mw-cite-backlink"><b><a href="#cite_ref-18">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation web cs1"><a rel="nofollow" class="external text">"Hollow Knight Mac Debut Delay"</a>. 22 February 2017. <a rel="nofollow" class="external text">Archived</a> from the original on 23 August 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">23 August</span> 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Hollow+Knight+Mac+Debut+Delay&amp;rft.date=2017-02-22&amp;rft_id=https%3A%2F%2Fteamcherry.com.au%2Fhollow-knight-mac-debut-delay%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-19"><span class="mw-cite-backlink"><b><a href="#cite_ref-19">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFCousins2018" class="citation news cs1">Cousins, Jon (21 January 2018). <a rel="nofollow" class="external text">"Feature: Bugging Out With Hollow Knight's Team Cherry"</a>. <i>Nintendo Life</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 27 June 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">26 June</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Nintendo+Life&amp;rft.atitle=Feature%3A+Bugging+Out+With+Hollow+Knight%27s+Team+Cherry&amp;rft.date=2018-01-21&amp;rft.aulast=Cousins&amp;rft.aufirst=Jon&amp;rft_id=https%3A%2F%2Fwww.nintendolife.com%2Fnews%2F2018%2F01%2Ffeature_bugging_out_with_hollow_knights_team_cherry&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-20"><span class="mw-cite-backlink"><b><a href="#cite_ref-20">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFDevore2017" class="citation news cs1">Devore, Jordan (17 May 2017). <a rel="nofollow" class="external text">"Hollow Knight now has a second team to help speed up the Switch port"</a>. <i>Destructoid</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 3 April 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">26 June</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Destructoid&amp;rft.atitle=Hollow+Knight+now+has+a+second+team+to+help+speed+up+the+Switch+port&amp;rft.date=2017-05-17&amp;rft.aulast=Devore&amp;rft.aufirst=Jordan&amp;rft_id=https%3A%2F%2Fwww.destructoid.com%2Fhollow-knight-now-has-a-second-team-to-help-speed-up-the-switch-port-436648.phtml&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-21"><span class="mw-cite-backlink"><b><a href="#cite_ref-21">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFWales2018" class="citation news cs1">Wales, Matt (14 November 2018). <a rel="nofollow" class="external text">"Hollow Knight on Switch has been delayed until early next year"</a>. <i>Eurogamer.net</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 27 June 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">26 June</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Eurogamer.net&amp;rft.atitle=Hollow+Knight+on+Switch+has+been+delayed+until+early+next+year&amp;rft.date=2018-11-14&amp;rft.aulast=Wales&amp;rft.aufirst=Matt&amp;rft_id=https%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2017-11-14-hollow-knight-on-switch-has-been-delayed-until-early-next-year&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-22"><span class="mw-cite-backlink"><b><a href="#cite_ref-22">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFWales2018" class="citation news cs1">Wales, Matt (12 June 2018). <a rel="nofollow" class="external text">"Hollow Knight is out on Switch today"</a>. <i>Eurogamer.net</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 12 June 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">26 June</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Eurogamer.net&amp;rft.atitle=Hollow+Knight+is+out+on+Switch+today&amp;rft.date=2018-06-12&amp;rft.aulast=Wales&amp;rft.aufirst=Matt&amp;rft_id=https%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2018-06-12-hollow-knight-is-out-today-on-switch&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-23"><span class="mw-cite-backlink"><b><a href="#cite_ref-23">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFVincent2018" class="citation news cs1">Vincent, Brittany (11 September 2018). <a rel="nofollow" class="external text">"Hollow Knight: Voidheart Edition brings the action to PS4 and Xbox One this month"</a>. <i><a href="./wiki.php?slug=Shacknews" title="Shacknews">Shacknews</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 31 October 2020<span class="reference-accessdate">. Retrieved <span class="nowrap">10 April</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Shacknews&amp;rft.atitle=Hollow+Knight%3A+Voidheart+Edition+brings+the+action+to+PS4+and+Xbox+One+this+month&amp;rft.date=2018-09-11&amp;rft.aulast=Vincent&amp;rft.aufirst=Brittany&amp;rft_id=https%3A%2F%2Fwww.shacknews.com%2Farticle%2F107201%2Fhollow-knight-voidheart-edition-brings-the-action-to-ps4-and-xbox-one-this-month&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-24"><span class="mw-cite-backlink"><b><a href="#cite_ref-24">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="Destructoidpiano" class="citation news cs1">Moyse, Chris (26 November 2019). <a rel="nofollow" class="external text">"Haunting Hollow Knight Piano Collection soundtrack launches this week"</a>. Destructoid. <a rel="nofollow" class="external text">Archived</a> from the original on 27 February 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">27 February</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.atitle=Haunting+Hollow+Knight+Piano+Collection+soundtrack+launches+this+week&amp;rft.date=2019-11-26&amp;rft.aulast=Moyse&amp;rft.aufirst=Chris&amp;rft_id=https%3A%2F%2Fwww.destructoid.com%2Fhaunting-hollow-knight-piano-collection-soundtrack-launches-this-week%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-25"><span class="mw-cite-backlink"><b><a href="#cite_ref-25">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFWarr2017" class="citation news cs1">Warr, Philippa (4 August 2017). <a rel="nofollow" class="external text">"Hidden Dreams free DLC now in Hollow Knight"</a>. <i><a href="./wiki.php?slug=Rock_Paper_Shotgun" title="Rock Paper Shotgun">Rock Paper Shotgun</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 4 March 2020<span class="reference-accessdate">. Retrieved <span class="nowrap">4 March</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Rock+Paper+Shotgun&amp;rft.atitle=Hidden+Dreams+free+DLC+now+in+Hollow+Knight&amp;rft.date=2017-08-04&amp;rft.aulast=Warr&amp;rft.aufirst=Philippa&amp;rft_id=https%3A%2F%2Fwww.rockpapershotgun.com%2F2017%2F08%2F04%2Fhollow-knight-hidden-dreams%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-26"><span class="mw-cite-backlink"><b><a href="#cite_ref-26">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation news cs1"><a rel="nofollow" class="external text">"The Grimm Troupe Descends! Backer Rewards! TGS! Cosplay! More!"</a>. <i>Team Cherry</i>. 14 September 2017. <a rel="nofollow" class="external text">Archived</a> from the original on 27 October 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">26 October</span> 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Team+Cherry&amp;rft.atitle=The+Grimm+Troupe+Descends%21+Backer+Rewards%21+TGS%21+Cosplay%21+More%21&amp;rft.date=2017-09-14&amp;rft_id=https%3A%2F%2Fteamcherry.com.au%2Fthe-grimm-troupe%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-27"><span class="mw-cite-backlink"><b><a href="#cite_ref-27">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation news cs1"><a rel="nofollow" class="external text">"Hollow Knight: Lifeblood has launched!"</a>. <i>Team Cherry</i>. 20 April 2018. <a rel="nofollow" class="external text">Archived</a> from the original on 27 May 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">31 May</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Team+Cherry&amp;rft.atitle=Hollow+Knight%3A+Lifeblood+has+launched%21&amp;rft.date=2018-04-20&amp;rft_id=https%3A%2F%2Fteamcherry.com.au%2Fhollow-knight-lifeblood-has-launched%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-godsglory-28"><span class="mw-cite-backlink"><b><a href="#cite_ref-godsglory_28-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation web cs1"><a rel="nofollow" class="external text">"GODS &amp; GLORY REVEALED! CHRISTMAS WRAP! SWITCHY-STUFF!"</a>. <i>Team Cherry</i>. 31 January 2018. <a rel="nofollow" class="external text">Archived</a> from the original on 16 February 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">16 February</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Team+Cherry&amp;rft.atitle=GODS+%26+GLORY+REVEALED%21+CHRISTMAS+WRAP%21+SWITCHY-STUFF%21&amp;rft.date=2018-01-31&amp;rft_id=https%3A%2F%2Fteamcherry.com.au%2Fgodsglory%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-29"><span class="mw-cite-backlink"><b><a href="#cite_ref-29">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation news cs1"><a rel="nofollow" class="external text">"Hollow Knight: Gods &amp; Glory is now Godmaster!"</a>. <i>Team Cherry</i>. 15 August 2018. <a rel="nofollow" class="external text">Archived</a> from the original on 7 September 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">9 September</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Team+Cherry&amp;rft.atitle=Hollow+Knight%3A+Gods+%26+Glory+is+now+Godmaster%21&amp;rft.date=2018-08-15&amp;rft_id=https%3A%2F%2Fteamcherry.com.au%2Fhollow-knight-gods-glory-is-now-godmaster%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-MCPC-30"><span class="mw-cite-backlink">^ <a href="#cite_ref-MCPC_30-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-MCPC_30-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation web cs1"><a rel="nofollow" class="external text">"Hollow Knight for PC Reviews"</a>. <i><a href="./wiki.php?slug=Metacritic" title="Metacritic">Metacritic</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 30 June 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">27 June</span> 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Metacritic&amp;rft.atitle=Hollow+Knight+for+PC+Reviews&amp;rft_id=https%3A%2F%2Fwww.metacritic.com%2Fgame%2Fpc%2Fhollow-knight&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-MCNS-31"><span class="mw-cite-backlink">^ <a href="#cite_ref-MCNS_31-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-MCNS_31-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation web cs1"><a rel="nofollow" class="external text">"Hollow Knight for Nintendo Switch Reviews"</a>. <i><a href="./wiki.php?slug=Metacritic" title="Metacritic">Metacritic</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on June 29, 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">June 27,</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Metacritic&amp;rft.atitle=Hollow+Knight+for+Nintendo+Switch+Reviews&amp;rft_id=https%3A%2F%2Fwww.metacritic.com%2Fgame%2Fswitch%2Fhollow-knight&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-MCPS4-32"><span class="mw-cite-backlink"><b><a href="#cite_ref-MCPS4_32-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation web cs1"><a rel="nofollow" class="external text">"Hollow Knight: Voidheart Edition for PlayStation 4 Reviews"</a>. <i><a href="./wiki.php?slug=Metacritic" title="Metacritic">Metacritic</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 5 July 2020<span class="reference-accessdate">. Retrieved <span class="nowrap">26 April</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Metacritic&amp;rft.atitle=Hollow+Knight%3A+Voidheart+Edition+for+PlayStation+4+Reviews&amp;rft_id=https%3A%2F%2Fwww.metacritic.com%2Fgame%2Fplaystation-4%2Fhollow-knight-voidheart-edition&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-MCXONE-33"><span class="mw-cite-backlink">^ <a href="#cite_ref-MCXONE_33-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-MCXONE_33-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation web cs1"><a rel="nofollow" class="external text">"Hollow Knight: Voidheart Edition for Xbox One Reviews"</a>. <i><a href="./wiki.php?slug=Metacritic" title="Metacritic">Metacritic</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 12 June 2020<span class="reference-accessdate">. Retrieved <span class="nowrap">26 April</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Metacritic&amp;rft.atitle=Hollow+Knight%3A+Voidheart+Edition+for+Xbox+One+Reviews&amp;rft_id=https%3A%2F%2Fwww.metacritic.com%2Fgame%2Fxbox-one%2Fhollow-knight-voidheart-edition&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-EuroGrev-34"><span class="mw-cite-backlink">^ <a href="#cite_ref-EuroGrev_34-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-EuroGrev_34-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-EuroGrev_34-2"><sup><i><b>c</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFBlake2018" class="citation web cs1">Blake, Vikki (28 June 2018). <a rel="nofollow" class="external text">"Hollow Knight review – a slick, stylish, and super tough Metroidvania"</a>. <i>Eurogamer.net</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 28 June 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">28 June</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Eurogamer.net&amp;rft.atitle=Hollow+Knight+review+%E2%80%93+a+slick%2C+stylish%2C+and+super+tough+Metroidvania&amp;rft.date=2018-06-28&amp;rft.aulast=Blake&amp;rft.aufirst=Vikki&amp;rft_id=https%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2018-06-28-hollow-knight-a-slick-stylish-and-super-tough-metroidvania&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-IGNrev-35"><span class="mw-cite-backlink">^ <a href="#cite_ref-IGNrev_35-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-IGNrev_35-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-IGNrev_35-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-IGNrev_35-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-IGNrev_35-4"><sup><i><b>e</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFMarks2018" class="citation web cs1">Marks, Tom (21 June 2018). <a rel="nofollow" class="external text">"Hollow Knight Review"</a>. <i>IGN</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 13 September 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">22 June</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=IGN&amp;rft.atitle=Hollow+Knight+Review&amp;rft.date=2018-06-21&amp;rft.aulast=Marks&amp;rft.aufirst=Tom&amp;rft_id=https%3A%2F%2Fuk.ign.com%2Farticles%2F2018%2F06%2F22%2Fhollow-knight-review&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-NLiferev-36"><span class="mw-cite-backlink">^ <a href="#cite_ref-NLiferev_36-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-NLiferev_36-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-NLiferev_36-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-NLiferev_36-3"><sup><i><b>d</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFMundy2018" class="citation web cs1">Mundy, Jon (19 June 2018). <a rel="nofollow" class="external text">"Review: Hollow Knight (Switch eShop)"</a>. <i>Nintendo Life</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 22 June 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">22 June</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Nintendo+Life&amp;rft.atitle=Review%3A+Hollow+Knight+%28Switch+eShop%29&amp;rft.date=2018-06-19&amp;rft.aulast=Mundy&amp;rft.aufirst=Jon&amp;rft_id=https%3A%2F%2Fwww.nintendolife.com%2Freviews%2Fswitch-eshop%2Fhollow_knight&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-NWRrev-37"><span class="mw-cite-backlink">^ <a href="#cite_ref-NWRrev_37-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-NWRrev_37-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-NWRrev_37-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-NWRrev_37-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-NWRrev_37-4"><sup><i><b>e</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFAbou-Nasr2018" class="citation web cs1">Abou-Nasr, Adam (22 June 2018). <a rel="nofollow" class="external text">"Hollow Knight Review – Review"</a>. <i>Nintendo World Report</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 24 June 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">24 June</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Nintendo+World+Report&amp;rft.atitle=Hollow+Knight+Review+%E2%80%93+Review&amp;rft.date=2018-06-22&amp;rft.aulast=Abou-Nasr&amp;rft.aufirst=Adam&amp;rft_id=http%3A%2F%2Fwww.nintendoworldreport.com%2Freview%2F47609%2Fhollow-knight-switch-review&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-PCPPrev-38"><span class="mw-cite-backlink">^ <a href="#cite_ref-PCPPrev_38-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-PCPPrev_38-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-PCPPrev_38-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-PCPPrev_38-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-PCPPrev_38-4"><sup><i><b>e</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFForrest2017" class="citation web cs1">Forrest, Tavish (15 May 2017). <a rel="nofollow" class="external text">"Review: Hollow Knight"</a>. <i>PC PowerPlay Magazine</i>. Archived from <a rel="nofollow" class="external text">the original</a> on 23 June 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">23 June</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=PC+PowerPlay+Magazine&amp;rft.atitle=Review%3A+Hollow+Knight&amp;rft.date=2017-05-15&amp;rft.aulast=Forrest&amp;rft.aufirst=Tavish&amp;rft_id=https%3A%2F%2Fwww.pcpowerplay.com.au%2Freview%2Fhollow-knight%2C461771&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-VGrev-39"><span class="mw-cite-backlink">^ <a href="#cite_ref-VGrev_39-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-VGrev_39-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFCook2018" class="citation web cs1">Cook, Adam (27 June 2018). <a rel="nofollow" class="external text">"Hollow Knight review"</a>. <i>VideoGamer.com</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 28 June 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">27 June</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=VideoGamer.com&amp;rft.atitle=Hollow+Knight+review&amp;rft.date=2018-06-27&amp;rft.aulast=Cook&amp;rft.aufirst=Adam&amp;rft_id=https%3A%2F%2Fwww.videogamer.com%2Freviews%2Fhollow-knight-review&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-40"><span class="mw-cite-backlink"><b><a href="#cite_ref-40">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFWalker2017" class="citation web cs1">Walker, Alex (10 November 2017). <a rel="nofollow" class="external text">"Hollow Knight Has Sold Over 500,000 Copies"</a>. <i><a href="./wiki.php?slug=Kotaku" title="Kotaku">Kotaku</a></i>. Kotaku. <a rel="nofollow" class="external text">Archived</a> from the original on 10 November 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">10 November</span> 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Kotaku&amp;rft.atitle=Hollow+Knight+Has+Sold+Over+500%2C000+Copies&amp;rft.date=2017-11-10&amp;rft.aulast=Walker&amp;rft.aufirst=Alex&amp;rft_id=https%3A%2F%2Fwww.kotaku.com.au%2F2017%2F11%2Fhollow-knight-has-sold-over-500000-copies%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-Kotaku_mln_sales-41"><span class="mw-cite-backlink">^ <a href="#cite_ref-Kotaku_mln_sales_41-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Kotaku_mln_sales_41-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFWalker2018" class="citation news cs1">Walker, Alex (5 July 2018). <a rel="nofollow" class="external text">"Hollow Knight Has Sold More Than 1 Million Copies On PC"</a>. Kotaku Australia. <a rel="nofollow" class="external text">Archived</a> from the original on 24 July 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">23 July</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.atitle=Hollow+Knight+Has+Sold+More+Than+1+Million+Copies+On+PC&amp;rft.date=2018-07-05&amp;rft.aulast=Walker&amp;rft.aufirst=Alex&amp;rft_id=https%3A%2F%2Fwww.kotaku.com.au%2F2018%2F07%2Fhollow-knight-has-sold-more-than-1-million-copies-on-pc%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-42"><span class="mw-cite-backlink"><b><a href="#cite_ref-42">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFStevens2018" class="citation web cs1">Stevens, Colin (29 June 2018). <a rel="nofollow" class="external text">"Hollow Knight Sold over 250,000 Copies on Switch in Its First Two Weeks"</a>. <i><a href="./wiki.php?slug=IGN" title="IGN">IGN</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 13 September 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">29 June</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=IGN&amp;rft.atitle=Hollow+Knight+Sold+over+250%2C000+Copies+on+Switch+in+Its+First+Two+Weeks&amp;rft.date=2018-06-29&amp;rft.aulast=Stevens&amp;rft.aufirst=Colin&amp;rft_id=https%3A%2F%2Fuk.ign.com%2Farticles%2F2018%2F06%2F29%2Fhollow-knight-sold-over-250000-copies-on-switch-in-its-first-two-weeks&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-43"><span class="mw-cite-backlink"><b><a href="#cite_ref-43">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFGibson2019" class="citation web cs1">Gibson, Ari (14 February 2019). <a rel="nofollow" class="external text">"Hollow Knight: Silksong Revealed!"</a>. <i>Team Cherry</i>. 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Retrieved <span class="nowrap">3 January</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Destructoid&amp;rft.atitle=Nominees+for+Destructoid%27s+Best+PC+Game+of+2017&amp;rft.date=2017-12-12&amp;rft.aulast=Carter&amp;rft.aufirst=Chris&amp;rft_id=https%3A%2F%2Fwww.destructoid.com%2Fnominees-for-destructoid-s-best-pc-game-of-2017-476291.phtml&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-45"><span class="mw-cite-backlink"><b><a href="#cite_ref-45">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation web cs1"><a rel="nofollow" class="external text">"Best of 2017 Awards: Best Platformer"</a>. <i>IGN</i>. 20 December 2017. <a rel="nofollow" class="external text">Archived</a> from the original on 31 December 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">3 January</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=IGN&amp;rft.atitle=Best+of+2017+Awards%3A+Best+Platformer&amp;rft.date=2017-12-20&amp;rft_id=https%3A%2F%2Fwww.ign.com%2Fwikis%2Fbest-of-2017-awards%2FBest_Platformer&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-46"><span class="mw-cite-backlink"><b><a href="#cite_ref-46">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFPC_Gamer_staff2017" class="citation magazine cs1">PC Gamer staff (17 December 2017). <a rel="nofollow" class="external text">"Best Platformer 2017: Hollow Knight"</a>. <i>PC Gamer</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 29 December 2017<span class="reference-accessdate">. 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November 4, 2019. <a rel="nofollow" class="external text">Archived</a> from the original on November 10, 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">November 9,</span> 2019</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Polygon&amp;rft.atitle=The+100+best+games+of+the+decade+%282010%E2%80%932019%29%3A+100%E2%80%9351&amp;rft.date=2019-11-04&amp;rft_id=https%3A%2F%2Fwww.polygon.com%2Ffeatures%2F2019%2F11%2F4%2F20944265%2Fbest-games-2019-2010-ps4-switch-xbox-pc-100-51&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-48"><span class="mw-cite-backlink"><b><a href="#cite_ref-48">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFAviles2017" class="citation web cs1">Aviles, Estevan (31 January 2017). <a rel="nofollow" class="external text">"Gamer's Voice Nominees Revealed for SXSW Gaming 2017"</a>. <a href="./wiki.php?slug=South_by_Southwest" title="South by Southwest">SXSW</a>. <a rel="nofollow" class="external text">Archived</a> from the original on 20 February 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">16 March</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Gamer%27s+Voice+Nominees+Revealed+for+SXSW+Gaming+2017&amp;rft.pub=SXSW&amp;rft.date=2017-01-31&amp;rft.aulast=Aviles&amp;rft.aufirst=Estevan&amp;rft_id=https%3A%2F%2Fgaming.sxsw.com%2Fnews%2F2017%2Fgamers-voice-nominees-revealed-sxsw-gaming-2017%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-49"><span class="mw-cite-backlink"><b><a href="#cite_ref-49">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFMakuch2017" class="citation web cs1">Makuch, Eddie (8 December 2017). <a rel="nofollow" class="external text">"The Game Awards 2017 Winners Headlined By Zelda: Breath Of The Wild's Game Of The Year"</a>. <i><a href="./wiki.php?slug=GameSpot" title="GameSpot">GameSpot</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 9 December 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">31 December</span> 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GameSpot&amp;rft.atitle=The+Game+Awards+2017+Winners+Headlined+By+Zelda%3A+Breath+Of+The+Wild%27s+Game+Of+The+Year&amp;rft.date=2017-12-08&amp;rft.aulast=Makuch&amp;rft.aufirst=Eddie&amp;rft_id=https%3A%2F%2Fwww.gamespot.com%2Farticles%2Fthe-game-awards-2017-winners-headlined-by-zelda-br%2F1100-6455467%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-50"><span class="mw-cite-backlink"><b><a href="#cite_ref-50">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation web cs1"><a rel="nofollow" class="external text">"The 2017 ASSG Award Winners"</a>. <i>Australian Screen Sound Guild</i>. 26 November 2017. <a rel="nofollow" class="external text">Archived</a> from the original on 20 May 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">9 May</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Australian+Screen+Sound+Guild&amp;rft.atitle=The+2017+ASSG+Award+Winners&amp;rft.date=2017-11-26&amp;rft_id=https%3A%2F%2Fassg.org.au%2Fthe-2017-assg-award-winners%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-51"><span class="mw-cite-backlink"><b><a href="#cite_ref-51">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFGamasutra_staff2018" class="citation web cs1">Gamasutra staff (5 January 2018). <a rel="nofollow" class="external text">"Breath of the Wild &amp; Horizon Zero Dawn lead GDC 2018 Choice Awards nominees!"</a>. <i><a href="./wiki.php?slug=Gamasutra" class="mw-redirect" title="Gamasutra">Gamasutra</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 8 January 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">8 January</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Gamasutra&amp;rft.atitle=Breath+of+the+Wild+%26+Horizon+Zero+Dawn+lead+GDC+2018+Choice+Awards+nominees%21&amp;rft.date=2018-01-05&amp;rft.au=Gamasutra+staff&amp;rft_id=https%3A%2F%2Fwww.gamasutra.com%2Fview%2Fnews%2F312569%2FBreath_of_the_Wild&#95;_Horizon_Zero_Dawn_lead_GDC_2018_Choice_Awards_nominees.php&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-52"><span class="mw-cite-backlink"><b><a href="#cite_ref-52">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFMakuch2018" class="citation web cs1">Makuch, Eddie (22 March 2018). <a rel="nofollow" class="external text">"Legend Of Zelda: Breath Of The Wild Wins Another Game Of The Year Award"</a>. <i>GameSpot</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 24 March 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">22 March</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GameSpot&amp;rft.atitle=Legend+Of+Zelda%3A+Breath+Of+The+Wild+Wins+Another+Game+Of+The+Year+Award&amp;rft.date=2018-03-22&amp;rft.aulast=Makuch&amp;rft.aufirst=Eddie&amp;rft_id=https%3A%2F%2Fwww.gamespot.com%2Farticles%2Flegend-of-zelda-breath-of-the-wild-wins-another-ga%2F1100-6457600%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-53"><span class="mw-cite-backlink"><b><a href="#cite_ref-53">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFdeAlessandri2018" class="citation magazine cs1">deAlessandri, Marie (15 March 2018). <a rel="nofollow" class="external text">"Hellblade: Senua's Sacrifice at forefront of BAFTA Games Awards nominations"</a>. <i><a href="./wiki.php?slug=MCV_(magazine)" class="mw-redirect" title="MCV (magazine)">MCV</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 16 March 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">16 March</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=MCV&amp;rft.atitle=Hellblade%3A+Senua%27s+Sacrifice+at+forefront+of+BAFTA+Games+Awards+nominations&amp;rft.date=2018-03-15&amp;rft.aulast=deAlessandri&amp;rft.aufirst=Marie&amp;rft_id=https%3A%2F%2Fwww.mcvuk.com%2Fbusiness%2Fhellblade-senuas-sacrifice-at-forefront-of-bafta-games-awards-nominations&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-54"><span class="mw-cite-backlink"><b><a href="#cite_ref-54">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFMakedonski2018" class="citation web cs1">Makedonski, Brett (12 April 2018). <a rel="nofollow" class="external text">"BAFTA names What Remains of Edith Finch its best game of 2017"</a>. <i>Destructoid</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 25 April 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">13 April</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Destructoid&amp;rft.atitle=BAFTA+names+What+Remains+of+Edith+Finch+its+best+game+of+2017&amp;rft.date=2018-04-12&amp;rft.aulast=Makedonski&amp;rft.aufirst=Brett&amp;rft_id=https%3A%2F%2Fwww.destructoid.com%2Fbafta-names-what-remains-of-edith-finch-its-best-game-of-2017-498392.phtml&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-55"><span class="mw-cite-backlink"><b><a href="#cite_ref-55">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFHoggins2018" class="citation news cs1">Hoggins, Tom (24 September 2018). <a rel="nofollow" class="external text">"Golden Joysticks 2018 nominees announced, voting open now"</a>. <i><a href="./wiki.php?slug=The_Daily_Telegraph" title="The Daily Telegraph">The Daily Telegraph</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 11 October 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">7 October</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=The+Daily+Telegraph&amp;rft.atitle=Golden+Joysticks+2018+nominees+announced%2C+voting+open+now&amp;rft.date=2018-09-24&amp;rft.aulast=Hoggins&amp;rft.aufirst=Tom&amp;rft_id=https%3A%2F%2Fwww.telegraph.co.uk%2Fgaming%2Fnews%2Fgolden-joysticks-2018-nominees-announced-voting-open-now%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-56"><span class="mw-cite-backlink"><b><a href="#cite_ref-56">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFSheridan2018" class="citation web cs1">Sheridan, Connor (16 November 2018). <a rel="nofollow" class="external text">"Golden Joystick Awards 2018 winners: God of War wins big but Fortnite gets Victory Royale"</a>. <i><a href="./wiki.php?slug=GamesRadar%2B" title="GamesRadar+">GamesRadar+</a></i>. <a rel="nofollow" class="external text">Archived</a> from the original on 16 November 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">18 November</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GamesRadar%2B&amp;rft.atitle=Golden+Joystick+Awards+2018+winners%3A+God+of+War+wins+big+but+Fortnite+gets+Victory+Royale&amp;rft.date=2018-11-16&amp;rft.aulast=Sheridan&amp;rft.aufirst=Connor&amp;rft_id=https%3A%2F%2Fwww.gamesradar.com%2Fgolden-joystick-awards-2018-winners%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-57"><span class="mw-cite-backlink"><b><a href="#cite_ref-57">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFGrixti2018" class="citation web cs1">Grixti, Shannon (20 December 2018). <a rel="nofollow" class="external text">"All the winners from the Australian Games Awards"</a>. Press-Start. <a rel="nofollow" class="external text">Archived</a> from the original on 20 December 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">20 December</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=All+the+winners+from+the+Australian+Games+Awards&amp;rft.pub=Press-Start&amp;rft.date=2018-12-20&amp;rft.aulast=Grixti&amp;rft.aufirst=Shannon&amp;rft_id=https%3A%2F%2Fpress-start.com.au%2Fnews%2F2018%2F12%2F20%2Fall-the-winners-from-the-australian-games-awards%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-58"><span class="mw-cite-backlink"><b><a href="#cite_ref-58">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation web cs1"><a rel="nofollow" class="external text">"Nominee List for 2018"</a>. National Academy of Video Game Trade Reviewers. 11 February 2019. <a rel="nofollow" class="external text">Archived</a> from the original on 13 February 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">21 June</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Nominee+List+for+2018&amp;rft.pub=National+Academy+of+Video+Game+Trade+Reviewers&amp;rft.date=2019-02-11&amp;rft_id=https%3A%2F%2Fnavgtr.org%2F2019%2F02%2F11%2Fnominee-list-for-2018%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-59"><span class="mw-cite-backlink"><b><a href="#cite_ref-59">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite class="citation web cs1"><a rel="nofollow" class="external text">"2018 Awards"</a>. National Academy of Video Game Trade Reviewers. 13 March 2019. Archived from <a rel="nofollow" class="external text">the original</a> on 14 March 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">21 June</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=2018+Awards&amp;rft.pub=National+Academy+of+Video+Game+Trade+Reviewers&amp;rft.date=2019-03-13&amp;rft_id=https%3A%2F%2Fnavgtr.org%2F2018-awards%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-60"><span class="mw-cite-backlink"><b><a href="#cite_ref-60">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFBEVAN2022" class="citation web cs1">BEVAN, RHIANNON (16 September 2022). <a rel="nofollow" class="external text">"Hollow Knight: Silksong Confirmed For PS4 And PS5"</a>. <i>The Gamer</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 16 September 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">16 September</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=The+Gamer&amp;rft.atitle=Hollow+Knight%3A+Silksong+Confirmed+For+PS4+And+PS5&amp;rft.date=2022-09-16&amp;rft.aulast=BEVAN&amp;rft.aufirst=RHIANNON&amp;rft_id=https%3A%2F%2Fwww.thegamer.com%2Fhollow-knight-silksong-ps4-ps5%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-61"><span class="mw-cite-backlink"><b><a href="#cite_ref-61">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFNunneley2019" class="citation web cs1">Nunneley, Stephany (15 February 2019). <a rel="nofollow" class="external text">"Hollow Knight: Silksong in development, and it's free if you backed original on Kickstarter"</a>. <i>VG247</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 16 February 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">3 July</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=VG247&amp;rft.atitle=Hollow+Knight%3A+Silksong+in+development%2C+and+it%27s+free+if+you+backed+original+on+Kickstarter&amp;rft.date=2019-02-15&amp;rft.aulast=Nunneley&amp;rft.aufirst=Stephany&amp;rft_id=https%3A%2F%2Fwww.vg247.com%2F2019%2F02%2F15%2Fhollow-knight-silksong-announced%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-62"><span class="mw-cite-backlink"><b><a href="#cite_ref-62">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFAaron_Souppouris2019" class="citation web cs1">Aaron Souppouris (13 February 2019). <a rel="nofollow" class="external text">"<span class="cs1-kern-left"></span>'Silksong' is a full-blown sequel to 'Hollow Knight'<span class="cs1-kern-right"></span>"</a>. engadget. <a rel="nofollow" class="external text">Archived</a> from the original on 14 February 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">13 February</span> 2019</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=%27Silksong%27+is+a+full-blown+sequel+to+%27Hollow+Knight%27&amp;rft.pub=engadget&amp;rft.date=2019-02-13&amp;rft.au=Aaron+Souppouris&amp;rft_id=https%3A%2F%2Fwww.engadget.com%2F2019%2F02%2F14%2Fhollow-knight-silksong-trailer%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-63"><span class="mw-cite-backlink"><b><a href="#cite_ref-63">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFTyler_Colp2022" class="citation news cs1">Tyler Colp (10 February 2022). <a rel="nofollow" class="external text">"Hollow Knight: Silksong—Everything we know about the upcoming sequel"</a>. <i>PC Gamer</i>. <a rel="nofollow" class="external text">Archived</a> from the original on 10 February 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">11 May</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=PC+Gamer&amp;rft.atitle=Hollow+Knight%3A+Silksong%E2%80%94Everything+we+know+about+the+upcoming+sequel&amp;rft.date=2022-02-10&amp;rft.au=Tyler+Colp&amp;rft_id=https%3A%2F%2Fwww.pcgamer.com%2Fhollow-knight-silksong-everything-we-know%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> <li id="cite_note-64"><span class="mw-cite-backlink"><b><a href="#cite_ref-64">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"><cite id="CITEREFTeam_Cherry2019" class="citation web cs1">Team Cherry (14 February 2019). <a rel="nofollow" class="external text">"<span class="cs1-kern-left"></span>'Hollow Knight: Silksong' Revealed!"</a>. <a rel="nofollow" class="external text">Archived</a> from the original on 10 March 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">11 March</span> 2019</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=%27Hollow+Knight%3A+Silksong%27+Revealed%21&amp;rft.date=2019-02-14&amp;rft.au=Team+Cherry&amp;rft_id=https%3A%2F%2Fteamcherry.com.au%2Fhollow-knight-silksong%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AHollow+Knight" class="Z3988"></span></span> </li> </ol></div></div> <h2><span class="mw-headline" id="External_links">External links</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section&#039;s source code: External links">edit source</a><span class="mw-editsection-bracket">]</span></span></h2> <ul><li><span class="official-website"><span class="url"><a rel="nofollow" class="external text">Official website</a></span></span> <span class="mw-valign-text-top" typeof="mw:File/Frameless"><a title="Edit this at Wikidata"><img alt="Edit this at Wikidata" src="//upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/10px-OOjs_UI_icon_edit-ltr-progressive.svg.png" decoding="async" width="10" height="10" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/15px-OOjs_UI_icon_edit-ltr-progressive.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/20px-OOjs_UI_icon_edit-ltr-progressive.svg.png 2x" data-file-width="20" data-file-height="20" /></a></span></li></ul> <style data-mw-deduplicate="TemplateStyles:r1130092004">.mw-parser-output .portal-bar{font-size:88%;font-weight:bold;display:flex;justify-content:center;align-items:baseline}.mw-parser-output .portal-bar-bordered{padding:0 2em;background-color:#fdfdfd;border:1px solid #a2a9b1;clear:both;margin:1em auto 0}.mw-parser-output .portal-bar-related{font-size:100%;justify-content:flex-start}.mw-parser-output .portal-bar-unbordered{padding:0 1.7em;margin-left:0}.mw-parser-output .portal-bar-header{margin:0 1em 0 0.5em;flex:0 0 auto;min-height:24px}.mw-parser-output .portal-bar-content{display:flex;flex-flow:row wrap;flex:0 1 auto;padding:0.15em 0;column-gap:1em;align-items:baseline;margin:0;list-style:none}.mw-parser-output .portal-bar-content-related{margin:0;list-style:none}.mw-parser-output .portal-bar-item{display:inline-block;margin:0.15em 0.2em;min-height:24px;line-height:24px}@media screen and (max-width:768px){.mw-parser-output .portal-bar{font-size:88%;font-weight:bold;display:flex;flex-flow:column wrap;align-items:baseline}.mw-parser-output .portal-bar-header{text-align:center;flex:0;padding-left:0.5em;margin:0 auto}.mw-parser-output .portal-bar-related{font-size:100%;align-items:flex-start}.mw-parser-output .portal-bar-content{display:flex;flex-flow:row wrap;align-items:center;flex:0;column-gap:1em;border-top:1px solid #a2a9b1;margin:0 auto;list-style:none}.mw-parser-output .portal-bar-content-related{border-top:none;margin:0;list-style:none}}.mw-parser-output .navbox+link+.portal-bar,.mw-parser-output .navbox+style+.portal-bar,.mw-parser-output .navbox+link+.portal-bar-bordered,.mw-parser-output .navbox+style+.portal-bar-bordered,.mw-parser-output .sister-bar+link+.portal-bar,.mw-parser-output .sister-bar+style+.portal-bar,.mw-parser-output .portal-bar+.navbox-styles+.navbox,.mw-parser-output .portal-bar+.navbox-styles+.sister-bar{margin-top:-1px}</style><div class="portal-bar noprint metadata noviewer portal-bar-bordered" role="navigation" aria-label="Portals"><span class="portal-bar-header"><a href="./wiki.php?slug=Wikipedia:Contents/Portals" title="Wikipedia:Contents/Portals">Portals</a>:</span><ul class="portal-bar-content"><li class="portal-bar-item"><span class="mw-image-border" typeof="mw:File"><span><img alt="flag" src="//upload.wikimedia.org/wikipedia/en/thumb/b/b9/Flag_of_Australia.svg/21px-Flag_of_Australia.svg.png" decoding="async" width="21" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/b/b9/Flag_of_Australia.svg/32px-Flag_of_Australia.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/b/b9/Flag_of_Australia.svg/42px-Flag_of_Australia.svg.png 2x" data-file-width="1280" data-file-height="640" /></span></span>&#160;<a href="./wiki.php?slug=Portal:Australia" title="Portal:Australia">Australia</a></li><li class="portal-bar-item"><span typeof="mw:File"><span><img alt="icon" src="//upload.wikimedia.org/wikipedia/commons/thumb/9/9a/Masked_man.svg/21px-Masked_man.svg.png" decoding="async" width="21" height="16" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/9/9a/Masked_man.svg/32px-Masked_man.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/9/9a/Masked_man.svg/42px-Masked_man.svg.png 2x" data-file-width="325" data-file-height="255" /></span></span>&#160;<a href="./wiki.php?slug=Portal:Fantasy" class="mw-redirect" title="Portal:Fantasy">Fantasy</a></li><li class="portal-bar-item"><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/en/thumb/e/e0/WPVG_icon_2016.svg/19px-WPVG_icon_2016.svg.png" decoding="async" width="19" height="19" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/e/e0/WPVG_icon_2016.svg/29px-WPVG_icon_2016.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/e/e0/WPVG_icon_2016.svg/38px-WPVG_icon_2016.svg.png 2x" data-file-width="249" data-file-height="249" /></span></span>&#160;<a href="./wiki.php?slug=Portal:Video_games" title="Portal:Video games">Video games</a></li></ul></div></div>'
Whether or not the change was made through a Tor exit node (tor_exit_node)
false
Unix timestamp of change ($1) (timestamp)
'1695081329'