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05:33, 24 February 2021: 2603:7000:1f00:6b91:b566:8b8b:a1a:d8de (talk) triggered filter 1,124, performing the action "edit" on Mortal Kombat (2011 video game). Actions taken: Disallow; Filter description: "Among Us" meme (examine)

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== Legacy ==
== Legacy ==


Netherrealm Studios' work on ''Mortal Kombat'''s story mode would inspire developers of future fighting games to create similar experiences, like [[Street Fighter V]], [[Tekken 7]], [[Guilty Gear Xrd]], and [[Marvel vs. Capcom: Infinite]].<ref>https://www.ign.com/articles/how-mortal-kombats-story-mode-changed-fighting-games-forever</ref>
Netherrealm Studios' success with ''Mortal Kombat'''s story mode influenced Netherrealm's ''[[Injustice: Gods Among Us|Injustice]]'' series, and inspired developers of future fighting games to create similar experiences in their games, like [[Guilty Gear Xrd]], [[Tekken 7]], [[Street Fighter V]], and [[Marvel vs. Capcom: Infinite]].<ref>https://www.ign.com/articles/how-mortal-kombats-story-mode-changed-fighting-games-forever</ref>


==Controversy==
==Controversy==

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'{{Short description|2011 video game}} {{Infobox video game | title = Mortal Kombat | image = Mortal Kombat box art.png | caption = Cover artwork | developer = [[NetherRealm Studios]]{{efn|[[High Voltage Software]] developed the game for Microsoft Windows.}} | publisher = [[Warner Bros. Interactive Entertainment]] | director = [[Ed Boon]] | producer = {{Unbulleted list|Hans P. Lo|Adam Urbano|Hector Sanchez}} | designer = {{Unbulleted list|Paulo Garcia|John Edwards}} | artist = {{Unbulleted list|Steve Beran|Pav Kovacic}} | writer = {{Unbulleted list|[[John Vogel]]|Brian Chard|Dominic Cianciolo}} | composer = {{Unbulleted list|Todd Haberman|[[Cris Velasco]]|[[Sascha Dikiciyan]]}} | series = ''[[Mortal Kombat]]'' | engine = [[Unreal Engine 3]] | platforms = {{Unbulleted list|[[PlayStation 3]]|[[Xbox 360]]|[[PlayStation Vita]]|[[Microsoft Windows]]}} | released = {{Collapsible list|title=April 19, 2011|'''PlayStation 3''', '''Xbox 360'''{{Video game release|NA|April 19, 2011<ref name="MK release date press release">{{cite web|first=Jim|last=Reilly|date=2011-01-21|title=Mortal Kombat Gets a Date|url=http://ps3.ign.com/articles/114/1145399p1.html|website=IGN|access-date=2011-01-21}}</ref>|EU|April 21, 2011<ref name="UK release date">{{cite web|first=Wesley|last=Yin-Poole|date=2011-02-18|title=Mortal Kombat UK release date |url=http://www.eurogamer.net/articles/2011-02-18-mortal-kombat-uk-release-date|website=EuroGamer|access-date=2011-02-23}}</ref>|AUS|May 1, 2013<ref name="Australian release date">{{cite web|first=Mark|last=Serrels|date=2013-02-22|title=Mortal Kombat Komplete Edition Australian Release Date Confirmed|url=http://au.ign.com/articles/2013/04/05/mortal-kombat-komplete-edition-australian-release-date-confirmed|website=IGN|access-date=2013-05-08}}</ref>}}'''PlayStation Vita'''{{vgrelease|NA|May 1, 2012|EU|May 4, 2012}}'''Microsoft Windows'''<ref name="MK Windows release">{{cite web|first=Sinan|last=Kubba|date=2013-05-22|title=Mortal Kombat: Komplete Edition konfirmed for PC in July|url=http://www.joystiq.com/2013/05/22/mortal-kombat-komplete-edition-konfirmed-for-pc-in-july/|publisher=Joystiq|access-date=2013-05-22|archive-url=https://web.archive.org/web/20130522185741/http://www.joystiq.com/2013/05/22/mortal-kombat-komplete-edition-konfirmed-for-pc-in-july/|archive-date=2013-05-22|url-status=dead}}</ref><br /> Steam{{vgrelease|WW|July 3, 2013}}Retail{{vgrelease|NA|August 6, 2013|EU|October 18, 2013}}}} | genre = [[Fighting game|Fighting]] | modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] }} '''''Mortal Kombat''''' (also known as '''''Mortal Kombat 9''''') is a [[fighting game|fighting video game]] developed by [[NetherRealm Studios]] and published by [[Warner Bros. Interactive Entertainment]]. The game is the ninth main installment in the ''[[Mortal Kombat]]'' series and is a reboot of the franchise. The game was released for the [[PlayStation 3]] and [[Xbox 360]] systems in April 2011, and a [[PlayStation Vita]] port was released in May 2012. An expanded version of the game, titled '''''Mortal Kombat: Komplete Edition''''', was released for [[Xbox 360]] and [[PlayStation 3]] in February 2012 and for [[Microsoft Windows]] in July 2013. Although beginning during the events of ''[[Mortal Kombat: Armageddon]]'', the plot is a [[retroactive continuity|retcon]] to the earliest period in the ''Mortal Kombat'' series, the events of ''[[Mortal Kombat (1992 video game)|Mortal Kombat]]'', ''[[Mortal Kombat II]]'' and ''[[Mortal Kombat 3]]'' (as well as the latter title's [[Ultimate Mortal Kombat 3|two]] [[Mortal Kombat Trilogy|updates]]). The storyline involves the divine protector of Earth, [[Raiden (Mortal Kombat)|Raiden]], attempting to change the aftermath of the events of Armageddon by contacting his past self as he faces defeat at the hands of the evil emperor of Outworld, [[Shao Kahn]]. While having characters and levels rendered in three-dimensions, the [[gameplay]] distances itself from the fully [[3D computer graphics|3D graphics]] style seen in the last four games, bearing closer resemblance to that of the [[2D computer graphics|2D]] era of the series, using a camera that is perpendicular to the two-dimensional playing field. Upon release, ''Mortal Kombat'' received very positive reviews and won several awards for fighting game of the year. It was also a commercial success, selling one million copies in the first month alone. Due to its extremely violent content, the game was banned in Australia due to the lack of appropriate ratings category, and South Korea, and it has been reportedly indexed in Germany; the Australian ban was later lifted due to the introduction of an R18 classification and the game was released with many other R-rated games in May 2013. A sequel, ''[[Mortal Kombat X]]'' was released in 2015 with a direct follow-up, ''[[Mortal Kombat 11]]'', released in 2019. ==Gameplay== {{further|Mortal Kombat#Gameplay|l1=Gameplay of the Mortal Kombat series}} [[File:Mortal Kombat 2011 gameplay montage.png|thumb|left|A montage of two screenshots from the game, showing a fight between [[Johnny Cage]] and [[Mileena]] (not displaying the [[Head-up display (video gaming)|HUD]]) and the new "X-ray move" feature (showing the same characters and the HUD)]] Principal gameplay involves one-on-one [[2.5D]]-style fighting. ''Mortal Kombat'' uses a single two-dimensional fighting plane (at 60 [[Frame rate|frames per second]]),<ref name="kotaku" /><ref name="IGNpage2" /> although characters are rendered in [[3D computer graphics|three-dimensional fashion]],<ref>{{cite web|first=Andrew|last=Webster|title=A gruesome return to form: hands-on with Mortal Kombat|date=2010-08-23|url=https://arstechnica.com/gaming/news/2010/08/a-gruesome-return-to-form-hands-on-with-mortal-kombat.ars?comments=1#comments-bar|website=Ars Technica|access-date=2010-08-28}}</ref> intended to give depth and range to portrayals of various projectiles.<ref name="EGM interview">{{cite journal |first=Evan|last=Shamoon|title=Mortal Komeback |journal=Electronic Gaming Monthly |publisher=EGM Media, LLC|issue=239 |pages=32–39}}</ref> Unlike previous ''Mortal Kombat'' games, four buttons on the game controller represent attacks and are each linked to a corresponding limb. A new feature is the "super meter", which can be charged by various actions during battle such as performing special moves, getting blocked by the opponent, or getting hit by them.<ref name="EGM interview" /> The super meter can be charged to three levels, each of them enabling a different action to be performed. At the first level, it can be used to deliver an enhanced version of one of the character's special attacks; two levels can be used to interrupt a combo attack, and the full three levels allow for the delivery of a special attack called an "X-ray move". The X-ray move unleashes a series of attacks during which the game provides an internal view of the character being attacked, which shows their bones and organs being broken or ruptured.<ref name="EGM interview" /><ref name="GameInformer Preview">{{cite magazine|first=Andrew|last=Reiner|title=Mortal Kombat |date=2010-08-03|url=http://www.gameinformer.com:80/games/mortal_kombat/b/xbox360/archive/2010/08/03/preview-august-2010.aspx|magazine=[[Game Informer]]|access-date=2010-08-03}}</ref> Extra features include a story mode during which the player plays as multiple characters,<ref name="Shacknews handson" /> a [[Fatality (Mortal Kombat)|Fatality]] training mode (allowing players to practice executing finishing moves),<ref name="ShackNews Preview" /> the Challenge Tower, [[tag team]] fighting, and an online mode. The Challenge Tower mode is a single-player option that includes 300 specific challenges of various difficulties providing currency rewards upon completion; players have the option of using in-game currency to bypass other difficult challenges, completing them later.<ref name="EGM interview" /><ref name="ShackNews Preview">{{cite web|author=Xav de Matos|date=2011-03-16|title=Mortal Kombat Preview|url=http://www.shacknews.com/article/67836/mortal-kombat-preview|publisher=ShackNews|access-date=2011-03-19}}</ref> Among the various challenges are "Test Your Might" (rapidly pressing buttons and using specific timing to destroy blocks of varying difficulty), "Test Your Sight" (following an object hidden under a cup or skull and revealing the object after a shuffle), "Test Your Strike" (destroying a specific block in a stack) and "Test Your Luck" (fighting under certain conditions, such as no jumping<ref name="ShackNews Preview" />). The four-player tag-team feature is an original feature, allowing two players to play together.<ref name="GSmith Interview">{{cite web|first=Ryan|last=Smith|date=2010-08-23|title=Mortal Reboot: Interview with Mortal Kombat Co-Creator Ed Boon|url=http://www.chicagonow.com/blogs/gamesmith/2010/08/mortal-reboot-interview-with-mortal-kombat-co-creator-ed-boon.html|publisher=GameSmith|access-date=2010-08-24|url-status=dead|archive-url=https://web.archive.org/web/20100827175128/http://www.chicagonow.com/blogs/gamesmith/2010/08/mortal-reboot-interview-with-mortal-kombat-co-creator-ed-boon.html|archive-date=2010-08-27}}</ref> During tag gameplay, two new types of attacks become available. The first of them is the "tag assist" attack, in which the off-screen character temporarily jumps in and performs certain attacks during the active character's combo. The other is the "tag kombo", in which the active character performs a combo that is finished by the off-screen character as they enter the fight.<ref name="EGM interview" /> The online mode includes a "King of the Hill" option, where up to eight players can act as spectators and play the winner of a fight. Spectators may also rate the fights and use the "forum" to determine how to perform various combos or moves observed during a fight.<ref name="Shacknews handson" /> A single-use [[online pass]] is also included with the game which is mandatory to access the online components. Online passes are also available from the [[PlayStation Store]] and [[Xbox Live Marketplace]].<ref>{{cite web|first=Tom|last=Hopkins|date=2011-04-01|url=http://www.nowgamer.com/news/919782/mortal_kombat_online_pass_detailed.html|title=Mortal Kombat Online Pass Detailed|publisher=NowGamer|access-date=2011-04-06}}</ref> There is also a [[PlayStation 3]]-exclusive 3D display mode, for which 3D glasses are not necessary.<ref>{{cite web|url=http://www.psu.com/feature/11378/A-Mortal-Kombat-Konversation-with-NetherRealm-Studios|title=A Mortal Kombat Konversation with NetherRealm Studios|publisher=PlayStation Universe}}</ref> ==Plot== The game's director, [[Ed Boon]], described it as an altered re-telling of the events of the first three ''Mortal Kombat'' games (''[[Mortal Kombat (1992 video game)|Mortal Kombat]]'', ''[[Mortal Kombat II]]'' and ''[[Mortal Kombat 3]]''): {{quote|"[[Raiden (Mortal Kombat)|Raiden]] is about to be killed by [[Shao Kahn]], and just before he delivers the last blow, Raiden sends a mental message to his earlier self by saying that he must win, and the camera rewinds back to ''Mortal Kombat 1''. The Raiden from ''Mortal Kombat 1'' then gets the message and experiences a premonition. The game then spans ''Mortal Kombat 1'', ''2'', and ''3'', retelling the story with an enlightened Raiden, who has changed the course of events. Eventually, everything the player has seen happen before — Liu Kang winning, Lin Kuei turning into cybernetic ninjas, has been altered. You might see a cybernetic character who wasn't before, and a different version of events."<ref>{{cite web|url=http://ps3.ign.com/articles/109/1098513p1.html |title=E3 2010: Mortal Kombat Preview - PlayStation 3 Preview at IGN|first=Cam |last=Shea|date=2010-06-15|website=IGN|access-date=2010-08-06}}</ref>}} ===Story=== Following the end of the [[Mortal Kombat: Armageddon|Armageddon]] war, all warriors from the realms have been killed, leaving only [[Raiden (Mortal Kombat)|Raiden]] and [[Shao Kahn]] remaining. Having defeated Blaze, Shao Khan is imbued with godlike power and easily overpowers Raiden. Before being killed by Shao Khan, Raiden uses one last spell to send a message to his past self through his shattered amulet, with the vague message "He must win." During the events of the first tournament from the first game, the past Raiden sees visions of the future due to the message he received and notices his amulet has been damaged. Raiden concludes that [[Liu Kang]] must win the tournament to save Earthrealm. During the tournament, Liu Kang becomes the only remaining Earthrealm contender, due in part to [[Scorpion (Mortal Kombat)|Scorpion]]'s murder of Bi-Han, better known as [[Noob Saibot|Sub-Zero]], in retaliation for the latter's massacre of the former's Shirai Ryu clan including Scorpion's wife and infant son some years earlier. Liu Kang is successful in defeating the Shokan Prince [[Goro (Mortal Kombat)|Goro]], as well as the crafty sorcerer [[Shang Tsung]]. Raiden's amulet, however, cracks further, a sign that future events remain unchanged. Disappointed with the sorcerer's failure, emperor Shao Kahn orders Shang Tsung's execution, but is convinced otherwise when the sorcerer suggests holding a second tournament in Outworld with different stakes: if Earthrealm wins, Outworld will leave them alone forever, but if Outworld wins, they will be allowed to invade Earthrealm uninhibited. Though he initially refuses, Raiden relents when Tarkatans invade Earthrealm as part of Shang Tsung's blackmail against Earthrealm. During the second tournament, Bi-Han's younger brother [[Sub-Zero (Mortal Kombat)|Kuai Liang]] decides to become the new Sub-Zero, and he and his friend [[Smoke (Mortal Kombat)|Smoke]] arrive to avenge his brother. They are followed by Lin Kuei cyber assassins [[Sektor]] and [[Cyrax]] who are tasked with retrieving the rogue warriors for cybernetic conversion. Raiden changes the timeline by rescuing Smoke from being converted, at the cost of Kuai Liang being taken away. [[Kitana]], the adopted daughter of Shao Kahn, chooses to join Earthrealm's fight after learning of the existence of her half-Tarkatan clone [[Mileena]], created by Shang Tsung on Shao Kahn's orders, with Kitana's childhood friend [[Jade (Mortal Kombat)|Jade]], joining her later. In a bid to save Earth, Raiden substitutes [[Kung Lao]] in place of Liu Kang during the tournament. Following his victory over Shang Tsung, the ruler of Netherrealm, [[Quan Chi]], and the fire-breathing [[Kintaro (Mortal Kombat)|Kintaro]], Kung Lao's neck is snapped by Shao Kahn while his back was turned, killing him, with Liu Kang retaliating and mortally wounding the emperor in a fit of rage. Raiden's amulet continues to deteriorate and he becomes increasingly concerned. Shao Kahn is healed by Quan Chi, at which point the two realms enter into an alliance. Quan Chi also revives and brainwashes Shao Kahn's long-dead wife, [[Sindel]]. In doing so, the ward that prevents Kahn's physical access to Earthrealm is nullified and a full-scale invasion is now possible. Raiden saves [[Johnny Cage]] from certain death by slaying the centaurian [[Motaro]]. Joined by police officers [[Stryker (Mortal Kombat)|Stryker]] and former Black Dragon member [[Kabal (Mortal Kombat)|Kabal]], the Earthrealm fighters attempt to stop Kahn's invasion. Kintaro severely burns Kabal but he is revived by [[Kano (Mortal Kombat)|Kano]], which greatly increases Kabal's speed. Kahn dramatically enhances Sindel's power by sacrificing Tsung, taking the souls he has stolen for centuries and infusing them into Sindel. Raiden and Liu Kang travel to appeal to the Elder Gods, requesting they stop Shao Kahn's invasion. The Elder Gods refuse, saying that Kahn's invasion does not violate their laws, and that only attempting to merge Earthrealm into Outworld would be a violation. While Raiden and Liu Kang are away, Sindel leads an Outworlder attack on the heroes. In the battle, many of the assembled warriors are killed by Sindel, and Kitana is brutally beaten. Before Sindel can kill her, [[Nightwolf]] intervenes and sacrifices himself in order to kill her. Raiden and Liu Kang return soon after, and Kitana dies of her wounds after sharing her final words with Liu Kang, leaving Cage and [[Sonya Blade]] as the only survivors, but both of them are too injured to continue fighting. Raiden attempts to ally with Quan Chi, offering the souls of the deceased heroes as payment. Quan Chi declines, and reveals he already has possession of the heroes' souls and has turned them into undead "[[revenants]]". Quan Chi's words make Raiden realize that "He must win" refers to Shao Kahn himself; should Kahn conquer Earthrealm without victory in Mortal Kombat, the Elder Gods will punish him. Liu Kang, angered by the seemingly pointless deaths of their allies, blames Raiden and goes to attack Shao Kahn alone. Raiden tries to stop Liu Kang, but ends up accidentally killing him when Liu Kang's fire mixes with Raiden's lightning, burning Liu Kang alive. Overcome with guilt, Raiden surrenders to Shao Kahn, at which point, the Elder Gods intervene, imbuing Raiden with their power, which he then uses to defeat and kill Shao Kahn for violating the Mortal Kombat code. After Shao Kahn's death, Raiden vows to rebuild Earthrealm with Cage and Blade. Quan Chi, now shown to be an agent of [[Shinnok]], the exiled Elder God of darkness, reveals that the destruction of Shao Kahn and the weakening of Earthrealm by the death of their fighters was part of [[Mortal Kombat X|their plan to conquer all the realms for their own bidding]]. ==Characters== {{Main|List of Mortal Kombat characters}} The game had 28 playable characters at launch. Four other fighters were [[Downloadable content|DLC]] characters. The playable characters in '''bold''' are new to the series, while the <u>underlined</u> ones are guest characters. {| class="wikitable" ! colspan="3" |Base roster ! DLC |- | * [[Baraka (Mortal Kombat)|Baraka]] * [[Cyrax]] * '''Cyber [[Sub-Zero (Mortal Kombat)|Sub-Zero]]''' * [[Ermac]] * [[Jade (Mortal Kombat)|Jade]] * [[Jax (Mortal Kombat)|Jax]] * [[Johnny Cage]] * [[Kabal (Mortal Kombat)|Kabal]] * [[Kano (Mortal Kombat)|Kano]] * [[Kitana]] | *<u>[[Kratos (God of War)|Kratos]]</u> * [[Kung Lao]] * [[Liu Kang]] * [[Mileena]] * [[Nightwolf]] * [[Noob Saibot]] * [[Quan Chi]] * [[Raiden (Mortal Kombat)|Raiden]] * [[Reptile (Mortal Kombat)|Reptile]] | * [[Scorpion (Mortal Kombat)|Scorpion]] * [[Sektor]] * [[Shang Tsung]] * [[Sheeva]] * [[Sindel]] * [[Smoke (Mortal Kombat)|Smoke]] * [[Sonya Blade]] * [[Stryker (Mortal Kombat)|Stryker]] * [[Sub-Zero (Mortal Kombat)|Sub-Zero]] | *<u>[[Freddy Krueger]]</u> *[[Kenshi (Mortal Kombat)|Kenshi]] * [[Rain (Mortal Kombat)|Rain]] *'''[[Skarlet (Mortal Kombat)|Skarlet]]''' |} Cyber Sub-Zero and Quan Chi are secret characters in the original PlayStation 3 and Xbox 360 versions, however they are unlocked in the ''Komplete Edition''. [[Goro (Mortal Kombat)|Goro]], [[List of Mortal Kombat characters#Kintaro|Kintaro]] and [[Shao Kahn]] are non-playable boss characters. Kratos is a PlayStation exclusive. [[Marcus Fenix]] was supposed to be included as an Xbox exclusive. However, according to Ed Boon, he said that the character becomes too "agile" and not included for Xbox 360 version. Another planned character that never made it was Chuck Greene from the ''[[Dead Rising]]'' series. [[Tremor (Mortal Kombat)|Tremor]] is included in the PlayStation Vita version, only in some character challenge towers. [[Motaro]] and [[Shinnok]] appear in a few cutscenes in the story mode. ==Development== In a November 2008 interview, Ed Boon stated that game sales for ''[[Mortal Kombat vs. DC Universe]]'' would dictate what features would appear in "the next game".<ref>{{cite web |title=Interview: Ed Boon on The Ups and Downs of the Mortal Kombat Franchise|url=http://www.gamedaily.com/articles/features/interview-ed-boon-on-the-ups-and-downs-of-the-mortal-kombat-franchise/?biz=1&page=2|archive-url=https://web.archive.org/web/20081230115847/http://www.gamedaily.com/articles/features/interview-ed-boon-on-the-ups-and-downs-of-the-mortal-kombat-franchise/?biz=1&page=2|archive-date=2008-12-30|date=2008-11-17 |publisher=GameDaily |access-date=2010-01-06}} (archived)</ref> In 2009, [[Midway Games|Midway Games Chicago]] filed for bankruptcy and was purchased by [[Warner Bros. Interactive Entertainment|Warner Bros. Interactive]].<ref name="DLC scrapped">{{cite web |first=Dustin |last=Quillen |title=DLC for Mortal Kombat vs. DC Universe Canceled |date=July 7, 2009 |url=http://www.1up.com/do/newsStory?cId=3175099 |website=1UP.com |access-date=April 2, 2010 |url-status=dead |archive-url=https://web.archive.org/web/20121014080015/http://www.1up.com/do/newsStory?cId=3175099 |archive-date=October 14, 2012 }}</ref> This led the game to be developed by [[NetherRealm Studios]],<ref>{{cite web|first=Ryan|last=Smith|date=2010-04-09|title=WB Games Chicago Soon To Be "Netherrealm Studios?"|url=http://www.chicagonow.com/blogs/gamesmith/2010/04/wb-games-chicago-soon-to-be-netherrealm-studios.html|publisher=ChicagoNow|access-date=2011-02-15|url-status=dead|archive-url=https://web.archive.org/web/20141102065452/http://www.chicagonow.com/blogs/gamesmith/2010/04/wb-games-chicago-soon-to-be-netherrealm-studios.html|archive-date=2014-11-02}}</ref> becoming the first installment in the series to be published exclusively under the Warner Bros. label.<ref>{{cite web|url=http://www.teletext.co.uk/gamecentral/news/3740d15e198e63ed2934833f4831ff05/Play+this+sick+filth.aspx|title=Play This Sick Filth|work=Teletext|access-date=2009-08-15|archive-url=https://web.archive.org/web/20090626044533/http://www.teletext.co.uk/gamecentral/news/3740d15e198e63ed2934833f4831ff05/Play+this+sick+filth.aspx|archive-date=2009-06-26|url-status=dead}}</ref><ref>{{cite news|url=http://www.joystiq.com/2009/07/27/mortal-kombat-team-sheds-midway-skin-for-wb-games-chicago/|title=Mortal Kombat team sheds Midway skin for 'WB Games Chicago'|date=2009-07-27|access-date=2009-07-27|work=Joystiq|archive-url=https://web.archive.org/web/20090729075234/http://www.joystiq.com/2009/07/27/mortal-kombat-team-sheds-midway-skin-for-wb-games-chicago/|archive-date=2009-07-29|url-status=dead}}</ref> On June 18, 2009, Boon confirmed on his [[Twitter]] page that developers were performing [[motion capture]] for the game and that it would not feature superheroes.<ref>{{cite web|url=http://www.gamersdailynews.com/story-12016-Mortal-Kombat-9-Details-Discussed-on-Twitter.html|title=Mortal Kombat 9 Details Discussed on Twitter|work=Gamers' Daily News|access-date=2009-08-15|url-status=dead|archive-url=https://web.archive.org/web/20111005171002/http://www.gamersdailynews.com/story-12016-Mortal-Kombat-9-Details-Discussed-on-Twitter.html|archive-date=2011-10-05}}</ref> Dan Forden was also expected to return as the music composer for the game.<ref>{{cite web|title=Dan Forden Returning For MK9!|url=http://fdmk.net/?mode=archive&id=3038|access-date=2009-08-15|work=Fdmk.net|archive-url=https://www.webcitation.org/66xp2ALSV?url=http://fdmk.net/?mode=archive&id=3038|archive-date=2012-04-16|url-status=dead}}</ref> In late 2009, Boon stated that the franchise was returning to its bloody origins<ref name="GamePro2009" /> and that the production team were aiming for a "Mature" rating, as opposed to the "Teen" on the previous game. Boon also showed concern about content being classified under the "Adults Only" rating.<ref>{{cite web|url=http://worthplaying.com/article/2009/6/19/news/62664/|title=Next 'Mortal Kombat' Back to its Roots With Sick Fatalities|work=WorthPlaying}}</ref><ref>{{cite web|url=http://news.teamxbox.com/xbox/20006/Mortal-Kombat-9-Planned-for-Mature-Rating/|title=Mortal Kombat 9 Planned for Mature Rating|work=Team Xbox|access-date=2009-08-15|url-status=dead|archive-url=https://web.archive.org/web/20120326093056/http://news.teamxbox.com/xbox/20006/Mortal-Kombat-9-Planned-for-Mature-Rating/|archive-date=2012-03-26}}</ref> ''Mortal Kombat'' was officially revealed on June 10, 2010, with a release for the Xbox 360 and PlayStation 3 in 2011.<ref name="kotaku">{{cite web |title=New Mortal Kombat Coming, Will Be Most Gory Ever |date=2010-06-10 |url=http://kotaku.com/5560005/new-mortal-kombat-coming-will-be-gory|publisher=Kotaku|access-date=2010-06-10}}</ref> It was revealed at the [[Sony]] E3 press conference that ''Mortal Kombat'' would be [[PlayStation 3#Stereoscopic 3D|3D]] compatible,<ref>{{cite web|first=Stephen|last=Johnson|date=2010-06-15|title=Sony Announces 3D Titles|url=http://www.g4tv.com/thefeed/blog/post/705546/sony-announces-3d-titles/|publisher=[[G4 (American TV channel)|G4TV]]|access-date=2010-06-15}}</ref> and Boon said that in dealing with the 3D capability, more attention to detail was required so as to not obstruct the gameplay.<ref>{{cite web |first=Francois |last=Becker|date=2010-08-18|title=Gaming giants bet on 3D for next big boost|url=https://www.google.com/hostednews/afp/article/ALeqM5gQt2m8GUAMC3pb3p_2vRJmfENrhg |publisher=AFP |access-date=2010-08-20}}</ref> Boon said that the extra mode from previous games ("The Krypt") would return with an "elaborate and sophisticated unlocking system"<ref>{{cite web|first=Michael|last=McWhertor|date=2010-08-24 |title=What's Next For Mortal Kombat, NetherRealm Studios|url=http://kotaku.com/5620295/whats-next-for-mortal-kombat-netherrealm-studios?skyline=true&s=i|publisher=Kotaku|access-date=2010-08-24}}</ref> and put "the other games in the series to shame."<ref name="Shacknews handson" /> He also said they intended for ''Mortal Kombat'' to be accessible to the casual player<ref name="Gamasutra Interview">{{cite web|first=Kris|last=Graft|title=Back To Basics With Mortal Kombat|date=2010-08-04|url=http://www.gamasutra.com/view/feature/5948/back_to_basics_with_mortal_kombat.php?page=2 |website=[[Gamasutra]]|page=2|access-date=2010-08-06}}</ref> and more "engaging",<ref name="EGM interview" /> with experts on the fighting genre consulted.<ref>{{cite web|first=James|last=Orry|date=2010-10-27|title=New Mortal Kombat has more gameplay depth|url=http://www.videogamer.com/news/new_mortal_kombat_has_more_gameplay_depth.html|publisher=Video Gamer|access-date=2010-11-10}}</ref> New features were made to create a deeper fighting experience.<ref name="Gamasutra Interview page3">{{cite web|first=Kris|last=Graft|title=Back To Basics With Mortal Kombat|date=2010-08-04|url=http://www.gamasutra.com/view/feature/5948/back_to_basics_with_mortal_kombat.php?page=3 |website=[[Gamasutra]]|page=3|access-date=2010-08-06}}</ref> Some mild humorous elements were also included, such as the [[Babality]] finishing moves.<ref>{{cite web|first=Jeff|last=Cork|title=A Konversation With Mortal Kombat's Ed Boon |date=2010-08-27|publisher=GameInformer|url=http://gameinformer.com/b/news/archive/2010/08/27/a-konversation-with-mortal-kombat-s-ed-boon.aspx?PostPageIndex=5 |access-date=2010-08-28}}</ref> At the time, Boon said that the production team were considering a PC port of ''Mortal Kombat'' as "there seems to be a market for [PC games] in Europe."<ref name="KotakuDLCandPCPlans">{{cite web|first=Michael|last=McWhertor|date=2010-08-21|title=Mortal Kombat's Post-Launch Balancing, Add-on Character & PC Plans|url=http://kotaku.com/5618460/mortal-kombats-post+launch-balancing-add+on-character--pc-plans|publisher=Kotaku|access-date=2010-08-31}}</ref> ''Mortal Kombat'' runs on a heavily modified version of the [[Unreal Engine 3]], similar to the engine used by its predecessor, ''Mortal Kombat vs. DC Universe''.<ref name="IGNpage2" /> Developers recreated the entire fighting engine so that it was restricted to a two-dimensional plane of fighting,<ref name="GSmith Interview" /> with senior producer Hans Lo stating at [[gamescom]] 2010 that the change from 3D gameplay to 2D was advantageous for ''Mortal Kombat'', as it increased graphical detail for characters and arenas<ref name="Shacknews handson">{{cite web|date=2010-08-20|title=Mortal Kombat Hands-on Preview|url=http://www.shacknews.com/article/65253/mortal-kombat-hands-on-preview|publisher=ShackNews|access-date=2010-08-20}}</ref> and improved gameplay speed.<ref>{{cite web|first=Blair|last=Herter|date=2010-08-24|title=Mortal Kombat All Access Preview|url=http://g4tv.com/videos/48241/Mortal-Kombat-All-Access-Preview|publisher=[[G4 (American TV channel)|G4TV]]|access-date=2010-08-25}}</ref> Another new mechanic is the inclusion of "blood physics" (blood loss is portrayed as being more natural and being clearly visible on characters or surroundings).<ref name="IGInterview">{{cite web|author=M.H. Williams|date=2010-09-22|title=Mortal Kombat Producer Very Happy With Warner Bros. Support|url=http://www.industrygamers.com/news/mortal-kombat-producer-very-happy-with-warner-bros-support/|publisher=IndustryGamers|access-date=2010-09-23|url-status=dead|archive-url=https://web.archive.org/web/20100926162725/http://www.industrygamers.com/news/mortal-kombat-producer-very-happy-with-warner-bros-support/|archive-date=2010-09-26}}</ref> Developers stated that online gameplay for ''Mortal Kombat'' would be a main priority,<ref name="GamePro2009">{{Cite journal|first=Sid |last=Shuman |title = Static |journal = [[GamePro]]|publisher = [[IDG Entertainment]] |date = November 2009 |page = 28}}</ref><ref name="autogenerated1">{{cite news|url=http://www.1up.com/news/mortal-kombat-prioritize-online-play|title=Next Mortal Kombat Will Prioritize Online Play|date=2009-08-10|access-date=2010-04-02|work=1UP|archive-url=https://web.archive.org/web/20120711132830/http://www.1up.com/news/mortal-kombat-prioritize-online-play|archive-date=2012-07-11|url-status=dead}}</ref> declaring interest in capabilities to link the player's progression feed to their accounts on social networking websites such as [[Facebook]] and [[Twitter]], and recreate the feel of socializing with players in an arcade.<ref name="EGM interview" /> According to Dave Pindara, one of the lead artists for ''Mortal Kombat'', environments were developed to create active objects and effects such as "scripted cinema events", "dynamic lighting effects" and "characters and objects that animated and reacted to the fights." Arena development began with 18 arenas, but development of environments with different times of day and original arenas related to the plot scaled up arena development to roughly 30 arenas.<ref>''The Art of Mortal Kombat'' Warner Bros. Interactive Entertainment. 2011. 40</ref> One unique feature is included with each stage<ref name="Shacknews handson" /> such as "The Desert" which has a "sand tech", allowing for realistic sand motion during characters' interaction.<ref name="IGInterview" /> Dan Forden, lead sound designer, said the intent was to create a "cinematic game audio experience". Sound effect design included use and enhancement of the "bone-crunching audio design" of previous titles and, while the "dynamic experience" was vital, small details such as the "rustling of fighter's clothes" and background sounds were also included. Music for each stage was similar to previous games but with "a completely new arrangement".<ref>{{cite web|first=Dan|last=Forden|title=Mortal Kombat: Komposing Cinematic Audio and the Origins of Toasty! |date=2011-04-14|publisher=PlayStation.blog|url=http://blog.us.playstation.com/2011/04/14/mortal-kombat-komposing-cinematic-audio-and-the-origins-of-toasty/|access-date=2011-06-09}}</ref> Boon said that there was a focus on including characters from the first three ''Mortal Kombat'' games and that "if you have a favorite character from those games, you're probably going to see him or her in the game."<ref name="IGNpage2">{{cite news|url=http://ps3.ign.com/articles/109/1098513p2.html|title=E3 2010: Mortal Kombat Preview|date=2010-06-15|access-date=2010-06-16|work=IGN}}</ref> The game's developers stated that the characters had been designed with the intent to make each character unique – each having his or her own individual stance, victory pose and Fatality with no shared animations.<ref>{{cite web|first=Lee|last=Abrahams|date=2010-08-27|title=Gamescom 2010: Mortal Kombat Preview - Bloody Hell!|url=http://www.xbox360achievements.org/news/news-6150-Gamescom-2010--Mortal-Kombat-Preview---Bloody-Hell-.html|publisher=Xbox360Achievements|access-date=2010-08-28}}</ref> Lead designer John Edwards said that characters are differentiated by features such as power and speed.<ref name="EGM interview" /> Producer Shaun Himmerick said that the internal and external character design required "two months or ten weeks".<ref name="IGInterview" /> Boon said that an exclusive character was planned for the Xbox 360 version, but "unfortunately, the circumstances didn't allow us to make a 360 exclusive."<ref>{{cite web|url=http://www.computerandvideogames.com/298801/news/why-no-xbox-exclusive-mortal-kombat-fighter-boon-explains/ |title=Why no Xbox-exclusive Mortal Kombat fighter? Boon explains ...|publisher=CVG |date=2011-04-20 |access-date=2011-04-24}}</ref> Boon also said they were in talks to include [[Sweet Tooth (Twisted Metal)|Sweet Tooth]] from [[Sony]]'s ''[[Twisted Metal]]'' franchise.<ref>{{cite tweet|user=noobde|author=Ed Boon|number=388386828136357888|date=10 October 2013|title=RT @Knastcore @noobde Twisted Metal Fighting Game would be great those characters got FG potential! EB: We talked about Sweet Tooth in MK9 !}}</ref> On April 5, 2011, Warner Bros. Interactive Entertainment and NetherRealm Studios announced ''Mortal Kombat'' was finished and ready for mass production, with [[pre-order]]s having gone "gold".<ref>{{cite web|url=http://gamingconsolenetwork.com/2011/04/05/mortal-kombat-gone-gold-media-alert/ |title=Mortal Kombat – Gone Gold Media Alert |publisher=Gaming Console Network |date=2011-04-05 |access-date=2011-04-24}}</ref> Asked what would be the correct way to call it, for example "''MK9''" or "''MK2011''", Boon answered he would say "The ''Mortal Kombat'' game they rebooted in 2011."<ref>{{cite tweet|user=noobde|author=Ed Boon|number=357597327248211968|date=17 July 2013|title=RT @DanniloSantiag0 @noobde what is the correct, say MK9 or MK2011? EB: For short, I'd say: The Mortal Kombat game they rebooted in 2011.}}</ref> ==Release== ===Promotion=== On August 31, 2010, a teaser trailer "Shadows" debuted on [[IGN]], featuring a track "[[Another Way to Die (Disturbed song)|Another Way to Die]]" from the band [[Disturbed (band)|Disturbed]]'s album ''[[Asylum (Disturbed album)|Asylum]]''.<ref>{{cite web| title = IGN Video: Mortal Kombat PlayStation 3 Trailer - Shadows Trailer| website=IGN| url = http://ps3.ign.com/dor/objects/14317281/mortal-kombat/videos/mortalkombat_trl_shadowstrailer_83010.html| date=2010-08-31 | access-date = 2010-08-31}}</ref><ref>{{cite web|first=Mike|last=Fahey|date=2010-09-01|title=Mortal Kombat Takes Its Shadow Boxing Seriously|url=http://kotaku.com/5627566/mortal-kombat-takes-its-shadow-boxing-seriously|publisher=Kotaku|access-date=2010-09-06}}</ref> On September 28, 2010, the slogan "Kombat Begins In ..." appeared with a clock counting down on the ''Mortal Kombat'' official website, the countdown ending on Monday October 11, 2010.<ref>{{cite web|first=John|last=Scalzo|title=Official Mortal Kombat site kounting down to something|url=http://www.gamingtarget.com/article.php?artid=11972|date=2010-09-28|publisher=Gaming Target|access-date=2010-10-07}}</ref> At the conclusion of the countdown, a link to the Facebook page was added to the website and an accompanying Facebook application was also released that showcased a teaser trailer for the game.<ref>{{cite magazine|first=Jeff|last=Cork|date=2010-10-12|title=Mortal Kombat Settling Into Kozy Li'l Online Nook|url=http://gameinformer.com/b/news/archive/2010/10/12/mortal-kombat-settling-into-kozy-li-l-online-nook.aspx|magazine=Game Informer|access-date=2010-11-10}}</ref><ref>{{cite web|author=IGN Staff|date=2010-10-12|title=Mortal Kombat Launches New Website|url=http://xbox360.ign.com/articles/112/1127358p1.html|website=IGN|access-date=2010-11-10}}</ref> [[File:Kitana at Igromir 2012.jpg|thumb|upright|A model dressed as [[Kitana]] at [[IgroMir]] 2012]] On October 4, 2010, the "Environment Bio" trailer of the ''Mortal Kombat'' arena, The Pit, was released to explain the in-game backstory on its origins and evolution.<ref>{{cite web|first=Mike|last=Jackson|date=2010-10-04|title=Mortal Kombat trailer shows <nowiki>'The Pit'</nowiki>|url=http://www.computerandvideogames.com/268087/news/mortal-kombat-trailer-shows-the-pit/|publisher=ComputerAndVideoGames|access-date=2010-10-07}}</ref> Similar videos featuring The Living Forest,<ref>{{cite web|date=2010-11-12|title=Mortal Kombat: Level of Living Forest|url=http://consolelife.ru/xbox-360/5412-mortal-kombat-uroven-living-forest.html|publisher=Console.ru|access-date=2010-11-13}}</ref> the Dead Pool,<ref>{{cite web|first=Paulmichael|last=Contreras|date=2011-01-19|title="Meet" Deadpool in the Latest Mortal Kombat Environment Bio|url=http://playstationlifestyle.net/2011/01/19/meet-deadpool-in-the-latest-mortal-kombat-environment-bio/|publisher=PlayStationLifestyle|access-date=2011-01-20}}</ref> and Kahn's Coliseum<ref>{{cite web|date=2011-03-12|title=Mortal Kombat: Environment Bio #4 - Kahn's Coliseum|url=http://iplaywinner.com/news/2011/3/12/mortal-kombat-environment-bio-4-kahns-coliseum.html|publisher=iplaywinner|access-date=2011-03-19}}</ref> were released afterward, also explaining background information on the stages. In a similar fashion, character profile videos were released for Scorpion,<ref>{{cite web|title=Scorpion Trailer Released for New Mortal Kombat|first=Andrei |last=Dumitrescu|date=2010-10-19|url=http://news.softpedia.com/news/Scorpion-Trailer-Released-for-New-Mortal-Kombat-161678.shtml|publisher=[[Softpedia]]|access-date=2010-10-20}}</ref> Sub-Zero,<ref>{{cite web|first=Mike|last=Sharkey|date=2010-11-12|title=Mortal Kombat Sub-Zero Trailer|url=http://ps3.gamespy.com/playstation-3/mortal-kombat-x/1134059p1.html|publisher=GameSpy|access-date=2010-11-12}}</ref> Mileena,<ref>{{cite web|first=Joe|last=Anderson|date=2011-01-13|title=Mortal Kombat trailer shows Mileena |url=http://www.made2game.com/xbox-360/mortal-kombat-trailer-shows-mileena/|publisher=Made2Game|access-date=2011-01-20}}</ref> Liu Kang<ref name="LiuVignette">{{cite web|date=2011-02-10|title=Mortal Kombat Liu Kang Vignette (PlayStation 3)|url=http://uk.gamespot.com/ps3/action/mortalkombat9/video/6298339|website=GameSpot|access-date=2011-02-12|url-status=dead|archive-url=https://archive.today/20130124013919/http://uk.gamespot.com/mortal-kombat-2011/videos/mortal-kombat-character-trailer-liu-kang-6298339/|archive-date=2013-01-24}}</ref> and Raiden.<ref>{{cite web|first=Mike|last=Fahey|date=2011-03-12|title=Without This Guy There'd Be No Mortal Kombat |url=http://www.kotaku.com.au/2011/03/without-this-guy-thered-be-no-mortal-kombat/|publisher=Kotaku|access-date=2011-03-19}}</ref> In April 2011, ''[[Playboy]]'' models Jo Garcia and [[Brittney Palmer]] (dressed as Mileena and Kitana, respectively) promoted the game in a sponsored vlog advertisement.<ref>[http://www.playboy.com/articles/gamer-next-door/index.html?cm_mmc=Playboy%20Advertising%20Network-_-Video%20Redirect%20URL-_-Editorial%20Video-_-Gamer%20Next%20Door Gamer Next Door - Jo Garcia - Hot Girl Gamer Blog and Vlog] {{webarchive |url=https://web.archive.org/web/20110607110513/http://www.playboy.com/articles/gamer-next-door/index.html?cm_mmc=Playboy%20Advertising%20Network-_-Video%20Redirect%20URL-_-Editorial%20Video-_-Gamer%20Next%20Door |date=June 7, 2011 }}</ref><ref>[http://www.gamerevolution.com/news/flawless-playboy-vixens-fight-for-mortal-kombat-victory-5211 Flawless Playboy Vixens Fight For Mortal Kombat Victory], Game Revolution, April 19, 2011</ref> In April 2011, [[Bespoke Arcades]] created a series of [[arcade machines]] to promote the game at the [[Gadget Show#Gadget Show Live|Gadget Show Live]] 2011.<ref>{{cite web|url=http://www.bespoke-arcades.co.uk/blog/commission-for-warner-brothers-mortal-kombat-9|title=Commission for Warner Brothers – Mortal Kombat 9|date=6 May 2011|publisher=Bespoke Arcades|access-date=25 June 2013}}</ref> In April 2012, two live-action [[cosplay]] trailers featuring Rachelle Glover (Kitana)<ref>{{cite web|url=http://guyspeed.com/hot-girl-mortal-kombal-kitana-ps-vita-commercial/ |title=Who Is The Hot Girl In Mortal Kombat's 'Kitana' Commercial? |publisher=Guyspeed.com |date=2012-04-30 |access-date=2013-08-11}}</ref> and Danni Levy (Mileena)<ref>{{cite web|url=http://guyspeed.com/hot-girl-mortal-kombat-mileena-ps-vita-commercial/ |title=Who Is The Hot Girl In Mortal Kombat's 'Mileena' Commercial? |publisher=Guyspeed.com |date=2012-04-30 |access-date=2013-08-11}}</ref> were released;<ref>David Hinkle, [http://www.joystiq.com/2012/04/13/mortal-kombat-ps-vita-live-action-trailer-suggests-theres-a-lit/ Mortal Kombat PS Vita live action teaser trailer suggests there's a little Kitana in all of us] {{Webarchive|url=https://web.archive.org/web/20131015134420/http://www.joystiq.com/2012/04/13/mortal-kombat-ps-vita-live-action-trailer-suggests-theres-a-lit/ |date=2013-10-15 }}, Joystiq, Apr 13th 2012</ref><ref>Ben Gilbert, [http://www.joystiq.com/2012/04/19/mortal-kombat-vita-ad-brings-mileena-to-the-middle-of-the-desert/ Mortal Kombat Vita ad brings Mileena to the middle of the desert, leaves her there] {{Webarchive|url=https://web.archive.org/web/20131015174922/http://www.joystiq.com/2012/04/19/mortal-kombat-vita-ad-brings-mileena-to-the-middle-of-the-desert/ |date=2013-10-15 }}, Joystiq, Apr 19th 2012</ref> they were later combined into one commercial video titled "Fight Anywhere".<ref>{{cite web|url=http://www.caribbeangamezone.com/news/gaming/mortal-kombat-ps-vita-mileena-kitana-live-action-trailer/ |title=Mortal Kombat PS Vita Mileena & Kitana Live Action Trailer |publisher=Caribbean Game-Zone |date=2012-04-25 |access-date=2013-08-11}}</ref> On March 8, 2011, a [[Game demo|demo]] version of the game was released for download globally, initially exclusively for [[PlayStation Plus]] members. The demo (an arcade ladder with single- or two-player capability) showcases four characters (Johnny Cage, Mileena, Scorpion and Sub-Zero) and the stages The Living Forest and The Pit.<ref>{{cite web|url=http://ps3.ign.com/articles/115/1153382p1.html|title=Mortal Kombat Demo Koming Soon to PSN and XBLA|date=2011-03-03|website=IGN|access-date=2011-03-09}}</ref> Performance Design Products sponsored the inaugural National Mortal Kombat Championship, which took place in [[Las Vegas Valley|Las Vegas]] in May 2011.<ref>{{cite web|url=http://www.pdp.com/p-997-21000-national-mortal-kombat-tournament.aspx|title=$21,000 National Mortal Kombat Tournament|publisher=pdp.com|date=2011-03-30|url-status=dead|archive-url=https://archive.today/20120906091813/http://www.pdp.com/p-997-21000-national-mortal-kombat-tournament.aspx|archive-date=2012-09-06}}</ref> ''Mortal Kombat'' was also internationally presented in the 2011 [[Evolution Championship Series]] (Evo), being recognized as a "main tournament fighting game".<ref>{{cite web|url=http://shoryuken.com/2011/07/31/perfect-legend-wins-evo-2011-mortal-kombat-championship/|title=Full Detail Mortal Kombat 9 Patch Notes|publisher=shoryuken.com|date=2011-07-31}}</ref><ref>{{cite web|url=http://www.g4tv.com/videos/54509/evo-2011-perfect-legend-vs-joe-grosso-mortal-kombat-9-grand-finals/|title=EVO 2011: Perfect Legend vs Joe Grosso Mortal Kombat 9 Grand Finals|publisher=[[G4 (American TV channel)|G4]]|date=2011-08-01}}</ref> "Professional gamers" [[Justin Wong]] (winner of the PDP championship) and Carl 'Perfect Legend' White (the Evo 2011 champion) spoke positively of ''Mortal Kombat''{{'}}s place in future tournament events.<ref>{{cite web|url=http://www.g4tv.com/videos/53041/fightin-words-episode-3-pdp-mortal-kombat-9-tournament/|title=Fightin' Words Episode 3: PDP Mortal Kombat 9 Tournament|publisher=[[G4 (American TV channel)|G4]]|date=2011-05-23}}</ref> ===Retail versions=== ''Mortal Kombat'' was available for pre-order in three different editions: Standard, Kollector's Edition (includes a copy of the game, art book, Sub-Zero and Scorpion figurine bookends and a [[downloadable content]] (DLC) [[skin (computing)|skin]], dubbed a Mortal Kombat Klassic costume), and the Tournament Edition (includes a [[Arcade controller|fight stick controller]] instead of the bookends and art book).<ref name="MK Press Release">{{cite web|author=IGN |title=Mortal Kombat Standard and Special Editions Now Available for Pre-Order |date=2010-12-13|url=http://xbox360.ign.com/articles/113/1139986p1.html |website=IGN|access-date=2010-12-13}}</ref> A European version of the Kollector's Edition was also released, which includes the game, art book, a Scorpion & Sub-Zero figurine, a Steelbook case and downloadable skins.<ref>{{cite web|first=Daniel|last=Pepper|title=Mortal Kombat 9 European Kollectors Edition Revealed|url=http://www.push-start.co.uk/xbox/mortal-kombat-9-european-kollectors-edition-revealed/|publisher=Push Start|access-date=2011-02-05}}</ref> In the United States, pre-orders at retailers [[Toys "R" Us]] and [[Wal-Mart]] were provided with classic ''Mortal Kombat'' skins for [[Kitana]] and [[Mileena]], modeled after their ''[[Ultimate Mortal Kombat 3]]'' appearances.<ref>{{cite web |url=http://www.toysrus.com/product/index.jsp?productId=11168909 |title=Mortal Kombat for Sony PS3 - WB Games |publisher=Toys "R" Us |access-date=2013-08-11 |archive-url=https://web.archive.org/web/20120301171818/http://www.toysrus.com/product/index.jsp?productId=11168909 |archive-date=2012-03-01 |url-status=dead }}</ref><ref>{{cite web|url=http://www.walmart.com/ip/Mortal-Kombat-Xbox-360-PS3/15746929 |title=Mortal Kombat w/ Walmart's Exclusive Character Mileena & $10 Bonus* eGift Card (Xbox 360, PS3): Games |publisher=Walmart.com |access-date=2014-05-29}}</ref> A classic Jade skin (also using her ''UMK3'' model) was also included with pre-orders of ''[[Mortal Kombat (1995 film)|Mortal Kombat]]'' or ''[[Mortal Kombat: Annihilation]]'' on [[Blu-ray]] (both released April 19, 2011).<ref>{{cite web|url=http://www.blu-ray.com/news/?id=5832 |title=Mortal Kombat and Mortal Kombat: Annihilation Blu-ray Announced |publisher=Blu-ray.com |access-date=2013-08-11}}</ref> [[GameStop]], [[Best Buy]] and [[Amazon.com]] also participated in pre-order bonuses and included classic costumes and Fatalities for Scorpion, Sub-Zero and Reptile respectively.<ref name="MK Press Release" /> ''Mortal Kombat''-themed costumes were also provided for the owners of [[Xbox 360]] [[avatar (computing)|avatar]]s who preordered any version of the game.<ref>{{cite news|date=2010-12-15|title=2011's 'Mortal Kombat' gets Kollector and Tournament editions|url=https://www.independent.co.uk/life-style/gadgets-and-tech/2011s-mortal-kombat-gets-kollector-and-tournament-editions-2160847.html|work=The Independent|access-date=2010-12-23}}</ref> ===Downloadable content=== Netherrealm Studios released the Klassic DLC pack (containing the classic outfits and Fatalities that were exclusive to pre-order deals) on June 7, 2011.<ref name="KotakuDLCandPCPlans" /> Downloadable characters include [[Skarlet (Mortal Kombat)|Skarlet]] (a newly-introduced red female character based on a glitch rumor from ''Mortal Kombat II''),<ref>{{cite web|first=Nikole|last=Zivalich|date=2011-03-28|title=Mortal Kombat's First DLC Announced, Will Include Scarlet And Kenshi|url=http://www.g4tv.com/thefeed/blog/post/711327/mortal-kombats-first-dlc-announced-will-include-scarlet-and-kenshi/|publisher=G4 TV|access-date=2011-03-31}}</ref> [[Kenshi (Mortal Kombat)|Kenshi]] (first introduced in ''[[Mortal Kombat: Deadly Alliance]]''), [[Rain (Mortal Kombat)|Rain]] (first seen in ''Ultimate Mortal Kombat 3''),<ref name="skarlet-and-cyborgs" /> Kratos from the ''[[God of War (franchise)|God of War]]'' series, and [[Freddy Krueger]] from the ''[[A Nightmare on Elm Street (franchise)|A Nightmare on Elm Street]]'' franchise.<ref>{{cite web|url=http://blog.us.playstation.com/2011/07/22/ed-boon-talks-freddy-krueger-in-mortal-kombat-secret-origins-of-dlc-characters/# |title=Freddy's details and design |publisher=Blog.us.playstation.com |date=2011-07-22 |access-date=2013-08-11}}</ref> A free compatibility pack is available alongside each character that contains "klassic" skins for two characters and is available to all players.<ref name="skarlet-and-cyborgs">{{cite web|date=2011-06-14|title=Mortal Kombat's First DLC Announced, Will Include Scarlet And Kenshi|url=http://ps3.ign.com/articles/117/1176088p1.html|website=IGN|access-date=2011-06-14}}</ref> A "Season Pass" available to Xbox 360 users offered the first four DLC characters together at an overall discounted price.<ref name="season-pass">{{cite web|date=2011-06-17|title=Mortal Kombat 'Season Pass' discounts DLC for Xbox|url=http://www.joystiq.com/2011/06/17/mortal-kombat-season-pass-discounts-dlc-for-xbox/|publisher=Joystiq|access-date=2011-06-17|archive-url=https://web.archive.org/web/20110618234637/http://www.joystiq.com/2011/06/17/mortal-kombat-season-pass-discounts-dlc-for-xbox/|archive-date=2011-06-18|url-status=dead}}</ref> Warner Bros. is one of the first game companies that introduced the concept of season pass: a long term, pre-paid, post-launch downloadable content plan.<ref>{{cite web|title=Gears of War 3 gets $30 'season pass,' first DLC in November|url=http://www.joystiq.com/2011/08/29/gears-of-war-3-gets-30-season-pass-first-dlc-in-november/|publisher=Joystiq|access-date=2 September 2011|archive-url=https://web.archive.org/web/20111007044730/http://www.joystiq.com/2011/08/29/gears-of-war-3-gets-30-season-pass-first-dlc-in-november/|archive-date=7 October 2011|url-status=dead|df=dmy-all}}</ref><ref>{{cite web|title=Warner Bros. Latest Game Company to Offer Season Pass for DLC with Mortal Kombat|url=http://gamerlive.tv/article/warner-bros-latest-game-company-offer-season-pass-dlc-mortal-kombat|publisher=gamerlive.tv|access-date=2 September 2011|url-status=dead|archive-url=https://web.archive.org/web/20110831124711/http://www.gamerlive.tv/article/warner-bros-latest-game-company-offer-season-pass-dlc-mortal-kombat|archive-date=31 August 2011}}</ref> ===PlayStation Vita port=== The [[PlayStation Vita]] version of ''Mortal Kombat'' was announced on January 18, 2012.<ref>Scott Nichols, [http://www.digitalspy.co.uk/gaming/news/a360636/mortal-kombat-announced-for-playstation-vita.html 'Mortal Kombat' announced for PlayStation Vita], Digital Spy, Jan 18 2012</ref> It was released on May 1, 2012, in North America and on May 4 in Europe.<ref>{{cite web|url=http://playstationlifestyle.net/2012/03/30/mortal-kombat-vita-us-uk-release-dates-announced/|title=Mortal Kombat Vita US & UK Release Dates Announced|publisher=PlayStation LifeStyle|access-date=March 31, 2012|date=March 30, 2012|author=Michetti, Nick}}</ref> The Vita version of the game includes all the features from the PlayStation 3 version of ''Komplete Edition'', and adds new costumes and a new Challenge Tower that are not available in the console versions,<ref>{{cite web|title=Mortal Kombat Vita's uncomfortable new challenges detailed|url=http://www.shacknews.com/article/72311/mortal-kombat-vitas-uncomfortable-new-challenges-detailed|publisher=Shack News|date=February 3, 2012|author=Yoon, Andrew|access-date=March 25, 2011}}</ref><ref name="bbfc">{{cite web|url=http://www.bbfc.co.uk/EDM276948/|title=Title British Board of Film Classification|publisher=BBFC|access-date=March 29, 2012|date=February 6, 2012|author=BBFC}}</ref> as well as touchscreen controls for finishing moves and other exclusive features, but removes one stage. The online servers for the Vita port were shutdown on July-16-2014. ===''Mortal Kombat: Komplete Edition''=== On January 9, 2012, Warner Bros Interactive Entertainment announced ''Mortal Kombat: Komplete Edition''. This version was released for the Xbox 360 and PlayStation 3 on February 28, 2012, in North America and on March 2 in the United Kingdom, and consists of the game with all of the downloadable content released for it. The North American release also includes download codes for the album ''[[Mortal Kombat: Songs Inspired by the Warriors]]'', as well as the 1995 film ''Mortal Kombat'' (available via the PlayStation Store or [[Xbox Live]]).<ref>{{cite web|title=Mortal Kombat Komplete Edition confirmed |url=http://www.eurogamer.net/articles/2012-01-09-mortal-kombat-komplete-edition-confirmed|website=Eurogamer|author=Dutton, Fred|access-date=March 25, 2011}}</ref> In May 2011, Ed Boon hinted on his Twitter account that a Mac version of the game was more likely than a PC one.<ref>{{cite web|author=FacTor-X |url=http://pixelsmashers.com/?p=9577 |title=Ed Boon Teases PC Gamers by Suggesting Mac Version of Mortal Kombat |publisher=Pixel Smashers |access-date=2012-11-01}}</ref> By February 2012, developers stated there were no immediate plans for a PC version, but were "gauging interest".<ref>{{cite web|url=http://www.trmk.org/forums/showthread.php/13807-Mortal-Kombat-2011-for-PC |title=Mortal Kombat 2011 for PC? |publisher=Trmk.org |access-date=2012-11-01}}</ref><ref>{{cite web|url=http://shoryuken.com/2012/02/22/warner-bros-no-current-plans-for-mortal-kombat-pc-version-but-we-are-gauging-interest-for-it/ |title=Warner Bros. – No Current Plans for Mortal Kombat PC Version, But "We Are Gauging Interest For It" « Shoryuken |publisher=Shoryuken.com |date=2012-02-22 |access-date=2012-11-01}}</ref> On May 22, 2013, it was announced that the ''Komplete Edition'' would be released for Windows on July 3, 2013. Initially, the game became only available through [[Steam (service)|Steam]] but a retail version followed during the first days of August.<ref name="MK Windows release" /> As of March 21, 2020, Mortal Kombat: Komplete Edition has been removed from [[Steam (service)|Steam]] due to changes with Warner Brother Games' network. ==Reception== According to Ed Boon, during its release month, ''Mortal Kombat'' sold one million copies between both PlayStation 3 and Xbox versions.<ref>{{cite web|first=Frank|last=Cifaldi|title=NPD: U.S. Game Industry Retail Sales Up 20 Percent In April|date=2011-05-12|url=http://www.gamasutra.com/view/news/34636/NPD_US_Game_Industry_Retail_Sales_Up_20_Percent_In_April.php|website=[[Gamasutra]]|access-date=2021-02-22}}</ref> Warner Bros. Interactive Entertainment, publisher of NetherRealm Studios' ''Mortal Kombat'', reported that ''Mortal Kombat'' had sold close to three million units as of August 2011. According to Warner Bros., this covered the cost of the entire Midway asset acquisition.<ref>{{cite web|first=Brendan|last=Sinclair|title=Mortal Kombat sales 'close to' 3 million - Report |date=2011-08-15|url=http://www.gamespot.com/news/6328970/mortal-kombat-sales-close-to-3-million-report |website=GameSpot |access-date=2021-02-22}}</ref> ===Critical reception=== {{Video game reviews <!-- Aggregators --> | MC = PS3: 84/100<ref>{{cite web |url=https://www.metacritic.com/game/playstation-3/mortal-kombat |title=Mortal Kombat for PlayStation 3 Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=2011-05-09}}</ref><br />X360: 86/100<ref>{{cite web |url=https://www.metacritic.com/game/xbox-360/mortal-kombat |title=Mortal Kombat for Xbox 360 Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=2011-05-06}}</ref><br />PS3 (''Komplete Edition''): 77/100<ref>{{cite web |url=https://www.metacritic.com/game/playstation-3/mortal-kombat-komplete-edition |title=Mortal Kombat Komplete Edition for PlayStation 3 Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=2019-03-21}}</ref><br />X360: (''Komplete Edition''): 88/100<ref>{{cite web |url=https://www.metacritic.com/game/xbox-360/mortal-kombat-komplete-edition |title=Mortal Kombat Komplete Edition for Xbox 360 Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=2019-03-21}}</ref><br />VITA: 85/100<ref name="mcpsv">{{cite web |url=https://www.metacritic.com/game/playstation-vita/mortal-kombat |title=Mortal Kombat for PlayStation Vita Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=May 5, 2012}}</ref><br />PC: 81/100<ref name="MC_PC">{{cite web |url=https://www.metacritic.com/game/pc/mortal-kombat-komplete-edition |title=Mortal Kombat Komplete Edition for PC Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=2019-03-21}}</ref> <!-- Reviewers --> | 1UP = A−<ref name="1UPreview">{{cite web|url=http://www.1up.com/reviews/mortal-kombat-review?pager.offset=0|title=Mortal Kombat|publisher=1UP TV|date=2011-04-19|access-date=2011-04-19|archive-url=https://web.archive.org/web/20160128104708/http://www.1up.com/reviews/mortal-kombat-review?pager.offset=0|archive-date=2016-01-28|url-status=dead}}</ref> | EuroG = 7/10<ref name="euroreview"/> | GI = 9.5/10<ref name=gi/><br />VITA: 9/10<ref name=gi2>Dan Ryckert, [http://www.gameinformer.com/games/mortal_kombat/b/playstation_vita/archive/2012/05/01/review.aspx Mortal Kombat: The Fighter Hits The Road With More Content Than Ever], www.GameInformer.com, May 01, 2012</ref> | GSpot = 8.5/10<ref name="gamespot"/><br />VITA: 8.0/10<ref name=gs2/> | GRadar = {{Rating|4|5}}<ref name=gr/> | GameZone = 9.0/10<ref name="gamezonrev"/> | IGN = 8.0/10<ref name="IGNreview" /><br />VITA: 8.5/10<ref name=ign2/> <!-- Awards --> | award1Pub = [[Spike Video Game Awards]] | award1 = Best Fighting Game<ref>{{cite web|url=http://gamerant.com/2011-spike-video-game-awards-complete-winners-list-robk-120822/|title=2011 Spike Video Game Awards: Complete Winners List|publisher=GameRant.com|access-date=2011-01-11}}</ref> | award2Pub = [[Golden Joystick Award]]s | award2 = Best Fighting Game<ref>{{cite magazine|url= http://www.computerandvideogames.com/323255/golden-joysticks-2011-mortal-kombat-tops-capcom-in-best-fighting-game/|author=CVG Staff|title=Golden Joysticks 2011:Mortal Kombat top Capcom in Best Fighting Game|magazine=Computer and Video Games|date=2011-10-21|access-date=2011-10-21}}</ref> | award3Pub = [[Academy of Interactive Arts & Sciences]]'s D.I.C.E. Summit | award3 = Fighting Game of the Year<ref>[http://www.interactive.org/awards/award_category_details.asp?idAward=2012&idGameAwardType=62 Awards Category Detail: Fighting Game of the Year], Academy of Interactive Arts & Sciences</ref> }} Prior to the game's release, Techtree listed ''Mortal Kombat'' as "one of the reasons for people to own a gaming console in 2011",<ref>{{cite web|first=Roydon|last=Cerejo|date=2010-12-17|title=10 Reasons to Own a Gaming Console in 2011|url=http://www.techtree.com/India/Features/10_Reasons_to_Own_a_Gaming_Console_in_2011/551-113825-899.html|publisher=Techtree|access-date=2011-01-29|url-status=dead|archive-url=https://web.archive.org/web/20110104101828/http://www.techtree.com/India/Features/10_Reasons_to_Own_a_Gaming_Console_in_2011/551-113825-899.html|archive-date=2011-01-04}}</ref> with ''[[PC Magazine]]'' and 2D-X editor Jeffrey L. Wilson claiming this was one of the most anticipated titles of [[E3 2010]].<ref>{{cite magazine |first=Jeffrey |last=Wilson|date=2010-06-11|title=E3 2010: The Most Anticipated Games |url=https://www.pcmag.com/article2/0,2817,2364948,00.asp |magazine=[[PC Magazine]]|access-date=2010-06-13}}</ref> The E3 2010 showcase version of ''Mortal Kombat'' received the Best Fighting Game of E3 and Best Stage Demo of E3 awards by [[GameSpot]],<ref>{{cite web|url=http://e3.gamespot.com/best-of-e3-2010/genre-awards/index.html?page=3|title=Best Fighting Game - GameSpot's Best of E3 2010 Awards|access-date=2011-01-29|url-status=dead|archive-url=https://web.archive.org/web/20101229183240/http://e3.gamespot.com/best-of-e3-2010/genre-awards/index.html?page=3|archive-date=2010-12-29}}</ref><ref>{{cite web|url=http://e3.gamespot.com/best-of-e3-2010/special-achievement/index.html?page=3|title=Best Stage Demo - GameSpot's Best of E3 2010 Awards|access-date=2011-01-29|url-status=dead|archive-url=https://web.archive.org/web/20101229183732/http://e3.gamespot.com/best-of-e3-2010/special-achievement/index.html?page=3|archive-date=2010-12-29}}</ref><ref>{{cite web|first=Justin|last=O'Kelly|url=http://www.gametrailers.com/video/best-fighting-best-of-e3/701343 |archive-url=https://web.archive.org/web/20100703044125/http://www.gametrailers.com/video/best-fighting-best-of-e3/701343 |url-status=dead |archive-date=2010-07-03 |title=Best Of E3 2010 Awards Video Game, Best Fighting Game|date=2010-07-01|publisher=GameTrailers|access-date=2010-08-06}}</ref> Later, ''Mortal Kombat'' won several [[List of Game of the Year awards|Game of the Year]] type awards for the best fighting game of 2011. ''Mortal Kombat'' received critical acclaim from critics. GameZone's David Sanchez considered calling the game as "a fitting reboot for the series" would be an understatement, and stated that the game, "while offering plenty of nostalgia", is "a major step up for the series".<ref name="gamezonrev">{{cite web|url=http://xbox.gamezone.com/reviews/item/mortal_kombat/|title=Mortal Kombat Review|publisher=Game Zone|author=Sanchez, David|date=2011-05-11|access-date=2011-06-23|url-status=dead|archive-url=https://web.archive.org/web/20110614034858/http://xbox.gamezone.com/reviews/item/mortal_kombat|archive-date=2011-06-14}}</ref> Andrew Reiner of ''[[Game Informer]]'' called it "the best ''Mortal Kombat'' yet."<ref name="gi">Andrew Reiner [http://www.gameinformer.com/games/mortal_kombat/b/ps3/archive/2011/04/19/much-more-than-a-classic-revival.aspx Mortal Kombat Review: Much More Than A Classic Revival], www.GameInformer.com, April 19, 2011</ref> According to Mark Waltron of GameSpot, "over-the-top, bloody, and bursting with content, ''Mortal Kombat'' is a return to form for the franchise."<ref name="gamespot" /> IGN's Ryan Clements called it an "amazing" game that "combines the novelty of extreme violence with a great fighting engine."<ref name="IGNreview" /> Neidel Crisan of [[1UP.com]] stated it "has simply set the standard for future fighting games to follow."<ref name="1UPreview" /> [[Eurogamer]]'s Matt Edwards was more critical of the game, but added that "to judge ''Mortal Kombat'' harshly simply because it isn't the equal of ''[[BlazBlue]]'' or ''[[Street Fighter IV]]'' on a technical level would be unfair to what the game does right."<ref name="euroreview">{{cite web|url=http://www.eurogamer.net/articles/2011-04-20-mortal-kombat-review|title=Mortal Kombat Review|website=Eurogamer|date=2011-04-20}}</ref> Brett Elston of [[GamesRadar]] was also more cautious in his review, stating it is "a successful sequel that both reboots and redeems the wayward series, though it's not a flawless victory."<ref name="gr">Brett Elston, [http://www.gamesradar.com/mortal-kombat-2011-review/ Mortal Kombat review: A bloody good fighter that reboots and redeems the wayward series], GamesRadar, April 19, 2011</ref> ''Mortal Kombat'''s gameplay was generally well-received due to its balance, violence and use of what GameTrailers called a "classic 2D template".<ref name="GTreview">{{cite web|url=http://www.gametrailers.com/video/review-mortal-kombat/713002|title=Mortal Kombat Video Game, Review|publisher=GameTrailers.com|date=2011-04-19}}</ref> Reiner wrote that "the only area where Mortal Kombat feels antiquated is in its [[Artificial intelligence in video games|AI]]."<ref name="gi" /> Waltron praised the game for having "one of the most in-depth story modes to grace a fighting game."<ref name="gamespot">{{cite web|url=http://www.gamespot.com/mortal-kombat-2011/reviews/mortal-kombat-review-6309219/|title=Mortal Kombat Review|website=GameSpot|date=2011-04-20|access-date=2011-07-07|author=Walton, Mark}}</ref> Crisan compared it to "watching a full length [[Computer-generated imagery|CG]] movie", and said that while "incredibly corny, it's also oddly addicting" due to its over-the-top plot.<ref name="1UPreview" /> One complaint concerned the shifting levels of difficulty in the game's story mode,<ref>{{cite web|url=https://www.youtube.com/watch?v=rDIy9qQilI0|author=IGNEntertainment|title=Mortal Kombat Video Review|website=IGN|date=2011-04-19|access-date=2011-06-04}}</ref> described by Clements as forcing the player "to fight cheap tactics with cheap tactics."<ref name="IGNreview">{{cite web|first=Ryan|last=Clements|url=http://uk.ps3.ign.com/articles/116/1162160p1.html|title=Mortal Kombat Review|website=IGN.com|date=2011-04-19}}</ref> According to Elston, "character balance, inconsistent detection and a stingy coin reward system drag down an otherwise bloody good time."<ref name="gr" /> One year after the game's release, GameZone's Sanchez stated that ''Mortal Kombat'' has still remained "the best fighter currently on the market," calling it "today's greatest modern fighter" and "one of the most compelling fighters to come along in years."<ref>David Sanchez, [http://www.gamezone.com/products/mortal-kombat/originals/one-year-later-mortal-kombat-is-still-the-best-modern-fighter One year later: Mortal Kombat is still the best modern fighter], GameZone, April 6, 2012</ref> The PlayStation Vita version of the game was also well-received. Dan Ryckert of ''Game Informer'' called it "the most complete version of ''Mortal Kombat'' available,"<ref name="gi2" /> while Brett Zeidler of [[Destructoid]] hailed it as "a perfect example of keeping the best graphical fidelity possible and including an already astronomical amount of content."<ref>Brett Zeidler, [http://www.destructoid.com/review-mortal-kombat-vita--226686.phtml Review: Mortal Kombat (Vita)], Destructoid, 05.01.2012</ref> According to Walton, "despite a few control issues" regarding tag team combos, "''Mortal Kombat'' on the Vita is every bit the great and gruesome fighter as its console counterparts."<ref name="gs2">Mark Walton, [http://www.gamespot.com/mortal-kombat-2011/reviews/mortal-kombat-review-6374174/ Mortal Kombat Review], GameSpot, May 2, 2012</ref> Steven Hopper of IGN recommended this "great port" for those who did not play the original release enough.<ref name="ign2">Steven Hopper, [http://uk.ign.com/articles/2012/05/01/mortal-kombat-vita-review Mortal Kombat Vita Review], IGN, May 1, 2011</ref> The PC version of ''Mortal Kombat: Komplete Edition'' was well-received despite being released two years later than the console versions; the PC version received an 81/100 score on [[Metacritic]].<ref name="MC_PC" /> In August 2013, questioned about the sales performance of the Windows version of the game, Boon tweeted that it was "WAY, WAY above expectations".<ref>{{cite tweet|user=noobde|author=Ed Boon|number=365588308920762369|date=8 August 2013|title=@denis_fdrv WAY WAY above expectations.}}</ref> == Legacy == Netherrealm Studios' work on ''Mortal Kombat'''s story mode would inspire developers of future fighting games to create similar experiences, like [[Street Fighter V]], [[Tekken 7]], [[Guilty Gear Xrd]], and [[Marvel vs. Capcom: Infinite]].<ref>https://www.ign.com/articles/how-mortal-kombats-story-mode-changed-fighting-games-forever</ref> ==Controversy== {{See also|Controversies surrounding Mortal Kombat}} In February 2011, the game was refused classification by the [[Australian Classification Board]] due to "violence that exceeds strong in impact". [[Warner Bros.]] unsuccessfully appealed the decision to the Classification Review Board, who ruled "the impact of the violence in Mortal Kombat is higher than strong and thus could not be accommodated within the MA15+ classification." The [[Australian Customs and Border Protection Service]] listed the game as a prohibited item<ref>{{cite web|first=James|last=Kozanecki|date=2011-03-15|title=Aussie customs to seize Mortal Kombat imports|url=http://au.gamespot.com/news/6303984/aussie-customs-to-seize-mortal-kombat-imports?sid=6303984|website=GameSpot|access-date=2011-03-15|url-status=dead|archive-url=https://web.archive.org/web/20110519105119/http://au.gamespot.com/news/6303984/aussie-customs-to-seize-mortal-kombat-imports?sid=6303984|archive-date=2011-05-19}}</ref> and the [[Minister for Home Affairs (Australia)|Australian Minister for Home Affairs]] [[Brendan O'Connor (politician)|Brendan O'Connor]] asked to be briefed on the ''Mortal Kombat'' decision, citing "public disquiet on the issue".<ref name="O'ConnorInterview">{{cite web |first=Laura |last=Parker |date=2011-03-22 |access-date=2011-03-22 |url=http://au.gamespot.com/news/6305149.html |title=O'Connor: Banned games "unlikely" to make R18+ cut |website=GameSpot |url-status=dead |archive-url=https://web.archive.org/web/20110325141308/http://au.gamespot.com/news/6305149.html |archive-date=2011-03-25 }}</ref> In 2012, the Vita version of ''Mortal Kombat'' was banned in Australia as well. A spokesperson for Warner Bros. commented: "We felt that because of the Vita's size, the smaller screen would minimise the impact of the violence in the game and we felt it might fit within the MA15+ category. Obviously, the Classification Board of Australia did not agree."<ref>Laura Parker, [http://www.gamespot.com/news/mortal-kombat-vita-banned-in-australia-6365200 Mortal Kombat Vita banned in Australia], GameSpot, March 8, 2012</ref> In 2013, however, following the introduction of an R18+ classification, the Komplete edition of ''Mortal Kombat'' was released uncensored on May 1, 2013, with the R18+ rating.<ref>{{cite web |url=http://www.kotaku.com.au/2013/02/mortal-kombat-finally-receives-an-r18-classification-in-australia/ |title=Mortal Kombat Finally Receives An R18+ Classification In Australia |last1=Serrels |first1=Mark |date=February 14, 2013 |work=[[Kotaku]] |access-date=February 20, 2014}}</ref> ''Mortal Kombat'' was also indexed in Germany by the [[Federal Department for Media Harmful to Young Persons]] due to "drastic representations of violence,"<ref>{{cite web|publisher=SpielTipps|date=2011-04-05|title=BPjM bestätigt: Mortal Kombat ab Freitag indiziert! (German)|url=http://www.spieletipps.de/n_24200/|access-date=2012-02-28}}</ref> and was banned in [[South Korea]] due to its excessive depiction of blood and gore.<ref>{{cite news|url=http://www.zdnet.co.kr/news/news_view.asp?artice_id=20110407102001|script-title=ko:성인 게임 모탈컴뱃, 심의 '거부' ... 역시 잔인해서? |date=2011-04-07|work=[[ZDNet|ZDNet Korea]]|language=ko}}</ref> ==Sequel== {{main|Mortal Kombat X}} A sequel for the game, ''[[Mortal Kombat X]]'', was developed by NetherRealm Studios for the PC, [[PlayStation 4]], and [[Xbox One]] and was released in April 2015. ==References== ===Notes=== {{notelist}} ===References=== {{reflist}} ==External links== {{Portal|Video games}} * {{Official website|http://www.themortalkombat.com/index.php}} * {{moby game|id=/mortal-kombat_|name=''Mortal Kombat''}} {{Mortal Kombat series}} {{NetherRealm Studios}} {{Navboxes|title=Guest characters|list= {{God of War series}} {{A Nightmare on Elm Street}} }} {{good article}} {{DEFAULTSORT:Mortal Kombat (2011 Video Game)}} [[Category:2011 video games]] [[Category:2010s fighting video games]] [[Category:Apocalyptic video games]] [[Category:Crossover video games]] [[Category:Fighting games used at the Evolution Championship Series tournament]] [[Category:Martial arts video games]] [[Category:Mortal Kombat games]] [[Category:Motion capture in video games]] [[Category:Multiplayer and single-player video games]] [[Category:NetherRealm Studios games]] [[Category:Obscenity controversies in video games]] [[Category:PlayStation 3 games]] [[Category:PlayStation Vita games]] [[Category:Science fantasy video games]] [[Category:Tag team videogames]] [[Category:Video games about time travel]] [[Category:Unreal Engine games]] [[Category:Video game reboots]] [[Category:Video game remakes]] [[Category:Video games scored by Cris Velasco]] [[Category:Video games developed in the United States]] [[Category:Video games directed by Ed Boon]] [[Category:Video games with 2.5D graphics]] [[Category:Video games with alternate versions]] [[Category:Video games with downloadable content]] [[Category:Video games with stereoscopic 3D graphics]] [[Category:Warner Bros. Interactive Entertainment games]] [[Category:Windows games]] [[Category:Xbox 360 games]] [[Category:Video games using Havok]]'
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'{{Short description|2011 video game}} {{Infobox video game | title = Mortal Kombat | image = Mortal Kombat box art.png | caption = Cover artwork | developer = [[NetherRealm Studios]]{{efn|[[High Voltage Software]] developed the game for Microsoft Windows.}} | publisher = [[Warner Bros. Interactive Entertainment]] | director = [[Ed Boon]] | producer = {{Unbulleted list|Hans P. Lo|Adam Urbano|Hector Sanchez}} | designer = {{Unbulleted list|Paulo Garcia|John Edwards}} | artist = {{Unbulleted list|Steve Beran|Pav Kovacic}} | writer = {{Unbulleted list|[[John Vogel]]|Brian Chard|Dominic Cianciolo}} | composer = {{Unbulleted list|Todd Haberman|[[Cris Velasco]]|[[Sascha Dikiciyan]]}} | series = ''[[Mortal Kombat]]'' | engine = [[Unreal Engine 3]] | platforms = {{Unbulleted list|[[PlayStation 3]]|[[Xbox 360]]|[[PlayStation Vita]]|[[Microsoft Windows]]}} | released = {{Collapsible list|title=April 19, 2011|'''PlayStation 3''', '''Xbox 360'''{{Video game release|NA|April 19, 2011<ref name="MK release date press release">{{cite web|first=Jim|last=Reilly|date=2011-01-21|title=Mortal Kombat Gets a Date|url=http://ps3.ign.com/articles/114/1145399p1.html|website=IGN|access-date=2011-01-21}}</ref>|EU|April 21, 2011<ref name="UK release date">{{cite web|first=Wesley|last=Yin-Poole|date=2011-02-18|title=Mortal Kombat UK release date |url=http://www.eurogamer.net/articles/2011-02-18-mortal-kombat-uk-release-date|website=EuroGamer|access-date=2011-02-23}}</ref>|AUS|May 1, 2013<ref name="Australian release date">{{cite web|first=Mark|last=Serrels|date=2013-02-22|title=Mortal Kombat Komplete Edition Australian Release Date Confirmed|url=http://au.ign.com/articles/2013/04/05/mortal-kombat-komplete-edition-australian-release-date-confirmed|website=IGN|access-date=2013-05-08}}</ref>}}'''PlayStation Vita'''{{vgrelease|NA|May 1, 2012|EU|May 4, 2012}}'''Microsoft Windows'''<ref name="MK Windows release">{{cite web|first=Sinan|last=Kubba|date=2013-05-22|title=Mortal Kombat: Komplete Edition konfirmed for PC in July|url=http://www.joystiq.com/2013/05/22/mortal-kombat-komplete-edition-konfirmed-for-pc-in-july/|publisher=Joystiq|access-date=2013-05-22|archive-url=https://web.archive.org/web/20130522185741/http://www.joystiq.com/2013/05/22/mortal-kombat-komplete-edition-konfirmed-for-pc-in-july/|archive-date=2013-05-22|url-status=dead}}</ref><br /> Steam{{vgrelease|WW|July 3, 2013}}Retail{{vgrelease|NA|August 6, 2013|EU|October 18, 2013}}}} | genre = [[Fighting game|Fighting]] | modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] }} '''''Mortal Kombat''''' (also known as '''''Mortal Kombat 9''''') is a [[fighting game|fighting video game]] developed by [[NetherRealm Studios]] and published by [[Warner Bros. Interactive Entertainment]]. The game is the ninth main installment in the ''[[Mortal Kombat]]'' series and is a reboot of the franchise. The game was released for the [[PlayStation 3]] and [[Xbox 360]] systems in April 2011, and a [[PlayStation Vita]] port was released in May 2012. An expanded version of the game, titled '''''Mortal Kombat: Komplete Edition''''', was released for [[Xbox 360]] and [[PlayStation 3]] in February 2012 and for [[Microsoft Windows]] in July 2013. Although beginning during the events of ''[[Mortal Kombat: Armageddon]]'', the plot is a [[retroactive continuity|retcon]] to the earliest period in the ''Mortal Kombat'' series, the events of ''[[Mortal Kombat (1992 video game)|Mortal Kombat]]'', ''[[Mortal Kombat II]]'' and ''[[Mortal Kombat 3]]'' (as well as the latter title's [[Ultimate Mortal Kombat 3|two]] [[Mortal Kombat Trilogy|updates]]). The storyline involves the divine protector of Earth, [[Raiden (Mortal Kombat)|Raiden]], attempting to change the aftermath of the events of Armageddon by contacting his past self as he faces defeat at the hands of the evil emperor of Outworld, [[Shao Kahn]]. While having characters and levels rendered in three-dimensions, the [[gameplay]] distances itself from the fully [[3D computer graphics|3D graphics]] style seen in the last four games, bearing closer resemblance to that of the [[2D computer graphics|2D]] era of the series, using a camera that is perpendicular to the two-dimensional playing field. Upon release, ''Mortal Kombat'' received very positive reviews and won several awards for fighting game of the year. It was also a commercial success, selling one million copies in the first month alone. Due to its extremely violent content, the game was banned in Australia due to the lack of appropriate ratings category, and South Korea, and it has been reportedly indexed in Germany; the Australian ban was later lifted due to the introduction of an R18 classification and the game was released with many other R-rated games in May 2013. A sequel, ''[[Mortal Kombat X]]'' was released in 2015 with a direct follow-up, ''[[Mortal Kombat 11]]'', released in 2019. ==Gameplay== {{further|Mortal Kombat#Gameplay|l1=Gameplay of the Mortal Kombat series}} [[File:Mortal Kombat 2011 gameplay montage.png|thumb|left|A montage of two screenshots from the game, showing a fight between [[Johnny Cage]] and [[Mileena]] (not displaying the [[Head-up display (video gaming)|HUD]]) and the new "X-ray move" feature (showing the same characters and the HUD)]] Principal gameplay involves one-on-one [[2.5D]]-style fighting. ''Mortal Kombat'' uses a single two-dimensional fighting plane (at 60 [[Frame rate|frames per second]]),<ref name="kotaku" /><ref name="IGNpage2" /> although characters are rendered in [[3D computer graphics|three-dimensional fashion]],<ref>{{cite web|first=Andrew|last=Webster|title=A gruesome return to form: hands-on with Mortal Kombat|date=2010-08-23|url=https://arstechnica.com/gaming/news/2010/08/a-gruesome-return-to-form-hands-on-with-mortal-kombat.ars?comments=1#comments-bar|website=Ars Technica|access-date=2010-08-28}}</ref> intended to give depth and range to portrayals of various projectiles.<ref name="EGM interview">{{cite journal |first=Evan|last=Shamoon|title=Mortal Komeback |journal=Electronic Gaming Monthly |publisher=EGM Media, LLC|issue=239 |pages=32–39}}</ref> Unlike previous ''Mortal Kombat'' games, four buttons on the game controller represent attacks and are each linked to a corresponding limb. A new feature is the "super meter", which can be charged by various actions during battle such as performing special moves, getting blocked by the opponent, or getting hit by them.<ref name="EGM interview" /> The super meter can be charged to three levels, each of them enabling a different action to be performed. At the first level, it can be used to deliver an enhanced version of one of the character's special attacks; two levels can be used to interrupt a combo attack, and the full three levels allow for the delivery of a special attack called an "X-ray move". The X-ray move unleashes a series of attacks during which the game provides an internal view of the character being attacked, which shows their bones and organs being broken or ruptured.<ref name="EGM interview" /><ref name="GameInformer Preview">{{cite magazine|first=Andrew|last=Reiner|title=Mortal Kombat |date=2010-08-03|url=http://www.gameinformer.com:80/games/mortal_kombat/b/xbox360/archive/2010/08/03/preview-august-2010.aspx|magazine=[[Game Informer]]|access-date=2010-08-03}}</ref> Extra features include a story mode during which the player plays as multiple characters,<ref name="Shacknews handson" /> a [[Fatality (Mortal Kombat)|Fatality]] training mode (allowing players to practice executing finishing moves),<ref name="ShackNews Preview" /> the Challenge Tower, [[tag team]] fighting, and an online mode. The Challenge Tower mode is a single-player option that includes 300 specific challenges of various difficulties providing currency rewards upon completion; players have the option of using in-game currency to bypass other difficult challenges, completing them later.<ref name="EGM interview" /><ref name="ShackNews Preview">{{cite web|author=Xav de Matos|date=2011-03-16|title=Mortal Kombat Preview|url=http://www.shacknews.com/article/67836/mortal-kombat-preview|publisher=ShackNews|access-date=2011-03-19}}</ref> Among the various challenges are "Test Your Might" (rapidly pressing buttons and using specific timing to destroy blocks of varying difficulty), "Test Your Sight" (following an object hidden under a cup or skull and revealing the object after a shuffle), "Test Your Strike" (destroying a specific block in a stack) and "Test Your Luck" (fighting under certain conditions, such as no jumping<ref name="ShackNews Preview" />). The four-player tag-team feature is an original feature, allowing two players to play together.<ref name="GSmith Interview">{{cite web|first=Ryan|last=Smith|date=2010-08-23|title=Mortal Reboot: Interview with Mortal Kombat Co-Creator Ed Boon|url=http://www.chicagonow.com/blogs/gamesmith/2010/08/mortal-reboot-interview-with-mortal-kombat-co-creator-ed-boon.html|publisher=GameSmith|access-date=2010-08-24|url-status=dead|archive-url=https://web.archive.org/web/20100827175128/http://www.chicagonow.com/blogs/gamesmith/2010/08/mortal-reboot-interview-with-mortal-kombat-co-creator-ed-boon.html|archive-date=2010-08-27}}</ref> During tag gameplay, two new types of attacks become available. The first of them is the "tag assist" attack, in which the off-screen character temporarily jumps in and performs certain attacks during the active character's combo. The other is the "tag kombo", in which the active character performs a combo that is finished by the off-screen character as they enter the fight.<ref name="EGM interview" /> The online mode includes a "King of the Hill" option, where up to eight players can act as spectators and play the winner of a fight. Spectators may also rate the fights and use the "forum" to determine how to perform various combos or moves observed during a fight.<ref name="Shacknews handson" /> A single-use [[online pass]] is also included with the game which is mandatory to access the online components. Online passes are also available from the [[PlayStation Store]] and [[Xbox Live Marketplace]].<ref>{{cite web|first=Tom|last=Hopkins|date=2011-04-01|url=http://www.nowgamer.com/news/919782/mortal_kombat_online_pass_detailed.html|title=Mortal Kombat Online Pass Detailed|publisher=NowGamer|access-date=2011-04-06}}</ref> There is also a [[PlayStation 3]]-exclusive 3D display mode, for which 3D glasses are not necessary.<ref>{{cite web|url=http://www.psu.com/feature/11378/A-Mortal-Kombat-Konversation-with-NetherRealm-Studios|title=A Mortal Kombat Konversation with NetherRealm Studios|publisher=PlayStation Universe}}</ref> ==Plot== The game's director, [[Ed Boon]], described it as an altered re-telling of the events of the first three ''Mortal Kombat'' games (''[[Mortal Kombat (1992 video game)|Mortal Kombat]]'', ''[[Mortal Kombat II]]'' and ''[[Mortal Kombat 3]]''): {{quote|"[[Raiden (Mortal Kombat)|Raiden]] is about to be killed by [[Shao Kahn]], and just before he delivers the last blow, Raiden sends a mental message to his earlier self by saying that he must win, and the camera rewinds back to ''Mortal Kombat 1''. The Raiden from ''Mortal Kombat 1'' then gets the message and experiences a premonition. The game then spans ''Mortal Kombat 1'', ''2'', and ''3'', retelling the story with an enlightened Raiden, who has changed the course of events. Eventually, everything the player has seen happen before — Liu Kang winning, Lin Kuei turning into cybernetic ninjas, has been altered. You might see a cybernetic character who wasn't before, and a different version of events."<ref>{{cite web|url=http://ps3.ign.com/articles/109/1098513p1.html |title=E3 2010: Mortal Kombat Preview - PlayStation 3 Preview at IGN|first=Cam |last=Shea|date=2010-06-15|website=IGN|access-date=2010-08-06}}</ref>}} ===Story=== Following the end of the [[Mortal Kombat: Armageddon|Armageddon]] war, all warriors from the realms have been killed, leaving only [[Raiden (Mortal Kombat)|Raiden]] and [[Shao Kahn]] remaining. Having defeated Blaze, Shao Khan is imbued with godlike power and easily overpowers Raiden. Before being killed by Shao Khan, Raiden uses one last spell to send a message to his past self through his shattered amulet, with the vague message "He must win." During the events of the first tournament from the first game, the past Raiden sees visions of the future due to the message he received and notices his amulet has been damaged. Raiden concludes that [[Liu Kang]] must win the tournament to save Earthrealm. During the tournament, Liu Kang becomes the only remaining Earthrealm contender, due in part to [[Scorpion (Mortal Kombat)|Scorpion]]'s murder of Bi-Han, better known as [[Noob Saibot|Sub-Zero]], in retaliation for the latter's massacre of the former's Shirai Ryu clan including Scorpion's wife and infant son some years earlier. Liu Kang is successful in defeating the Shokan Prince [[Goro (Mortal Kombat)|Goro]], as well as the crafty sorcerer [[Shang Tsung]]. Raiden's amulet, however, cracks further, a sign that future events remain unchanged. Disappointed with the sorcerer's failure, emperor Shao Kahn orders Shang Tsung's execution, but is convinced otherwise when the sorcerer suggests holding a second tournament in Outworld with different stakes: if Earthrealm wins, Outworld will leave them alone forever, but if Outworld wins, they will be allowed to invade Earthrealm uninhibited. Though he initially refuses, Raiden relents when Tarkatans invade Earthrealm as part of Shang Tsung's blackmail against Earthrealm. During the second tournament, Bi-Han's younger brother [[Sub-Zero (Mortal Kombat)|Kuai Liang]] decides to become the new Sub-Zero, and he and his friend [[Smoke (Mortal Kombat)|Smoke]] arrive to avenge his brother. They are followed by Lin Kuei cyber assassins [[Sektor]] and [[Cyrax]] who are tasked with retrieving the rogue warriors for cybernetic conversion. Raiden changes the timeline by rescuing Smoke from being converted, at the cost of Kuai Liang being taken away. [[Kitana]], the adopted daughter of Shao Kahn, chooses to join Earthrealm's fight after learning of the existence of her half-Tarkatan clone [[Mileena]], created by Shang Tsung on Shao Kahn's orders, with Kitana's childhood friend [[Jade (Mortal Kombat)|Jade]], joining her later. In a bid to save Earth, Raiden substitutes [[Kung Lao]] in place of Liu Kang during the tournament. Following his victory over Shang Tsung, the ruler of Netherrealm, [[Quan Chi]], and the fire-breathing [[Kintaro (Mortal Kombat)|Kintaro]], Kung Lao's neck is snapped by Shao Kahn while his back was turned, killing him, with Liu Kang retaliating and mortally wounding the emperor in a fit of rage. Raiden's amulet continues to deteriorate and he becomes increasingly concerned. Shao Kahn is healed by Quan Chi, at which point the two realms enter into an alliance. Quan Chi also revives and brainwashes Shao Kahn's long-dead wife, [[Sindel]]. In doing so, the ward that prevents Kahn's physical access to Earthrealm is nullified and a full-scale invasion is now possible. Raiden saves [[Johnny Cage]] from certain death by slaying the centaurian [[Motaro]]. Joined by police officers [[Stryker (Mortal Kombat)|Stryker]] and former Black Dragon member [[Kabal (Mortal Kombat)|Kabal]], the Earthrealm fighters attempt to stop Kahn's invasion. Kintaro severely burns Kabal but he is revived by [[Kano (Mortal Kombat)|Kano]], which greatly increases Kabal's speed. Kahn dramatically enhances Sindel's power by sacrificing Tsung, taking the souls he has stolen for centuries and infusing them into Sindel. Raiden and Liu Kang travel to appeal to the Elder Gods, requesting they stop Shao Kahn's invasion. The Elder Gods refuse, saying that Kahn's invasion does not violate their laws, and that only attempting to merge Earthrealm into Outworld would be a violation. While Raiden and Liu Kang are away, Sindel leads an Outworlder attack on the heroes. In the battle, many of the assembled warriors are killed by Sindel, and Kitana is brutally beaten. Before Sindel can kill her, [[Nightwolf]] intervenes and sacrifices himself in order to kill her. Raiden and Liu Kang return soon after, and Kitana dies of her wounds after sharing her final words with Liu Kang, leaving Cage and [[Sonya Blade]] as the only survivors, but both of them are too injured to continue fighting. Raiden attempts to ally with Quan Chi, offering the souls of the deceased heroes as payment. Quan Chi declines, and reveals he already has possession of the heroes' souls and has turned them into undead "[[revenants]]". Quan Chi's words make Raiden realize that "He must win" refers to Shao Kahn himself; should Kahn conquer Earthrealm without victory in Mortal Kombat, the Elder Gods will punish him. Liu Kang, angered by the seemingly pointless deaths of their allies, blames Raiden and goes to attack Shao Kahn alone. Raiden tries to stop Liu Kang, but ends up accidentally killing him when Liu Kang's fire mixes with Raiden's lightning, burning Liu Kang alive. Overcome with guilt, Raiden surrenders to Shao Kahn, at which point, the Elder Gods intervene, imbuing Raiden with their power, which he then uses to defeat and kill Shao Kahn for violating the Mortal Kombat code. After Shao Kahn's death, Raiden vows to rebuild Earthrealm with Cage and Blade. Quan Chi, now shown to be an agent of [[Shinnok]], the exiled Elder God of darkness, reveals that the destruction of Shao Kahn and the weakening of Earthrealm by the death of their fighters was part of [[Mortal Kombat X|their plan to conquer all the realms for their own bidding]]. ==Characters== {{Main|List of Mortal Kombat characters}} The game had 28 playable characters at launch. Four other fighters were [[Downloadable content|DLC]] characters. The playable characters in '''bold''' are new to the series, while the <u>underlined</u> ones are guest characters. {| class="wikitable" ! colspan="3" |Base roster ! DLC |- | * [[Baraka (Mortal Kombat)|Baraka]] * [[Cyrax]] * '''Cyber [[Sub-Zero (Mortal Kombat)|Sub-Zero]]''' * [[Ermac]] * [[Jade (Mortal Kombat)|Jade]] * [[Jax (Mortal Kombat)|Jax]] * [[Johnny Cage]] * [[Kabal (Mortal Kombat)|Kabal]] * [[Kano (Mortal Kombat)|Kano]] * [[Kitana]] | *<u>[[Kratos (God of War)|Kratos]]</u> * [[Kung Lao]] * [[Liu Kang]] * [[Mileena]] * [[Nightwolf]] * [[Noob Saibot]] * [[Quan Chi]] * [[Raiden (Mortal Kombat)|Raiden]] * [[Reptile (Mortal Kombat)|Reptile]] | * [[Scorpion (Mortal Kombat)|Scorpion]] * [[Sektor]] * [[Shang Tsung]] * [[Sheeva]] * [[Sindel]] * [[Smoke (Mortal Kombat)|Smoke]] * [[Sonya Blade]] * [[Stryker (Mortal Kombat)|Stryker]] * [[Sub-Zero (Mortal Kombat)|Sub-Zero]] | *<u>[[Freddy Krueger]]</u> *[[Kenshi (Mortal Kombat)|Kenshi]] * [[Rain (Mortal Kombat)|Rain]] *'''[[Skarlet (Mortal Kombat)|Skarlet]]''' |} Cyber Sub-Zero and Quan Chi are secret characters in the original PlayStation 3 and Xbox 360 versions, however they are unlocked in the ''Komplete Edition''. [[Goro (Mortal Kombat)|Goro]], [[List of Mortal Kombat characters#Kintaro|Kintaro]] and [[Shao Kahn]] are non-playable boss characters. Kratos is a PlayStation exclusive. [[Marcus Fenix]] was supposed to be included as an Xbox exclusive. However, according to Ed Boon, he said that the character becomes too "agile" and not included for Xbox 360 version. Another planned character that never made it was Chuck Greene from the ''[[Dead Rising]]'' series. [[Tremor (Mortal Kombat)|Tremor]] is included in the PlayStation Vita version, only in some character challenge towers. [[Motaro]] and [[Shinnok]] appear in a few cutscenes in the story mode. ==Development== In a November 2008 interview, Ed Boon stated that game sales for ''[[Mortal Kombat vs. DC Universe]]'' would dictate what features would appear in "the next game".<ref>{{cite web |title=Interview: Ed Boon on The Ups and Downs of the Mortal Kombat Franchise|url=http://www.gamedaily.com/articles/features/interview-ed-boon-on-the-ups-and-downs-of-the-mortal-kombat-franchise/?biz=1&page=2|archive-url=https://web.archive.org/web/20081230115847/http://www.gamedaily.com/articles/features/interview-ed-boon-on-the-ups-and-downs-of-the-mortal-kombat-franchise/?biz=1&page=2|archive-date=2008-12-30|date=2008-11-17 |publisher=GameDaily |access-date=2010-01-06}} (archived)</ref> In 2009, [[Midway Games|Midway Games Chicago]] filed for bankruptcy and was purchased by [[Warner Bros. Interactive Entertainment|Warner Bros. Interactive]].<ref name="DLC scrapped">{{cite web |first=Dustin |last=Quillen |title=DLC for Mortal Kombat vs. DC Universe Canceled |date=July 7, 2009 |url=http://www.1up.com/do/newsStory?cId=3175099 |website=1UP.com |access-date=April 2, 2010 |url-status=dead |archive-url=https://web.archive.org/web/20121014080015/http://www.1up.com/do/newsStory?cId=3175099 |archive-date=October 14, 2012 }}</ref> This led the game to be developed by [[NetherRealm Studios]],<ref>{{cite web|first=Ryan|last=Smith|date=2010-04-09|title=WB Games Chicago Soon To Be "Netherrealm Studios?"|url=http://www.chicagonow.com/blogs/gamesmith/2010/04/wb-games-chicago-soon-to-be-netherrealm-studios.html|publisher=ChicagoNow|access-date=2011-02-15|url-status=dead|archive-url=https://web.archive.org/web/20141102065452/http://www.chicagonow.com/blogs/gamesmith/2010/04/wb-games-chicago-soon-to-be-netherrealm-studios.html|archive-date=2014-11-02}}</ref> becoming the first installment in the series to be published exclusively under the Warner Bros. label.<ref>{{cite web|url=http://www.teletext.co.uk/gamecentral/news/3740d15e198e63ed2934833f4831ff05/Play+this+sick+filth.aspx|title=Play This Sick Filth|work=Teletext|access-date=2009-08-15|archive-url=https://web.archive.org/web/20090626044533/http://www.teletext.co.uk/gamecentral/news/3740d15e198e63ed2934833f4831ff05/Play+this+sick+filth.aspx|archive-date=2009-06-26|url-status=dead}}</ref><ref>{{cite news|url=http://www.joystiq.com/2009/07/27/mortal-kombat-team-sheds-midway-skin-for-wb-games-chicago/|title=Mortal Kombat team sheds Midway skin for 'WB Games Chicago'|date=2009-07-27|access-date=2009-07-27|work=Joystiq|archive-url=https://web.archive.org/web/20090729075234/http://www.joystiq.com/2009/07/27/mortal-kombat-team-sheds-midway-skin-for-wb-games-chicago/|archive-date=2009-07-29|url-status=dead}}</ref> On June 18, 2009, Boon confirmed on his [[Twitter]] page that developers were performing [[motion capture]] for the game and that it would not feature superheroes.<ref>{{cite web|url=http://www.gamersdailynews.com/story-12016-Mortal-Kombat-9-Details-Discussed-on-Twitter.html|title=Mortal Kombat 9 Details Discussed on Twitter|work=Gamers' Daily News|access-date=2009-08-15|url-status=dead|archive-url=https://web.archive.org/web/20111005171002/http://www.gamersdailynews.com/story-12016-Mortal-Kombat-9-Details-Discussed-on-Twitter.html|archive-date=2011-10-05}}</ref> Dan Forden was also expected to return as the music composer for the game.<ref>{{cite web|title=Dan Forden Returning For MK9!|url=http://fdmk.net/?mode=archive&id=3038|access-date=2009-08-15|work=Fdmk.net|archive-url=https://www.webcitation.org/66xp2ALSV?url=http://fdmk.net/?mode=archive&id=3038|archive-date=2012-04-16|url-status=dead}}</ref> In late 2009, Boon stated that the franchise was returning to its bloody origins<ref name="GamePro2009" /> and that the production team were aiming for a "Mature" rating, as opposed to the "Teen" on the previous game. Boon also showed concern about content being classified under the "Adults Only" rating.<ref>{{cite web|url=http://worthplaying.com/article/2009/6/19/news/62664/|title=Next 'Mortal Kombat' Back to its Roots With Sick Fatalities|work=WorthPlaying}}</ref><ref>{{cite web|url=http://news.teamxbox.com/xbox/20006/Mortal-Kombat-9-Planned-for-Mature-Rating/|title=Mortal Kombat 9 Planned for Mature Rating|work=Team Xbox|access-date=2009-08-15|url-status=dead|archive-url=https://web.archive.org/web/20120326093056/http://news.teamxbox.com/xbox/20006/Mortal-Kombat-9-Planned-for-Mature-Rating/|archive-date=2012-03-26}}</ref> ''Mortal Kombat'' was officially revealed on June 10, 2010, with a release for the Xbox 360 and PlayStation 3 in 2011.<ref name="kotaku">{{cite web |title=New Mortal Kombat Coming, Will Be Most Gory Ever |date=2010-06-10 |url=http://kotaku.com/5560005/new-mortal-kombat-coming-will-be-gory|publisher=Kotaku|access-date=2010-06-10}}</ref> It was revealed at the [[Sony]] E3 press conference that ''Mortal Kombat'' would be [[PlayStation 3#Stereoscopic 3D|3D]] compatible,<ref>{{cite web|first=Stephen|last=Johnson|date=2010-06-15|title=Sony Announces 3D Titles|url=http://www.g4tv.com/thefeed/blog/post/705546/sony-announces-3d-titles/|publisher=[[G4 (American TV channel)|G4TV]]|access-date=2010-06-15}}</ref> and Boon said that in dealing with the 3D capability, more attention to detail was required so as to not obstruct the gameplay.<ref>{{cite web |first=Francois |last=Becker|date=2010-08-18|title=Gaming giants bet on 3D for next big boost|url=https://www.google.com/hostednews/afp/article/ALeqM5gQt2m8GUAMC3pb3p_2vRJmfENrhg |publisher=AFP |access-date=2010-08-20}}</ref> Boon said that the extra mode from previous games ("The Krypt") would return with an "elaborate and sophisticated unlocking system"<ref>{{cite web|first=Michael|last=McWhertor|date=2010-08-24 |title=What's Next For Mortal Kombat, NetherRealm Studios|url=http://kotaku.com/5620295/whats-next-for-mortal-kombat-netherrealm-studios?skyline=true&s=i|publisher=Kotaku|access-date=2010-08-24}}</ref> and put "the other games in the series to shame."<ref name="Shacknews handson" /> He also said they intended for ''Mortal Kombat'' to be accessible to the casual player<ref name="Gamasutra Interview">{{cite web|first=Kris|last=Graft|title=Back To Basics With Mortal Kombat|date=2010-08-04|url=http://www.gamasutra.com/view/feature/5948/back_to_basics_with_mortal_kombat.php?page=2 |website=[[Gamasutra]]|page=2|access-date=2010-08-06}}</ref> and more "engaging",<ref name="EGM interview" /> with experts on the fighting genre consulted.<ref>{{cite web|first=James|last=Orry|date=2010-10-27|title=New Mortal Kombat has more gameplay depth|url=http://www.videogamer.com/news/new_mortal_kombat_has_more_gameplay_depth.html|publisher=Video Gamer|access-date=2010-11-10}}</ref> New features were made to create a deeper fighting experience.<ref name="Gamasutra Interview page3">{{cite web|first=Kris|last=Graft|title=Back To Basics With Mortal Kombat|date=2010-08-04|url=http://www.gamasutra.com/view/feature/5948/back_to_basics_with_mortal_kombat.php?page=3 |website=[[Gamasutra]]|page=3|access-date=2010-08-06}}</ref> Some mild humorous elements were also included, such as the [[Babality]] finishing moves.<ref>{{cite web|first=Jeff|last=Cork|title=A Konversation With Mortal Kombat's Ed Boon |date=2010-08-27|publisher=GameInformer|url=http://gameinformer.com/b/news/archive/2010/08/27/a-konversation-with-mortal-kombat-s-ed-boon.aspx?PostPageIndex=5 |access-date=2010-08-28}}</ref> At the time, Boon said that the production team were considering a PC port of ''Mortal Kombat'' as "there seems to be a market for [PC games] in Europe."<ref name="KotakuDLCandPCPlans">{{cite web|first=Michael|last=McWhertor|date=2010-08-21|title=Mortal Kombat's Post-Launch Balancing, Add-on Character & PC Plans|url=http://kotaku.com/5618460/mortal-kombats-post+launch-balancing-add+on-character--pc-plans|publisher=Kotaku|access-date=2010-08-31}}</ref> ''Mortal Kombat'' runs on a heavily modified version of the [[Unreal Engine 3]], similar to the engine used by its predecessor, ''Mortal Kombat vs. DC Universe''.<ref name="IGNpage2" /> Developers recreated the entire fighting engine so that it was restricted to a two-dimensional plane of fighting,<ref name="GSmith Interview" /> with senior producer Hans Lo stating at [[gamescom]] 2010 that the change from 3D gameplay to 2D was advantageous for ''Mortal Kombat'', as it increased graphical detail for characters and arenas<ref name="Shacknews handson">{{cite web|date=2010-08-20|title=Mortal Kombat Hands-on Preview|url=http://www.shacknews.com/article/65253/mortal-kombat-hands-on-preview|publisher=ShackNews|access-date=2010-08-20}}</ref> and improved gameplay speed.<ref>{{cite web|first=Blair|last=Herter|date=2010-08-24|title=Mortal Kombat All Access Preview|url=http://g4tv.com/videos/48241/Mortal-Kombat-All-Access-Preview|publisher=[[G4 (American TV channel)|G4TV]]|access-date=2010-08-25}}</ref> Another new mechanic is the inclusion of "blood physics" (blood loss is portrayed as being more natural and being clearly visible on characters or surroundings).<ref name="IGInterview">{{cite web|author=M.H. Williams|date=2010-09-22|title=Mortal Kombat Producer Very Happy With Warner Bros. Support|url=http://www.industrygamers.com/news/mortal-kombat-producer-very-happy-with-warner-bros-support/|publisher=IndustryGamers|access-date=2010-09-23|url-status=dead|archive-url=https://web.archive.org/web/20100926162725/http://www.industrygamers.com/news/mortal-kombat-producer-very-happy-with-warner-bros-support/|archive-date=2010-09-26}}</ref> Developers stated that online gameplay for ''Mortal Kombat'' would be a main priority,<ref name="GamePro2009">{{Cite journal|first=Sid |last=Shuman |title = Static |journal = [[GamePro]]|publisher = [[IDG Entertainment]] |date = November 2009 |page = 28}}</ref><ref name="autogenerated1">{{cite news|url=http://www.1up.com/news/mortal-kombat-prioritize-online-play|title=Next Mortal Kombat Will Prioritize Online Play|date=2009-08-10|access-date=2010-04-02|work=1UP|archive-url=https://web.archive.org/web/20120711132830/http://www.1up.com/news/mortal-kombat-prioritize-online-play|archive-date=2012-07-11|url-status=dead}}</ref> declaring interest in capabilities to link the player's progression feed to their accounts on social networking websites such as [[Facebook]] and [[Twitter]], and recreate the feel of socializing with players in an arcade.<ref name="EGM interview" /> According to Dave Pindara, one of the lead artists for ''Mortal Kombat'', environments were developed to create active objects and effects such as "scripted cinema events", "dynamic lighting effects" and "characters and objects that animated and reacted to the fights." Arena development began with 18 arenas, but development of environments with different times of day and original arenas related to the plot scaled up arena development to roughly 30 arenas.<ref>''The Art of Mortal Kombat'' Warner Bros. Interactive Entertainment. 2011. 40</ref> One unique feature is included with each stage<ref name="Shacknews handson" /> such as "The Desert" which has a "sand tech", allowing for realistic sand motion during characters' interaction.<ref name="IGInterview" /> Dan Forden, lead sound designer, said the intent was to create a "cinematic game audio experience". Sound effect design included use and enhancement of the "bone-crunching audio design" of previous titles and, while the "dynamic experience" was vital, small details such as the "rustling of fighter's clothes" and background sounds were also included. Music for each stage was similar to previous games but with "a completely new arrangement".<ref>{{cite web|first=Dan|last=Forden|title=Mortal Kombat: Komposing Cinematic Audio and the Origins of Toasty! |date=2011-04-14|publisher=PlayStation.blog|url=http://blog.us.playstation.com/2011/04/14/mortal-kombat-komposing-cinematic-audio-and-the-origins-of-toasty/|access-date=2011-06-09}}</ref> Boon said that there was a focus on including characters from the first three ''Mortal Kombat'' games and that "if you have a favorite character from those games, you're probably going to see him or her in the game."<ref name="IGNpage2">{{cite news|url=http://ps3.ign.com/articles/109/1098513p2.html|title=E3 2010: Mortal Kombat Preview|date=2010-06-15|access-date=2010-06-16|work=IGN}}</ref> The game's developers stated that the characters had been designed with the intent to make each character unique – each having his or her own individual stance, victory pose and Fatality with no shared animations.<ref>{{cite web|first=Lee|last=Abrahams|date=2010-08-27|title=Gamescom 2010: Mortal Kombat Preview - Bloody Hell!|url=http://www.xbox360achievements.org/news/news-6150-Gamescom-2010--Mortal-Kombat-Preview---Bloody-Hell-.html|publisher=Xbox360Achievements|access-date=2010-08-28}}</ref> Lead designer John Edwards said that characters are differentiated by features such as power and speed.<ref name="EGM interview" /> Producer Shaun Himmerick said that the internal and external character design required "two months or ten weeks".<ref name="IGInterview" /> Boon said that an exclusive character was planned for the Xbox 360 version, but "unfortunately, the circumstances didn't allow us to make a 360 exclusive."<ref>{{cite web|url=http://www.computerandvideogames.com/298801/news/why-no-xbox-exclusive-mortal-kombat-fighter-boon-explains/ |title=Why no Xbox-exclusive Mortal Kombat fighter? Boon explains ...|publisher=CVG |date=2011-04-20 |access-date=2011-04-24}}</ref> Boon also said they were in talks to include [[Sweet Tooth (Twisted Metal)|Sweet Tooth]] from [[Sony]]'s ''[[Twisted Metal]]'' franchise.<ref>{{cite tweet|user=noobde|author=Ed Boon|number=388386828136357888|date=10 October 2013|title=RT @Knastcore @noobde Twisted Metal Fighting Game would be great those characters got FG potential! EB: We talked about Sweet Tooth in MK9 !}}</ref> On April 5, 2011, Warner Bros. Interactive Entertainment and NetherRealm Studios announced ''Mortal Kombat'' was finished and ready for mass production, with [[pre-order]]s having gone "gold".<ref>{{cite web|url=http://gamingconsolenetwork.com/2011/04/05/mortal-kombat-gone-gold-media-alert/ |title=Mortal Kombat – Gone Gold Media Alert |publisher=Gaming Console Network |date=2011-04-05 |access-date=2011-04-24}}</ref> Asked what would be the correct way to call it, for example "''MK9''" or "''MK2011''", Boon answered he would say "The ''Mortal Kombat'' game they rebooted in 2011."<ref>{{cite tweet|user=noobde|author=Ed Boon|number=357597327248211968|date=17 July 2013|title=RT @DanniloSantiag0 @noobde what is the correct, say MK9 or MK2011? EB: For short, I'd say: The Mortal Kombat game they rebooted in 2011.}}</ref> ==Release== ===Promotion=== On August 31, 2010, a teaser trailer "Shadows" debuted on [[IGN]], featuring a track "[[Another Way to Die (Disturbed song)|Another Way to Die]]" from the band [[Disturbed (band)|Disturbed]]'s album ''[[Asylum (Disturbed album)|Asylum]]''.<ref>{{cite web| title = IGN Video: Mortal Kombat PlayStation 3 Trailer - Shadows Trailer| website=IGN| url = http://ps3.ign.com/dor/objects/14317281/mortal-kombat/videos/mortalkombat_trl_shadowstrailer_83010.html| date=2010-08-31 | access-date = 2010-08-31}}</ref><ref>{{cite web|first=Mike|last=Fahey|date=2010-09-01|title=Mortal Kombat Takes Its Shadow Boxing Seriously|url=http://kotaku.com/5627566/mortal-kombat-takes-its-shadow-boxing-seriously|publisher=Kotaku|access-date=2010-09-06}}</ref> On September 28, 2010, the slogan "Kombat Begins In ..." appeared with a clock counting down on the ''Mortal Kombat'' official website, the countdown ending on Monday October 11, 2010.<ref>{{cite web|first=John|last=Scalzo|title=Official Mortal Kombat site kounting down to something|url=http://www.gamingtarget.com/article.php?artid=11972|date=2010-09-28|publisher=Gaming Target|access-date=2010-10-07}}</ref> At the conclusion of the countdown, a link to the Facebook page was added to the website and an accompanying Facebook application was also released that showcased a teaser trailer for the game.<ref>{{cite magazine|first=Jeff|last=Cork|date=2010-10-12|title=Mortal Kombat Settling Into Kozy Li'l Online Nook|url=http://gameinformer.com/b/news/archive/2010/10/12/mortal-kombat-settling-into-kozy-li-l-online-nook.aspx|magazine=Game Informer|access-date=2010-11-10}}</ref><ref>{{cite web|author=IGN Staff|date=2010-10-12|title=Mortal Kombat Launches New Website|url=http://xbox360.ign.com/articles/112/1127358p1.html|website=IGN|access-date=2010-11-10}}</ref> [[File:Kitana at Igromir 2012.jpg|thumb|upright|A model dressed as [[Kitana]] at [[IgroMir]] 2012]] On October 4, 2010, the "Environment Bio" trailer of the ''Mortal Kombat'' arena, The Pit, was released to explain the in-game backstory on its origins and evolution.<ref>{{cite web|first=Mike|last=Jackson|date=2010-10-04|title=Mortal Kombat trailer shows <nowiki>'The Pit'</nowiki>|url=http://www.computerandvideogames.com/268087/news/mortal-kombat-trailer-shows-the-pit/|publisher=ComputerAndVideoGames|access-date=2010-10-07}}</ref> Similar videos featuring The Living Forest,<ref>{{cite web|date=2010-11-12|title=Mortal Kombat: Level of Living Forest|url=http://consolelife.ru/xbox-360/5412-mortal-kombat-uroven-living-forest.html|publisher=Console.ru|access-date=2010-11-13}}</ref> the Dead Pool,<ref>{{cite web|first=Paulmichael|last=Contreras|date=2011-01-19|title="Meet" Deadpool in the Latest Mortal Kombat Environment Bio|url=http://playstationlifestyle.net/2011/01/19/meet-deadpool-in-the-latest-mortal-kombat-environment-bio/|publisher=PlayStationLifestyle|access-date=2011-01-20}}</ref> and Kahn's Coliseum<ref>{{cite web|date=2011-03-12|title=Mortal Kombat: Environment Bio #4 - Kahn's Coliseum|url=http://iplaywinner.com/news/2011/3/12/mortal-kombat-environment-bio-4-kahns-coliseum.html|publisher=iplaywinner|access-date=2011-03-19}}</ref> were released afterward, also explaining background information on the stages. In a similar fashion, character profile videos were released for Scorpion,<ref>{{cite web|title=Scorpion Trailer Released for New Mortal Kombat|first=Andrei |last=Dumitrescu|date=2010-10-19|url=http://news.softpedia.com/news/Scorpion-Trailer-Released-for-New-Mortal-Kombat-161678.shtml|publisher=[[Softpedia]]|access-date=2010-10-20}}</ref> Sub-Zero,<ref>{{cite web|first=Mike|last=Sharkey|date=2010-11-12|title=Mortal Kombat Sub-Zero Trailer|url=http://ps3.gamespy.com/playstation-3/mortal-kombat-x/1134059p1.html|publisher=GameSpy|access-date=2010-11-12}}</ref> Mileena,<ref>{{cite web|first=Joe|last=Anderson|date=2011-01-13|title=Mortal Kombat trailer shows Mileena |url=http://www.made2game.com/xbox-360/mortal-kombat-trailer-shows-mileena/|publisher=Made2Game|access-date=2011-01-20}}</ref> Liu Kang<ref name="LiuVignette">{{cite web|date=2011-02-10|title=Mortal Kombat Liu Kang Vignette (PlayStation 3)|url=http://uk.gamespot.com/ps3/action/mortalkombat9/video/6298339|website=GameSpot|access-date=2011-02-12|url-status=dead|archive-url=https://archive.today/20130124013919/http://uk.gamespot.com/mortal-kombat-2011/videos/mortal-kombat-character-trailer-liu-kang-6298339/|archive-date=2013-01-24}}</ref> and Raiden.<ref>{{cite web|first=Mike|last=Fahey|date=2011-03-12|title=Without This Guy There'd Be No Mortal Kombat |url=http://www.kotaku.com.au/2011/03/without-this-guy-thered-be-no-mortal-kombat/|publisher=Kotaku|access-date=2011-03-19}}</ref> In April 2011, ''[[Playboy]]'' models Jo Garcia and [[Brittney Palmer]] (dressed as Mileena and Kitana, respectively) promoted the game in a sponsored vlog advertisement.<ref>[http://www.playboy.com/articles/gamer-next-door/index.html?cm_mmc=Playboy%20Advertising%20Network-_-Video%20Redirect%20URL-_-Editorial%20Video-_-Gamer%20Next%20Door Gamer Next Door - Jo Garcia - Hot Girl Gamer Blog and Vlog] {{webarchive |url=https://web.archive.org/web/20110607110513/http://www.playboy.com/articles/gamer-next-door/index.html?cm_mmc=Playboy%20Advertising%20Network-_-Video%20Redirect%20URL-_-Editorial%20Video-_-Gamer%20Next%20Door |date=June 7, 2011 }}</ref><ref>[http://www.gamerevolution.com/news/flawless-playboy-vixens-fight-for-mortal-kombat-victory-5211 Flawless Playboy Vixens Fight For Mortal Kombat Victory], Game Revolution, April 19, 2011</ref> In April 2011, [[Bespoke Arcades]] created a series of [[arcade machines]] to promote the game at the [[Gadget Show#Gadget Show Live|Gadget Show Live]] 2011.<ref>{{cite web|url=http://www.bespoke-arcades.co.uk/blog/commission-for-warner-brothers-mortal-kombat-9|title=Commission for Warner Brothers – Mortal Kombat 9|date=6 May 2011|publisher=Bespoke Arcades|access-date=25 June 2013}}</ref> In April 2012, two live-action [[cosplay]] trailers featuring Rachelle Glover (Kitana)<ref>{{cite web|url=http://guyspeed.com/hot-girl-mortal-kombal-kitana-ps-vita-commercial/ |title=Who Is The Hot Girl In Mortal Kombat's 'Kitana' Commercial? |publisher=Guyspeed.com |date=2012-04-30 |access-date=2013-08-11}}</ref> and Danni Levy (Mileena)<ref>{{cite web|url=http://guyspeed.com/hot-girl-mortal-kombat-mileena-ps-vita-commercial/ |title=Who Is The Hot Girl In Mortal Kombat's 'Mileena' Commercial? |publisher=Guyspeed.com |date=2012-04-30 |access-date=2013-08-11}}</ref> were released;<ref>David Hinkle, [http://www.joystiq.com/2012/04/13/mortal-kombat-ps-vita-live-action-trailer-suggests-theres-a-lit/ Mortal Kombat PS Vita live action teaser trailer suggests there's a little Kitana in all of us] {{Webarchive|url=https://web.archive.org/web/20131015134420/http://www.joystiq.com/2012/04/13/mortal-kombat-ps-vita-live-action-trailer-suggests-theres-a-lit/ |date=2013-10-15 }}, Joystiq, Apr 13th 2012</ref><ref>Ben Gilbert, [http://www.joystiq.com/2012/04/19/mortal-kombat-vita-ad-brings-mileena-to-the-middle-of-the-desert/ Mortal Kombat Vita ad brings Mileena to the middle of the desert, leaves her there] {{Webarchive|url=https://web.archive.org/web/20131015174922/http://www.joystiq.com/2012/04/19/mortal-kombat-vita-ad-brings-mileena-to-the-middle-of-the-desert/ |date=2013-10-15 }}, Joystiq, Apr 19th 2012</ref> they were later combined into one commercial video titled "Fight Anywhere".<ref>{{cite web|url=http://www.caribbeangamezone.com/news/gaming/mortal-kombat-ps-vita-mileena-kitana-live-action-trailer/ |title=Mortal Kombat PS Vita Mileena & Kitana Live Action Trailer |publisher=Caribbean Game-Zone |date=2012-04-25 |access-date=2013-08-11}}</ref> On March 8, 2011, a [[Game demo|demo]] version of the game was released for download globally, initially exclusively for [[PlayStation Plus]] members. The demo (an arcade ladder with single- or two-player capability) showcases four characters (Johnny Cage, Mileena, Scorpion and Sub-Zero) and the stages The Living Forest and The Pit.<ref>{{cite web|url=http://ps3.ign.com/articles/115/1153382p1.html|title=Mortal Kombat Demo Koming Soon to PSN and XBLA|date=2011-03-03|website=IGN|access-date=2011-03-09}}</ref> Performance Design Products sponsored the inaugural National Mortal Kombat Championship, which took place in [[Las Vegas Valley|Las Vegas]] in May 2011.<ref>{{cite web|url=http://www.pdp.com/p-997-21000-national-mortal-kombat-tournament.aspx|title=$21,000 National Mortal Kombat Tournament|publisher=pdp.com|date=2011-03-30|url-status=dead|archive-url=https://archive.today/20120906091813/http://www.pdp.com/p-997-21000-national-mortal-kombat-tournament.aspx|archive-date=2012-09-06}}</ref> ''Mortal Kombat'' was also internationally presented in the 2011 [[Evolution Championship Series]] (Evo), being recognized as a "main tournament fighting game".<ref>{{cite web|url=http://shoryuken.com/2011/07/31/perfect-legend-wins-evo-2011-mortal-kombat-championship/|title=Full Detail Mortal Kombat 9 Patch Notes|publisher=shoryuken.com|date=2011-07-31}}</ref><ref>{{cite web|url=http://www.g4tv.com/videos/54509/evo-2011-perfect-legend-vs-joe-grosso-mortal-kombat-9-grand-finals/|title=EVO 2011: Perfect Legend vs Joe Grosso Mortal Kombat 9 Grand Finals|publisher=[[G4 (American TV channel)|G4]]|date=2011-08-01}}</ref> "Professional gamers" [[Justin Wong]] (winner of the PDP championship) and Carl 'Perfect Legend' White (the Evo 2011 champion) spoke positively of ''Mortal Kombat''{{'}}s place in future tournament events.<ref>{{cite web|url=http://www.g4tv.com/videos/53041/fightin-words-episode-3-pdp-mortal-kombat-9-tournament/|title=Fightin' Words Episode 3: PDP Mortal Kombat 9 Tournament|publisher=[[G4 (American TV channel)|G4]]|date=2011-05-23}}</ref> ===Retail versions=== ''Mortal Kombat'' was available for pre-order in three different editions: Standard, Kollector's Edition (includes a copy of the game, art book, Sub-Zero and Scorpion figurine bookends and a [[downloadable content]] (DLC) [[skin (computing)|skin]], dubbed a Mortal Kombat Klassic costume), and the Tournament Edition (includes a [[Arcade controller|fight stick controller]] instead of the bookends and art book).<ref name="MK Press Release">{{cite web|author=IGN |title=Mortal Kombat Standard and Special Editions Now Available for Pre-Order |date=2010-12-13|url=http://xbox360.ign.com/articles/113/1139986p1.html |website=IGN|access-date=2010-12-13}}</ref> A European version of the Kollector's Edition was also released, which includes the game, art book, a Scorpion & Sub-Zero figurine, a Steelbook case and downloadable skins.<ref>{{cite web|first=Daniel|last=Pepper|title=Mortal Kombat 9 European Kollectors Edition Revealed|url=http://www.push-start.co.uk/xbox/mortal-kombat-9-european-kollectors-edition-revealed/|publisher=Push Start|access-date=2011-02-05}}</ref> In the United States, pre-orders at retailers [[Toys "R" Us]] and [[Wal-Mart]] were provided with classic ''Mortal Kombat'' skins for [[Kitana]] and [[Mileena]], modeled after their ''[[Ultimate Mortal Kombat 3]]'' appearances.<ref>{{cite web |url=http://www.toysrus.com/product/index.jsp?productId=11168909 |title=Mortal Kombat for Sony PS3 - WB Games |publisher=Toys "R" Us |access-date=2013-08-11 |archive-url=https://web.archive.org/web/20120301171818/http://www.toysrus.com/product/index.jsp?productId=11168909 |archive-date=2012-03-01 |url-status=dead }}</ref><ref>{{cite web|url=http://www.walmart.com/ip/Mortal-Kombat-Xbox-360-PS3/15746929 |title=Mortal Kombat w/ Walmart's Exclusive Character Mileena & $10 Bonus* eGift Card (Xbox 360, PS3): Games |publisher=Walmart.com |access-date=2014-05-29}}</ref> A classic Jade skin (also using her ''UMK3'' model) was also included with pre-orders of ''[[Mortal Kombat (1995 film)|Mortal Kombat]]'' or ''[[Mortal Kombat: Annihilation]]'' on [[Blu-ray]] (both released April 19, 2011).<ref>{{cite web|url=http://www.blu-ray.com/news/?id=5832 |title=Mortal Kombat and Mortal Kombat: Annihilation Blu-ray Announced |publisher=Blu-ray.com |access-date=2013-08-11}}</ref> [[GameStop]], [[Best Buy]] and [[Amazon.com]] also participated in pre-order bonuses and included classic costumes and Fatalities for Scorpion, Sub-Zero and Reptile respectively.<ref name="MK Press Release" /> ''Mortal Kombat''-themed costumes were also provided for the owners of [[Xbox 360]] [[avatar (computing)|avatar]]s who preordered any version of the game.<ref>{{cite news|date=2010-12-15|title=2011's 'Mortal Kombat' gets Kollector and Tournament editions|url=https://www.independent.co.uk/life-style/gadgets-and-tech/2011s-mortal-kombat-gets-kollector-and-tournament-editions-2160847.html|work=The Independent|access-date=2010-12-23}}</ref> ===Downloadable content=== Netherrealm Studios released the Klassic DLC pack (containing the classic outfits and Fatalities that were exclusive to pre-order deals) on June 7, 2011.<ref name="KotakuDLCandPCPlans" /> Downloadable characters include [[Skarlet (Mortal Kombat)|Skarlet]] (a newly-introduced red female character based on a glitch rumor from ''Mortal Kombat II''),<ref>{{cite web|first=Nikole|last=Zivalich|date=2011-03-28|title=Mortal Kombat's First DLC Announced, Will Include Scarlet And Kenshi|url=http://www.g4tv.com/thefeed/blog/post/711327/mortal-kombats-first-dlc-announced-will-include-scarlet-and-kenshi/|publisher=G4 TV|access-date=2011-03-31}}</ref> [[Kenshi (Mortal Kombat)|Kenshi]] (first introduced in ''[[Mortal Kombat: Deadly Alliance]]''), [[Rain (Mortal Kombat)|Rain]] (first seen in ''Ultimate Mortal Kombat 3''),<ref name="skarlet-and-cyborgs" /> Kratos from the ''[[God of War (franchise)|God of War]]'' series, and [[Freddy Krueger]] from the ''[[A Nightmare on Elm Street (franchise)|A Nightmare on Elm Street]]'' franchise.<ref>{{cite web|url=http://blog.us.playstation.com/2011/07/22/ed-boon-talks-freddy-krueger-in-mortal-kombat-secret-origins-of-dlc-characters/# |title=Freddy's details and design |publisher=Blog.us.playstation.com |date=2011-07-22 |access-date=2013-08-11}}</ref> A free compatibility pack is available alongside each character that contains "klassic" skins for two characters and is available to all players.<ref name="skarlet-and-cyborgs">{{cite web|date=2011-06-14|title=Mortal Kombat's First DLC Announced, Will Include Scarlet And Kenshi|url=http://ps3.ign.com/articles/117/1176088p1.html|website=IGN|access-date=2011-06-14}}</ref> A "Season Pass" available to Xbox 360 users offered the first four DLC characters together at an overall discounted price.<ref name="season-pass">{{cite web|date=2011-06-17|title=Mortal Kombat 'Season Pass' discounts DLC for Xbox|url=http://www.joystiq.com/2011/06/17/mortal-kombat-season-pass-discounts-dlc-for-xbox/|publisher=Joystiq|access-date=2011-06-17|archive-url=https://web.archive.org/web/20110618234637/http://www.joystiq.com/2011/06/17/mortal-kombat-season-pass-discounts-dlc-for-xbox/|archive-date=2011-06-18|url-status=dead}}</ref> Warner Bros. is one of the first game companies that introduced the concept of season pass: a long term, pre-paid, post-launch downloadable content plan.<ref>{{cite web|title=Gears of War 3 gets $30 'season pass,' first DLC in November|url=http://www.joystiq.com/2011/08/29/gears-of-war-3-gets-30-season-pass-first-dlc-in-november/|publisher=Joystiq|access-date=2 September 2011|archive-url=https://web.archive.org/web/20111007044730/http://www.joystiq.com/2011/08/29/gears-of-war-3-gets-30-season-pass-first-dlc-in-november/|archive-date=7 October 2011|url-status=dead|df=dmy-all}}</ref><ref>{{cite web|title=Warner Bros. Latest Game Company to Offer Season Pass for DLC with Mortal Kombat|url=http://gamerlive.tv/article/warner-bros-latest-game-company-offer-season-pass-dlc-mortal-kombat|publisher=gamerlive.tv|access-date=2 September 2011|url-status=dead|archive-url=https://web.archive.org/web/20110831124711/http://www.gamerlive.tv/article/warner-bros-latest-game-company-offer-season-pass-dlc-mortal-kombat|archive-date=31 August 2011}}</ref> ===PlayStation Vita port=== The [[PlayStation Vita]] version of ''Mortal Kombat'' was announced on January 18, 2012.<ref>Scott Nichols, [http://www.digitalspy.co.uk/gaming/news/a360636/mortal-kombat-announced-for-playstation-vita.html 'Mortal Kombat' announced for PlayStation Vita], Digital Spy, Jan 18 2012</ref> It was released on May 1, 2012, in North America and on May 4 in Europe.<ref>{{cite web|url=http://playstationlifestyle.net/2012/03/30/mortal-kombat-vita-us-uk-release-dates-announced/|title=Mortal Kombat Vita US & UK Release Dates Announced|publisher=PlayStation LifeStyle|access-date=March 31, 2012|date=March 30, 2012|author=Michetti, Nick}}</ref> The Vita version of the game includes all the features from the PlayStation 3 version of ''Komplete Edition'', and adds new costumes and a new Challenge Tower that are not available in the console versions,<ref>{{cite web|title=Mortal Kombat Vita's uncomfortable new challenges detailed|url=http://www.shacknews.com/article/72311/mortal-kombat-vitas-uncomfortable-new-challenges-detailed|publisher=Shack News|date=February 3, 2012|author=Yoon, Andrew|access-date=March 25, 2011}}</ref><ref name="bbfc">{{cite web|url=http://www.bbfc.co.uk/EDM276948/|title=Title British Board of Film Classification|publisher=BBFC|access-date=March 29, 2012|date=February 6, 2012|author=BBFC}}</ref> as well as touchscreen controls for finishing moves and other exclusive features, but removes one stage. The online servers for the Vita port were shutdown on July-16-2014. ===''Mortal Kombat: Komplete Edition''=== On January 9, 2012, Warner Bros Interactive Entertainment announced ''Mortal Kombat: Komplete Edition''. This version was released for the Xbox 360 and PlayStation 3 on February 28, 2012, in North America and on March 2 in the United Kingdom, and consists of the game with all of the downloadable content released for it. The North American release also includes download codes for the album ''[[Mortal Kombat: Songs Inspired by the Warriors]]'', as well as the 1995 film ''Mortal Kombat'' (available via the PlayStation Store or [[Xbox Live]]).<ref>{{cite web|title=Mortal Kombat Komplete Edition confirmed |url=http://www.eurogamer.net/articles/2012-01-09-mortal-kombat-komplete-edition-confirmed|website=Eurogamer|author=Dutton, Fred|access-date=March 25, 2011}}</ref> In May 2011, Ed Boon hinted on his Twitter account that a Mac version of the game was more likely than a PC one.<ref>{{cite web|author=FacTor-X |url=http://pixelsmashers.com/?p=9577 |title=Ed Boon Teases PC Gamers by Suggesting Mac Version of Mortal Kombat |publisher=Pixel Smashers |access-date=2012-11-01}}</ref> By February 2012, developers stated there were no immediate plans for a PC version, but were "gauging interest".<ref>{{cite web|url=http://www.trmk.org/forums/showthread.php/13807-Mortal-Kombat-2011-for-PC |title=Mortal Kombat 2011 for PC? |publisher=Trmk.org |access-date=2012-11-01}}</ref><ref>{{cite web|url=http://shoryuken.com/2012/02/22/warner-bros-no-current-plans-for-mortal-kombat-pc-version-but-we-are-gauging-interest-for-it/ |title=Warner Bros. – No Current Plans for Mortal Kombat PC Version, But "We Are Gauging Interest For It" « Shoryuken |publisher=Shoryuken.com |date=2012-02-22 |access-date=2012-11-01}}</ref> On May 22, 2013, it was announced that the ''Komplete Edition'' would be released for Windows on July 3, 2013. Initially, the game became only available through [[Steam (service)|Steam]] but a retail version followed during the first days of August.<ref name="MK Windows release" /> As of March 21, 2020, Mortal Kombat: Komplete Edition has been removed from [[Steam (service)|Steam]] due to changes with Warner Brother Games' network. ==Reception== According to Ed Boon, during its release month, ''Mortal Kombat'' sold one million copies between both PlayStation 3 and Xbox versions.<ref>{{cite web|first=Frank|last=Cifaldi|title=NPD: U.S. Game Industry Retail Sales Up 20 Percent In April|date=2011-05-12|url=http://www.gamasutra.com/view/news/34636/NPD_US_Game_Industry_Retail_Sales_Up_20_Percent_In_April.php|website=[[Gamasutra]]|access-date=2021-02-22}}</ref> Warner Bros. Interactive Entertainment, publisher of NetherRealm Studios' ''Mortal Kombat'', reported that ''Mortal Kombat'' had sold close to three million units as of August 2011. According to Warner Bros., this covered the cost of the entire Midway asset acquisition.<ref>{{cite web|first=Brendan|last=Sinclair|title=Mortal Kombat sales 'close to' 3 million - Report |date=2011-08-15|url=http://www.gamespot.com/news/6328970/mortal-kombat-sales-close-to-3-million-report |website=GameSpot |access-date=2021-02-22}}</ref> ===Critical reception=== {{Video game reviews <!-- Aggregators --> | MC = PS3: 84/100<ref>{{cite web |url=https://www.metacritic.com/game/playstation-3/mortal-kombat |title=Mortal Kombat for PlayStation 3 Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=2011-05-09}}</ref><br />X360: 86/100<ref>{{cite web |url=https://www.metacritic.com/game/xbox-360/mortal-kombat |title=Mortal Kombat for Xbox 360 Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=2011-05-06}}</ref><br />PS3 (''Komplete Edition''): 77/100<ref>{{cite web |url=https://www.metacritic.com/game/playstation-3/mortal-kombat-komplete-edition |title=Mortal Kombat Komplete Edition for PlayStation 3 Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=2019-03-21}}</ref><br />X360: (''Komplete Edition''): 88/100<ref>{{cite web |url=https://www.metacritic.com/game/xbox-360/mortal-kombat-komplete-edition |title=Mortal Kombat Komplete Edition for Xbox 360 Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=2019-03-21}}</ref><br />VITA: 85/100<ref name="mcpsv">{{cite web |url=https://www.metacritic.com/game/playstation-vita/mortal-kombat |title=Mortal Kombat for PlayStation Vita Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=May 5, 2012}}</ref><br />PC: 81/100<ref name="MC_PC">{{cite web |url=https://www.metacritic.com/game/pc/mortal-kombat-komplete-edition |title=Mortal Kombat Komplete Edition for PC Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=2019-03-21}}</ref> <!-- Reviewers --> | 1UP = A−<ref name="1UPreview">{{cite web|url=http://www.1up.com/reviews/mortal-kombat-review?pager.offset=0|title=Mortal Kombat|publisher=1UP TV|date=2011-04-19|access-date=2011-04-19|archive-url=https://web.archive.org/web/20160128104708/http://www.1up.com/reviews/mortal-kombat-review?pager.offset=0|archive-date=2016-01-28|url-status=dead}}</ref> | EuroG = 7/10<ref name="euroreview"/> | GI = 9.5/10<ref name=gi/><br />VITA: 9/10<ref name=gi2>Dan Ryckert, [http://www.gameinformer.com/games/mortal_kombat/b/playstation_vita/archive/2012/05/01/review.aspx Mortal Kombat: The Fighter Hits The Road With More Content Than Ever], www.GameInformer.com, May 01, 2012</ref> | GSpot = 8.5/10<ref name="gamespot"/><br />VITA: 8.0/10<ref name=gs2/> | GRadar = {{Rating|4|5}}<ref name=gr/> | GameZone = 9.0/10<ref name="gamezonrev"/> | IGN = 8.0/10<ref name="IGNreview" /><br />VITA: 8.5/10<ref name=ign2/> <!-- Awards --> | award1Pub = [[Spike Video Game Awards]] | award1 = Best Fighting Game<ref>{{cite web|url=http://gamerant.com/2011-spike-video-game-awards-complete-winners-list-robk-120822/|title=2011 Spike Video Game Awards: Complete Winners List|publisher=GameRant.com|access-date=2011-01-11}}</ref> | award2Pub = [[Golden Joystick Award]]s | award2 = Best Fighting Game<ref>{{cite magazine|url= http://www.computerandvideogames.com/323255/golden-joysticks-2011-mortal-kombat-tops-capcom-in-best-fighting-game/|author=CVG Staff|title=Golden Joysticks 2011:Mortal Kombat top Capcom in Best Fighting Game|magazine=Computer and Video Games|date=2011-10-21|access-date=2011-10-21}}</ref> | award3Pub = [[Academy of Interactive Arts & Sciences]]'s D.I.C.E. Summit | award3 = Fighting Game of the Year<ref>[http://www.interactive.org/awards/award_category_details.asp?idAward=2012&idGameAwardType=62 Awards Category Detail: Fighting Game of the Year], Academy of Interactive Arts & Sciences</ref> }} Prior to the game's release, Techtree listed ''Mortal Kombat'' as "one of the reasons for people to own a gaming console in 2011",<ref>{{cite web|first=Roydon|last=Cerejo|date=2010-12-17|title=10 Reasons to Own a Gaming Console in 2011|url=http://www.techtree.com/India/Features/10_Reasons_to_Own_a_Gaming_Console_in_2011/551-113825-899.html|publisher=Techtree|access-date=2011-01-29|url-status=dead|archive-url=https://web.archive.org/web/20110104101828/http://www.techtree.com/India/Features/10_Reasons_to_Own_a_Gaming_Console_in_2011/551-113825-899.html|archive-date=2011-01-04}}</ref> with ''[[PC Magazine]]'' and 2D-X editor Jeffrey L. Wilson claiming this was one of the most anticipated titles of [[E3 2010]].<ref>{{cite magazine |first=Jeffrey |last=Wilson|date=2010-06-11|title=E3 2010: The Most Anticipated Games |url=https://www.pcmag.com/article2/0,2817,2364948,00.asp |magazine=[[PC Magazine]]|access-date=2010-06-13}}</ref> The E3 2010 showcase version of ''Mortal Kombat'' received the Best Fighting Game of E3 and Best Stage Demo of E3 awards by [[GameSpot]],<ref>{{cite web|url=http://e3.gamespot.com/best-of-e3-2010/genre-awards/index.html?page=3|title=Best Fighting Game - GameSpot's Best of E3 2010 Awards|access-date=2011-01-29|url-status=dead|archive-url=https://web.archive.org/web/20101229183240/http://e3.gamespot.com/best-of-e3-2010/genre-awards/index.html?page=3|archive-date=2010-12-29}}</ref><ref>{{cite web|url=http://e3.gamespot.com/best-of-e3-2010/special-achievement/index.html?page=3|title=Best Stage Demo - GameSpot's Best of E3 2010 Awards|access-date=2011-01-29|url-status=dead|archive-url=https://web.archive.org/web/20101229183732/http://e3.gamespot.com/best-of-e3-2010/special-achievement/index.html?page=3|archive-date=2010-12-29}}</ref><ref>{{cite web|first=Justin|last=O'Kelly|url=http://www.gametrailers.com/video/best-fighting-best-of-e3/701343 |archive-url=https://web.archive.org/web/20100703044125/http://www.gametrailers.com/video/best-fighting-best-of-e3/701343 |url-status=dead |archive-date=2010-07-03 |title=Best Of E3 2010 Awards Video Game, Best Fighting Game|date=2010-07-01|publisher=GameTrailers|access-date=2010-08-06}}</ref> Later, ''Mortal Kombat'' won several [[List of Game of the Year awards|Game of the Year]] type awards for the best fighting game of 2011. ''Mortal Kombat'' received critical acclaim from critics. GameZone's David Sanchez considered calling the game as "a fitting reboot for the series" would be an understatement, and stated that the game, "while offering plenty of nostalgia", is "a major step up for the series".<ref name="gamezonrev">{{cite web|url=http://xbox.gamezone.com/reviews/item/mortal_kombat/|title=Mortal Kombat Review|publisher=Game Zone|author=Sanchez, David|date=2011-05-11|access-date=2011-06-23|url-status=dead|archive-url=https://web.archive.org/web/20110614034858/http://xbox.gamezone.com/reviews/item/mortal_kombat|archive-date=2011-06-14}}</ref> Andrew Reiner of ''[[Game Informer]]'' called it "the best ''Mortal Kombat'' yet."<ref name="gi">Andrew Reiner [http://www.gameinformer.com/games/mortal_kombat/b/ps3/archive/2011/04/19/much-more-than-a-classic-revival.aspx Mortal Kombat Review: Much More Than A Classic Revival], www.GameInformer.com, April 19, 2011</ref> According to Mark Waltron of GameSpot, "over-the-top, bloody, and bursting with content, ''Mortal Kombat'' is a return to form for the franchise."<ref name="gamespot" /> IGN's Ryan Clements called it an "amazing" game that "combines the novelty of extreme violence with a great fighting engine."<ref name="IGNreview" /> Neidel Crisan of [[1UP.com]] stated it "has simply set the standard for future fighting games to follow."<ref name="1UPreview" /> [[Eurogamer]]'s Matt Edwards was more critical of the game, but added that "to judge ''Mortal Kombat'' harshly simply because it isn't the equal of ''[[BlazBlue]]'' or ''[[Street Fighter IV]]'' on a technical level would be unfair to what the game does right."<ref name="euroreview">{{cite web|url=http://www.eurogamer.net/articles/2011-04-20-mortal-kombat-review|title=Mortal Kombat Review|website=Eurogamer|date=2011-04-20}}</ref> Brett Elston of [[GamesRadar]] was also more cautious in his review, stating it is "a successful sequel that both reboots and redeems the wayward series, though it's not a flawless victory."<ref name="gr">Brett Elston, [http://www.gamesradar.com/mortal-kombat-2011-review/ Mortal Kombat review: A bloody good fighter that reboots and redeems the wayward series], GamesRadar, April 19, 2011</ref> ''Mortal Kombat'''s gameplay was generally well-received due to its balance, violence and use of what GameTrailers called a "classic 2D template".<ref name="GTreview">{{cite web|url=http://www.gametrailers.com/video/review-mortal-kombat/713002|title=Mortal Kombat Video Game, Review|publisher=GameTrailers.com|date=2011-04-19}}</ref> Reiner wrote that "the only area where Mortal Kombat feels antiquated is in its [[Artificial intelligence in video games|AI]]."<ref name="gi" /> Waltron praised the game for having "one of the most in-depth story modes to grace a fighting game."<ref name="gamespot">{{cite web|url=http://www.gamespot.com/mortal-kombat-2011/reviews/mortal-kombat-review-6309219/|title=Mortal Kombat Review|website=GameSpot|date=2011-04-20|access-date=2011-07-07|author=Walton, Mark}}</ref> Crisan compared it to "watching a full length [[Computer-generated imagery|CG]] movie", and said that while "incredibly corny, it's also oddly addicting" due to its over-the-top plot.<ref name="1UPreview" /> One complaint concerned the shifting levels of difficulty in the game's story mode,<ref>{{cite web|url=https://www.youtube.com/watch?v=rDIy9qQilI0|author=IGNEntertainment|title=Mortal Kombat Video Review|website=IGN|date=2011-04-19|access-date=2011-06-04}}</ref> described by Clements as forcing the player "to fight cheap tactics with cheap tactics."<ref name="IGNreview">{{cite web|first=Ryan|last=Clements|url=http://uk.ps3.ign.com/articles/116/1162160p1.html|title=Mortal Kombat Review|website=IGN.com|date=2011-04-19}}</ref> According to Elston, "character balance, inconsistent detection and a stingy coin reward system drag down an otherwise bloody good time."<ref name="gr" /> One year after the game's release, GameZone's Sanchez stated that ''Mortal Kombat'' has still remained "the best fighter currently on the market," calling it "today's greatest modern fighter" and "one of the most compelling fighters to come along in years."<ref>David Sanchez, [http://www.gamezone.com/products/mortal-kombat/originals/one-year-later-mortal-kombat-is-still-the-best-modern-fighter One year later: Mortal Kombat is still the best modern fighter], GameZone, April 6, 2012</ref> The PlayStation Vita version of the game was also well-received. Dan Ryckert of ''Game Informer'' called it "the most complete version of ''Mortal Kombat'' available,"<ref name="gi2" /> while Brett Zeidler of [[Destructoid]] hailed it as "a perfect example of keeping the best graphical fidelity possible and including an already astronomical amount of content."<ref>Brett Zeidler, [http://www.destructoid.com/review-mortal-kombat-vita--226686.phtml Review: Mortal Kombat (Vita)], Destructoid, 05.01.2012</ref> According to Walton, "despite a few control issues" regarding tag team combos, "''Mortal Kombat'' on the Vita is every bit the great and gruesome fighter as its console counterparts."<ref name="gs2">Mark Walton, [http://www.gamespot.com/mortal-kombat-2011/reviews/mortal-kombat-review-6374174/ Mortal Kombat Review], GameSpot, May 2, 2012</ref> Steven Hopper of IGN recommended this "great port" for those who did not play the original release enough.<ref name="ign2">Steven Hopper, [http://uk.ign.com/articles/2012/05/01/mortal-kombat-vita-review Mortal Kombat Vita Review], IGN, May 1, 2011</ref> The PC version of ''Mortal Kombat: Komplete Edition'' was well-received despite being released two years later than the console versions; the PC version received an 81/100 score on [[Metacritic]].<ref name="MC_PC" /> In August 2013, questioned about the sales performance of the Windows version of the game, Boon tweeted that it was "WAY, WAY above expectations".<ref>{{cite tweet|user=noobde|author=Ed Boon|number=365588308920762369|date=8 August 2013|title=@denis_fdrv WAY WAY above expectations.}}</ref> == Legacy == Netherrealm Studios' success with ''Mortal Kombat'''s story mode influenced Netherrealm's ''[[Injustice: Gods Among Us|Injustice]]'' series, and inspired developers of future fighting games to create similar experiences in their games, like [[Guilty Gear Xrd]], [[Tekken 7]], [[Street Fighter V]], and [[Marvel vs. Capcom: Infinite]].<ref>https://www.ign.com/articles/how-mortal-kombats-story-mode-changed-fighting-games-forever</ref> ==Controversy== {{See also|Controversies surrounding Mortal Kombat}} In February 2011, the game was refused classification by the [[Australian Classification Board]] due to "violence that exceeds strong in impact". [[Warner Bros.]] unsuccessfully appealed the decision to the Classification Review Board, who ruled "the impact of the violence in Mortal Kombat is higher than strong and thus could not be accommodated within the MA15+ classification." The [[Australian Customs and Border Protection Service]] listed the game as a prohibited item<ref>{{cite web|first=James|last=Kozanecki|date=2011-03-15|title=Aussie customs to seize Mortal Kombat imports|url=http://au.gamespot.com/news/6303984/aussie-customs-to-seize-mortal-kombat-imports?sid=6303984|website=GameSpot|access-date=2011-03-15|url-status=dead|archive-url=https://web.archive.org/web/20110519105119/http://au.gamespot.com/news/6303984/aussie-customs-to-seize-mortal-kombat-imports?sid=6303984|archive-date=2011-05-19}}</ref> and the [[Minister for Home Affairs (Australia)|Australian Minister for Home Affairs]] [[Brendan O'Connor (politician)|Brendan O'Connor]] asked to be briefed on the ''Mortal Kombat'' decision, citing "public disquiet on the issue".<ref name="O'ConnorInterview">{{cite web |first=Laura |last=Parker |date=2011-03-22 |access-date=2011-03-22 |url=http://au.gamespot.com/news/6305149.html |title=O'Connor: Banned games "unlikely" to make R18+ cut |website=GameSpot |url-status=dead |archive-url=https://web.archive.org/web/20110325141308/http://au.gamespot.com/news/6305149.html |archive-date=2011-03-25 }}</ref> In 2012, the Vita version of ''Mortal Kombat'' was banned in Australia as well. A spokesperson for Warner Bros. commented: "We felt that because of the Vita's size, the smaller screen would minimise the impact of the violence in the game and we felt it might fit within the MA15+ category. Obviously, the Classification Board of Australia did not agree."<ref>Laura Parker, [http://www.gamespot.com/news/mortal-kombat-vita-banned-in-australia-6365200 Mortal Kombat Vita banned in Australia], GameSpot, March 8, 2012</ref> In 2013, however, following the introduction of an R18+ classification, the Komplete edition of ''Mortal Kombat'' was released uncensored on May 1, 2013, with the R18+ rating.<ref>{{cite web |url=http://www.kotaku.com.au/2013/02/mortal-kombat-finally-receives-an-r18-classification-in-australia/ |title=Mortal Kombat Finally Receives An R18+ Classification In Australia |last1=Serrels |first1=Mark |date=February 14, 2013 |work=[[Kotaku]] |access-date=February 20, 2014}}</ref> ''Mortal Kombat'' was also indexed in Germany by the [[Federal Department for Media Harmful to Young Persons]] due to "drastic representations of violence,"<ref>{{cite web|publisher=SpielTipps|date=2011-04-05|title=BPjM bestätigt: Mortal Kombat ab Freitag indiziert! (German)|url=http://www.spieletipps.de/n_24200/|access-date=2012-02-28}}</ref> and was banned in [[South Korea]] due to its excessive depiction of blood and gore.<ref>{{cite news|url=http://www.zdnet.co.kr/news/news_view.asp?artice_id=20110407102001|script-title=ko:성인 게임 모탈컴뱃, 심의 '거부' ... 역시 잔인해서? |date=2011-04-07|work=[[ZDNet|ZDNet Korea]]|language=ko}}</ref> ==Sequel== {{main|Mortal Kombat X}} A sequel for the game, ''[[Mortal Kombat X]]'', was developed by NetherRealm Studios for the PC, [[PlayStation 4]], and [[Xbox One]] and was released in April 2015. ==References== ===Notes=== {{notelist}} ===References=== {{reflist}} ==External links== {{Portal|Video games}} * {{Official website|http://www.themortalkombat.com/index.php}} * {{moby game|id=/mortal-kombat_|name=''Mortal Kombat''}} {{Mortal Kombat series}} {{NetherRealm Studios}} {{Navboxes|title=Guest characters|list= {{God of War series}} {{A Nightmare on Elm Street}} }} {{good article}} {{DEFAULTSORT:Mortal Kombat (2011 Video Game)}} [[Category:2011 video games]] [[Category:2010s fighting video games]] [[Category:Apocalyptic video games]] [[Category:Crossover video games]] [[Category:Fighting games used at the Evolution Championship Series tournament]] [[Category:Martial arts video games]] [[Category:Mortal Kombat games]] [[Category:Motion capture in video games]] [[Category:Multiplayer and single-player video games]] [[Category:NetherRealm Studios games]] [[Category:Obscenity controversies in video games]] [[Category:PlayStation 3 games]] [[Category:PlayStation Vita games]] [[Category:Science fantasy video games]] [[Category:Tag team videogames]] [[Category:Video games about time travel]] [[Category:Unreal Engine games]] [[Category:Video game reboots]] [[Category:Video game remakes]] [[Category:Video games scored by Cris Velasco]] [[Category:Video games developed in the United States]] [[Category:Video games directed by Ed Boon]] [[Category:Video games with 2.5D graphics]] [[Category:Video games with alternate versions]] [[Category:Video games with downloadable content]] [[Category:Video games with stereoscopic 3D graphics]] [[Category:Warner Bros. Interactive Entertainment games]] [[Category:Windows games]] [[Category:Xbox 360 games]] [[Category:Video games using Havok]]'
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'@@ -189,5 +189,5 @@ == Legacy == -Netherrealm Studios' work on ''Mortal Kombat'''s story mode would inspire developers of future fighting games to create similar experiences, like [[Street Fighter V]], [[Tekken 7]], [[Guilty Gear Xrd]], and [[Marvel vs. Capcom: Infinite]].<ref>https://www.ign.com/articles/how-mortal-kombats-story-mode-changed-fighting-games-forever</ref> +Netherrealm Studios' success with ''Mortal Kombat'''s story mode influenced Netherrealm's ''[[Injustice: Gods Among Us|Injustice]]'' series, and inspired developers of future fighting games to create similar experiences in their games, like [[Guilty Gear Xrd]], [[Tekken 7]], [[Street Fighter V]], and [[Marvel vs. Capcom: Infinite]].<ref>https://www.ign.com/articles/how-mortal-kombats-story-mode-changed-fighting-games-forever</ref> ==Controversy== '
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'<div class="mw-parser-output"><div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">2011 video game</div> <table class="infobox hproduct" style="width:22em;float: right; width: 22em; font-size: 90%; text-align: left; border-spacing: 3px;"><tbody><tr><th colspan="2" class="fn" style="text-align:center;font-size:125%;font-weight:bold;font-size:110%;font-style:italic;">Mortal Kombat</th></tr><tr><td colspan="2" style="text-align:center"><a href="./wiki.php?slug=File:Mortal_Kombat_box_art.png" class="image"><img alt="Mortal Kombat box art.png" src="//upload.wikimedia.org/wikipedia/en/thumb/1/1f/Mortal_Kombat_box_art.png/220px-Mortal_Kombat_box_art.png" decoding="async" width="220" height="243" srcset="//upload.wikimedia.org/wikipedia/en/1/1f/Mortal_Kombat_box_art.png 1.5x" data-file-width="300" data-file-height="332" /></a><div style="font-size: 95%;">Cover artwork</div></td></tr><tr><th scope="row" style="white-space:nowrap;padding-right:0.65em;"><a href="./wiki.php?slug=Video_game_developer" title="Video game developer">Developer(s)</a></th><td style="line-height:1.3em;"><a href="./wiki.php?slug=NetherRealm_Studios" title="NetherRealm Studios">NetherRealm Studios</a><sup id="cite_ref-1" class="reference"><a href="#cite_note-1">&#91;a&#93;</a></sup></td></tr><tr><th scope="row" style="white-space:nowrap;padding-right:0.65em;"><a href="./wiki.php?slug=Video_game_publisher" title="Video game publisher">Publisher(s)</a></th><td style="line-height:1.3em;"><a href="./wiki.php?slug=Warner_Bros._Interactive_Entertainment" title="Warner Bros. Interactive Entertainment">Warner Bros. Interactive Entertainment</a></td></tr><tr><th scope="row" style="white-space:nowrap;padding-right:0.65em;"><a href="./wiki.php?slug=Video_game_creative_director" class="mw-redirect" title="Video game creative director">Director(s)</a></th><td style="line-height:1.3em;"><a href="./wiki.php?slug=Ed_Boon" title="Ed Boon">Ed Boon</a></td></tr><tr><th scope="row" style="white-space:nowrap;padding-right:0.65em;"><a href="./wiki.php?slug=Video_game_producer" title="Video game producer">Producer(s)</a></th><td style="line-height:1.3em;"><div class="plainlist"><ul><li>Hans P. Lo</li><li>Adam Urbano</li><li>Hector Sanchez</li></ul></div></td></tr><tr><th scope="row" style="white-space:nowrap;padding-right:0.65em;"><a href="./wiki.php?slug=Video_game_designer" class="mw-redirect" title="Video game designer">Designer(s)</a></th><td style="line-height:1.3em;"><div class="plainlist"><ul><li>Paulo Garcia</li><li>John Edwards</li></ul></div></td></tr><tr><th scope="row" style="white-space:nowrap;padding-right:0.65em;"><a href="./wiki.php?slug=Video_game_artist" title="Video game artist">Artist(s)</a></th><td style="line-height:1.3em;"><div class="plainlist"><ul><li>Steve Beran</li><li>Pav Kovacic</li></ul></div></td></tr><tr><th scope="row" style="white-space:nowrap;padding-right:0.65em;"><a href="./wiki.php?slug=Video_game_writer" class="mw-redirect" title="Video game writer">Writer(s)</a></th><td style="line-height:1.3em;"><div class="plainlist"><ul><li><a href="./wiki.php?slug=John_Vogel" class="mw-redirect" title="John Vogel">John Vogel</a></li><li>Brian Chard</li><li>Dominic Cianciolo</li></ul></div></td></tr><tr><th scope="row" style="white-space:nowrap;padding-right:0.65em;"><a href="./wiki.php?slug=Video_game_composer" class="mw-redirect" title="Video game composer">Composer(s)</a></th><td style="line-height:1.3em;"><div class="plainlist"><ul><li>Todd Haberman</li><li><a href="./wiki.php?slug=Cris_Velasco" title="Cris Velasco">Cris Velasco</a></li><li><a href="./wiki.php?slug=Sascha_Dikiciyan" title="Sascha Dikiciyan">Sascha Dikiciyan</a></li></ul></div></td></tr><tr><th scope="row" style="white-space:nowrap;padding-right:0.65em;">Series</th><td style="line-height:1.3em;"><i><a href="./wiki.php?slug=Mortal_Kombat" title="Mortal Kombat">Mortal Kombat</a></i></td></tr><tr><th scope="row" style="white-space:nowrap;padding-right:0.65em;"><a href="./wiki.php?slug=Game_engine" title="Game engine">Engine</a></th><td style="line-height:1.3em;"><a href="./wiki.php?slug=Unreal_Engine_3" class="mw-redirect" title="Unreal Engine 3">Unreal Engine 3</a></td></tr><tr><th scope="row" style="white-space:nowrap;padding-right:0.65em;"><a href="./wiki.php?slug=Computing_platform" title="Computing platform">Platform(s)</a></th><td style="line-height:1.3em;"><div class="plainlist"><ul><li><a href="./wiki.php?slug=PlayStation_3" title="PlayStation 3">PlayStation 3</a></li><li><a href="./wiki.php?slug=Xbox_360" title="Xbox 360">Xbox 360</a></li><li><a href="./wiki.php?slug=PlayStation_Vita" title="PlayStation Vita">PlayStation Vita</a></li><li><a href="./wiki.php?slug=Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a></li></ul></div></td></tr><tr><th scope="row" style="white-space:nowrap;padding-right:0.65em;">Release</th><td style="line-height:1.3em;"><div class="mw-collapsible mw-collapsed" style="text-align: center; font-size: 95%;"> <div style="line-height: 1.6em; font-weight: bold; font-size: 100%; text-align: left;"><div>April 19, 2011</div></div> <ul class="mw-collapsible-content" style="font-size: 105%; margin-top: 0; margin-bottom: 0; line-height: inherit; text-align: left; list-style: none none; margin-left: 0;"><li style="line-height: inherit; margin: 0"><b>PlayStation 3</b>, <b>Xbox 360</b><div class="plainlist"><ul><li><span style="font-size:95%;"><a href="./wiki.php?slug=North_America" title="North America">NA</a>:</span> April 19, 2011<sup id="cite_ref-MK_release_date_press_release_3-0" class="reference"><a href="#cite_note-MK_release_date_press_release-3">&#91;2&#93;</a></sup></li><li><span style="font-size:95%;"><a href="./wiki.php?slug=Europe" title="Europe">EU</a>:</span> April 21, 2011<sup id="cite_ref-UK_release_date_2-0" class="reference"><a href="#cite_note-UK_release_date-2">&#91;1&#93;</a></sup></li><li><span style="font-size:95%;"><a href="./wiki.php?slug=Australasia" title="Australasia">AU</a>:</span> May 1, 2013<sup id="cite_ref-Australian_release_date_4-0" class="reference"><a href="#cite_note-Australian_release_date-4">&#91;3&#93;</a></sup></li></ul></div><b>PlayStation Vita</b><div class="plainlist"><ul><li><span style="font-size:95%;"><a href="./wiki.php?slug=North_America" title="North America">NA</a>:</span> May 1, 2012</li><li><span style="font-size:95%;"><a href="./wiki.php?slug=Europe" title="Europe">EU</a>:</span> May 4, 2012</li></ul></div><b>Microsoft Windows</b><sup id="cite_ref-MK_Windows_release_5-0" class="reference"><a href="#cite_note-MK_Windows_release-5">&#91;4&#93;</a></sup><br /> Steam<div class="plainlist"><ul><li><span style="font-size:95%;"><abbr title="Worldwide">WW</abbr>:</span> July 3, 2013</li></ul></div>Retail<div class="plainlist"><ul><li><span style="font-size:95%;"><a href="./wiki.php?slug=North_America" title="North America">NA</a>:</span> August 6, 2013</li><li><span style="font-size:95%;"><a href="./wiki.php?slug=Europe" title="Europe">EU</a>:</span> October 18, 2013</li></ul></div></li></ul> </div></td></tr><tr><th scope="row" style="white-space:nowrap;padding-right:0.65em;"><a href="./wiki.php?slug=Video_game_genre" title="Video game genre">Genre(s)</a></th><td style="line-height:1.3em;"><a href="./wiki.php?slug=Fighting_game" title="Fighting game">Fighting</a></td></tr><tr><th scope="row" style="white-space:nowrap;padding-right:0.65em;">Mode(s)</th><td style="line-height:1.3em;"><a href="./wiki.php?slug=Single-player_video_game" title="Single-player video game">Single-player</a>, <a href="./wiki.php?slug=Multiplayer_video_game" title="Multiplayer video game">multiplayer</a></td></tr></tbody></table> <p><i><b>Mortal Kombat</b></i> (also known as <i><b>Mortal Kombat 9</b></i>) is a <a href="./wiki.php?slug=Fighting_game" title="Fighting game">fighting video game</a> developed by <a href="./wiki.php?slug=NetherRealm_Studios" title="NetherRealm Studios">NetherRealm Studios</a> and published by <a href="./wiki.php?slug=Warner_Bros._Interactive_Entertainment" title="Warner Bros. Interactive Entertainment">Warner Bros. Interactive Entertainment</a>. The game is the ninth main installment in the <i><a href="./wiki.php?slug=Mortal_Kombat" title="Mortal Kombat">Mortal Kombat</a></i> series and is a reboot of the franchise. The game was released for the <a href="./wiki.php?slug=PlayStation_3" title="PlayStation 3">PlayStation 3</a> and <a href="./wiki.php?slug=Xbox_360" title="Xbox 360">Xbox 360</a> systems in April 2011, and a <a href="./wiki.php?slug=PlayStation_Vita" title="PlayStation Vita">PlayStation Vita</a> port was released in May 2012. An expanded version of the game, titled <i><b>Mortal Kombat: Komplete Edition</b></i>, was released for <a href="./wiki.php?slug=Xbox_360" title="Xbox 360">Xbox 360</a> and <a href="./wiki.php?slug=PlayStation_3" title="PlayStation 3">PlayStation 3</a> in February 2012 and for <a href="./wiki.php?slug=Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a> in July 2013. </p><p>Although beginning during the events of <i><a href="./wiki.php?slug=Mortal_Kombat:_Armageddon" title="Mortal Kombat: Armageddon">Mortal Kombat: Armageddon</a></i>, the plot is a <a href="./wiki.php?slug=Retroactive_continuity" title="Retroactive continuity">retcon</a> to the earliest period in the <i>Mortal Kombat</i> series, the events of <i><a href="./wiki.php?slug=Mortal_Kombat_(1992_video_game)" title="Mortal Kombat (1992 video game)">Mortal Kombat</a></i>, <i><a href="./wiki.php?slug=Mortal_Kombat_II" title="Mortal Kombat II">Mortal Kombat II</a></i> and <i><a href="./wiki.php?slug=Mortal_Kombat_3" title="Mortal Kombat 3">Mortal Kombat 3</a></i> (as well as the latter title's <a href="./wiki.php?slug=Ultimate_Mortal_Kombat_3" title="Ultimate Mortal Kombat 3">two</a> <a href="./wiki.php?slug=Mortal_Kombat_Trilogy" title="Mortal Kombat Trilogy">updates</a>). The storyline involves the divine protector of Earth, <a href="./wiki.php?slug=Raiden_(Mortal_Kombat)" title="Raiden (Mortal Kombat)">Raiden</a>, attempting to change the aftermath of the events of Armageddon by contacting his past self as he faces defeat at the hands of the evil emperor of Outworld, <a href="./wiki.php?slug=Shao_Kahn" title="Shao Kahn">Shao Kahn</a>. While having characters and levels rendered in three-dimensions, the <a href="./wiki.php?slug=Gameplay" title="Gameplay">gameplay</a> distances itself from the fully <a href="./wiki.php?slug=3D_computer_graphics" title="3D computer graphics">3D graphics</a> style seen in the last four games, bearing closer resemblance to that of the <a href="./wiki.php?slug=2D_computer_graphics" title="2D computer graphics">2D</a> era of the series, using a camera that is perpendicular to the two-dimensional playing field. </p><p>Upon release, <i>Mortal Kombat</i> received very positive reviews and won several awards for fighting game of the year. It was also a commercial success, selling one million copies in the first month alone. Due to its extremely violent content, the game was banned in Australia due to the lack of appropriate ratings category, and South Korea, and it has been reportedly indexed in Germany; the Australian ban was later lifted due to the introduction of an R18 classification and the game was released with many other R-rated games in May 2013. A sequel, <i><a href="./wiki.php?slug=Mortal_Kombat_X" title="Mortal Kombat X">Mortal Kombat X</a></i> was released in 2015 with a direct follow-up, <i><a href="./wiki.php?slug=Mortal_Kombat_11" title="Mortal Kombat 11">Mortal Kombat 11</a></i>, released in 2019. </p> <div id="toc" class="toc" role="navigation" aria-labelledby="mw-toc-heading"><input type="checkbox" role="button" id="toctogglecheckbox" class="toctogglecheckbox" style="display:none" /><div class="toctitle" lang="en" dir="ltr"><h2 id="mw-toc-heading">Contents</h2><span class="toctogglespan"><label class="toctogglelabel" for="toctogglecheckbox"></label></span></div> <ul> <li class="toclevel-1 tocsection-1"><a href="#Gameplay"><span class="tocnumber">1</span> <span class="toctext">Gameplay</span></a></li> <li class="toclevel-1 tocsection-2"><a href="#Plot"><span class="tocnumber">2</span> <span class="toctext">Plot</span></a> <ul> <li class="toclevel-2 tocsection-3"><a href="#Story"><span class="tocnumber">2.1</span> <span class="toctext">Story</span></a></li> </ul> </li> <li class="toclevel-1 tocsection-4"><a href="#Characters"><span class="tocnumber">3</span> <span class="toctext">Characters</span></a></li> <li class="toclevel-1 tocsection-5"><a href="#Development"><span class="tocnumber">4</span> <span class="toctext">Development</span></a></li> <li class="toclevel-1 tocsection-6"><a href="#Release"><span class="tocnumber">5</span> <span class="toctext">Release</span></a> <ul> <li class="toclevel-2 tocsection-7"><a href="#Promotion"><span class="tocnumber">5.1</span> <span class="toctext">Promotion</span></a></li> <li class="toclevel-2 tocsection-8"><a href="#Retail_versions"><span class="tocnumber">5.2</span> <span class="toctext">Retail versions</span></a></li> <li class="toclevel-2 tocsection-9"><a href="#Downloadable_content"><span class="tocnumber">5.3</span> <span class="toctext">Downloadable content</span></a></li> <li class="toclevel-2 tocsection-10"><a href="#PlayStation_Vita_port"><span class="tocnumber">5.4</span> <span class="toctext">PlayStation Vita port</span></a></li> <li class="toclevel-2 tocsection-11"><a href="#Mortal_Kombat:_Komplete_Edition"><span class="tocnumber">5.5</span> <span class="toctext"><i>Mortal Kombat: Komplete Edition</i></span></a></li> </ul> </li> <li class="toclevel-1 tocsection-12"><a href="#Reception"><span class="tocnumber">6</span> <span class="toctext">Reception</span></a> <ul> <li class="toclevel-2 tocsection-13"><a href="#Critical_reception"><span class="tocnumber">6.1</span> <span class="toctext">Critical reception</span></a></li> </ul> </li> <li class="toclevel-1 tocsection-14"><a href="#Legacy"><span class="tocnumber">7</span> <span class="toctext">Legacy</span></a></li> <li class="toclevel-1 tocsection-15"><a href="#Controversy"><span class="tocnumber">8</span> <span class="toctext">Controversy</span></a></li> <li class="toclevel-1 tocsection-16"><a href="#Sequel"><span class="tocnumber">9</span> <span class="toctext">Sequel</span></a></li> <li class="toclevel-1 tocsection-17"><a href="#References"><span class="tocnumber">10</span> <span class="toctext">References</span></a> <ul> <li class="toclevel-2 tocsection-18"><a href="#Notes"><span class="tocnumber">10.1</span> <span class="toctext">Notes</span></a></li> <li class="toclevel-2 tocsection-19"><a href="#References_2"><span class="tocnumber">10.2</span> <span class="toctext">References</span></a></li> </ul> </li> <li class="toclevel-1 tocsection-20"><a href="#External_links"><span class="tocnumber">11</span> <span class="toctext">External links</span></a></li> </ul> </div> <h2><span class="mw-headline" id="Gameplay">Gameplay</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Gameplay">edit</a><span class="mw-editsection-bracket">]</span></span></h2> <div role="note" class="hatnote navigation-not-searchable">Further information: <a href="./wiki.php?slug=Mortal_Kombat#Gameplay" title="Mortal Kombat">Gameplay of the Mortal Kombat series</a></div> <div class="thumb tleft"><div class="thumbinner" style="width:222px;"><a href="./wiki.php?slug=File:Mortal_Kombat_2011_gameplay_montage.png" class="image"><img alt="" src="//upload.wikimedia.org/wikipedia/en/thumb/7/70/Mortal_Kombat_2011_gameplay_montage.png/220px-Mortal_Kombat_2011_gameplay_montage.png" decoding="async" width="220" height="245" class="thumbimage" srcset="//upload.wikimedia.org/wikipedia/en/7/70/Mortal_Kombat_2011_gameplay_montage.png 1.5x" data-file-width="299" data-file-height="333" /></a> <div class="thumbcaption"><div class="magnify"><a href="./wiki.php?slug=File:Mortal_Kombat_2011_gameplay_montage.png" class="internal" title="Enlarge"></a></div>A montage of two screenshots from the game, showing a fight between <a href="./wiki.php?slug=Johnny_Cage" title="Johnny Cage">Johnny Cage</a> and <a href="./wiki.php?slug=Mileena" title="Mileena">Mileena</a> (not displaying the <a href="./wiki.php?slug=Head-up_display_(video_gaming)" class="mw-redirect" title="Head-up display (video gaming)">HUD</a>) and the new "X-ray move" feature (showing the same characters and the HUD)</div></div></div> <p>Principal gameplay involves one-on-one <a href="./wiki.php?slug=2.5D" title="2.5D">2.5D</a>-style fighting. <i>Mortal Kombat</i> uses a single two-dimensional fighting plane (at 60 <a href="./wiki.php?slug=Frame_rate" title="Frame rate">frames per second</a>),<sup id="cite_ref-kotaku_6-0" class="reference"><a href="#cite_note-kotaku-6">&#91;5&#93;</a></sup><sup id="cite_ref-IGNpage2_7-0" class="reference"><a href="#cite_note-IGNpage2-7">&#91;6&#93;</a></sup> although characters are rendered in <a href="./wiki.php?slug=3D_computer_graphics" title="3D computer graphics">three-dimensional fashion</a>,<sup id="cite_ref-8" class="reference"><a href="#cite_note-8">&#91;7&#93;</a></sup> intended to give depth and range to portrayals of various projectiles.<sup id="cite_ref-EGM_interview_9-0" class="reference"><a href="#cite_note-EGM_interview-9">&#91;8&#93;</a></sup> Unlike previous <i>Mortal Kombat</i> games, four buttons on the game controller represent attacks and are each linked to a corresponding limb. </p><p>A new feature is the "super meter", which can be charged by various actions during battle such as performing special moves, getting blocked by the opponent, or getting hit by them.<sup id="cite_ref-EGM_interview_9-1" class="reference"><a href="#cite_note-EGM_interview-9">&#91;8&#93;</a></sup> The super meter can be charged to three levels, each of them enabling a different action to be performed. At the first level, it can be used to deliver an enhanced version of one of the character's special attacks; two levels can be used to interrupt a combo attack, and the full three levels allow for the delivery of a special attack called an "X-ray move". The X-ray move unleashes a series of attacks during which the game provides an internal view of the character being attacked, which shows their bones and organs being broken or ruptured.<sup id="cite_ref-EGM_interview_9-2" class="reference"><a href="#cite_note-EGM_interview-9">&#91;8&#93;</a></sup><sup id="cite_ref-GameInformer_Preview_10-0" class="reference"><a href="#cite_note-GameInformer_Preview-10">&#91;9&#93;</a></sup> </p><p>Extra features include a story mode during which the player plays as multiple characters,<sup id="cite_ref-Shacknews_handson_11-0" class="reference"><a href="#cite_note-Shacknews_handson-11">&#91;10&#93;</a></sup> a <a href="./wiki.php?slug=Fatality_(Mortal_Kombat)" title="Fatality (Mortal Kombat)">Fatality</a> training mode (allowing players to practice executing finishing moves),<sup id="cite_ref-ShackNews_Preview_12-0" class="reference"><a href="#cite_note-ShackNews_Preview-12">&#91;11&#93;</a></sup> the Challenge Tower, <a href="./wiki.php?slug=Tag_team" title="Tag team">tag team</a> fighting, and an online mode. The Challenge Tower mode is a single-player option that includes 300 specific challenges of various difficulties providing currency rewards upon completion; players have the option of using in-game currency to bypass other difficult challenges, completing them later.<sup id="cite_ref-EGM_interview_9-3" class="reference"><a href="#cite_note-EGM_interview-9">&#91;8&#93;</a></sup><sup id="cite_ref-ShackNews_Preview_12-1" class="reference"><a href="#cite_note-ShackNews_Preview-12">&#91;11&#93;</a></sup> Among the various challenges are "Test Your Might" (rapidly pressing buttons and using specific timing to destroy blocks of varying difficulty), "Test Your Sight" (following an object hidden under a cup or skull and revealing the object after a shuffle), "Test Your Strike" (destroying a specific block in a stack) and "Test Your Luck" (fighting under certain conditions, such as no jumping<sup id="cite_ref-ShackNews_Preview_12-2" class="reference"><a href="#cite_note-ShackNews_Preview-12">&#91;11&#93;</a></sup>). The four-player tag-team feature is an original feature, allowing two players to play together.<sup id="cite_ref-GSmith_Interview_13-0" class="reference"><a href="#cite_note-GSmith_Interview-13">&#91;12&#93;</a></sup> During tag gameplay, two new types of attacks become available. The first of them is the "tag assist" attack, in which the off-screen character temporarily jumps in and performs certain attacks during the active character's combo. The other is the "tag kombo", in which the active character performs a combo that is finished by the off-screen character as they enter the fight.<sup id="cite_ref-EGM_interview_9-4" class="reference"><a href="#cite_note-EGM_interview-9">&#91;8&#93;</a></sup> </p><p>The online mode includes a "King of the Hill" option, where up to eight players can act as spectators and play the winner of a fight. Spectators may also rate the fights and use the "forum" to determine how to perform various combos or moves observed during a fight.<sup id="cite_ref-Shacknews_handson_11-1" class="reference"><a href="#cite_note-Shacknews_handson-11">&#91;10&#93;</a></sup> A single-use <a href="./wiki.php?slug=Online_pass" title="Online pass">online pass</a> is also included with the game which is mandatory to access the online components. Online passes are also available from the <a href="./wiki.php?slug=PlayStation_Store" title="PlayStation Store">PlayStation Store</a> and <a href="./wiki.php?slug=Xbox_Live_Marketplace" class="mw-redirect" title="Xbox Live Marketplace">Xbox Live Marketplace</a>.<sup id="cite_ref-14" class="reference"><a href="#cite_note-14">&#91;13&#93;</a></sup> There is also a <a href="./wiki.php?slug=PlayStation_3" title="PlayStation 3">PlayStation 3</a>-exclusive 3D display mode, for which 3D glasses are not necessary.<sup id="cite_ref-15" class="reference"><a href="#cite_note-15">&#91;14&#93;</a></sup> </p> <h2><span class="mw-headline" id="Plot">Plot</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Plot">edit</a><span class="mw-editsection-bracket">]</span></span></h2> <p>The game's director, <a href="./wiki.php?slug=Ed_Boon" title="Ed Boon">Ed Boon</a>, described it as an altered re-telling of the events of the first three <i>Mortal Kombat</i> games (<i><a href="./wiki.php?slug=Mortal_Kombat_(1992_video_game)" title="Mortal Kombat (1992 video game)">Mortal Kombat</a></i>, <i><a href="./wiki.php?slug=Mortal_Kombat_II" title="Mortal Kombat II">Mortal Kombat II</a></i> and <i><a href="./wiki.php?slug=Mortal_Kombat_3" title="Mortal Kombat 3">Mortal Kombat 3</a></i>): </p> <style data-mw-deduplicate="TemplateStyles:r996844942">.mw-parser-output .templatequote{overflow:hidden;margin:1em 0;padding:0 40px}.mw-parser-output .templatequote .templatequotecite{line-height:1.5em;text-align:left;padding-left:1.6em;margin-top:0}</style><blockquote class="templatequote"><p>"<a href="./wiki.php?slug=Raiden_(Mortal_Kombat)" title="Raiden (Mortal Kombat)">Raiden</a> is about to be killed by <a href="./wiki.php?slug=Shao_Kahn" title="Shao Kahn">Shao Kahn</a>, and just before he delivers the last blow, Raiden sends a mental message to his earlier self by saying that he must win, and the camera rewinds back to <i>Mortal Kombat 1</i>. The Raiden from <i>Mortal Kombat 1</i> then gets the message and experiences a premonition. The game then spans <i>Mortal Kombat 1</i>, <i>2</i>, and <i>3</i>, retelling the story with an enlightened Raiden, who has changed the course of events. Eventually, everything the player has seen happen before — Liu Kang winning, Lin Kuei turning into cybernetic ninjas, has been altered. You might see a cybernetic character who wasn't before, and a different version of events."<sup id="cite_ref-16" class="reference"><a href="#cite_note-16">&#91;15&#93;</a></sup></p></blockquote> <h3><span class="mw-headline" id="Story">Story</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Story">edit</a><span class="mw-editsection-bracket">]</span></span></h3> <p>Following the end of the <a href="./wiki.php?slug=Mortal_Kombat:_Armageddon" title="Mortal Kombat: Armageddon">Armageddon</a> war, all warriors from the realms have been killed, leaving only <a href="./wiki.php?slug=Raiden_(Mortal_Kombat)" title="Raiden (Mortal Kombat)">Raiden</a> and <a href="./wiki.php?slug=Shao_Kahn" title="Shao Kahn">Shao Kahn</a> remaining. Having defeated Blaze, Shao Khan is imbued with godlike power and easily overpowers Raiden. Before being killed by Shao Khan, Raiden uses one last spell to send a message to his past self through his shattered amulet, with the vague message "He must win." </p><p>During the events of the first tournament from the first game, the past Raiden sees visions of the future due to the message he received and notices his amulet has been damaged. Raiden concludes that <a href="./wiki.php?slug=Liu_Kang" title="Liu Kang">Liu Kang</a> must win the tournament to save Earthrealm. During the tournament, Liu Kang becomes the only remaining Earthrealm contender, due in part to <a href="./wiki.php?slug=Scorpion_(Mortal_Kombat)" title="Scorpion (Mortal Kombat)">Scorpion</a>'s murder of Bi-Han, better known as <a href="./wiki.php?slug=Noob_Saibot" title="Noob Saibot">Sub-Zero</a>, in retaliation for the latter's massacre of the former's Shirai Ryu clan including Scorpion's wife and infant son some years earlier. Liu Kang is successful in defeating the Shokan Prince <a href="./wiki.php?slug=Goro_(Mortal_Kombat)" title="Goro (Mortal Kombat)">Goro</a>, as well as the crafty sorcerer <a href="./wiki.php?slug=Shang_Tsung" title="Shang Tsung">Shang Tsung</a>. Raiden's amulet, however, cracks further, a sign that future events remain unchanged. Disappointed with the sorcerer's failure, emperor Shao Kahn orders Shang Tsung's execution, but is convinced otherwise when the sorcerer suggests holding a second tournament in Outworld with different stakes: if Earthrealm wins, Outworld will leave them alone forever, but if Outworld wins, they will be allowed to invade Earthrealm uninhibited. Though he initially refuses, Raiden relents when Tarkatans invade Earthrealm as part of Shang Tsung's blackmail against Earthrealm. </p><p>During the second tournament, Bi-Han's younger brother <a href="./wiki.php?slug=Sub-Zero_(Mortal_Kombat)" title="Sub-Zero (Mortal Kombat)">Kuai Liang</a> decides to become the new Sub-Zero, and he and his friend <a href="./wiki.php?slug=Smoke_(Mortal_Kombat)" title="Smoke (Mortal Kombat)">Smoke</a> arrive to avenge his brother. They are followed by Lin Kuei cyber assassins <a href="./wiki.php?slug=Sektor" title="Sektor">Sektor</a> and <a href="./wiki.php?slug=Cyrax" title="Cyrax">Cyrax</a> who are tasked with retrieving the rogue warriors for cybernetic conversion. Raiden changes the timeline by rescuing Smoke from being converted, at the cost of Kuai Liang being taken away. <a href="./wiki.php?slug=Kitana" title="Kitana">Kitana</a>, the adopted daughter of Shao Kahn, chooses to join Earthrealm's fight after learning of the existence of her half-Tarkatan clone <a href="./wiki.php?slug=Mileena" title="Mileena">Mileena</a>, created by Shang Tsung on Shao Kahn's orders, with Kitana's childhood friend <a href="./wiki.php?slug=Jade_(Mortal_Kombat)" title="Jade (Mortal Kombat)">Jade</a>, joining her later. In a bid to save Earth, Raiden substitutes <a href="./wiki.php?slug=Kung_Lao" title="Kung Lao">Kung Lao</a> in place of Liu Kang during the tournament. Following his victory over Shang Tsung, the ruler of Netherrealm, <a href="./wiki.php?slug=Quan_Chi" title="Quan Chi">Quan Chi</a>, and the fire-breathing <a href="./wiki.php?slug=Kintaro_(Mortal_Kombat)" class="mw-redirect" title="Kintaro (Mortal Kombat)">Kintaro</a>, Kung Lao's neck is snapped by Shao Kahn while his back was turned, killing him, with Liu Kang retaliating and mortally wounding the emperor in a fit of rage. Raiden's amulet continues to deteriorate and he becomes increasingly concerned. </p><p>Shao Kahn is healed by Quan Chi, at which point the two realms enter into an alliance. Quan Chi also revives and brainwashes Shao Kahn's long-dead wife, <a href="./wiki.php?slug=Sindel" title="Sindel">Sindel</a>. In doing so, the ward that prevents Kahn's physical access to Earthrealm is nullified and a full-scale invasion is now possible. Raiden saves <a href="./wiki.php?slug=Johnny_Cage" title="Johnny Cage">Johnny Cage</a> from certain death by slaying the centaurian <a href="./wiki.php?slug=Motaro" class="mw-redirect" title="Motaro">Motaro</a>. Joined by police officers <a href="./wiki.php?slug=Stryker_(Mortal_Kombat)" title="Stryker (Mortal Kombat)">Stryker</a> and former Black Dragon member <a href="./wiki.php?slug=Kabal_(Mortal_Kombat)" title="Kabal (Mortal Kombat)">Kabal</a>, the Earthrealm fighters attempt to stop Kahn's invasion. Kintaro severely burns Kabal but he is revived by <a href="./wiki.php?slug=Kano_(Mortal_Kombat)" title="Kano (Mortal Kombat)">Kano</a>, which greatly increases Kabal's speed. Kahn dramatically enhances Sindel's power by sacrificing Tsung, taking the souls he has stolen for centuries and infusing them into Sindel. </p><p>Raiden and Liu Kang travel to appeal to the Elder Gods, requesting they stop Shao Kahn's invasion. The Elder Gods refuse, saying that Kahn's invasion does not violate their laws, and that only attempting to merge Earthrealm into Outworld would be a violation. </p><p>While Raiden and Liu Kang are away, Sindel leads an Outworlder attack on the heroes. In the battle, many of the assembled warriors are killed by Sindel, and Kitana is brutally beaten. Before Sindel can kill her, <a href="./wiki.php?slug=Nightwolf" title="Nightwolf">Nightwolf</a> intervenes and sacrifices himself in order to kill her. Raiden and Liu Kang return soon after, and Kitana dies of her wounds after sharing her final words with Liu Kang, leaving Cage and <a href="./wiki.php?slug=Sonya_Blade" title="Sonya Blade">Sonya Blade</a> as the only survivors, but both of them are too injured to continue fighting. </p><p>Raiden attempts to ally with Quan Chi, offering the souls of the deceased heroes as payment. Quan Chi declines, and reveals he already has possession of the heroes' souls and has turned them into undead "<a href="./wiki.php?slug=Revenants" class="mw-redirect" title="Revenants">revenants</a>". Quan Chi's words make Raiden realize that "He must win" refers to Shao Kahn himself; should Kahn conquer Earthrealm without victory in Mortal Kombat, the Elder Gods will punish him. Liu Kang, angered by the seemingly pointless deaths of their allies, blames Raiden and goes to attack Shao Kahn alone. Raiden tries to stop Liu Kang, but ends up accidentally killing him when Liu Kang's fire mixes with Raiden's lightning, burning Liu Kang alive. Overcome with guilt, Raiden surrenders to Shao Kahn, at which point, the Elder Gods intervene, imbuing Raiden with their power, which he then uses to defeat and kill Shao Kahn for violating the Mortal Kombat code. </p><p>After Shao Kahn's death, Raiden vows to rebuild Earthrealm with Cage and Blade. Quan Chi, now shown to be an agent of <a href="./wiki.php?slug=Shinnok" title="Shinnok">Shinnok</a>, the exiled Elder God of darkness, reveals that the destruction of Shao Kahn and the weakening of Earthrealm by the death of their fighters was part of <a href="./wiki.php?slug=Mortal_Kombat_X" title="Mortal Kombat X">their plan to conquer all the realms for their own bidding</a>. </p> <h2><span class="mw-headline" id="Characters">Characters</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Characters">edit</a><span class="mw-editsection-bracket">]</span></span></h2> <div role="note" class="hatnote navigation-not-searchable">Main article: <a href="./wiki.php?slug=List_of_Mortal_Kombat_characters" title="List of Mortal Kombat characters">List of Mortal Kombat characters</a></div> <p>The game had 28 playable characters at launch. Four other fighters were <a href="./wiki.php?slug=Downloadable_content" title="Downloadable content">DLC</a> characters. The playable characters in <b>bold</b> are new to the series, while the <u>underlined</u> ones are guest characters. </p> <table class="wikitable"> <tbody><tr> <th colspan="3">Base roster </th> <th>DLC </th></tr> <tr> <td> <ul><li><a href="./wiki.php?slug=Baraka_(Mortal_Kombat)" title="Baraka (Mortal Kombat)">Baraka</a></li> <li><a href="./wiki.php?slug=Cyrax" title="Cyrax">Cyrax</a></li> <li><b>Cyber <a href="./wiki.php?slug=Sub-Zero_(Mortal_Kombat)" title="Sub-Zero (Mortal Kombat)">Sub-Zero</a></b></li> <li><a href="./wiki.php?slug=Ermac" title="Ermac">Ermac</a></li> <li><a href="./wiki.php?slug=Jade_(Mortal_Kombat)" title="Jade (Mortal Kombat)">Jade</a></li> <li><a href="./wiki.php?slug=Jax_(Mortal_Kombat)" title="Jax (Mortal Kombat)">Jax</a></li> <li><a href="./wiki.php?slug=Johnny_Cage" title="Johnny Cage">Johnny Cage</a></li> <li><a href="./wiki.php?slug=Kabal_(Mortal_Kombat)" title="Kabal (Mortal Kombat)">Kabal</a></li> <li><a href="./wiki.php?slug=Kano_(Mortal_Kombat)" title="Kano (Mortal Kombat)">Kano</a></li> <li><a href="./wiki.php?slug=Kitana" title="Kitana">Kitana</a></li></ul> </td> <td> <ul><li><u><a href="./wiki.php?slug=Kratos_(God_of_War)" title="Kratos (God of War)">Kratos</a></u></li> <li><a href="./wiki.php?slug=Kung_Lao" title="Kung Lao">Kung Lao</a></li> <li><a href="./wiki.php?slug=Liu_Kang" title="Liu Kang">Liu Kang</a></li> <li><a href="./wiki.php?slug=Mileena" title="Mileena">Mileena</a></li> <li><a href="./wiki.php?slug=Nightwolf" title="Nightwolf">Nightwolf</a></li> <li><a href="./wiki.php?slug=Noob_Saibot" title="Noob Saibot">Noob Saibot</a></li> <li><a href="./wiki.php?slug=Quan_Chi" title="Quan Chi">Quan Chi</a></li> <li><a href="./wiki.php?slug=Raiden_(Mortal_Kombat)" title="Raiden (Mortal Kombat)">Raiden</a></li> <li><a href="./wiki.php?slug=Reptile_(Mortal_Kombat)" title="Reptile (Mortal Kombat)">Reptile</a></li></ul> </td> <td> <ul><li><a href="./wiki.php?slug=Scorpion_(Mortal_Kombat)" title="Scorpion (Mortal Kombat)">Scorpion</a></li> <li><a href="./wiki.php?slug=Sektor" title="Sektor">Sektor</a></li> <li><a href="./wiki.php?slug=Shang_Tsung" title="Shang Tsung">Shang Tsung</a></li> <li><a href="./wiki.php?slug=Sheeva" title="Sheeva">Sheeva</a></li> <li><a href="./wiki.php?slug=Sindel" title="Sindel">Sindel</a></li> <li><a href="./wiki.php?slug=Smoke_(Mortal_Kombat)" title="Smoke (Mortal Kombat)">Smoke</a></li> <li><a href="./wiki.php?slug=Sonya_Blade" title="Sonya Blade">Sonya Blade</a></li> <li><a href="./wiki.php?slug=Stryker_(Mortal_Kombat)" title="Stryker (Mortal Kombat)">Stryker</a></li> <li><a href="./wiki.php?slug=Sub-Zero_(Mortal_Kombat)" title="Sub-Zero (Mortal Kombat)">Sub-Zero</a></li></ul> </td> <td> <ul><li><u><a href="./wiki.php?slug=Freddy_Krueger" title="Freddy Krueger">Freddy Krueger</a></u></li> <li><a href="./wiki.php?slug=Kenshi_(Mortal_Kombat)" title="Kenshi (Mortal Kombat)">Kenshi</a></li> <li><a href="./wiki.php?slug=Rain_(Mortal_Kombat)" title="Rain (Mortal Kombat)">Rain</a></li> <li><b><a href="./wiki.php?slug=Skarlet_(Mortal_Kombat)" title="Skarlet (Mortal Kombat)">Skarlet</a></b></li></ul> </td></tr></tbody></table> <p>Cyber Sub-Zero and Quan Chi are secret characters in the original PlayStation 3 and Xbox 360 versions, however they are unlocked in the <i>Komplete Edition</i>. <a href="./wiki.php?slug=Goro_(Mortal_Kombat)" title="Goro (Mortal Kombat)">Goro</a>, <a href="./wiki.php?slug=List_of_Mortal_Kombat_characters#Kintaro" title="List of Mortal Kombat characters">Kintaro</a> and <a href="./wiki.php?slug=Shao_Kahn" title="Shao Kahn">Shao Kahn</a> are non-playable boss characters. Kratos is a PlayStation exclusive. <a href="./wiki.php?slug=Marcus_Fenix" title="Marcus Fenix">Marcus Fenix</a> was supposed to be included as an Xbox exclusive. However, according to Ed Boon, he said that the character becomes too "agile" and not included for Xbox 360 version. Another planned character that never made it was Chuck Greene from the <i><a href="./wiki.php?slug=Dead_Rising" title="Dead Rising">Dead Rising</a></i> series. <a href="./wiki.php?slug=Tremor_(Mortal_Kombat)" class="mw-redirect" title="Tremor (Mortal Kombat)">Tremor</a> is included in the PlayStation Vita version, only in some character challenge towers. <a href="./wiki.php?slug=Motaro" class="mw-redirect" title="Motaro">Motaro</a> and <a href="./wiki.php?slug=Shinnok" title="Shinnok">Shinnok</a> appear in a few cutscenes in the story mode. </p> <h2><span class="mw-headline" id="Development">Development</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Development">edit</a><span class="mw-editsection-bracket">]</span></span></h2> <p>In a November 2008 interview, Ed Boon stated that game sales for <i><a href="./wiki.php?slug=Mortal_Kombat_vs._DC_Universe" title="Mortal Kombat vs. DC Universe">Mortal Kombat vs. DC Universe</a></i> would dictate what features would appear in "the next game".<sup id="cite_ref-17" class="reference"><a href="#cite_note-17">&#91;16&#93;</a></sup> In 2009, <a href="./wiki.php?slug=Midway_Games" title="Midway Games">Midway Games Chicago</a> filed for bankruptcy and was purchased by <a href="./wiki.php?slug=Warner_Bros._Interactive_Entertainment" title="Warner Bros. Interactive Entertainment">Warner Bros. Interactive</a>.<sup id="cite_ref-DLC_scrapped_18-0" class="reference"><a href="#cite_note-DLC_scrapped-18">&#91;17&#93;</a></sup> This led the game to be developed by <a href="./wiki.php?slug=NetherRealm_Studios" title="NetherRealm Studios">NetherRealm Studios</a>,<sup id="cite_ref-19" class="reference"><a href="#cite_note-19">&#91;18&#93;</a></sup> becoming the first installment in the series to be published exclusively under the Warner Bros. label.<sup id="cite_ref-20" class="reference"><a href="#cite_note-20">&#91;19&#93;</a></sup><sup id="cite_ref-21" class="reference"><a href="#cite_note-21">&#91;20&#93;</a></sup> On June 18, 2009, Boon confirmed on his <a href="./wiki.php?slug=Twitter" title="Twitter">Twitter</a> page that developers were performing <a href="./wiki.php?slug=Motion_capture" title="Motion capture">motion capture</a> for the game and that it would not feature superheroes.<sup id="cite_ref-22" class="reference"><a href="#cite_note-22">&#91;21&#93;</a></sup> Dan Forden was also expected to return as the music composer for the game.<sup id="cite_ref-23" class="reference"><a href="#cite_note-23">&#91;22&#93;</a></sup> In late 2009, Boon stated that the franchise was returning to its bloody origins<sup id="cite_ref-GamePro2009_24-0" class="reference"><a href="#cite_note-GamePro2009-24">&#91;23&#93;</a></sup> and that the production team were aiming for a "Mature" rating, as opposed to the "Teen" on the previous game. Boon also showed concern about content being classified under the "Adults Only" rating.<sup id="cite_ref-25" class="reference"><a href="#cite_note-25">&#91;24&#93;</a></sup><sup id="cite_ref-26" class="reference"><a href="#cite_note-26">&#91;25&#93;</a></sup> </p><p><i>Mortal Kombat</i> was officially revealed on June 10, 2010, with a release for the Xbox 360 and PlayStation 3 in 2011.<sup id="cite_ref-kotaku_6-1" class="reference"><a href="#cite_note-kotaku-6">&#91;5&#93;</a></sup> It was revealed at the <a href="./wiki.php?slug=Sony" title="Sony">Sony</a> E3 press conference that <i>Mortal Kombat</i> would be <a href="./wiki.php?slug=PlayStation_3#Stereoscopic_3D" title="PlayStation 3">3D</a> compatible,<sup id="cite_ref-27" class="reference"><a href="#cite_note-27">&#91;26&#93;</a></sup> and Boon said that in dealing with the 3D capability, more attention to detail was required so as to not obstruct the gameplay.<sup id="cite_ref-28" class="reference"><a href="#cite_note-28">&#91;27&#93;</a></sup> Boon said that the extra mode from previous games ("The Krypt") would return with an "elaborate and sophisticated unlocking system"<sup id="cite_ref-29" class="reference"><a href="#cite_note-29">&#91;28&#93;</a></sup> and put "the other games in the series to shame."<sup id="cite_ref-Shacknews_handson_11-2" class="reference"><a href="#cite_note-Shacknews_handson-11">&#91;10&#93;</a></sup> He also said they intended for <i>Mortal Kombat</i> to be accessible to the casual player<sup id="cite_ref-Gamasutra_Interview_30-0" class="reference"><a href="#cite_note-Gamasutra_Interview-30">&#91;29&#93;</a></sup> and more "engaging",<sup id="cite_ref-EGM_interview_9-5" class="reference"><a href="#cite_note-EGM_interview-9">&#91;8&#93;</a></sup> with experts on the fighting genre consulted.<sup id="cite_ref-31" class="reference"><a href="#cite_note-31">&#91;30&#93;</a></sup> New features were made to create a deeper fighting experience.<sup id="cite_ref-Gamasutra_Interview_page3_32-0" class="reference"><a href="#cite_note-Gamasutra_Interview_page3-32">&#91;31&#93;</a></sup> Some mild humorous elements were also included, such as the <a href="./wiki.php?slug=Babality" class="mw-redirect" title="Babality">Babality</a> finishing moves.<sup id="cite_ref-33" class="reference"><a href="#cite_note-33">&#91;32&#93;</a></sup> At the time, Boon said that the production team were considering a PC port of <i>Mortal Kombat</i> as "there seems to be a market for [PC games] in Europe."<sup id="cite_ref-KotakuDLCandPCPlans_34-0" class="reference"><a href="#cite_note-KotakuDLCandPCPlans-34">&#91;33&#93;</a></sup> </p><p><i>Mortal Kombat</i> runs on a heavily modified version of the <a href="./wiki.php?slug=Unreal_Engine_3" class="mw-redirect" title="Unreal Engine 3">Unreal Engine 3</a>, similar to the engine used by its predecessor, <i>Mortal Kombat vs. DC Universe</i>.<sup id="cite_ref-IGNpage2_7-1" class="reference"><a href="#cite_note-IGNpage2-7">&#91;6&#93;</a></sup> Developers recreated the entire fighting engine so that it was restricted to a two-dimensional plane of fighting,<sup id="cite_ref-GSmith_Interview_13-1" class="reference"><a href="#cite_note-GSmith_Interview-13">&#91;12&#93;</a></sup> with senior producer Hans Lo stating at <a href="./wiki.php?slug=Gamescom" title="Gamescom">gamescom</a> 2010 that the change from 3D gameplay to 2D was advantageous for <i>Mortal Kombat</i>, as it increased graphical detail for characters and arenas<sup id="cite_ref-Shacknews_handson_11-3" class="reference"><a href="#cite_note-Shacknews_handson-11">&#91;10&#93;</a></sup> and improved gameplay speed.<sup id="cite_ref-35" class="reference"><a href="#cite_note-35">&#91;34&#93;</a></sup> Another new mechanic is the inclusion of "blood physics" (blood loss is portrayed as being more natural and being clearly visible on characters or surroundings).<sup id="cite_ref-IGInterview_36-0" class="reference"><a href="#cite_note-IGInterview-36">&#91;35&#93;</a></sup> Developers stated that online gameplay for <i>Mortal Kombat</i> would be a main priority,<sup id="cite_ref-GamePro2009_24-1" class="reference"><a href="#cite_note-GamePro2009-24">&#91;23&#93;</a></sup><sup id="cite_ref-autogenerated1_37-0" class="reference"><a href="#cite_note-autogenerated1-37">&#91;36&#93;</a></sup> declaring interest in capabilities to link the player's progression feed to their accounts on social networking websites such as <a href="./wiki.php?slug=Facebook" title="Facebook">Facebook</a> and <a href="./wiki.php?slug=Twitter" title="Twitter">Twitter</a>, and recreate the feel of socializing with players in an arcade.<sup id="cite_ref-EGM_interview_9-6" class="reference"><a href="#cite_note-EGM_interview-9">&#91;8&#93;</a></sup> </p><p>According to Dave Pindara, one of the lead artists for <i>Mortal Kombat</i>, environments were developed to create active objects and effects such as "scripted cinema events", "dynamic lighting effects" and "characters and objects that animated and reacted to the fights." Arena development began with 18 arenas, but development of environments with different times of day and original arenas related to the plot scaled up arena development to roughly 30 arenas.<sup id="cite_ref-38" class="reference"><a href="#cite_note-38">&#91;37&#93;</a></sup> One unique feature is included with each stage<sup id="cite_ref-Shacknews_handson_11-4" class="reference"><a href="#cite_note-Shacknews_handson-11">&#91;10&#93;</a></sup> such as "The Desert" which has a "sand tech", allowing for realistic sand motion during characters' interaction.<sup id="cite_ref-IGInterview_36-1" class="reference"><a href="#cite_note-IGInterview-36">&#91;35&#93;</a></sup> Dan Forden, lead sound designer, said the intent was to create a "cinematic game audio experience". Sound effect design included use and enhancement of the "bone-crunching audio design" of previous titles and, while the "dynamic experience" was vital, small details such as the "rustling of fighter's clothes" and background sounds were also included. Music for each stage was similar to previous games but with "a completely new arrangement".<sup id="cite_ref-39" class="reference"><a href="#cite_note-39">&#91;38&#93;</a></sup> </p><p>Boon said that there was a focus on including characters from the first three <i>Mortal Kombat</i> games and that "if you have a favorite character from those games, you're probably going to see him or her in the game."<sup id="cite_ref-IGNpage2_7-2" class="reference"><a href="#cite_note-IGNpage2-7">&#91;6&#93;</a></sup> The game's developers stated that the characters had been designed with the intent to make each character unique – each having his or her own individual stance, victory pose and Fatality with no shared animations.<sup id="cite_ref-40" class="reference"><a href="#cite_note-40">&#91;39&#93;</a></sup> Lead designer John Edwards said that characters are differentiated by features such as power and speed.<sup id="cite_ref-EGM_interview_9-7" class="reference"><a href="#cite_note-EGM_interview-9">&#91;8&#93;</a></sup> Producer Shaun Himmerick said that the internal and external character design required "two months or ten weeks".<sup id="cite_ref-IGInterview_36-2" class="reference"><a href="#cite_note-IGInterview-36">&#91;35&#93;</a></sup> Boon said that an exclusive character was planned for the Xbox 360 version, but "unfortunately, the circumstances didn't allow us to make a 360 exclusive."<sup id="cite_ref-41" class="reference"><a href="#cite_note-41">&#91;40&#93;</a></sup> Boon also said they were in talks to include <a href="./wiki.php?slug=Sweet_Tooth_(Twisted_Metal)" title="Sweet Tooth (Twisted Metal)">Sweet Tooth</a> from <a href="./wiki.php?slug=Sony" title="Sony">Sony</a>'s <i><a href="./wiki.php?slug=Twisted_Metal" title="Twisted Metal">Twisted Metal</a></i> franchise.<sup id="cite_ref-42" class="reference"><a href="#cite_note-42">&#91;41&#93;</a></sup> </p><p>On April 5, 2011, Warner Bros. Interactive Entertainment and NetherRealm Studios announced <i>Mortal Kombat</i> was finished and ready for mass production, with <a href="./wiki.php?slug=Pre-order" title="Pre-order">pre-orders</a> having gone "gold".<sup id="cite_ref-43" class="reference"><a href="#cite_note-43">&#91;42&#93;</a></sup> Asked what would be the correct way to call it, for example "<i>MK9</i>" or "<i>MK2011</i>", Boon answered he would say "The <i>Mortal Kombat</i> game they rebooted in 2011."<sup id="cite_ref-44" class="reference"><a href="#cite_note-44">&#91;43&#93;</a></sup> </p> <h2><span class="mw-headline" id="Release">Release</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Release">edit</a><span class="mw-editsection-bracket">]</span></span></h2> <h3><span class="mw-headline" id="Promotion">Promotion</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Promotion">edit</a><span class="mw-editsection-bracket">]</span></span></h3> <p>On August 31, 2010, a teaser trailer "Shadows" debuted on <a href="./wiki.php?slug=IGN" title="IGN">IGN</a>, featuring a track "<a href="./wiki.php?slug=Another_Way_to_Die_(Disturbed_song)" title="Another Way to Die (Disturbed song)">Another Way to Die</a>" from the band <a href="./wiki.php?slug=Disturbed_(band)" title="Disturbed (band)">Disturbed</a>'s album <i><a href="./wiki.php?slug=Asylum_(Disturbed_album)" title="Asylum (Disturbed album)">Asylum</a></i>.<sup id="cite_ref-45" class="reference"><a href="#cite_note-45">&#91;44&#93;</a></sup><sup id="cite_ref-46" class="reference"><a href="#cite_note-46">&#91;45&#93;</a></sup> On September 28, 2010, the slogan "Kombat Begins In ..." appeared with a clock counting down on the <i>Mortal Kombat</i> official website, the countdown ending on Monday October 11, 2010.<sup id="cite_ref-47" class="reference"><a href="#cite_note-47">&#91;46&#93;</a></sup> At the conclusion of the countdown, a link to the Facebook page was added to the website and an accompanying Facebook application was also released that showcased a teaser trailer for the game.<sup id="cite_ref-48" class="reference"><a href="#cite_note-48">&#91;47&#93;</a></sup><sup id="cite_ref-49" class="reference"><a href="#cite_note-49">&#91;48&#93;</a></sup> </p> <div class="thumb tright"><div class="thumbinner" style="width:172px;"><a href="./wiki.php?slug=File:Kitana_at_Igromir_2012.jpg" class="image"><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/1/18/Kitana_at_Igromir_2012.jpg/170px-Kitana_at_Igromir_2012.jpg" decoding="async" width="170" height="261" class="thumbimage" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/1/18/Kitana_at_Igromir_2012.jpg/255px-Kitana_at_Igromir_2012.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/1/18/Kitana_at_Igromir_2012.jpg/340px-Kitana_at_Igromir_2012.jpg 2x" data-file-width="2844" data-file-height="4368" /></a> <div class="thumbcaption"><div class="magnify"><a href="./wiki.php?slug=File:Kitana_at_Igromir_2012.jpg" class="internal" title="Enlarge"></a></div>A model dressed as <a href="./wiki.php?slug=Kitana" title="Kitana">Kitana</a> at <a href="./wiki.php?slug=IgroMir" title="IgroMir">IgroMir</a> 2012</div></div></div> <p>On October 4, 2010, the "Environment Bio" trailer of the <i>Mortal Kombat</i> arena, The Pit, was released to explain the in-game backstory on its origins and evolution.<sup id="cite_ref-50" class="reference"><a href="#cite_note-50">&#91;49&#93;</a></sup> Similar videos featuring The Living Forest,<sup id="cite_ref-51" class="reference"><a href="#cite_note-51">&#91;50&#93;</a></sup> the Dead Pool,<sup id="cite_ref-52" class="reference"><a href="#cite_note-52">&#91;51&#93;</a></sup> and Kahn's Coliseum<sup id="cite_ref-53" class="reference"><a href="#cite_note-53">&#91;52&#93;</a></sup> were released afterward, also explaining background information on the stages. In a similar fashion, character profile videos were released for Scorpion,<sup id="cite_ref-54" class="reference"><a href="#cite_note-54">&#91;53&#93;</a></sup> Sub-Zero,<sup id="cite_ref-55" class="reference"><a href="#cite_note-55">&#91;54&#93;</a></sup> Mileena,<sup id="cite_ref-56" class="reference"><a href="#cite_note-56">&#91;55&#93;</a></sup> Liu Kang<sup id="cite_ref-LiuVignette_57-0" class="reference"><a href="#cite_note-LiuVignette-57">&#91;56&#93;</a></sup> and Raiden.<sup id="cite_ref-58" class="reference"><a href="#cite_note-58">&#91;57&#93;</a></sup> In April 2011, <i><a href="./wiki.php?slug=Playboy" title="Playboy">Playboy</a></i> models Jo Garcia and <a href="./wiki.php?slug=Brittney_Palmer" title="Brittney Palmer">Brittney Palmer</a> (dressed as Mileena and Kitana, respectively) promoted the game in a sponsored vlog advertisement.<sup id="cite_ref-59" class="reference"><a href="#cite_note-59">&#91;58&#93;</a></sup><sup id="cite_ref-60" class="reference"><a href="#cite_note-60">&#91;59&#93;</a></sup> In April 2011, <a href="./wiki.php?slug=Bespoke_Arcades" title="Bespoke Arcades">Bespoke Arcades</a> created a series of <a href="./wiki.php?slug=Arcade_machines" class="mw-redirect" title="Arcade machines">arcade machines</a> to promote the game at the <a href="./wiki.php?slug=Gadget_Show#Gadget_Show_Live" class="mw-redirect" title="Gadget Show">Gadget Show Live</a> 2011.<sup id="cite_ref-61" class="reference"><a href="#cite_note-61">&#91;60&#93;</a></sup> In April 2012, two live-action <a href="./wiki.php?slug=Cosplay" title="Cosplay">cosplay</a> trailers featuring Rachelle Glover (Kitana)<sup id="cite_ref-62" class="reference"><a href="#cite_note-62">&#91;61&#93;</a></sup> and Danni Levy (Mileena)<sup id="cite_ref-63" class="reference"><a href="#cite_note-63">&#91;62&#93;</a></sup> were released;<sup id="cite_ref-64" class="reference"><a href="#cite_note-64">&#91;63&#93;</a></sup><sup id="cite_ref-65" class="reference"><a href="#cite_note-65">&#91;64&#93;</a></sup> they were later combined into one commercial video titled "Fight Anywhere".<sup id="cite_ref-66" class="reference"><a href="#cite_note-66">&#91;65&#93;</a></sup> </p><p>On March 8, 2011, a <a href="./wiki.php?slug=Game_demo" title="Game demo">demo</a> version of the game was released for download globally, initially exclusively for <a href="./wiki.php?slug=PlayStation_Plus" class="mw-redirect" title="PlayStation Plus">PlayStation Plus</a> members. The demo (an arcade ladder with single- or two-player capability) showcases four characters (Johnny Cage, Mileena, Scorpion and Sub-Zero) and the stages The Living Forest and The Pit.<sup id="cite_ref-67" class="reference"><a href="#cite_note-67">&#91;66&#93;</a></sup> Performance Design Products sponsored the inaugural National Mortal Kombat Championship, which took place in <a href="./wiki.php?slug=Las_Vegas_Valley" title="Las Vegas Valley">Las Vegas</a> in May 2011.<sup id="cite_ref-68" class="reference"><a href="#cite_note-68">&#91;67&#93;</a></sup> <i>Mortal Kombat</i> was also internationally presented in the 2011 <a href="./wiki.php?slug=Evolution_Championship_Series" title="Evolution Championship Series">Evolution Championship Series</a> (Evo), being recognized as a "main tournament fighting game".<sup id="cite_ref-69" class="reference"><a href="#cite_note-69">&#91;68&#93;</a></sup><sup id="cite_ref-70" class="reference"><a href="#cite_note-70">&#91;69&#93;</a></sup> "Professional gamers" <a href="./wiki.php?slug=Justin_Wong" title="Justin Wong">Justin Wong</a> (winner of the PDP championship) and Carl 'Perfect Legend' White (the Evo 2011 champion) spoke positively of <i>Mortal Kombat</i><span class="nowrap" style="padding-left:0.1em;">&#39;</span>s place in future tournament events.<sup id="cite_ref-71" class="reference"><a href="#cite_note-71">&#91;70&#93;</a></sup> </p> <h3><span class="mw-headline" id="Retail_versions">Retail versions</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Retail versions">edit</a><span class="mw-editsection-bracket">]</span></span></h3> <p><i>Mortal Kombat</i> was available for pre-order in three different editions: Standard, Kollector's Edition (includes a copy of the game, art book, Sub-Zero and Scorpion figurine bookends and a <a href="./wiki.php?slug=Downloadable_content" title="Downloadable content">downloadable content</a> (DLC) <a href="./wiki.php?slug=Skin_(computing)" title="Skin (computing)">skin</a>, dubbed a Mortal Kombat Klassic costume), and the Tournament Edition (includes a <a href="./wiki.php?slug=Arcade_controller" title="Arcade controller">fight stick controller</a> instead of the bookends and art book).<sup id="cite_ref-MK_Press_Release_72-0" class="reference"><a href="#cite_note-MK_Press_Release-72">&#91;71&#93;</a></sup> A European version of the Kollector's Edition was also released, which includes the game, art book, a Scorpion &amp; Sub-Zero figurine, a Steelbook case and downloadable skins.<sup id="cite_ref-73" class="reference"><a href="#cite_note-73">&#91;72&#93;</a></sup> </p><p>In the United States, pre-orders at retailers <a href="./wiki.php?slug=Toys_%22R%22_Us" title="Toys &quot;R&quot; Us">Toys "R" Us</a> and <a href="./wiki.php?slug=Wal-Mart" class="mw-redirect" title="Wal-Mart">Wal-Mart</a> were provided with classic <i>Mortal Kombat</i> skins for <a href="./wiki.php?slug=Kitana" title="Kitana">Kitana</a> and <a href="./wiki.php?slug=Mileena" title="Mileena">Mileena</a>, modeled after their <i><a href="./wiki.php?slug=Ultimate_Mortal_Kombat_3" title="Ultimate Mortal Kombat 3">Ultimate Mortal Kombat 3</a></i> appearances.<sup id="cite_ref-74" class="reference"><a href="#cite_note-74">&#91;73&#93;</a></sup><sup id="cite_ref-75" class="reference"><a href="#cite_note-75">&#91;74&#93;</a></sup> A classic Jade skin (also using her <i>UMK3</i> model) was also included with pre-orders of <i><a href="./wiki.php?slug=Mortal_Kombat_(1995_film)" title="Mortal Kombat (1995 film)">Mortal Kombat</a></i> or <i><a href="./wiki.php?slug=Mortal_Kombat:_Annihilation" title="Mortal Kombat: Annihilation">Mortal Kombat: Annihilation</a></i> on <a href="./wiki.php?slug=Blu-ray" title="Blu-ray">Blu-ray</a> (both released April 19, 2011).<sup id="cite_ref-76" class="reference"><a href="#cite_note-76">&#91;75&#93;</a></sup> <a href="./wiki.php?slug=GameStop" title="GameStop">GameStop</a>, <a href="./wiki.php?slug=Best_Buy" title="Best Buy">Best Buy</a> and <a href="./wiki.php?slug=Amazon.com" class="mw-redirect" title="Amazon.com">Amazon.com</a> also participated in pre-order bonuses and included classic costumes and Fatalities for Scorpion, Sub-Zero and Reptile respectively.<sup id="cite_ref-MK_Press_Release_72-1" class="reference"><a href="#cite_note-MK_Press_Release-72">&#91;71&#93;</a></sup> <i>Mortal Kombat</i>-themed costumes were also provided for the owners of <a href="./wiki.php?slug=Xbox_360" title="Xbox 360">Xbox 360</a> <a href="./wiki.php?slug=Avatar_(computing)" title="Avatar (computing)">avatars</a> who preordered any version of the game.<sup id="cite_ref-77" class="reference"><a href="#cite_note-77">&#91;76&#93;</a></sup> </p> <h3><span class="mw-headline" id="Downloadable_content">Downloadable content</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Downloadable content">edit</a><span class="mw-editsection-bracket">]</span></span></h3> <p>Netherrealm Studios released the Klassic DLC pack (containing the classic outfits and Fatalities that were exclusive to pre-order deals) on June 7, 2011.<sup id="cite_ref-KotakuDLCandPCPlans_34-1" class="reference"><a href="#cite_note-KotakuDLCandPCPlans-34">&#91;33&#93;</a></sup> Downloadable characters include <a href="./wiki.php?slug=Skarlet_(Mortal_Kombat)" title="Skarlet (Mortal Kombat)">Skarlet</a> (a newly-introduced red female character based on a glitch rumor from <i>Mortal Kombat II</i>),<sup id="cite_ref-78" class="reference"><a href="#cite_note-78">&#91;77&#93;</a></sup> <a href="./wiki.php?slug=Kenshi_(Mortal_Kombat)" title="Kenshi (Mortal Kombat)">Kenshi</a> (first introduced in <i><a href="./wiki.php?slug=Mortal_Kombat:_Deadly_Alliance" title="Mortal Kombat: Deadly Alliance">Mortal Kombat: Deadly Alliance</a></i>), <a href="./wiki.php?slug=Rain_(Mortal_Kombat)" title="Rain (Mortal Kombat)">Rain</a> (first seen in <i>Ultimate Mortal Kombat 3</i>),<sup id="cite_ref-skarlet-and-cyborgs_79-0" class="reference"><a href="#cite_note-skarlet-and-cyborgs-79">&#91;78&#93;</a></sup> Kratos from the <i><a href="./wiki.php?slug=God_of_War_(franchise)" title="God of War (franchise)">God of War</a></i> series, and <a href="./wiki.php?slug=Freddy_Krueger" title="Freddy Krueger">Freddy Krueger</a> from the <i><a href="./wiki.php?slug=A_Nightmare_on_Elm_Street_(franchise)" title="A Nightmare on Elm Street (franchise)">A Nightmare on Elm Street</a></i> franchise.<sup id="cite_ref-80" class="reference"><a href="#cite_note-80">&#91;79&#93;</a></sup> A free compatibility pack is available alongside each character that contains "klassic" skins for two characters and is available to all players.<sup id="cite_ref-skarlet-and-cyborgs_79-1" class="reference"><a href="#cite_note-skarlet-and-cyborgs-79">&#91;78&#93;</a></sup> A "Season Pass" available to Xbox 360 users offered the first four DLC characters together at an overall discounted price.<sup id="cite_ref-season-pass_81-0" class="reference"><a href="#cite_note-season-pass-81">&#91;80&#93;</a></sup> Warner Bros. is one of the first game companies that introduced the concept of season pass: a long term, pre-paid, post-launch downloadable content plan.<sup id="cite_ref-82" class="reference"><a href="#cite_note-82">&#91;81&#93;</a></sup><sup id="cite_ref-83" class="reference"><a href="#cite_note-83">&#91;82&#93;</a></sup> </p> <h3><span class="mw-headline" id="PlayStation_Vita_port">PlayStation Vita port</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: PlayStation Vita port">edit</a><span class="mw-editsection-bracket">]</span></span></h3> <p>The <a href="./wiki.php?slug=PlayStation_Vita" title="PlayStation Vita">PlayStation Vita</a> version of <i>Mortal Kombat</i> was announced on January 18, 2012.<sup id="cite_ref-84" class="reference"><a href="#cite_note-84">&#91;83&#93;</a></sup> It was released on May 1, 2012, in North America and on May 4 in Europe.<sup id="cite_ref-85" class="reference"><a href="#cite_note-85">&#91;84&#93;</a></sup> The Vita version of the game includes all the features from the PlayStation 3 version of <i>Komplete Edition</i>, and adds new costumes and a new Challenge Tower that are not available in the console versions,<sup id="cite_ref-86" class="reference"><a href="#cite_note-86">&#91;85&#93;</a></sup><sup id="cite_ref-bbfc_87-0" class="reference"><a href="#cite_note-bbfc-87">&#91;86&#93;</a></sup> as well as touchscreen controls for finishing moves and other exclusive features, but removes one stage. The online servers for the Vita port were shutdown on July-16-2014. </p> <h3><span class="mw-headline" id="Mortal_Kombat:_Komplete_Edition"><i>Mortal Kombat: Komplete Edition</i></span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Mortal Kombat: Komplete Edition">edit</a><span class="mw-editsection-bracket">]</span></span></h3> <p>On January 9, 2012, Warner Bros Interactive Entertainment announced <i>Mortal Kombat: Komplete Edition</i>. This version was released for the Xbox 360 and PlayStation 3 on February 28, 2012, in North America and on March 2 in the United Kingdom, and consists of the game with all of the downloadable content released for it. The North American release also includes download codes for the album <i><a href="./wiki.php?slug=Mortal_Kombat:_Songs_Inspired_by_the_Warriors" title="Mortal Kombat: Songs Inspired by the Warriors">Mortal Kombat: Songs Inspired by the Warriors</a></i>, as well as the 1995 film <i>Mortal Kombat</i> (available via the PlayStation Store or <a href="./wiki.php?slug=Xbox_Live" title="Xbox Live">Xbox Live</a>).<sup id="cite_ref-88" class="reference"><a href="#cite_note-88">&#91;87&#93;</a></sup> </p><p>In May 2011, Ed Boon hinted on his Twitter account that a Mac version of the game was more likely than a PC one.<sup id="cite_ref-89" class="reference"><a href="#cite_note-89">&#91;88&#93;</a></sup> By February 2012, developers stated there were no immediate plans for a PC version, but were "gauging interest".<sup id="cite_ref-90" class="reference"><a href="#cite_note-90">&#91;89&#93;</a></sup><sup id="cite_ref-91" class="reference"><a href="#cite_note-91">&#91;90&#93;</a></sup> On May 22, 2013, it was announced that the <i>Komplete Edition</i> would be released for Windows on July 3, 2013. Initially, the game became only available through <a href="./wiki.php?slug=Steam_(service)" title="Steam (service)">Steam</a> but a retail version followed during the first days of August.<sup id="cite_ref-MK_Windows_release_5-1" class="reference"><a href="#cite_note-MK_Windows_release-5">&#91;4&#93;</a></sup> </p><p>As of March 21, 2020, Mortal Kombat: Komplete Edition has been removed from <a href="./wiki.php?slug=Steam_(service)" title="Steam (service)">Steam</a> due to changes with Warner Brother Games' network. </p> <h2><span class="mw-headline" id="Reception">Reception</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Reception">edit</a><span class="mw-editsection-bracket">]</span></span></h2> <p>According to Ed Boon, during its release month, <i>Mortal Kombat</i> sold one million copies between both PlayStation 3 and Xbox versions.<sup id="cite_ref-92" class="reference"><a href="#cite_note-92">&#91;91&#93;</a></sup> Warner Bros. Interactive Entertainment, publisher of NetherRealm Studios' <i>Mortal Kombat</i>, reported that <i>Mortal Kombat</i> had sold close to three million units as of August 2011. According to Warner Bros., this covered the cost of the entire Midway asset acquisition.<sup id="cite_ref-93" class="reference"><a href="#cite_note-93">&#91;92&#93;</a></sup> </p> <h3><span class="mw-headline" id="Critical_reception">Critical reception</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Critical reception">edit</a><span class="mw-editsection-bracket">]</span></span></h3> <style data-mw-deduplicate="TemplateStyles:r997683098">.mw-parser-output .video-game-reviews{float:right;clear:right;margin:0 1em 1em;text-align:center;padding:0}.mw-parser-output .vgr-left{float:left;clear:left;margin:0 1em 1em 0}.mw-parser-output .vgr-none{float:none;clear:left;margin:0 1em 1em 0}.mw-parser-output .vgr-single{width:23em}.mw-parser-output .vgr-edit-on-wikidata{border:1px solid #a2a9b1;border-top:none;padding:0.2em;background:#d1dbdf;font-size:88%;font-weight:bold}.mw-parser-output .video-game-reviews table{border:1px solid #a2a9b1;margin:0;font-size:88%;width:100%}.mw-parser-output .video-game-reviews td,.mw-parser-output .video-game-reviews th,.mw-parser-output .video-game-reviews caption{border:1px solid #a2a9b1;vertical-align:middle}.mw-parser-output .video-game-reviews caption{border-bottom:none;background:#d1dbdf;text-align:center;padding:0.2em 0.4em}.mw-parser-output .video-game-reviews th{background:#eaecf0}.mw-parser-output .vgr-awards td{background:#f2f2f2}.mw-parser-output .vgr-hrow th{background:#e8f4f8}.mw-parser-output .video-game-reviews .table-na{color:#707070}.mw-parser-output .vgr-reviews,.mw-parser-output .vgr-reviews tr:last-child td,.mw-parser-output .vgr-reviews tr:last-child th{border-bottom:none}.mw-parser-output .vgr-title,.mw-parser-output .vgr-subtitle,.mw-parser-output .vgr-awards tr td:first-child{font-weight:bold}.mw-parser-output .mw-collapsed .vgr-title{display:inline}.mw-parser-output .video-game-reviews table tr td:first-child,.mw-parser-output .vgr-awards td{text-align:left}.mw-parser-output .video-game-reviews table tr td.vgr-center{text-align:center}.mw-parser-output .video-game-reviews .vgr-stacked{border-top:none}@media(max-width:720px){.mw-parser-output .video-game-reviews{width:100%;float:none;clear:both;margin:0}.mw-parser-output .video-game-reviews table{display:table}.mw-parser-output .video-game-reviews caption{display:table-caption}}</style><div role="complementary" class="video-game-reviews vgr-single"><div class="vgr-title">Reception</div><table class="vgr-aggregators wikitable"><caption>Aggregate score</caption><tbody><tr class="vgr-hrow"><th scope="col">Aggregator</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><a href="./wiki.php?slug=Metacritic" title="Metacritic">Metacritic</a></td><td>PS3: 84/100<sup id="cite_ref-94" class="reference"><a href="#cite_note-94">&#91;93&#93;</a></sup><br />X360: 86/100<sup id="cite_ref-95" class="reference"><a href="#cite_note-95">&#91;94&#93;</a></sup><br />PS3 (<i>Komplete Edition</i>): 77/100<sup id="cite_ref-96" class="reference"><a href="#cite_note-96">&#91;95&#93;</a></sup><br />X360: (<i>Komplete Edition</i>): 88/100<sup id="cite_ref-97" class="reference"><a href="#cite_note-97">&#91;96&#93;</a></sup><br />VITA: 85/100<sup id="cite_ref-mcpsv_98-0" class="reference"><a href="#cite_note-mcpsv-98">&#91;97&#93;</a></sup><br />PC: 81/100<sup id="cite_ref-MC_PC_99-0" class="reference"><a href="#cite_note-MC_PC-99">&#91;98&#93;</a></sup></td></tr></tbody></table><table class="vgr-reviews wikitable"><caption class="vgr-stacked">Review scores</caption><tbody><tr class="vgr-hrow"><th scope="col">Publication</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><a href="./wiki.php?slug=1Up.com" title="1Up.com"><i>1Up.com</i></a></td><td>A−<sup id="cite_ref-1UPreview_100-0" class="reference"><a href="#cite_note-1UPreview-100">&#91;99&#93;</a></sup></td></tr><tr><td class="vgr-center"><a href="./wiki.php?slug=Eurogamer" title="Eurogamer"><i>Eurogamer</i></a></td><td>7/10<sup id="cite_ref-euroreview_101-0" class="reference"><a href="#cite_note-euroreview-101">&#91;100&#93;</a></sup></td></tr><tr><td class="vgr-center"><a href="./wiki.php?slug=Game_Informer" title="Game Informer"><i>Game Informer</i></a></td><td>9.5/10<sup id="cite_ref-gi_102-0" class="reference"><a href="#cite_note-gi-102">&#91;101&#93;</a></sup><br />VITA: 9/10<sup id="cite_ref-gi2_103-0" class="reference"><a href="#cite_note-gi2-103">&#91;102&#93;</a></sup></td></tr><tr><td class="vgr-center"><a href="./wiki.php?slug=GameSpot" title="GameSpot"><i>GameSpot</i></a></td><td>8.5/10<sup id="cite_ref-gamespot_104-0" class="reference"><a href="#cite_note-gamespot-104">&#91;103&#93;</a></sup><br />VITA: 8.0/10<sup id="cite_ref-gs2_105-0" class="reference"><a href="#cite_note-gs2-105">&#91;104&#93;</a></sup></td></tr><tr><td class="vgr-center"><a href="./wiki.php?slug=GamesRadar%2B" title="GamesRadar+"><i>GamesRadar+</i></a></td><td><span role="img" style="white-space:nowrap" title="4/5 stars"><img alt="4/5 stars" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" title="4/5 stars" width="11" height="11" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/11px-Star_empty.svg.png" decoding="async" width="11" height="11" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/17px-Star_empty.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/22px-Star_empty.svg.png 2x" data-file-width="108" data-file-height="110" /></span><sup id="cite_ref-gr_106-0" class="reference"><a href="#cite_note-gr-106">&#91;105&#93;</a></sup></td></tr><tr><td class="vgr-center"><i>GameZone</i></td><td>9.0/10<sup id="cite_ref-gamezonrev_107-0" class="reference"><a href="#cite_note-gamezonrev-107">&#91;106&#93;</a></sup></td></tr><tr><td class="vgr-center"><a href="./wiki.php?slug=IGN" title="IGN"><i>IGN</i></a></td><td>8.0/10<sup id="cite_ref-IGNreview_108-0" class="reference"><a href="#cite_note-IGNreview-108">&#91;107&#93;</a></sup><br />VITA: 8.5/10<sup id="cite_ref-ign2_109-0" class="reference"><a href="#cite_note-ign2-109">&#91;108&#93;</a></sup></td></tr></tbody></table><table class="vgr-awards wikitable"><caption class="vgr-stacked">Awards</caption><tbody><tr><th scope="col">Publication</th><th scope="col">Award</th></tr><tr><td><a href="./wiki.php?slug=Spike_Video_Game_Awards" title="Spike Video Game Awards">Spike Video Game Awards</a></td><td>Best Fighting Game<sup id="cite_ref-110" class="reference"><a href="#cite_note-110">&#91;109&#93;</a></sup></td></tr><tr><td><a href="./wiki.php?slug=Golden_Joystick_Award" class="mw-redirect" title="Golden Joystick Award">Golden Joystick Awards</a></td><td>Best Fighting Game<sup id="cite_ref-111" class="reference"><a href="#cite_note-111">&#91;110&#93;</a></sup></td></tr><tr><td><a href="./wiki.php?slug=Academy_of_Interactive_Arts_%26_Sciences" title="Academy of Interactive Arts &amp; Sciences">Academy of Interactive Arts &amp; Sciences</a>'s D.I.C.E. Summit</td><td>Fighting Game of the Year<sup id="cite_ref-112" class="reference"><a href="#cite_note-112">&#91;111&#93;</a></sup></td></tr></tbody></table></div> <p>Prior to the game's release, Techtree listed <i>Mortal Kombat</i> as "one of the reasons for people to own a gaming console in 2011",<sup id="cite_ref-113" class="reference"><a href="#cite_note-113">&#91;112&#93;</a></sup> with <i><a href="./wiki.php?slug=PC_Magazine" class="mw-redirect" title="PC Magazine">PC Magazine</a></i> and 2D-X editor Jeffrey L. Wilson claiming this was one of the most anticipated titles of <a href="./wiki.php?slug=E3_2010" title="E3 2010">E3 2010</a>.<sup id="cite_ref-114" class="reference"><a href="#cite_note-114">&#91;113&#93;</a></sup> The E3 2010 showcase version of <i>Mortal Kombat</i> received the Best Fighting Game of E3 and Best Stage Demo of E3 awards by <a href="./wiki.php?slug=GameSpot" title="GameSpot">GameSpot</a>,<sup id="cite_ref-115" class="reference"><a href="#cite_note-115">&#91;114&#93;</a></sup><sup id="cite_ref-116" class="reference"><a href="#cite_note-116">&#91;115&#93;</a></sup><sup id="cite_ref-117" class="reference"><a href="#cite_note-117">&#91;116&#93;</a></sup> Later, <i>Mortal Kombat</i> won several <a href="./wiki.php?slug=List_of_Game_of_the_Year_awards" title="List of Game of the Year awards">Game of the Year</a> type awards for the best fighting game of 2011. </p><p><i>Mortal Kombat</i> received critical acclaim from critics. GameZone's David Sanchez considered calling the game as "a fitting reboot for the series" would be an understatement, and stated that the game, "while offering plenty of nostalgia", is "a major step up for the series".<sup id="cite_ref-gamezonrev_107-1" class="reference"><a href="#cite_note-gamezonrev-107">&#91;106&#93;</a></sup> Andrew Reiner of <i><a href="./wiki.php?slug=Game_Informer" title="Game Informer">Game Informer</a></i> called it "the best <i>Mortal Kombat</i> yet."<sup id="cite_ref-gi_102-1" class="reference"><a href="#cite_note-gi-102">&#91;101&#93;</a></sup> According to Mark Waltron of GameSpot, "over-the-top, bloody, and bursting with content, <i>Mortal Kombat</i> is a return to form for the franchise."<sup id="cite_ref-gamespot_104-1" class="reference"><a href="#cite_note-gamespot-104">&#91;103&#93;</a></sup> IGN's Ryan Clements called it an "amazing" game that "combines the novelty of extreme violence with a great fighting engine."<sup id="cite_ref-IGNreview_108-1" class="reference"><a href="#cite_note-IGNreview-108">&#91;107&#93;</a></sup> Neidel Crisan of <a href="./wiki.php?slug=1UP.com" class="mw-redirect" title="1UP.com">1UP.com</a> stated it "has simply set the standard for future fighting games to follow."<sup id="cite_ref-1UPreview_100-1" class="reference"><a href="#cite_note-1UPreview-100">&#91;99&#93;</a></sup> <a href="./wiki.php?slug=Eurogamer" title="Eurogamer">Eurogamer</a>'s Matt Edwards was more critical of the game, but added that "to judge <i>Mortal Kombat</i> harshly simply because it isn't the equal of <i><a href="./wiki.php?slug=BlazBlue" title="BlazBlue">BlazBlue</a></i> or <i><a href="./wiki.php?slug=Street_Fighter_IV" title="Street Fighter IV">Street Fighter IV</a></i> on a technical level would be unfair to what the game does right."<sup id="cite_ref-euroreview_101-1" class="reference"><a href="#cite_note-euroreview-101">&#91;100&#93;</a></sup> Brett Elston of <a href="./wiki.php?slug=GamesRadar" class="mw-redirect" title="GamesRadar">GamesRadar</a> was also more cautious in his review, stating it is "a successful sequel that both reboots and redeems the wayward series, though it's not a flawless victory."<sup id="cite_ref-gr_106-1" class="reference"><a href="#cite_note-gr-106">&#91;105&#93;</a></sup> </p><p><i>Mortal Kombat'</i>s gameplay was generally well-received due to its balance, violence and use of what GameTrailers called a "classic 2D template".<sup id="cite_ref-GTreview_118-0" class="reference"><a href="#cite_note-GTreview-118">&#91;117&#93;</a></sup> Reiner wrote that "the only area where Mortal Kombat feels antiquated is in its <a href="./wiki.php?slug=Artificial_intelligence_in_video_games" title="Artificial intelligence in video games">AI</a>."<sup id="cite_ref-gi_102-2" class="reference"><a href="#cite_note-gi-102">&#91;101&#93;</a></sup> Waltron praised the game for having "one of the most in-depth story modes to grace a fighting game."<sup id="cite_ref-gamespot_104-2" class="reference"><a href="#cite_note-gamespot-104">&#91;103&#93;</a></sup> Crisan compared it to "watching a full length <a href="./wiki.php?slug=Computer-generated_imagery" title="Computer-generated imagery">CG</a> movie", and said that while "incredibly corny, it's also oddly addicting" due to its over-the-top plot.<sup id="cite_ref-1UPreview_100-2" class="reference"><a href="#cite_note-1UPreview-100">&#91;99&#93;</a></sup> One complaint concerned the shifting levels of difficulty in the game's story mode,<sup id="cite_ref-119" class="reference"><a href="#cite_note-119">&#91;118&#93;</a></sup> described by Clements as forcing the player "to fight cheap tactics with cheap tactics."<sup id="cite_ref-IGNreview_108-2" class="reference"><a href="#cite_note-IGNreview-108">&#91;107&#93;</a></sup> According to Elston, "character balance, inconsistent detection and a stingy coin reward system drag down an otherwise bloody good time."<sup id="cite_ref-gr_106-2" class="reference"><a href="#cite_note-gr-106">&#91;105&#93;</a></sup> </p><p>One year after the game's release, GameZone's Sanchez stated that <i>Mortal Kombat</i> has still remained "the best fighter currently on the market," calling it "today's greatest modern fighter" and "one of the most compelling fighters to come along in years."<sup id="cite_ref-120" class="reference"><a href="#cite_note-120">&#91;119&#93;</a></sup> </p><p>The PlayStation Vita version of the game was also well-received. Dan Ryckert of <i>Game Informer</i> called it "the most complete version of <i>Mortal Kombat</i> available,"<sup id="cite_ref-gi2_103-1" class="reference"><a href="#cite_note-gi2-103">&#91;102&#93;</a></sup> while Brett Zeidler of <a href="./wiki.php?slug=Destructoid" title="Destructoid">Destructoid</a> hailed it as "a perfect example of keeping the best graphical fidelity possible and including an already astronomical amount of content."<sup id="cite_ref-121" class="reference"><a href="#cite_note-121">&#91;120&#93;</a></sup> According to Walton, "despite a few control issues" regarding tag team combos, "<i>Mortal Kombat</i> on the Vita is every bit the great and gruesome fighter as its console counterparts."<sup id="cite_ref-gs2_105-1" class="reference"><a href="#cite_note-gs2-105">&#91;104&#93;</a></sup> Steven Hopper of IGN recommended this "great port" for those who did not play the original release enough.<sup id="cite_ref-ign2_109-1" class="reference"><a href="#cite_note-ign2-109">&#91;108&#93;</a></sup> </p><p>The PC version of <i>Mortal Kombat: Komplete Edition</i> was well-received despite being released two years later than the console versions; the PC version received an 81/100 score on <a href="./wiki.php?slug=Metacritic" title="Metacritic">Metacritic</a>.<sup id="cite_ref-MC_PC_99-1" class="reference"><a href="#cite_note-MC_PC-99">&#91;98&#93;</a></sup> In August 2013, questioned about the sales performance of the Windows version of the game, Boon tweeted that it was "WAY, WAY above expectations".<sup id="cite_ref-122" class="reference"><a href="#cite_note-122">&#91;121&#93;</a></sup> </p> <h2><span class="mw-headline" id="Legacy">Legacy</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Legacy">edit</a><span class="mw-editsection-bracket">]</span></span></h2> <p>Netherrealm Studios' success with <i>Mortal Kombat'</i>s story mode influenced Netherrealm's <i><a href="./wiki.php?slug=Injustice:_Gods_Among_Us" title="Injustice: Gods Among Us">Injustice</a></i> series, and inspired developers of future fighting games to create similar experiences in their games, like <a href="./wiki.php?slug=Guilty_Gear_Xrd" title="Guilty Gear Xrd">Guilty Gear Xrd</a>, <a href="./wiki.php?slug=Tekken_7" title="Tekken 7">Tekken 7</a>, <a href="./wiki.php?slug=Street_Fighter_V" title="Street Fighter V">Street Fighter V</a>, and <a href="./wiki.php?slug=Marvel_vs._Capcom:_Infinite" title="Marvel vs. Capcom: Infinite">Marvel vs. Capcom: Infinite</a>.<sup id="cite_ref-123" class="reference"><a href="#cite_note-123">&#91;122&#93;</a></sup> </p> <h2><span class="mw-headline" id="Controversy">Controversy</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Controversy">edit</a><span class="mw-editsection-bracket">]</span></span></h2> <div role="note" class="hatnote navigation-not-searchable">See also: <a href="./wiki.php?slug=Controversies_surrounding_Mortal_Kombat" title="Controversies surrounding Mortal Kombat">Controversies surrounding Mortal Kombat</a></div> <p>In February 2011, the game was refused classification by the <a href="./wiki.php?slug=Australian_Classification_Board" title="Australian Classification Board">Australian Classification Board</a> due to "violence that exceeds strong in impact". <a href="./wiki.php?slug=Warner_Bros." title="Warner Bros.">Warner Bros.</a> unsuccessfully appealed the decision to the Classification Review Board, who ruled "the impact of the violence in Mortal Kombat is higher than strong and thus could not be accommodated within the MA15+ classification." The <a href="./wiki.php?slug=Australian_Customs_and_Border_Protection_Service" title="Australian Customs and Border Protection Service">Australian Customs and Border Protection Service</a> listed the game as a prohibited item<sup id="cite_ref-124" class="reference"><a href="#cite_note-124">&#91;123&#93;</a></sup> and the <a href="./wiki.php?slug=Minister_for_Home_Affairs_(Australia)" title="Minister for Home Affairs (Australia)">Australian Minister for Home Affairs</a> <a href="./wiki.php?slug=Brendan_O%27Connor_(politician)" title="Brendan O&#39;Connor (politician)">Brendan O'Connor</a> asked to be briefed on the <i>Mortal Kombat</i> decision, citing "public disquiet on the issue".<sup id="cite_ref-O&#39;ConnorInterview_125-0" class="reference"><a href="#cite_note-O&#39;ConnorInterview-125">&#91;124&#93;</a></sup> In 2012, the Vita version of <i>Mortal Kombat</i> was banned in Australia as well. A spokesperson for Warner Bros. commented: "We felt that because of the Vita's size, the smaller screen would minimise the impact of the violence in the game and we felt it might fit within the MA15+ category. Obviously, the Classification Board of Australia did not agree."<sup id="cite_ref-126" class="reference"><a href="#cite_note-126">&#91;125&#93;</a></sup> In 2013, however, following the introduction of an R18+ classification, the Komplete edition of <i>Mortal Kombat</i> was released uncensored on May 1, 2013, with the R18+ rating.<sup id="cite_ref-127" class="reference"><a href="#cite_note-127">&#91;126&#93;</a></sup> </p><p><i>Mortal Kombat</i> was also indexed in Germany by the <a href="./wiki.php?slug=Federal_Department_for_Media_Harmful_to_Young_Persons" title="Federal Department for Media Harmful to Young Persons">Federal Department for Media Harmful to Young Persons</a> due to "drastic representations of violence,"<sup id="cite_ref-128" class="reference"><a href="#cite_note-128">&#91;127&#93;</a></sup> and was banned in <a href="./wiki.php?slug=South_Korea" title="South Korea">South Korea</a> due to its excessive depiction of blood and gore.<sup id="cite_ref-129" class="reference"><a href="#cite_note-129">&#91;128&#93;</a></sup> </p> <h2><span class="mw-headline" id="Sequel">Sequel</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Sequel">edit</a><span class="mw-editsection-bracket">]</span></span></h2> <div role="note" class="hatnote navigation-not-searchable">Main article: <a href="./wiki.php?slug=Mortal_Kombat_X" title="Mortal Kombat X">Mortal Kombat X</a></div> <p>A sequel for the game, <i><a href="./wiki.php?slug=Mortal_Kombat_X" title="Mortal Kombat X">Mortal Kombat X</a></i>, was developed by NetherRealm Studios for the PC, <a href="./wiki.php?slug=PlayStation_4" title="PlayStation 4">PlayStation 4</a>, and <a href="./wiki.php?slug=Xbox_One" title="Xbox One">Xbox One</a> and was released in April 2015. </p> <h2><span class="mw-headline" id="References">References</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: References">edit</a><span class="mw-editsection-bracket">]</span></span></h2> <h3><span class="mw-headline" id="Notes">Notes</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: Notes">edit</a><span class="mw-editsection-bracket">]</span></span></h3> <div class="reflist" style="list-style-type: lower-alpha;"> <div class="mw-references-wrap"><ol class="references"> <li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text"><a href="./wiki.php?slug=High_Voltage_Software" title="High Voltage Software">High Voltage Software</a> developed the game for Microsoft Windows.</span> </li> </ol></div></div> <h3><span class="mw-headline" id="References_2">References</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: References">edit</a><span class="mw-editsection-bracket">]</span></span></h3> <div class="reflist" style="list-style-type: decimal;"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-UK_release_date-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-UK_release_date_2-0">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r999302996">.mw-parser-output cite.citation{font-style:inherit}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .id-lock-free a,.mw-parser-output .citation .cs1-lock-free a{background:linear-gradient(transparent,transparent),url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited a,.mw-parser-output .id-lock-registration a,.mw-parser-output .citation .cs1-lock-limited a,.mw-parser-output .citation .cs1-lock-registration a{background:linear-gradient(transparent,transparent),url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription a,.mw-parser-output .citation .cs1-lock-subscription a{background:linear-gradient(transparent,transparent),url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-subscription,.mw-parser-output .cs1-registration{color:#555}.mw-parser-output .cs1-subscription span,.mw-parser-output .cs1-registration span{border-bottom:1px dotted;cursor:help}.mw-parser-output .cs1-ws-icon a{background:linear-gradient(transparent,transparent),url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}.mw-parser-output code.cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;font-size:100%}.mw-parser-output .cs1-visible-error{font-size:100%}.mw-parser-output .cs1-maint{display:none;color:#33aa33;margin-left:0.3em}.mw-parser-output .cs1-format{font-size:95%}.mw-parser-output .cs1-kern-left,.mw-parser-output .cs1-kern-wl-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right,.mw-parser-output .cs1-kern-wl-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}</style><cite id="CITEREFYin-Poole2011" class="citation web cs1">Yin-Poole, Wesley (2011-02-18). <a rel="nofollow" class="external text">"Mortal Kombat UK release date"</a>. <i>EuroGamer</i><span class="reference-accessdate">. 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Retrieved <span class="nowrap">2011-06-04</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=IGN&amp;rft.atitle=Mortal+Kombat+Video+Review&amp;rft.date=2011-04-19&amp;rft.au=IGNEntertainment&amp;rft_id=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DrDIy9qQilI0&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+%282011+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-120"><span class="mw-cite-backlink"><b><a href="#cite_ref-120">^</a></b></span> <span class="reference-text">David Sanchez, <a rel="nofollow" class="external text">One year later: Mortal Kombat is still the best modern fighter</a>, GameZone, April 6, 2012</span> </li> <li id="cite_note-121"><span class="mw-cite-backlink"><b><a href="#cite_ref-121">^</a></b></span> <span class="reference-text">Brett Zeidler, <a rel="nofollow" class="external text">Review: Mortal Kombat (Vita)</a>, Destructoid, 05.01.2012</span> </li> <li id="cite_note-122"><span class="mw-cite-backlink"><b><a href="#cite_ref-122">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"/><cite id="CITEREFEd_Boon_&#91;@noobde&#93;2013" class="citation web cs1">Ed Boon [@noobde] (8 August 2013). <a rel="nofollow" class="external text">"@denis_fdrv WAY WAY above expectations"</a> (Tweet) &#8211; via <a href="./wiki.php?slug=Twitter" title="Twitter">Twitter</a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=%40denis_fdrv+WAY+WAY+above+expectations.&amp;rft.date=2013-08-08&amp;rft.au=Ed+Boon+%5B%40noobde%5D&amp;rft_id=https%3A%2F%2Ftwitter.com%2Fnoobde%2Fstatus%2F365588308920762369&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+%282011+video+game%29" class="Z3988"></span> </span> </li> <li id="cite_note-123"><span class="mw-cite-backlink"><b><a href="#cite_ref-123">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external free">https://www.ign.com/articles/how-mortal-kombats-story-mode-changed-fighting-games-forever</a></span> </li> <li id="cite_note-124"><span class="mw-cite-backlink"><b><a href="#cite_ref-124">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"/><cite id="CITEREFKozanecki2011" class="citation web cs1">Kozanecki, James (2011-03-15). <a rel="nofollow" class="external text">"Aussie customs to seize Mortal Kombat imports"</a>. <i>GameSpot</i>. Archived from <a rel="nofollow" class="external text">the original</a> on 2011-05-19<span class="reference-accessdate">. Retrieved <span class="nowrap">2011-03-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GameSpot&amp;rft.atitle=Aussie+customs+to+seize+Mortal+Kombat+imports&amp;rft.date=2011-03-15&amp;rft.aulast=Kozanecki&amp;rft.aufirst=James&amp;rft_id=http%3A%2F%2Fau.gamespot.com%2Fnews%2F6303984%2Faussie-customs-to-seize-mortal-kombat-imports%3Fsid%3D6303984&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+%282011+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-O&#39;ConnorInterview-125"><span class="mw-cite-backlink"><b><a href="#cite_ref-O&#39;ConnorInterview_125-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"/><cite id="CITEREFParker2011" class="citation web cs1">Parker, Laura (2011-03-22). <a rel="nofollow" class="external text">"O'Connor: Banned games "unlikely" to make R18+ cut"</a>. <i>GameSpot</i>. Archived from <a rel="nofollow" class="external text">the original</a> on 2011-03-25<span class="reference-accessdate">. Retrieved <span class="nowrap">2011-03-22</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GameSpot&amp;rft.atitle=O%27Connor%3A+Banned+games+%22unlikely%22+to+make+R18%2B+cut&amp;rft.date=2011-03-22&amp;rft.aulast=Parker&amp;rft.aufirst=Laura&amp;rft_id=http%3A%2F%2Fau.gamespot.com%2Fnews%2F6305149.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+%282011+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-126"><span class="mw-cite-backlink"><b><a href="#cite_ref-126">^</a></b></span> <span class="reference-text">Laura Parker, <a rel="nofollow" class="external text">Mortal Kombat Vita banned in Australia</a>, GameSpot, March 8, 2012</span> </li> <li id="cite_note-127"><span class="mw-cite-backlink"><b><a href="#cite_ref-127">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"/><cite id="CITEREFSerrels2013" class="citation web cs1">Serrels, Mark (February 14, 2013). <a rel="nofollow" class="external text">"Mortal Kombat Finally Receives An R18+ Classification In Australia"</a>. <i><a href="./wiki.php?slug=Kotaku" title="Kotaku">Kotaku</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">February 20,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Kotaku&amp;rft.atitle=Mortal+Kombat+Finally+Receives+An+R18%2B+Classification+In+Australia&amp;rft.date=2013-02-14&amp;rft.aulast=Serrels&amp;rft.aufirst=Mark&amp;rft_id=http%3A%2F%2Fwww.kotaku.com.au%2F2013%2F02%2Fmortal-kombat-finally-receives-an-r18-classification-in-australia%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+%282011+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-128"><span class="mw-cite-backlink"><b><a href="#cite_ref-128">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"/><cite class="citation web cs1"><a rel="nofollow" class="external text">"BPjM bestätigt: Mortal Kombat ab Freitag indiziert! (German)"</a>. SpielTipps. 2011-04-05<span class="reference-accessdate">. Retrieved <span class="nowrap">2012-02-28</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=BPjM+best%C3%A4tigt%3A+Mortal+Kombat+ab+Freitag+indiziert%21+%28German%29&amp;rft.pub=SpielTipps&amp;rft.date=2011-04-05&amp;rft_id=http%3A%2F%2Fwww.spieletipps.de%2Fn_24200%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+%282011+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-129"><span class="mw-cite-backlink"><b><a href="#cite_ref-129">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style"/><cite class="citation news cs1"><a rel="nofollow" class="external text"><bdi lang="ko">성인 게임 모탈컴뱃, 심의 '거부' ... 역시 잔인해서?</bdi></a>. <i><a href="./wiki.php?slug=ZDNet" title="ZDNet">ZDNet Korea</a></i> (in Korean). 2011-04-07.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=ZDNet+Korea&amp;rft.atitle=%EC%84%B1%EC%9D%B8+%EA%B2%8C%EC%9E%84+%EB%AA%A8%ED%83%88%EC%BB%B4%EB%B1%83%2C+%EC%8B%AC%EC%9D%98+%27%EA%B1%B0%EB%B6%80%27+...+%EC%97%AD%EC%8B%9C+%EC%9E%94%EC%9D%B8%ED%95%B4%EC%84%9C%3F&amp;rft.date=2011-04-07&amp;rft_id=http%3A%2F%2Fwww.zdnet.co.kr%2Fnews%2Fnews_view.asp%3Fartice_id%3D20110407102001&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+%282011+video+game%29" class="Z3988"></span></span> </li> </ol></div></div> <h2><span class="mw-headline" id="External_links">External links</span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a title="Edit section: External links">edit</a><span class="mw-editsection-bracket">]</span></span></h2> <style data-mw-deduplicate="TemplateStyles:r936637989">.mw-parser-output .portal{border:solid #aaa 1px;padding:0}.mw-parser-output .portal.tleft{margin:0.5em 1em 0.5em 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style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Fighting games</th><td class="navbox-list navbox-odd" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><i><a href="./wiki.php?slug=Mortal_Kombat_(1992_video_game)" title="Mortal Kombat (1992 video game)">Mortal Kombat</a></i> (1992)</li> <li><i><a href="./wiki.php?slug=Mortal_Kombat_II" title="Mortal Kombat II">II</a></i></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat_3" title="Mortal Kombat 3">3</a></i> <ul><li><i><a href="./wiki.php?slug=Ultimate_Mortal_Kombat_3" title="Ultimate Mortal Kombat 3">Ultimate</a></i></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat_Trilogy" title="Mortal Kombat Trilogy">Trilogy</a></i></li></ul></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat_4" title="Mortal Kombat 4">4</a></i> <ul><li><i><a href="./wiki.php?slug=Mortal_Kombat_Gold" title="Mortal Kombat Gold">Gold</a></i></li></ul></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat:_Deadly_Alliance" title="Mortal Kombat: Deadly Alliance">Deadly Alliance</a></i></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat:_Deception" title="Mortal Kombat: Deception">Deception</a></i></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat:_Armageddon" title="Mortal Kombat: Armageddon">Armageddon</a></i></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat_vs._DC_Universe" title="Mortal Kombat vs. DC Universe">vs. DC Universe</a></i></li> <li><i><a class="mw-selflink selflink">Mortal Kombat</a></i> (2011)</li> <li><i><a href="./wiki.php?slug=Mortal_Kombat_X" title="Mortal Kombat X">X</a></i></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat_11" title="Mortal Kombat 11">11</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Adventure games</th><td class="navbox-list navbox-even" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><i><a href="./wiki.php?slug=Mortal_Kombat_Mythologies:_Sub-Zero" title="Mortal Kombat Mythologies: Sub-Zero">Mythologies: Sub-Zero</a></i></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat:_Special_Forces" title="Mortal Kombat: Special Forces">Special Forces</a></i></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat:_Shaolin_Monks" title="Mortal Kombat: Shaolin Monks">Shaolin Monks</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Compilations</th><td class="navbox-list navbox-odd" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><i><a href="./wiki.php?slug=Mortal_Kombat_Arcade_Kollection" title="Mortal Kombat Arcade Kollection">Arcade Kollection</a></i></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="./wiki.php?slug=List_of_Mortal_Kombat_media" title="List of Mortal Kombat media">Other media</a></th><td class="navbox-list navbox-odd" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="./wiki.php?slug=Mortal_Kombat_(film_series)" title="Mortal Kombat (film series)">Films</a></th><td class="navbox-list navbox-even" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><i><a href="./wiki.php?slug=Mortal_Kombat_(1995_film)" title="Mortal Kombat (1995 film)">Mortal Kombat</a></i> (1995)</li> <li><i><a href="./wiki.php?slug=Mortal_Kombat:_Annihilation" title="Mortal Kombat: Annihilation">Annihilation</a></i></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat_Legends:_Scorpion%27s_Revenge" title="Mortal Kombat Legends: Scorpion&#39;s Revenge">Legends: Scorpion's Revenge</a></i></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat_(2021_film)" title="Mortal Kombat (2021 film)">Mortal Kombat</a></i> (2021)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Television</th><td class="navbox-list navbox-odd" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><i><a href="./wiki.php?slug=Mortal_Kombat:_Defenders_of_the_Realm" title="Mortal Kombat: Defenders of the Realm">Defenders of the Realm</a></i></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat:_Conquest" title="Mortal Kombat: Conquest">Conquest</a></i></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat:_Legacy" title="Mortal Kombat: Legacy">Legacy</a></i> <ul><li><a href="./wiki.php?slug=List_of_Mortal_Kombat:_Legacy_episodes" title="List of Mortal Kombat: Legacy episodes">episodes</a></li></ul></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Card games</th><td class="navbox-list navbox-even" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><i><a href="./wiki.php?slug=Mortal_Kombat_Kard_Game" title="Mortal Kombat Kard Game">Kard Game</a></i></li> <li><i><a href="./wiki.php?slug=Epic_Battles" title="Epic Battles">Epic Battles</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Music</th><td class="navbox-list navbox-odd" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><i><a href="./wiki.php?slug=Mortal_Kombat:_The_Album" title="Mortal Kombat: The Album">The Album</a></i></li> <li><i>Mortal Kombat</i> (1995) <ul><li><a href="./wiki.php?slug=Mortal_Kombat_(1995_soundtrack)" title="Mortal Kombat (1995 soundtrack)">soundtrack</a></li> <li><a href="./wiki.php?slug=Mortal_Kombat_(1995_score)" title="Mortal Kombat (1995 score)">score</a></li></ul></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat:_More_Kombat" title="Mortal Kombat: More Kombat">More Kombat</a></i></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat:_Annihilation#Music" title="Mortal Kombat: Annihilation">Annihilation</a></i></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat:_Songs_Inspired_by_the_Warriors" title="Mortal Kombat: Songs Inspired by the Warriors">Songs Inspired by the Warriors</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other</th><td class="navbox-list navbox-even" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><a href="./wiki.php?slug=Mortal_Kombat_(comics)" title="Mortal Kombat (comics)">Comics</a> <ul><li><a href="./wiki.php?slug=Mortal_Kombat_(Malibu_Comics)" title="Mortal Kombat (Malibu Comics)">Malibu Comics</a></li></ul></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat:_Live_Tour" title="Mortal Kombat: Live Tour">Live Tour</a></i></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="./wiki.php?slug=List_of_Mortal_Kombat_characters" title="List of Mortal Kombat characters">Characters</a></th><td class="navbox-list navbox-odd" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Original characters</th><td class="navbox-list navbox-odd" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><a href="./wiki.php?slug=Baraka_(Mortal_Kombat)" title="Baraka (Mortal Kombat)">Baraka</a></li> <li><a href="./wiki.php?slug=Cassie_Cage" title="Cassie Cage">Cassie Cage</a></li> <li><a href="./wiki.php?slug=Cyrax" title="Cyrax">Cyrax</a></li> <li><a href="./wiki.php?slug=Ermac" title="Ermac">Ermac</a></li> <li><a href="./wiki.php?slug=Goro_(Mortal_Kombat)" title="Goro (Mortal Kombat)">Goro</a></li> <li><a href="./wiki.php?slug=Jade_(Mortal_Kombat)" title="Jade (Mortal Kombat)">Jade</a></li> <li><a href="./wiki.php?slug=Jax_(Mortal_Kombat)" title="Jax (Mortal Kombat)">Jax</a></li> <li><a href="./wiki.php?slug=Johnny_Cage" title="Johnny Cage">Johnny Cage</a></li> <li><a href="./wiki.php?slug=Kabal_(Mortal_Kombat)" title="Kabal (Mortal Kombat)">Kabal</a></li> <li><a href="./wiki.php?slug=Kano_(Mortal_Kombat)" title="Kano (Mortal Kombat)">Kano</a></li> <li><a href="./wiki.php?slug=Kenshi_(Mortal_Kombat)" title="Kenshi (Mortal Kombat)">Kenshi</a></li> <li><a href="./wiki.php?slug=Kitana" title="Kitana">Kitana</a></li> <li><a href="./wiki.php?slug=Kung_Lao" title="Kung Lao">Kung Lao</a></li> <li><a href="./wiki.php?slug=Liu_Kang" title="Liu Kang">Liu Kang</a></li> <li><a href="./wiki.php?slug=Mileena" title="Mileena">Mileena</a></li> <li><a href="./wiki.php?slug=Nightwolf" title="Nightwolf">Nightwolf</a></li> <li><a href="./wiki.php?slug=Noob_Saibot" title="Noob Saibot">Noob Saibot</a></li> <li><a href="./wiki.php?slug=Quan_Chi" title="Quan Chi">Quan Chi</a></li> <li><a href="./wiki.php?slug=Raiden_(Mortal_Kombat)" title="Raiden (Mortal Kombat)">Raiden</a></li> <li><a href="./wiki.php?slug=Rain_(Mortal_Kombat)" title="Rain (Mortal Kombat)">Rain</a></li> <li><a href="./wiki.php?slug=Reptile_(Mortal_Kombat)" title="Reptile (Mortal Kombat)">Reptile</a></li> <li><a href="./wiki.php?slug=Scorpion_(Mortal_Kombat)" title="Scorpion (Mortal Kombat)">Scorpion</a></li> <li><a href="./wiki.php?slug=Sektor" title="Sektor">Sektor</a></li> <li><a href="./wiki.php?slug=Shang_Tsung" title="Shang Tsung">Shang Tsung</a></li> <li><a href="./wiki.php?slug=Shao_Kahn" title="Shao Kahn">Shao Kahn</a></li> <li><a href="./wiki.php?slug=Sheeva" title="Sheeva">Sheeva</a></li> <li><a href="./wiki.php?slug=Shinnok" title="Shinnok">Shinnok</a></li> <li><a href="./wiki.php?slug=Sindel" title="Sindel">Sindel</a></li> <li><a href="./wiki.php?slug=Skarlet_(Mortal_Kombat)" title="Skarlet (Mortal Kombat)">Skarlet</a></li> <li><a href="./wiki.php?slug=Smoke_(Mortal_Kombat)" title="Smoke (Mortal Kombat)">Smoke</a></li> <li><a href="./wiki.php?slug=Sonya_Blade" title="Sonya Blade">Sonya Blade</a></li> <li><a href="./wiki.php?slug=Stryker_(Mortal_Kombat)" title="Stryker (Mortal Kombat)">Stryker</a></li> <li><a href="./wiki.php?slug=Sub-Zero_(Mortal_Kombat)" title="Sub-Zero (Mortal Kombat)">Sub-Zero</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Guest characters</th><td class="navbox-list navbox-even" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><a href="./wiki.php?slug=Alien_(creature_in_Alien_franchise)" title="Alien (creature in Alien franchise)">Alien</a></li> <li><a href="./wiki.php?slug=Freddy_Krueger" title="Freddy Krueger">Freddy Krueger</a></li> <li><a href="./wiki.php?slug=Jason_Voorhees" title="Jason Voorhees">Jason Voorhees</a></li> <li><a href="./wiki.php?slug=John_Rambo" title="John Rambo">John Rambo</a></li> <li><a href="./wiki.php?slug=Joker_(character)" title="Joker (character)">Joker</a></li> <li><a href="./wiki.php?slug=Kratos_(God_of_War)" title="Kratos (God of War)">Kratos</a></li> <li><a href="./wiki.php?slug=Leatherface" title="Leatherface">Leatherface</a></li> <li><a href="./wiki.php?slug=Predator_(fictional_species)" title="Predator (fictional species)">Predator</a></li> <li><a href="./wiki.php?slug=RoboCop_(character)" title="RoboCop (character)">RoboCop</a></li> <li><a href="./wiki.php?slug=Spawn_(comics)" title="Spawn (comics)">Spawn</a></li> <li><a href="./wiki.php?slug=Terminator_(character)" title="Terminator (character)">Terminator</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related</th><td class="navbox-list navbox-odd" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><a href="./wiki.php?slug=Controversies_surrounding_Mortal_Kombat" title="Controversies surrounding Mortal Kombat">Controversies</a></li> <li><a href="./wiki.php?slug=Fatality_(Mortal_Kombat)" title="Fatality (Mortal Kombat)">Fatality</a></li> <li><a href="./wiki.php?slug=NetherRealm_Studios" title="NetherRealm Studios">NetherRealm Studios</a></li> <li><a href="./wiki.php?slug=Midway_Games" title="Midway Games">Midway Games</a></li> <li><i><a href="./wiki.php?slug=Injustice:_Gods_Among_Us" title="Injustice: Gods Among Us">Injustice: Gods Among Us</a></i></li> <li><i><a href="./wiki.php?slug=Injustice_2" title="Injustice 2">Injustice 2</a></i></li> <li><i><a href="./wiki.php?slug=Mortal_Kombat:_Rebirth" title="Mortal Kombat: Rebirth">Mortal Kombat: Rebirth</a></i></li></ul> </div></td></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><img alt="Category" src="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/16px-Symbol_category_class.svg.png" decoding="async" title="Category" width="16" height="16" srcset="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/23px-Symbol_category_class.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/31px-Symbol_category_class.svg.png 2x" data-file-width="180" data-file-height="185" /> <b><a href="./wiki.php?slug=Category:Mortal_Kombat" title="Category:Mortal Kombat">Category</a></b></li></ul> </div></td></tr></tbody></table></div> <div role="navigation" class="navbox" aria-labelledby="NetherRealm_Studios" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style"/><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="./wiki.php?slug=Template:NetherRealm_Studios" title="Template:NetherRealm Studios"><abbr title="View this template" style=";;background:none transparent;border:none;box-shadow:none;padding:0;">v</abbr></a></li><li class="nv-talk"><a href="./wiki.php?slug=Template_talk:NetherRealm_Studios" title="Template talk:NetherRealm Studios"><abbr title="Discuss this template" style=";;background:none transparent;border:none;box-shadow:none;padding:0;">t</abbr></a></li><li class="nv-edit"><a class="external text"><abbr title="Edit this template" style=";;background:none transparent;border:none;box-shadow:none;padding:0;">e</abbr></a></li></ul></div><div id="NetherRealm_Studios" style="font-size:114%;margin:0 4em"><a href="./wiki.php?slug=NetherRealm_Studios" title="NetherRealm Studios">NetherRealm Studios</a></div></th></tr><tr><td class="navbox-abovebelow" colspan="2"><div id="*_Ed_Boon_*_John_Tobias"> <ul><li><a href="./wiki.php?slug=Ed_Boon" title="Ed Boon">Ed Boon</a></li> <li><a href="./wiki.php?slug=John_Tobias" title="John Tobias">John Tobias</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i><a href="./wiki.php?slug=Mortal_Kombat" title="Mortal Kombat">Mortal Kombat</a></i></th><td class="navbox-list navbox-odd" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><i><a class="mw-selflink selflink">Mortal Kombat</a></i> (2011)</li> <li><i><a href="./wiki.php?slug=Mortal_Kombat_X" title="Mortal Kombat X">Mortal Kombat X</a></i> (2015)</li> <li><i><a href="./wiki.php?slug=Mortal_Kombat_11" title="Mortal Kombat 11">Mortal Kombat 11</a></i> (2019)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i>Injustice</i></th><td class="navbox-list navbox-even" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><i><a href="./wiki.php?slug=Injustice:_Gods_Among_Us" title="Injustice: Gods Among Us">Injustice: Gods Among Us</a></i> (2013)</li> <li><i><a href="./wiki.php?slug=Injustice_2" title="Injustice 2">Injustice 2</a></i> (2017)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Mobile games</th><td class="navbox-list navbox-odd" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><i><a href="./wiki.php?slug=Batman:_Arkham_City_Lockdown" title="Batman: Arkham City Lockdown">Batman: 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Interactive Entertainment">Warner Bros. Interactive Entertainment</a></li></ul> </div></td></tr></tbody></table></div> <div role="navigation" class="navbox" aria-labelledby="Guest_characters" style="padding:3px"><table class="nowraplinks mw-collapsible mw-collapsed navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2" style="background:#e8e8ff;"><div id="Guest_characters" style="font-size:114%;margin:0 4em">Guest characters</div></th></tr><tr><td colspan="2" class="navbox-list navbox-odd" style="width:100%;padding:0px;font-size:114%"><div style="padding:0px"> <div role="navigation" class="navbox" aria-labelledby="God_of_War_series" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style"/><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="./wiki.php?slug=Template:God_of_War_series" title="Template:God of War series"><abbr title="View this template" style=";;background:none transparent;border:none;box-shadow:none;padding:0;">v</abbr></a></li><li class="nv-talk"><a href="./wiki.php?slug=Template_talk:God_of_War_series" title="Template talk:God of War series"><abbr title="Discuss this template" style=";;background:none transparent;border:none;box-shadow:none;padding:0;">t</abbr></a></li><li class="nv-edit"><a class="external text"><abbr title="Edit this template" style=";;background:none transparent;border:none;box-shadow:none;padding:0;">e</abbr></a></li></ul></div><div id="God_of_War_series" style="font-size:114%;margin:0 4em"><a href="./wiki.php?slug=God_of_War_(franchise)" title="God of War (franchise)"><i>God of War</i> series</a></div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">Main series</th><td class="navbox-list navbox-odd" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><a href="./wiki.php?slug=God_of_War_(2005_video_game)" title="God of War (2005 video game)"><i>God of War</i></a> (2005)</li> <li><i><a href="./wiki.php?slug=God_of_War_II" title="God of War II">II</a></i></li> <li><i><a href="./wiki.php?slug=God_of_War_III" title="God of War III">III</a></i></li> <li><i><a href="./wiki.php?slug=God_of_War:_Ascension" title="God of War: Ascension">Ascension</a></i></li> <li><a href="./wiki.php?slug=God_of_War_(2018_video_game)" title="God of War (2018 video game)"><i>God of War</i></a> (2018)</li> <li><a href="./wiki.php?slug=Untitled_God_of_War_sequel" title="Untitled God of War sequel">2021 sequel</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other games</th><td class="navbox-list navbox-even" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><i><a href="./wiki.php?slug=God_of_War:_Betrayal" title="God of War: Betrayal">Betrayal</a></i></li> <li><i><a href="./wiki.php?slug=God_of_War:_Chains_of_Olympus" title="God of War: Chains of Olympus">Chains of Olympus</a></i></li> <li><i><a href="./wiki.php?slug=God_of_War:_Ghost_of_Sparta" title="God of War: Ghost of Sparta">Ghost of Sparta</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Universe</th><td class="navbox-list navbox-odd" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><a href="./wiki.php?slug=Characters_of_God_of_War" title="Characters of God of War">Characters</a> <ul><li><a href="./wiki.php?slug=Kratos_(God_of_War)" title="Kratos (God of War)">Kratos</a></li></ul></li> <li><a href="./wiki.php?slug=God_of_War_(DC_Comics)" title="God of War (DC Comics)">2010 comic series</a></li> <li><a href="./wiki.php?slug=God_of_War_video_game_collections" title="God of War video game collections">Collections</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related articles</th><td class="navbox-list navbox-even" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><i><a href="./wiki.php?slug=ModNation_Racers" title="ModNation Racers">ModNation Racers</a></i></li> <li><i><a href="./wiki.php?slug=PlayStation_All-Stars_Battle_Royale" title="PlayStation All-Stars Battle Royale">PlayStation All-Stars Battle Royale</a></i></li> <li><i><a href="./wiki.php?slug=Everybody%27s_Golf_5" title="Everybody&#39;s Golf 5">Everybody's Golf 5</a></i></li> <li><i><a class="mw-selflink selflink">Mortal Kombat</a></i> (2011)</li> <li><i><a href="./wiki.php?slug=Soulcalibur:_Broken_Destiny" title="Soulcalibur: Broken Destiny">Soulcalibur: Broken Destiny</a></i></li></ul> </div></td></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><img alt="Wikipedia book" src="//upload.wikimedia.org/wikipedia/commons/thumb/8/89/Symbol_book_class2.svg/16px-Symbol_book_class2.svg.png" decoding="async" title="Wikipedia book" width="16" height="16" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/8/89/Symbol_book_class2.svg/23px-Symbol_book_class2.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/8/89/Symbol_book_class2.svg/31px-Symbol_book_class2.svg.png 2x" data-file-width="180" data-file-height="185" /> <a href="./wiki.php?slug=Book:God_of_War_series" title="Book:God of War series">Book</a></li> <li><img alt="Category" src="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/16px-Symbol_category_class.svg.png" decoding="async" title="Category" width="16" height="16" srcset="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/23px-Symbol_category_class.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/31px-Symbol_category_class.svg.png 2x" data-file-width="180" data-file-height="185" /> <a href="./wiki.php?slug=Category:God_of_War_(franchise)" title="Category:God of War (franchise)">Category</a></li></ul> </div></td></tr></tbody></table></div> <div role="navigation" class="navbox" aria-labelledby="A_Nightmare_on_Elm_Street" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style"/><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="./wiki.php?slug=Template:A_Nightmare_on_Elm_Street" title="Template:A Nightmare on Elm Street"><abbr title="View this template" 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0.25em"> <ul><li><i><a href="./wiki.php?slug=A_Nightmare_on_Elm_Street" title="A Nightmare on Elm Street">A Nightmare on Elm Street</a></i> (1984)</li> <li><i><a href="./wiki.php?slug=A_Nightmare_on_Elm_Street_2:_Freddy%27s_Revenge" title="A Nightmare on Elm Street 2: Freddy&#39;s Revenge">A Nightmare on Elm Street 2: Freddy's Revenge</a></i></li> <li><i><a href="./wiki.php?slug=A_Nightmare_on_Elm_Street_3:_Dream_Warriors" title="A Nightmare on Elm Street 3: Dream Warriors">A Nightmare on Elm Street 3: Dream Warriors</a></i></li> <li><i><a href="./wiki.php?slug=A_Nightmare_on_Elm_Street_4:_The_Dream_Master" title="A Nightmare on Elm Street 4: The Dream Master">A Nightmare on Elm Street 4: The Dream Master</a></i></li> <li><i><a href="./wiki.php?slug=A_Nightmare_on_Elm_Street_5:_The_Dream_Child" title="A Nightmare on Elm Street 5: The Dream Child">A Nightmare on Elm Street 5: The Dream Child</a></i></li> <li><i><a href="./wiki.php?slug=Freddy%27s_Dead:_The_Final_Nightmare" title="Freddy&#39;s Dead: The Final Nightmare">Freddy's Dead: The Final Nightmare</a></i></li> <li><i><a href="./wiki.php?slug=Wes_Craven%27s_New_Nightmare" title="Wes Craven&#39;s New Nightmare">Wes Craven's New Nightmare</a></i></li> <li><i><a href="./wiki.php?slug=Freddy_vs._Jason" title="Freddy vs. Jason">Freddy vs. Jason</a></i></li> <li><i><a href="./wiki.php?slug=A_Nightmare_on_Elm_Street_(2010_film)" title="A Nightmare on Elm Street (2010 film)">A Nightmare on Elm Street</a></i> (2010)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="./wiki.php?slug=List_of_A_Nightmare_on_Elm_Street_characters" title="List of A Nightmare on Elm Street characters">Characters</a></th><td class="navbox-list navbox-even" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><a href="./wiki.php?slug=Freddy_Krueger" title="Freddy Krueger">Freddy Krueger</a></li> <li><a href="./wiki.php?slug=Nancy_Thompson_(A_Nightmare_on_Elm_Street)" title="Nancy Thompson (A Nightmare on Elm Street)">Nancy Thompson</a></li> <li><a href="./wiki.php?slug=Tina_Gray_(A_Nightmare_on_Elm_Street)" title="Tina Gray (A Nightmare on Elm Street)">Tina Gray</a></li> <li><a href="./wiki.php?slug=Jesse_Walsh" title="Jesse Walsh">Jesse Walsh</a></li> <li><a href="./wiki.php?slug=Kristen_Parker" title="Kristen Parker">Kristen Parker</a></li> <li><a href="./wiki.php?slug=Alice_Johnson_(A_Nightmare_on_Elm_Street)" title="Alice Johnson (A Nightmare on Elm Street)">Alice Johnson</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Locations</th><td class="navbox-list navbox-odd" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><a href="./wiki.php?slug=1428_Elm_Street" title="1428 Elm Street">1428 Elm Street</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="./wiki.php?slug=A_Nightmare_on_Elm_Street_(comics)" title="A Nightmare on Elm Street (comics)">Comics</a></th><td class="navbox-list navbox-even" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><i><a href="./wiki.php?slug=Freddy_Krueger%27s_A_Nightmare_on_Elm_Street" title="Freddy Krueger&#39;s A Nightmare on Elm Street">Freddy Krueger's A Nightmare on Elm Street</a></i></li> <li><i><a href="./wiki.php?slug=Nightmares_on_Elm_Street" title="Nightmares on Elm Street">Nightmares on Elm Street</a></i></li> <li><i><a href="./wiki.php?slug=Freddy_vs._Jason_vs._Ash" title="Freddy vs. Jason vs. Ash">Freddy vs. Jason vs. Ash</a></i></li> <li><i><a href="./wiki.php?slug=Freddy_vs._Jason_vs._Ash:_The_Nightmare_Warriors" title="Freddy vs. Jason vs. Ash: The Nightmare Warriors">Freddy vs. Jason vs. Ash: The Nightmare Warriors</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Music</th><td class="navbox-list navbox-odd" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li>"<a href="./wiki.php?slug=Dream_Warriors_(song)" title="Dream Warriors (song)">Dream Warriors</a>"</li> <li>"<a href="./wiki.php?slug=Are_You_Ready_for_Freddy" title="Are You Ready for Freddy">Are You Ready for Freddy</a>"</li> <li>"<a href="./wiki.php?slug=Nightmare_(Tuesday_Knight_song)" title="Nightmare (Tuesday Knight song)">Nightmare</a>"</li> <li>"<a href="./wiki.php?slug=A_Nightmare_on_My_Street" title="A Nightmare on My Street">A Nightmare on My Street</a>"</li> <li>"<a href="./wiki.php?slug=Bring_Your_Daughter..._to_the_Slaughter" title="Bring Your Daughter... to the Slaughter">Bring Your Daughter... to the Slaughter</a>"</li> <li><i><a href="./wiki.php?slug=Freddy%27s_Favorites:_The_Best_of_A_Nightmare_on_Elm_Street" title="Freddy&#39;s Favorites: The Best of A Nightmare on Elm Street">Freddy's Favorites: The Best of A Nightmare on Elm Street</a></i></li> <li>"<a href="./wiki.php?slug=I%27m_Awake_Now" title="I&#39;m Awake Now">I'm Awake Now</a>"</li> <li><i><a href="./wiki.php?slug=Freddy_vs._Jason_(soundtrack)" title="Freddy vs. Jason (soundtrack)">Freddy vs. Jason</a></i> (soundtrack)</li> <li><i><a href="./wiki.php?slug=Freddy_vs._Jason_(score)" title="Freddy vs. Jason (score)">Freddy vs. Jason</a></i> (score)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other media</th><td class="navbox-list navbox-even" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><a href="./wiki.php?slug=A_Nightmare_on_Elm_Street_(video_game)" title="A Nightmare on Elm Street (video game)">NES video game</a></li> <li><i><a href="./wiki.php?slug=Freddy%27s_Nightmares" title="Freddy&#39;s Nightmares">Freddy's Nightmares</a></i> <ul><li><a href="./wiki.php?slug=List_of_Freddy%27s_Nightmares_episodes" title="List of Freddy&#39;s Nightmares episodes">episodes</a></li></ul></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Documentaries</th><td class="navbox-list navbox-odd" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><i><a href="./wiki.php?slug=Never_Sleep_Again:_The_Elm_Street_Legacy" title="Never Sleep Again: The Elm Street Legacy">Never Sleep Again: The Elm Street Legacy</a></i></li> <li><i><a href="./wiki.php?slug=I_Am_Nancy" title="I Am Nancy">I Am Nancy</a></i></li> <li><i><a href="./wiki.php?slug=Nightmares_in_the_Makeup_Chair" title="Nightmares in the Makeup Chair">Nightmares in the Makeup Chair</a></i></li> <li><i><a href="./wiki.php?slug=Scream,_Queen!_My_Nightmare_on_Elm_Street" title="Scream, Queen! My Nightmare on Elm Street">Scream, Queen! My Nightmare on Elm Street</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related topics</th><td class="navbox-list navbox-even" style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px"><div style="padding:0em 0.25em"> <ul><li><a href="./wiki.php?slug=List_of_cast_members_of_the_A_Nightmare_on_Elm_Street_film_series" title="List of cast members of the A Nightmare on Elm Street film series">Cast list</a></li> <li><a href="./wiki.php?slug=List_of_A_Nightmare_on_Elm_Street_media" title="List of A Nightmare on Elm Street media">List of media</a></li> <li><i><a href="./wiki.php?slug=Behind_the_Screams" title="Behind the Screams">Behind the Screams</a></i></li> <li>"<a href="./wiki.php?slug=Freddy_Kreuger_(song)" title="Freddy Kreuger (song)">Freddy Kreuger</a>" (song)</li></ul> </div></td></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><img alt="Wikipedia book" src="//upload.wikimedia.org/wikipedia/commons/thumb/8/89/Symbol_book_class2.svg/16px-Symbol_book_class2.svg.png" decoding="async" title="Wikipedia book" width="16" height="16" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/8/89/Symbol_book_class2.svg/23px-Symbol_book_class2.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/8/89/Symbol_book_class2.svg/31px-Symbol_book_class2.svg.png 2x" data-file-width="180" data-file-height="185" /> <a href="./wiki.php?slug=Book:A_Nightmare_on_Elm_Street" title="Book:A Nightmare on Elm Street">Book</a></li> <li><img alt="Category" src="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/16px-Symbol_category_class.svg.png" decoding="async" title="Category" width="16" height="16" srcset="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/23px-Symbol_category_class.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/31px-Symbol_category_class.svg.png 2x" data-file-width="180" data-file-height="185" /> <a href="./wiki.php?slug=Category:A_Nightmare_on_Elm_Street_(franchise)" title="Category:A Nightmare on Elm Street (franchise)">Category</a></li></ul> </div></td></tr></tbody></table></div></div></td></tr></tbody></table></div> <p class="mw-empty-elt"> </p> '
Whether or not the change was made through a Tor exit node (tor_exit_node)
false
Unix timestamp of change ($1) (timestamp)
1614144804