Kronos Digital Entertainment: Difference between revisions
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'''Kronos Digital Entertainment''' was an [[United States|American]] [[video game developer]] founded by Stan Liu in 1992. They first began to develop original properties, beginning with their visually appealing early [[3D graphics|3D]] [[fighting game]]s,<ref>{{cite web|author=July 8, 1998 2:09PM PDT |url=http://www.gamespot.com/ps/action/cardinalsyn/review.html |title=Cardinal Syn Review |publisher=GameSpot.com |date=1998-06-30 |accessdate=2012-12-18}}</ref> [[Criticom]], [[Dark Rift]] and [[Cardinal Syn]] (referred to as the "Trilogy of Terror" by one gaming journalist).<ref name="gamecritics1">{{cite web|url=http://www.gamecritics.com/review/feareffect2/main.php |title=Archived copy |accessdate=2012-06-25 |deadurl=yes |archiveurl=https://web.archive.org/web/20120531165555/http://www.gamecritics.com/review/feareffect2/main.php |archivedate=2012-05-31 |df= }}</ref> The organization later gained greater critical and commercial success for the [[Fear Effect]] series with [[Eidos Interactive|Eidos]],<ref name="gamecritics1"/> although Kronos retains all rights to the franchise.<ref>{{cite web|url=http://www.mastergamer.com/featuresinterviewkronos.html |title=Interview With Kronos |publisher=Mastergamer.com |date= |accessdate=2012-12-18}}</ref> Kronos was busy developing the third installment in that series, ''[[Fear Effect Inferno]]'', when publisher Eidos discontinued funding for the project following a major restructuring of their budget. The developer then shopped it around to other publishers but were unable to secure another deal to get the game finished.<ref>{{cite web |url=http://www.freewebs.com/feareffect/feareffect3.htm |title=Fear Effect Inferno |author=Steve Pollack |publisher=Steve Pollack |date=2003-08-03 |accessdate=2007-08-30}}</ref> The company disbanded soon after, with ''[[Fear Effect 2: Retro Helix]]'' being their final released game. |
'''Kronos Digital Entertainment''' was an [[United States|American]] [[video game developer]] founded by Stan Liu in 1992. They first began to develop original properties, beginning with their visually appealing early [[3D graphics|3D]] [[fighting game]]s,<ref>{{cite web|author=July 8, 1998 2:09PM PDT |url=http://www.gamespot.com/ps/action/cardinalsyn/review.html |title=Cardinal Syn Review |publisher=GameSpot.com |date=1998-06-30 |accessdate=2012-12-18}}</ref> [[Criticom]], [[Dark Rift]] and [[Cardinal Syn]] (referred to as the "Trilogy of Terror" by one gaming journalist).<ref name="gamecritics1">{{cite web|url=http://www.gamecritics.com/review/feareffect2/main.php |title=Archived copy |accessdate=2012-06-25 |deadurl=yes |archiveurl=https://web.archive.org/web/20120531165555/http://www.gamecritics.com/review/feareffect2/main.php |archivedate=2012-05-31 |df= }}</ref> The organization later gained greater critical and commercial success for the [[Fear Effect]] series with [[Eidos Interactive|Eidos]],<ref name="gamecritics1"/> although Kronos retains all rights to the franchise.<ref>{{cite web|url=http://www.mastergamer.com/featuresinterviewkronos.html |title=Interview With Kronos |publisher=Mastergamer.com |date= |accessdate=2012-12-18}}</ref> Kronos was busy developing the third installment in that series, ''[[Fear Effect Inferno]]'', when publisher Eidos discontinued funding for the project following a major restructuring of their budget. The developer then shopped it around to other publishers but were unable to secure another deal to get the game finished.<ref>{{cite web |url=http://www.freewebs.com/feareffect/feareffect3.htm |title=Fear Effect Inferno |author=Steve Pollack |publisher=Steve Pollack |date=2003-08-03 |accessdate=2007-08-30 |deadurl=yes |archiveurl=https://web.archive.org/web/20031227104216/http://www.freewebs.com/feareffect/feareffect3.htm |archivedate=2003-12-27 |df= }}</ref> The company disbanded soon after, with ''[[Fear Effect 2: Retro Helix]]'' being their final released game. |
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==Games developed== |
==Games developed== |
Revision as of 01:09, 13 December 2017
Industry | Computer and video games Interactive entertainment |
---|---|
Founded | 1992 |
Defunct | 2002 |
Headquarters | , |
Key people | Stan Liu |
Products | Fear Effect (2000-1) |
Kronos Digital Entertainment was an American video game developer founded by Stan Liu in 1992. They first began to develop original properties, beginning with their visually appealing early 3D fighting games,[1] Criticom, Dark Rift and Cardinal Syn (referred to as the "Trilogy of Terror" by one gaming journalist).[2] The organization later gained greater critical and commercial success for the Fear Effect series with Eidos,[2] although Kronos retains all rights to the franchise.[3] Kronos was busy developing the third installment in that series, Fear Effect Inferno, when publisher Eidos discontinued funding for the project following a major restructuring of their budget. The developer then shopped it around to other publishers but were unable to secure another deal to get the game finished.[4] The company disbanded soon after, with Fear Effect 2: Retro Helix being their final released game.
Games developed
Year | Game | Platform(s) |
---|---|---|
1995 | Criticom | PlayStation, Sega Saturn |
1997 | Meat Puppet | Microsoft Windows |
Dark Rift | Nintendo 64, Microsoft Windows | |
1998 | Cardinal Syn | PlayStation |
2000 | Fear Effect | |
2001 | Fear Effect 2: Retro Helix |
References
- ^ July 8, 1998 2:09PM PDT (1998-06-30). "Cardinal Syn Review". GameSpot.com. Retrieved 2012-12-18.
{{cite web}}
: CS1 maint: numeric names: authors list (link) - ^ a b "Archived copy". Archived from the original on 2012-05-31. Retrieved 2012-06-25.
{{cite web}}
: Unknown parameter|deadurl=
ignored (|url-status=
suggested) (help)CS1 maint: archived copy as title (link) - ^ "Interview With Kronos". Mastergamer.com. Retrieved 2012-12-18.
- ^ Steve Pollack (2003-08-03). "Fear Effect Inferno". Steve Pollack. Archived from the original on 2003-12-27. Retrieved 2007-08-30.
{{cite web}}
: Unknown parameter|deadurl=
ignored (|url-status=
suggested) (help)
External links
- "Official website". Archived from the original on March 28, 2002. Retrieved December 21, 2014.
{{cite web}}
: Unknown parameter|deadurl=
ignored (|url-status=
suggested) (help) - Interview with Stan Liu, founder of Kronos, at Gamecritics.com
- Template:Imdb company
- Video game companies of the United States
- Defunct video game companies
- Video game development companies
- Technology companies based in the Greater Los Angeles Area
- Companies based in Pasadena, California
- Entertainment companies based in California
- Video game companies established in 1992
- Video game companies disestablished in 2002
- 1992 establishments in California
- 2002 disestablishments in California
- Defunct companies based in the Greater Los Angeles Area
- United States video game company stubs
- California stubs