Kronos Digital Entertainment: Difference between revisions

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'''Kronos Digital Entertainment''' was an [[United States|American]] [[video game developer]] founded by Stan Liu in 1992. They first began to develop original properties, beginning with their visually appealing early [[3D graphics|3D]] [[fighting game]]s,<ref>{{cite web|author=July 8, 1998 2:09PM PDT |url=http://www.gamespot.com/ps/action/cardinalsyn/review.html |title=Cardinal Syn Review |publisher=GameSpot.com |date=1998-06-30 |accessdate=2012-12-18}}</ref> [[Criticom]], [[Dark Rift]] and [[Cardinal Syn]] (referred to as the "Trilogy of Terror" by one gaming journalist).<ref name="gamecritics1">{{cite web|url=http://www.gamecritics.com/review/feareffect2/main.php |title=Archived copy |accessdate=2012-06-25 |deadurl=yes |archiveurl=https://web.archive.org/web/20120531165555/http://www.gamecritics.com/review/feareffect2/main.php |archivedate=2012-05-31 |df= }}</ref> The organization later gained greater critical and commercial success for the [[Fear Effect]] series with [[Eidos Interactive|Eidos]],<ref name="gamecritics1"/> although Kronos retains all rights to the franchise.<ref>{{cite web|url=http://www.mastergamer.com/featuresinterviewkronos.html |title=Interview With Kronos |publisher=Mastergamer.com |date= |accessdate=2012-12-18}}</ref> Kronos was busy developing the third installment in that series, ''[[Fear Effect Inferno]]'', when publisher Eidos discontinued funding for the project following a major restructuring of their budget. The developer then shopped it around to other publishers but were unable to secure another deal to get the game finished.<ref>{{cite web |url=http://www.freewebs.com/feareffect/feareffect3.htm |title=Fear Effect Inferno |author=Steve Pollack |publisher=Steve Pollack |date=2003-08-03 |accessdate=2007-08-30}}</ref> The company disbanded soon after, with ''[[Fear Effect 2: Retro Helix]]'' being their final released game.
'''Kronos Digital Entertainment''' was an [[United States|American]] [[video game developer]] founded by Stan Liu in 1992. They first began to develop original properties, beginning with their visually appealing early [[3D graphics|3D]] [[fighting game]]s,<ref>{{cite web|author=July 8, 1998 2:09PM PDT |url=http://www.gamespot.com/ps/action/cardinalsyn/review.html |title=Cardinal Syn Review |publisher=GameSpot.com |date=1998-06-30 |accessdate=2012-12-18}}</ref> [[Criticom]], [[Dark Rift]] and [[Cardinal Syn]] (referred to as the "Trilogy of Terror" by one gaming journalist).<ref name="gamecritics1">{{cite web|url=http://www.gamecritics.com/review/feareffect2/main.php |title=Archived copy |accessdate=2012-06-25 |deadurl=yes |archiveurl=https://web.archive.org/web/20120531165555/http://www.gamecritics.com/review/feareffect2/main.php |archivedate=2012-05-31 |df= }}</ref> The organization later gained greater critical and commercial success for the [[Fear Effect]] series with [[Eidos Interactive|Eidos]],<ref name="gamecritics1"/> although Kronos retains all rights to the franchise.<ref>{{cite web|url=http://www.mastergamer.com/featuresinterviewkronos.html |title=Interview With Kronos |publisher=Mastergamer.com |date= |accessdate=2012-12-18}}</ref> Kronos was busy developing the third installment in that series, ''[[Fear Effect Inferno]]'', when publisher Eidos discontinued funding for the project following a major restructuring of their budget. The developer then shopped it around to other publishers but were unable to secure another deal to get the game finished.<ref>{{cite web |url=http://www.freewebs.com/feareffect/feareffect3.htm |title=Fear Effect Inferno |author=Steve Pollack |publisher=Steve Pollack |date=2003-08-03 |accessdate=2007-08-30 |deadurl=yes |archiveurl=https://web.archive.org/web/20031227104216/http://www.freewebs.com/feareffect/feareffect3.htm |archivedate=2003-12-27 |df= }}</ref> The company disbanded soon after, with ''[[Fear Effect 2: Retro Helix]]'' being their final released game.


==Games developed==
==Games developed==

Revision as of 01:09, 13 December 2017

Kronos Digital Entertainment
IndustryComputer and video games
Interactive entertainment
Founded1992
Defunct2002
Headquarters,
Key people
Stan Liu
ProductsFear Effect (2000-1)

Kronos Digital Entertainment was an American video game developer founded by Stan Liu in 1992. They first began to develop original properties, beginning with their visually appealing early 3D fighting games,[1] Criticom, Dark Rift and Cardinal Syn (referred to as the "Trilogy of Terror" by one gaming journalist).[2] The organization later gained greater critical and commercial success for the Fear Effect series with Eidos,[2] although Kronos retains all rights to the franchise.[3] Kronos was busy developing the third installment in that series, Fear Effect Inferno, when publisher Eidos discontinued funding for the project following a major restructuring of their budget. The developer then shopped it around to other publishers but were unable to secure another deal to get the game finished.[4] The company disbanded soon after, with Fear Effect 2: Retro Helix being their final released game.

Games developed

Year Game Platform(s)
1995 Criticom PlayStation, Sega Saturn
1997 Meat Puppet Microsoft Windows
Dark Rift Nintendo 64, Microsoft Windows
1998 Cardinal Syn PlayStation
2000 Fear Effect
2001 Fear Effect 2: Retro Helix

References

  1. ^ July 8, 1998 2:09PM PDT (1998-06-30). "Cardinal Syn Review". GameSpot.com. Retrieved 2012-12-18.{{cite web}}: CS1 maint: numeric names: authors list (link)
  2. ^ a b "Archived copy". Archived from the original on 2012-05-31. Retrieved 2012-06-25. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)CS1 maint: archived copy as title (link)
  3. ^ "Interview With Kronos". Mastergamer.com. Retrieved 2012-12-18.
  4. ^ Steve Pollack (2003-08-03). "Fear Effect Inferno". Steve Pollack. Archived from the original on 2003-12-27. Retrieved 2007-08-30. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)

External links