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George MacDonald started work on role-playing games while at college, by adding more detailed super powers to [[Gamescience]]'s ''[[Superhero: 2044]]'' RPG (1977) and ultimately creating his own original system which [[Steve Peterson (game designer)|Steve Peterson]] typed up, and which eventually became the superhero RPG, ''[[Champions (role-playing game)|Champions]]'' (1981).<ref name="designers">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons|publisher=Mongoose Publishing|year=2011| isbn= 978-1-907702- 58-7}}</ref>{{rp|145}} MacDonald and Peterson had only enough money to print 1,500 copies of the game and hand-collated the pages, and they sold their new game at [[Origins Game Fair|Pacific Origins]] 1981; they were surprised to see it sell very well, selling 1,000 of their 1,500 copies at the convention.<ref name="designers"/>{{rp|145}} After this early success, MacDonald and Peterson started [[Hero Games]] as a publishing label.<ref name="designers"/>{{rp|145}} By 1982, they were ready to take the next step in turning Hero Games into a professional business, and opened up an office and asked [[Ray Greer]] to join them as a partner and handle marketing and sales, with [[Bruce Harlick]] soon joining them as Hero's first employee.<ref name="designers"/>{{rp|146}} [[Flying Buffalo]] and Hero Games formed an alliance thanks to a chance meeting between [[Michael Stackpole]] and MacDonald at a 1982 convention.<ref name="designers"/>{{rp|38}}
George MacDonald started work on role-playing games while at college, by adding more detailed super powers to [[Gamescience]]'s ''[[Superhero: 2044]]'' RPG (1977) and ultimately creating his own original system which [[Steve Peterson (game designer)|Steve Peterson]] typed up, and which eventually became the superhero RPG, ''[[Champions (role-playing game)|Champions]]'' (1981).<ref name="designers">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons|publisher=Mongoose Publishing|year=2011| isbn= 978-1-907702- 58-7}}</ref>{{rp|145}} MacDonald and Peterson had only enough money to print 1,500 copies of the game and hand-collated the pages, and they sold their new game at [[Origins Game Fair|Pacific Origins]] 1981; they were surprised to see it sell very well, selling 1,000 of their 1,500 copies at the convention.<ref name="designers"/>{{rp|145}} After this early success, MacDonald and Peterson started [[Hero Games]] as a publishing label.<ref name="designers"/>{{rp|145}} By 1982, they were ready to take the next step in turning Hero Games into a professional business, and opened up an office and asked [[Ray Greer]] to join them as a partner and handle marketing and sales, with [[Bruce Harlick]] soon joining them as Hero's first employee.<ref name="designers"/>{{rp|146}} [[Flying Buffalo]] and Hero Games formed an alliance thanks to a chance meeting between [[Michael Stackpole]] and MacDonald at a 1982 convention.<ref name="designers"/>{{rp|38}}


MacDonald later became Senior Game Developer at [[Strategic Simulations|SSI]].<ref name="designers"/>{{rp|147}} MacDonald was the developer on the [[Gold Box]] game ''[[Pool of Radiance]]'' (1988).<ref name="MobyGames">{{cite web|url=http://www.mobygames.com/game/c64/pool-of-radiance|title=Pool of Radiance|publisher=[[MobyGames]]|accessdate=15 July 2009}}</ref>
MacDonald later became Senior Game Developer at [[Strategic Simulations|SSI]].<ref name="designers"/>{{rp|147}} MacDonald was the developer on the [[Gold Box]] game ''[[Pool of Radiance]]'' (1988).<ref name="MobyGames">{{cite web|url=http://www.mobygames.com/game/c64/pool-of-radiance|title=Pool of Radiance|publisher=[[MobyGames]]|accessdate=15 July 2009}}</ref> MacDonald and [[Jeff Grubb]] authored the game module ''[[Curse of the Azure Bonds (module)|Curse of the Azure Bonds]]'', which was released in April 1989 under Forgotten Realms Module FRC2.<ref>{{cite web
| url=http://www.amazon.com/Advanced-Dungeons-Dragons-Forgotten-Realms/dp/0880386061| title=Curse of the Azure Bonds| publisher=Amazon.com| accessdate=2008-02-21| archiveurl= http://web.archive.org/web/20080220220426/http://www.amazon.com/Advanced-Dungeons-Dragons-Forgotten-Realms/dp/0880386061| archivedate= 20 February 2008 <!--DASHBot-->| deadurl= no}}</ref>


==References==
==References==

Revision as of 01:12, 24 September 2014

George MacDonald
NationalityAmerican
OccupationGame designer

George MacDonald is a game designer who has worked primarily on role-playing games and in the computer game industry.

Career

George MacDonald started work on role-playing games while at college, by adding more detailed super powers to Gamescience's Superhero: 2044 RPG (1977) and ultimately creating his own original system which Steve Peterson typed up, and which eventually became the superhero RPG, Champions (1981).[1]: 145  MacDonald and Peterson had only enough money to print 1,500 copies of the game and hand-collated the pages, and they sold their new game at Pacific Origins 1981; they were surprised to see it sell very well, selling 1,000 of their 1,500 copies at the convention.[1]: 145  After this early success, MacDonald and Peterson started Hero Games as a publishing label.[1]: 145  By 1982, they were ready to take the next step in turning Hero Games into a professional business, and opened up an office and asked Ray Greer to join them as a partner and handle marketing and sales, with Bruce Harlick soon joining them as Hero's first employee.[1]: 146  Flying Buffalo and Hero Games formed an alliance thanks to a chance meeting between Michael Stackpole and MacDonald at a 1982 convention.[1]: 38 

MacDonald later became Senior Game Developer at SSI.[1]: 147  MacDonald was the developer on the Gold Box game Pool of Radiance (1988).[2] MacDonald and Jeff Grubb authored the game module Curse of the Azure Bonds, which was released in April 1989 under Forgotten Realms Module FRC2.[3]

References

  1. ^ a b c d e f Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702- 58-7.
  2. ^ "Pool of Radiance". MobyGames. Retrieved 15 July 2009.
  3. ^ "Curse of the Azure Bonds". Amazon.com. Archived from the original on 20 February 2008. Retrieved 2008-02-21. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)