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{{nihongo|'''''Final Fantasy XIV'''''|ファイナルファンタジーXIV|Fainaru Fantajī Fōtīn}}, also known as '''''Final Fantasy XIV Online''''', is the fourteenth entry in the [[Final Fantasy|''Final Fantasy'' series]], due for release in 2010 for [[PlayStation 3]] and [[Microsoft Windows]].<ref name="OfficialSite"/><ref name="FINAL FANTASY XIV Press Release"/> It will be released simultaneously in all regions.<ref name ="mother" /> Like ''[[Final Fantasy XI]]'', ''Final Fantasy XIV'' is a [[massively multiplayer online game]]. The game takes place in a land called Eorzea which will have an aesthetic blend of sci-fi and classic fantasy elements.<ref>[http://www.wired.com/gamelife/2009/06/final-fantasy-xiv-qa/#more-12434 Wired.com]</ref><ref name ="mother" />
{{nihongo|'''''Final Fantasy XIV'''''|ファイナルファンタジーXIV|Fainaru Fantajī Fōtīn}}, also known as '''''Final Fantasy XIV Online''''', is the fourteenth entry in the [[Final Fantasy|''Final Fantasy'' series]], due for release in 2010 for [[PlayStation 3]] and [[Microsoft Windows]].<ref name="OfficialSite"/><ref name="FINAL FANTASY XIV Press Release"/> It will be released simultaneously in all regions.<ref name ="mother" /> Like ''[[Final Fantasy XI]]'', ''Final Fantasy XIV'' is a [[massively multiplayer online game]]. The game takes place in a land called Eorzea which will have an aesthetic blend of sci-fi and classic fantasy elements.<ref>[http://www.wired.com/gamelife/2009/06/final-fantasy-xiv-qa/#more-12434 Wired.com]</ref><ref name ="mother" /> The game will be released in English, Japanese, French and German.<ref>{{cite news|url=http://pc.ign.com/articles/101/1011835p1.html|title=New Content Added To Final Fantasy XIV Website||date=2009-08-09|publisher=[[IGN]]|accessdate=2009-09-28}}</ref>

==Gameplay==
==Gameplay==
The battle and job systems will be different than the one previously used in ''Final Fantasy XI'', which utilized experience points. Character races and monsters will resemble those found in ''Final Fantasy XI'' to allow players to create avatars similar to ones created in ''Final Fantasy XI''.<ref name ="mother"/> Group play has been de-emphasized, and now solo and group play have been balanced.<ref name ="mother"/> Weapon use will alter "character development".<ref name ="mother"/>
The battle and job systems will be different than the one previously used in ''Final Fantasy XI'', which utilized experience points. Character races and monsters will resemble those found in ''Final Fantasy XI'' to allow players to create avatars similar to ones created in ''Final Fantasy XI''.<ref name ="mother"/> Group play has been de-emphasized, and now solo and group play have been balanced.<ref name ="mother"/> Weapon use will alter "character development".<ref name ="mother"/>

Revision as of 00:08, 29 September 2009

File:FFXIV.png
Final Fantasy XIV title logo, designed by Yoshitaka Amano
Developer(s)Square Enix
Publisher(s)Square Enix
Designer(s)Hiromichi Tanaka (producer)
Nobuaki Komoto (director)
Artist(s)Akihiko Yoshida
Composer(s)Nobuo Uematsu[2]
SeriesFinal Fantasy
EngineCrystal Tools
Platform(s)PlayStation 3, Microsoft Windows[2][3]
ReleaseTBA 2010[1]
Genre(s)Massively multiplayer online role-playing game
Mode(s)Multiplayer cross-platform

Final Fantasy XIV (ファイナルファンタジーXIV, Fainaru Fantajī Fōtīn), also known as Final Fantasy XIV Online, is the fourteenth entry in the Final Fantasy series, due for release in 2010 for PlayStation 3 and Microsoft Windows.[2][3] It will be released simultaneously in all regions.[1] Like Final Fantasy XI, Final Fantasy XIV is a massively multiplayer online game. The game takes place in a land called Eorzea which will have an aesthetic blend of sci-fi and classic fantasy elements.[4][1] The game will be released in English, Japanese, French and German.[5]

Gameplay

The battle and job systems will be different than the one previously used in Final Fantasy XI, which utilized experience points. Character races and monsters will resemble those found in Final Fantasy XI to allow players to create avatars similar to ones created in Final Fantasy XI.[1] Group play has been de-emphasized, and now solo and group play have been balanced.[1] Weapon use will alter "character development".[1]

The North American official website[6] was recently updated[when?] and explains about the Job System, also known as The Armoury System. By wielding different weapons and even crafting tools, players will be able to take on the role of their choosing such as Gladiator or Thaumaturge. In general, the different roles are divided into four disciplines: Disciples of War (masters of combat arms), Disciples of Magic (self-explanatory), Disciples of the Land (gatherers of material resources and students of the natural order), and Disciples of the Hand (crafters who invest their creative ingenuity in synthesis and industry). The crafting system will be a part of the Armory System; when a player decides to wield a Blacksmith hammer, their appearance will change and they will become a blacksmith. The same goes for harvesting tools; a player will be able to equip them and their appearance will change. They will then take on the role of a resource gatherer.

Square Enix is looking for a way to allow users to transfer their game names to the new MMO.[1] The developers say that, in addition to Final Fantasy XI, games that have also influenced Final Fantasy XIV include World of Warcraft, Age of Conan and Warhammer Online, but most of all by player feedback.[1] Chocobos will also return, but in a different role from Final Fantasy XI.[1]

In a DVD included with the September 2009 edition of Famitsu magazine, Nobuaki Komoto announced that while Final Fantasy XIV will include XI's job system, it will return to focus on weapons and skills, and will not have experience points or a leveling system. This will be the second time since Final Fantasy II that the series will have seen this change. The setting will also be changed from that of XI; while still set in a "high fantasy" world, the setting will be more modern than that of its predecessor and will include higher technology. The game will also include races "familiar" to players of Final Fantasy XI, but with new names and "other changes".[7]

Plot

Plot

Eorzea's nations used to be constantly at war with each other until fifteen years ago when the Garlean Empire, a mysterious nation from the east, razed the mightiest of the city-states, Ala Mhigo. The nations decided to band together if they were to repel the invaders, but the Empire never came, leaving a state of détente throughout the land. The resulting peace has led to a wide swath of soldiers and mercenaries suddenly without a job, and so they're now forming guilds and calling themselves under a new name: adventurers. [8]

City States

  • Ul'dah
  • Limsa Lominsa
  • Gridania
  • Ishgard [9]

Characters

So far there are five confirmed playable races in Final Fantasy XIV, all similar to the races from Final Fantasy XI. The goal of the developers was to create an atmosphere of aesthetic familiarity to players of FFXI.[1]

Hyur (ヒューラン, Hyuuran): A race that is more or less human. They are divided into the Highlanders and the Midlanders.
Elezen (エレゼン, Erezen): An elf-like race and the original inhabitants of Eorzea.
Lalafell (ララフェル, Raraferu): Tiny humanoids of high agility and intelligence from the southern regions.
Roegadyn (ルガディン, Rugadin): A large race who are a seafaring folk from the northern regions.
Miqo'te (ミコッテ, Mikotte): Cat-like humanoids divided by two groups: the Seekers of the Sun and the Keepers of the Moon.

Classes

The Classes will be divided up in to 4 "Disciplines". The Crafting Professions such as Gardeners and Blacksmiths have been included as classes, and your character will change into that job if you have the specific item equipped. (If you equip a hammer you will become a blacksmith, etc.) Below is a list of the so far announced classes [10]

Disciples of War

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error: {{nihongo}}: Japanese or romaji text required (help)
error: {{nihongo}}: Japanese or romaji text required (help)
error: {{nihongo}}: Japanese or romaji text required (help)

Disciples of Magic

error: {{nihongo}}: Japanese or romaji text required (help)

Disciples of the Land

error: {{nihongo}}: Japanese or romaji text required (help)

Disciples of the Hand

error: {{nihongo}}: Japanese or romaji text required (help)
error: {{nihongo}}: Japanese or romaji text required (help)

Development

File:Rapture.jpg
Screenshot from a concept video of the game, as shown at E3 2005

Final Fantasy XIV, previously codenamed Rapture (ラプチャー),[12] was first mentioned in August 2005, when Square Enix announced they had begun working on a new MMORPG, but neither confirmed nor denied that it was a sequel to Final Fantasy XI, or that it was Final Fantasy-related.[13] Hiromichi Tanaka, producer of the MMORPG Final Fantasy XI, stated in April 2006 that developers are working to make Rapture a worldwide release.[14] He announced in February 2007 that the game was being developed for the Xbox 360 and for personal computers, and that it might be brought to the PlayStation 3 at some stage as well.[15] Square Enix announced at GDC 2008 that the new MMO was being targeted at the aforementioned systems and hinted that Mac and Linux clients are not out of question.[1][16]

On June 2, 2009, at the Sony E3 Conference, Final Fantasy XIV was officially announced for the PlayStation 3 and Microsoft Windows through a trailer mixing pre-rendered CGI and actual in-game sequences running from the Crystal Tools engine.[1][17] The game will be produced by the same team working on Final Fantasy XI including Hiromichi Tanaka, and will be directed by Nobuaki Komoto.[17] Akihiko Yoshida is the art director, and Nobuo Uematsu is composing the music.[2] The game will have cross-platform servers between PlayStation 3 and Microsoft Windows, making all servers accessible from any country. The game will be beta tested for longer than the 4 months that Final Fantasy XI was.[1] The PlayOnline system will not be used for the game, but an easy solution is in the works for those wishing to easily switch between FFXIV and FFXI. Though not being targeted initially, the developers have not ruled out the possibility of the game appearing at a later stage on the Xbox 360.[1] Tanaka has remarked that Microsoft's policies regarding Xbox Live and cross-platform play have been one of the reasons behind the title not being available on the platform at launch.[18]

References

  1. ^ a b c d e f g h i j k l m n Dunham, Jeremy (2009-06-04). "E3 2009: Final Fantasy XIV - What We Know". IGN. Retrieved 2009-07-02.
  2. ^ a b c d "FINAL FANTASY XIV". Square Enix. 2009-06-02. Retrieved 2009-06-03.
  3. ^ a b "FINAL FANTASY XIV Press Release". Square Enix. 2009-06-03. Retrieved 2009-06-03.
  4. ^ Wired.com
  5. ^ "New Content Added To Final Fantasy XIV Website". IGN. 2009-08-09. Retrieved 2009-09-28. {{cite news}}: Cite has empty unknown parameter: |1= (help)
  6. ^ http://na.finalfantasyxiv.com/ Final Fantasy XIV Official Site updated
  7. ^ Welsh, Oli (2009-08-04). "No experience, leveling in FFXIV". Eurogamer. Retrieved 2009-08-04.
  8. ^ 1UP.com
  9. ^ http://www.onrpg.com/MMO/Final-Fantasy-XIV/review/Final-Fantasy-XIV-Full-Update
  10. ^ Allakhazam
  11. ^ [1]
  12. ^ Tong, Sophia (2009-06-02). "Final Fantasy XIV Online Trailer Impressions". Gamespot. Retrieved 2009-06-03.
  13. ^ Ransom-Wiley, James (2006-07-18). "Square Enix confirmed Final Fantasy XII MMO". joystiq.com. Retrieved 2008-03-08. {{cite web}}: Check date values in: |date= (help)
  14. ^ Ransom-Wiley, James (2006-04-19). "Square Enix snubs Xbox 360, targets PS3 & Vista for new MMORPG". joystiq.com. Retrieved 2008-03-08. {{cite web}}: Check date values in: |date= (help)
  15. ^ Ransom-Wiley, James (2007-02-08). "Square Enix confirms new MMO for Xbox 360 & Vista, maybe PS3". joystiq.com. Retrieved 2008-03-08. {{cite web}}: Check date values in: |date= (help)
  16. ^ Tanaka, Hiromichi (2007-07-14). "E3 Square Enix Interview with FFXIclopedia". ffxiclopedia.org. Retrieved 2008-05-14. {{cite web}}: Check date values in: |date= (help)
  17. ^ a b Satoshi Nakamura, Mamoru (2008-02-18). "Game Developers Conference 2008 local report". GameWatch. Retrieved 2008-03-08. {{cite web}}: Check date values in: |date= (help)
  18. ^ http://www.joystiq.com/2009/08/20/final-fantasy-xiv-on-360-still-possible-xbox-live-policy-holdin/

External links