User contributions for Swyter
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A user with 45 edits. Account created on 18 September 2010.
18 January 2024
- 23:5823:58, 18 January 2024 diff hist 0 m Sphinx and the Cursed Mummy Fix a typo; Arakia -> Akaria. It's correctly spelled afterwards. Tags: Visual edit Mobile edit Mobile web edit Advanced mobile edit
- 21:4021:40, 18 January 2024 diff hist +760 Talk:PlayStation VR2 →Hardware: Reply Tag: Reply
- 21:2421:24, 18 January 2024 diff hist +1,600 PlayStation VR2 As discussed in the Talk page, added more WikiProject reliable sources that talk about the DP alt-mode, there's an in-depth article in Japanese with Zenji Nishikawa, which has talked with the Sony engineers themselves. Use a non-breaking space for 12 V. Undid revision 1196879008 by Soetermans (talk) Tag: Visual edit
- 20:2520:25, 18 January 2024 diff hist +133 Talk:PlayStation VR2 →Hardware: Reply Tag: Reply
- 20:0720:07, 18 January 2024 diff hist +414 Talk:PlayStation VR2 →Hardware: Reply Tag: Reply
- 19:5319:53, 18 January 2024 diff hist +1,271 Talk:PlayStation VR2 →Hardware: Reply Tag: Reply
- 19:3719:37, 18 January 2024 diff hist +241 m VirtualLink Add another citation from the official hardware requirement FAQ on Steam that corroborates the whole thing, from the same PSVR2 PC driver developer. Tag: Visual edit
- 19:3019:30, 18 January 2024 diff hist +386 m PlayStation VR2 Switched citation to the official hardware requirements FAQ for the upcoming PC driver on Steam, from the same developer who has done all the technical reverse-engineering that has appeared on mainstream press; the same specs can be found in the Steam Store, hopefully this should be enough. Undid revision 1196871076 by Soetermans (talk) Tag: Reverted
- 17:5717:57, 18 January 2024 diff hist +389 PlayStation VR2 Mention the 12V power requirements and the simultaneous video output via DisplayPort alt-mode (2 lanes) and USB 3 data (2 lanes). All in a single USB Type-C cable. Make it clear that this headset does not use VirtualLink alt-mode. Tags: Reverted Visual edit Mobile edit Mobile web edit Advanced mobile edit
- 17:3717:37, 18 January 2024 diff hist +538 VirtualLink Correct misinformation about the PSVR2 using the VirtualLink alt-mode or cable; that headset only takes advantage of the rare 12V provided by the PD in these ports, and the fact that you can also connect a normal DisplayPort alt-mode monitor to it. The headset does not use the VirtualLink pinout or shielded USB 2.0 differential cable needed for it to run. Tags: Visual edit Mobile edit Mobile web edit Advanced mobile edit
15 July 2022
- 07:4507:45, 15 July 2022 diff hist −77 m Video game programming Undid revision 968226007 by 182.185.78.55 (talk) -- Two years with a SEO spam link in plain sight, just terrible. Tag: Undo
6 March 2022
- 21:2521:25, 6 March 2022 diff hist +154 List of video game remakes and remastered ports Split the Sphinx re-releases by date, into two different rows. Tag: 2017 wikitext editor
- 21:1021:10, 6 March 2022 diff hist +554 List of video game remakes and remastered ports Add Sphinx and the Cursed Mummy to the list.
12 July 2020
- 00:0600:06, 12 July 2020 diff hist +1 m Razer Inc. Missing space between "and felines".
26 April 2020
- 18:2418:24, 26 April 2020 diff hist +30 m Sphinx and the Cursed Mummy This is now a THQ Nordic game, tag it accordingly.
7 April 2020
- 04:0204:02, 7 April 2020 diff hist +50 m TaleWorlds Entertainment Undid revision 949516251 by JJMC89 bot (talk) Added missing rationale to the SVG image, should be good to go, it's basically the same image but vectorized. Tag: Undo
- 04:0104:01, 7 April 2020 diff hist +616 File:TaleWorlds logo.svg Add rationale.
5 April 2020
- 20:4020:40, 5 April 2020 diff hist 0 m TaleWorlds Entertainment Replace by my own vectorized version of the logo.
- 20:3720:37, 5 April 2020 diff hist +32 File:TaleWorlds logo.svg No edit summary
- 20:3420:34, 5 April 2020 diff hist 0 File:TaleWorlds logo.svg Swyter uploaded a new version of File:TaleWorlds logo.svg
- 19:5719:57, 5 April 2020 diff hist 0 File:TaleWorlds logo.svg Swyter uploaded a new version of File:TaleWorlds logo.svg
- 12:3712:37, 5 April 2020 diff hist +258 N File:TaleWorlds logo.svg Traced from various bitmap sources, the vectorization is my own work. Used the free Forkard and Euphorigenic fonts for a really close match. Includes a drop shadow. Replacement for File:TaleWorlds logo.png
- 10:0910:09, 5 April 2020 diff hist 0 File:Eurocom.svg Swyter uploaded a new version of File:Eurocom.svg
10 October 2019
- 15:5315:53, 10 October 2019 diff hist 0 File:Eurocom.svg Swyter uploaded a new version of File:Eurocom.svg
9 October 2019
- 11:1111:11, 9 October 2019 diff hist 0 m Eurocom Switch the Eurocom logo to the SVG version I just uploaded.
- 11:0611:06, 9 October 2019 diff hist +487 File:Eurocom.svg I converted it to SVG, copyrighted game-developer logo.
- 11:0111:01, 9 October 2019 diff hist 0 N File:Eurocom.svg Scalable version of the Eurocom logo. Own work.
29 June 2019
- 23:0023:00, 29 June 2019 diff hist +383 User talk:Neverrainy →Nuking most of the infobox data and any mentions of the (well sourced) Korean release in the Sphinx and the Cursed Mummy article
- 22:4622:46, 29 June 2019 diff hist +933 User talk:Neverrainy →Nuking most of the infobox data and any mentions of the (well sourced) Korean release in the Sphinx and the Cursed Mummy article: new section
16 June 2019
- 21:0121:01, 16 June 2019 diff hist +274 Sphinx and the Cursed Mummy Add proof of a Korean release, originally planned for March 2004. Sort out the infobox. Nintendo Switch is a console, too.
13 February 2019
- 13:2813:28, 13 February 2019 diff hist +183 List of Nintendo Switch games (0–A) Added Sphinx and the Cursed Mummy to the list.
12 February 2019
- 13:1213:12, 12 February 2019 diff hist −62 m Sphinx and the Cursed Mummy Updated the official Web page, linking to the THQ Nordic one. The previous Eurocom page is from the Internet Archive.
- 13:0813:08, 12 February 2019 diff hist −28 Sphinx and the Cursed Mummy Citations: IGN called the game "impressive" and added "enormous, detailed environments at 60 frames per second". GameSpot said "Graphically, Sphinx is very impressive", "The game runs at a very solid 60 frames per second", "it weaves its own hybrid storyline within a world that is decidedly more fantasy oriented, but with an Egyptian twist" and "Nearly every character in the game plays some part in Sphinx and Tut's quest, which really adds a lot of depth to the surrounding world". Tag: Visual edit: Switched
- 12:2412:24, 12 February 2019 diff hist +112 m Sphinx and the Cursed Mummy Added missing categories now that the game is out for Windows/Linux/macOS/Nintendo Switch. Reorder them so that they make more sense.
11 February 2019
- 06:3806:38, 11 February 2019 diff hist −3 m Sphinx and the Cursed Mummy Change a duplicated "and" in the platform listing, move things around a bit to declutter.
- 06:3206:32, 11 February 2019 diff hist +88 Sphinx and the Cursed Mummy No edit summary Tag: Visual edit
21 November 2018
- 10:5710:57, 21 November 2018 diff hist +72 List of THQ Nordic games Sphinx and the Cursed Mummy was also released for Linux and macOS that day, not Windows-only. As shown in the referenced press release.
10 May 2011
- 14:1714:17, 10 May 2011 diff hist +147 m Mount & Blade Added some more modding links for creative people :)