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Marvel vs. Capcom Fighting Collection: Arcade Classics

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Marvel vs. Capcom Fighting Collection: Arcade Classics
Developer(s)Capcom
Publisher(s)Capcom
SeriesMarvel vs. Capcom
EngineMT Framework
Platform(s)
Release2024
Genre(s)Fighting, beat 'em up
Mode(s)Single-player, multiplayer

Marvel vs. Capcom Fighting Collection: Arcade Classics is an upcoming fighting game compilation by Capcom in collaboration with Marvel Games. As the second entry in Capcom's Fighting Collection series following the Capcom Fighting Collection in 2022, this compilation commemorates the Marvel vs. Capcom franchise of crossover fighting games and comprises seven arcade titles published by Capcom featuring or starring Marvel Comics characters released between 1993 and 2000. It will be released for Nintendo Switch, PlayStation 4 and Windows in 2024.

The collection was announced in June 2024. The game lineup notably includes Marvel Super Heroes (1995), Marvel vs. Capcom: Clash of Super Heroes (1998) and Marvel vs. Capcom 2: New Age of Heroes (2000), all of which have been made available on new platforms for the first time since the seventh generation of video game consoles, as well as the first faithful console port of the beat 'em up title The Punisher (1993) and the first new console versions for X-Men: Children of the Atom (1994), X-Men vs. Street Fighter (1996) and Marvel Super Heroes vs. Street Fighter (1997) since the 1990's. Each game will support online ranked and casual multiplayer modes with rollback netcode, leaderboards, and training and spectating modes, among other extras.

Gameplay[edit]

Marvel vs. Capcom Fighting Collection: Arcade Classics is a compilation of seven titles developed and published by Capcom, and based on or featuring Marvel Comics characters and properties. Most prominently, it collects arcade ports for the majority of entries in the Marvel vs. Capcom franchise of crossover fighting games, from X-Men vs. Street Fighter to Marvel vs. Capcom 2: New Age of Heroes, as well as the two predecessor games X-Men: Children of the Atom and Marvel Super Heroes.[citation needed] This compilation notably marks the first console release of either Marvel Super Heroes or the original Marvel vs. Capcom: Clash of Super Heroes since their joint inclusion in the Marvel vs. Capcom Origins compilation in 2012,[1] as well as the first re-release of Marvel vs. Capcom 2 on consoles since its high-definition (HD) remaster for PlayStation 3 and Xbox 360 in 2009.[2] It also marks the first console appearance of the arcade version of Capcom's beat-em up video game The Punisher since its initial release in 1993.[3][4]

As with the previous Capcom Fighting Collection compilation, the collection features support for online multiplayer with rollback netcode on all titles, as well as built in training and spectator modes, a quick save function, and a museum mode with viewable concept illustrations and key art, development docs, as well as an in-game music player with the full soundtracks for each game featured in the compilation.[5] Notably, certain games in the collection also introduce features new to these releases. X-Men: Children of the Atom enables the ability to play as Magneto, Juggernaut, and Street Fighter guest character Akuma for the first time in an official capacity, as does Marvel Super Heroes introduce playable versions of Doctor Doom, Thanos and Darkstalkers guest character Anita; Marvel Super Heroes vs. Street Fighter also features an officially playable depiction of Cyber Akuma. The fighting games in the compilation feature settings enabling the use of one-button commands for super combos in all offline and training modes, while not being available during online Ranked Matches.[6] All games also have toggles to reduce screen flashing for sensitivity purposes, and undisclosed alterations have been made to certain stages in Clash of Super Heroes.[7][8]

Title Release year
The Punisher 1993
X-Men: Children of the Atom 1994
Marvel Super Heroes 1995
X-Men vs. Street Fighter 1996
Marvel Super Heroes vs. Street Fighter 1997
Marvel vs. Capcom: Clash of Super Heroes 1998
Marvel vs. Capcom 2: New Age of Heroes 2000

Development[edit]

Background[edit]

In December 2013, Capcom announced that the digital releases of Ultimate Marvel vs. Capcom 3 (2011), Marvel vs. Capcom Origins (2012) and the remastered Marvel vs. Capcom 2: New Age of Heroes (2009) were to be delisted from their respective platforms due to the expiration of their character licensing deals with Marvel Entertainment.[9] Despite their partnership with Marvel being renewed with the development and releases of Marvel vs. Capcom: Infinite (2017) and the eighth-generation console and Windows ports of Ultmate Marvel vs. Capcom 3, the respective re-releases of the Origins titles and Marvel vs. Capcom 2 remained the last and most presently available formats for accessing prior entries in the Marvel vs. Capcom series on consoles, as subsequent re-issues of the games were relegated to novelty arcade cabinets targeted at an enthusiast audience.[10][11] The lack of accessibility for the legacy games in Capcom's Versus franchise inspired a fan campaign led by prominent fighting game streamer Maximilian Dood in August 2021, specificially advocating for re-releases of the classic Marvel vs. Capcom games onto modern consoles to rejuvenate interest in the franchise.[12][13] Mike Mika, the studio head of Street Fighter 30th Anniversary Collection developer Digital Eclipse, acknowledged the fan campaign by expressing interest in a Marvel vs. Capcom 2 re-release, and the studio had reportedly entered discussions with Marvel parent company Disney and Capcom to revive the title by September 2021.[14]

Announcement[edit]

Marvel vs. Capcom Fighting Collection: Arcade Classics was announced in June 2024 during a Nintendo Direct presentation, as a compilation of the first seven Marvel video games developed and published by Capcom, including the first console re-releases of Marvel Super Heroes (1995), Marvel vs. Capcom: Clash of Super Heroes (1998) and Marvel vs. Capcom 2: New Age of Heroes since their initial removal from seventh generation platforms.[15][16] As part of the game lineup, the collection also featured the first arcade-faithful port of The Punisher (1993) on consoles, and the first general re-releases of the Marvel-themed fighting games X-Men: Children of the Atom (1994), X-Men vs. Street Fighter (1996) and Marvel Super Heroes vs. Street Fighter since their various console ports in the 1990's.[17] In contrast with the prior remaster of the game in 2009 which was primarily modeled after the Dreamcast version, the Arcade Classics version of Marvel vs. Capcom 2 is an emulation of the game's original arcade release, which applied across the collection's titles.[18][19]

Release[edit]

Marvel vs. Capcom Fighting Collection: Arcade Classics is scheduled to release in 2024 for Nintendo Switch, PlayStation 4 and Windows.[20]

The compilation is notably the first Marvel vs. Capcom game to be released on a Nintendo system since the series conception in 1996, since all previous console releases notoriously omitted Nintendo hardware. Also, the compilation notoriously omits the Xbox family of systems for its release for undisclosed reasons, becoming the first entry in the series to not be released on an Xbox console since the original Marvel vs. Capcom 2 release for the original Xbox in 2002. The game will not see a PlayStation 5 dedicated release either, although it will be playable on the system due to its backwards compatibility with PlayStation 4 games.

Reception[edit]

Pre-release reactions[edit]

The announcement of Marvel vs. Capcom Fighting Collection was met with widespread acclaim from the fighting game community in light of the "#FreeMvC2" campaign to re-release the older Versus entries on modern platforms, along with surprise from spectators who observed the announcement took place within a presentation such as Nintendo Direct targeted at casual audiences as opposed to a fighting game-centric community venue like Evolution Championship Series.[21] The reveal incited various reactions from significant competitive fighting game players, streamers and other alumni such as Justin Wong, YipeS, Steven "Dream King" Chavez, and Maximilian Dood, the individual who inspired the movement advocating for the availability of the series' games on newer hardware.[22] The collection's existence rejuvenated conversations in online communities regarding a potential revival of the series with a follow-up to Marvel vs. Capcom: Infinite (2017), with commentators attributing the materialization of the compilation towards Capcom's improved financial status since Infinite's original release due to consistent commercial success, a renewed relationship between Marvel and Capcom, as well as the acquisition of 21st Century Fox by Disney in 2019, which resulted in Marvel absorbing the movie rights to the X-Men and Fantastic Four characters, thereby allowing Capcom to negotiate for their inclusion in future games or re-issue past Versus titles featuring them after the characters representing these properties were entirely cut from Infinite due to a supposed ban impossed by Marvel executives due to the aforementioned movie rights being held by 20th Century Fox by the time, thus blocking the charactes from making appearances on their lucrative Marvel Cinematic Universe.[23]

The lack of a release for Xbox consoles drew backlash from the platform's player community, with many expressing disillusionment towards the decision to omit a version for either Xbox One or Xbox Series X/S due to the prior releases of Capcom legacy content on those respective platforms, notably the Street Fighter 30th Anniversary Collection in 2018 and the previous Capcom Fighting Collection in 2022, as well as prior Marvel vs. Capcom titles throughout the series' history.[24] The community's reaction towards the announcement caused the phrase 'No Xbox' to briefly trend on Twitter in North America.[25] Speculation arose relating the exclusion of an Xbox release to prior instances of Capcom not shipping certain remasters of their back catalogue content for the platform such as The Great Ace Attorney Chronicles collection in 2021, Mega Man Battle Network Legacy Collection in 2023, and the Monster Hunter Stories games in 2024, with some surmising the lack of a development infrastructure for optimizing Capcom's internal MT Framework engine across last and current generation systems simultaneously explained the lack of Xbox versions for Marvel vs. Capcom Fighting Collection, among other recent re-releases from the publisher, as well as the omission of a native PlayStation 5 version despite the PlayStation 4 version being playable on the console through backwards compatibility.[26][27][28]

References[edit]

  1. ^ Cocke, Taylor (September 26, 2012). "Marvel vs. Capcom Origins Review". IGN. Retrieved June 18, 2024.
  2. ^ Karmali, Luke (January 2, 2014). "Marvel Titles no Longer Available Digitally". IGN. Retrieved June 18, 2024.
  3. ^ Ivan, Tom (June 18, 2024). "Marvel vs. Capcom Fighting Collection: Arcade Classics announced for Switch". Video Games Chronicle. Retrieved June 18, 2024.
  4. ^ Yin-Poole, Wesley (June 18, 2024). "Marvel vs. Capcom Fighting Collection: Arcade Classics Hits Switch, PS4, and Steam — but There's No Xbox Version". IGN. Retrieved June 18, 2024.
  5. ^ Norman, Jim (June 18, 2024). "Marvel vs. Capcom Fighting Collection: Arcade Classics Will Get Super On Switch This Year". Nintendo Life. Retrieved June 18, 2024.
  6. ^ Gordon, Justin (June 24, 2024). "One button specials are coming to the Marvel vs. Capcom Fighting Collection but it's not quite Street Fighter 6's Modern Controls". EventHubs. Retrieved June 25, 2024.
  7. ^ "Marvel vs. Capcom: Clash of Super Heroes". Capcom Games. Retrieved June 18, 2024.
  8. ^ Hills, Dakota (June 19, 2024). "Marvel vs. Capcom Fighting Collection is making some changes to the arcade classics including unlocking hidden characters". EventHubs. Retrieved June 20, 2024.
  9. ^ Lien, Tracey (December 15, 2013). "Ultimate Marvel vs. Capcom 3 leaving PSN and XBLA (update)". Polygon. Retrieved June 19, 2024.
  10. ^ Bosso, Axel (August 31, 2021). "The quest to save Marvel vs. Capcom 2". Polygon. Retrieved June 19, 2024.
  11. ^ Aken, Alex Van (November 15, 2011). "We Played The Marvel Vs. Capcom 2 Arcade1Up Cabinet At EVO 2022". Game Informer. Retrieved June 19, 2024.
  12. ^ Gach, Ethan (June 18, 2024). "Marvel Vs. Capcom 2 Is Gonna Take You For A Ride Again And Fans Are Freaking Out". Kotaku. Retrieved June 19, 2024.
  13. ^ Tu, Trumann (September 17, 2021). "Disney and Capcom Are Reportedly In Communication to Bring Back Marvel Vs. Capcom 2". Game Rant. Retrieved June 19, 2024.
  14. ^ Olmedo, Camilo (September 21, 2021). "Digital Eclipse Has Begun Conversations with Disney & Capcom to Bring Back Marvel vs Capcom 2". The Outer Haven. Retrieved June 19, 2024.
  15. ^ Nintendo Direct 6.18.2024 – Nintendo Switch. Nintendo of America. June 18, 2024. Event occurs at 22:46. Retrieved June 18, 2024 – via YouTube.
  16. ^ Marston, George (June 18, 2024). "Capcom is finally rereleasing Marvel Vs Capcom 2 along with six other classic games, including the first true arcade port of The Punisher in 31 years". GamesRadar+. Retrieved June 19, 2024.
  17. ^ Jarvis, Matt (June 19, 2024). "Marvel vs Capcom collection brings a fighting game GOAT, plus six more arcade classics, to PC with rollback netcode". Rock, Paper, Shotgun. Retrieved June 23, 2024.
  18. ^ Lawler, Richard (April 29, 2009). "Marvel vs. Capcom 2's HD upgrade explained". Engadget. Retrieved June 19, 2024.
  19. ^ Bueno, Daniel (June 18, 2024). "Marvel vs Capcom Fighting Collection Coming in 2024". Siliconera. Retrieved June 19, 2024.
  20. ^ Hashimoto, Marika (June 18, 2024). "'MARVEL vs. CAPCOM Fighting Collection: Arcade Classics' Brings Seven Timeless Games in an All-in-One Package". Marvel.com. Retrieved June 18, 2024.
  21. ^ Norman, Jim (June 21, 2024). "Soapbox: Marvel Vs. Capcom Was The Unsung Hero Of The June Nintendo Direct". Nintendo Life. Retrieved June 23, 2024.
  22. ^ Hills, Dakota (June 18, 2024). "The fighting game community reacts to Marvel vs. Capcom Fighting Collection reveal and loses their minds". EventHubs. Retrieved June 24, 2024.
  23. ^ Birch, Nathan (June 27, 2017). "Marvel Vs. Capcom: Infinite Excludes X-Men, Because Fans Don't Remember Them Say Producers". ComicBook.com. Retrieved June 20, 2024.
  24. ^ Gilbert, Fraser (June 18, 2024). "Xbox Set To Miss Out On Marvel Vs. Capcom Fighting Collection". Pure Xbox. Retrieved June 19, 2024.
  25. ^ Yin-Poole, Wesley (June 19, 2024). "'No Xbox' Trends as Fans Hit Out at Marvel vs. Capcom Collection Skipping Microsoft's Consoles". IGN. Retrieved June 19, 2024.
  26. ^ Cope, Alexander (June 18, 2024). "Just as Xbox finally starts getting support from ATLUS and Square Enix, Capcom turns its back — but why?". Windows Central. Retrieved June 19, 2024.
  27. ^ Kerry, Ben (June 19, 2024). "Capcom's Old Game Engine Seemingly To Blame For Certain Releases Skipping Xbox". Pure Xbox. Retrieved June 19, 2024.
  28. ^ Hills, Dakota (June 20, 2024). "Why the new Marvel vs. Capcom Fighting Collection is skipping Xbox and PlayStation 5". EventHubs. Retrieved June 20, 2024.

External links[edit]