Beat Sneak Bandit

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Beat Sneak Bandit
Developer(s)Simogo
Publisher(s)Simogo
Platform(s)iOS
ReleaseFebruary 16, 2012
Genre(s)Music, stealth, puzzle
Mode(s)Single-player

Beat Sneak Bandit is a 2012 music puzzle game developed and published by Simogo and released for iOS on February 16, 2012. The game has been met with critical acclaim.

Reception[edit]

The game has a rating of 92/100 on Metacritic based on 19 critic reviews.[1]

Gamezebo said "A true work of art, in so many ways. It's smart. It's challenging. It's gorgeous. But most importantly, it's fun - dizzying, dreamy, and delightful fun."[3] Slidetoplay wrote "Beat Sneak Bandit is quite unlike any other rhythm game on the market."[4] AppSpy said "The sort of game that comes from a mad fever dream that mixes games like Trilby: The Art of Theft and Dance Dance Revolution... the end result is something that carefully balances its puzzles with a rhythm based system, sucking you right in and not letting go until you're done."[5] TouchArcade said "It's rare to find a game that does something so original so well, with every element of gameplay and design falling into place. Simogo has pulled it off with Beat Sneak Bandit. In my books it's a must buy, and such a shame it would be to miss out."[2] Touchgen said "Like many success stories on the AppStore, it's the simplicity that makes Beat Sneak Bandit shine. On the face of it, it looks like any other platformer, with elements from classics such as Donkey Kong, Manic Miner and Mario. But by injecting it all with rhythm, Simogo have created something truly unique."[6] GamesMaster described the game as "A wonderful little puzzler that will charm and entertain you effortlessly".[1] IGN said "Polished, challenging, wholly original and a heck of a lot of fun. It's a great example of how presentation, control and design can come together to create a cohesive and extremely fun package. Don't miss it! "[7] Edge said "There's a remarkable consistency to the design even as the levels gets steadily bolder until, after hovering vacuums, teleporters, and levers that freeze time, Simogo throws in a climactic boss battle that is as nerve-wracking as it is joyous."[8] AppSmile wrote "With dead-simple controls, outstanding level design, and engaging graphics and music, Beat Sneak Bandit fires on all cylinders to provide one of the more uniquely stunning experiences we've had with an iOS title."[9] Pocket Gamer said "It's an unlikely mix for sure, but Beat Sneak Bandit's smart blend of puzzling and beat-matching proves to be an ingeniously crafted delight."[10]

AppSafari wrote "The only limitation I see is that because the music is so crucial to gameplay, you can't play with the volume muted. Still, I think that is a small limitation of the application, and the music alone makes for immersive puzzle gameplay."[11] 148Apps wrote "The controls could use some fine-tuning and I found being unable to 180 without hitting a barrier frustrating, even while understanding that is essential to the puzzle component. Nonetheless, Beat Sneak Bandit has style, well-blended elements from many popular gaming genres, and a unique musical aspect that make for a innovative and pulsating good time."[12] VideoGamer.com said "It is disarmingly addictive, and by far the most original game to hit the App Store in ages. Even if you're a bit rubbish at it, it's impossible not to fall in love with this funky little number."[13] Gamer.nl wrote "Puzzlegames with musical elements aren't anything new, but Beat Sneak Bandit does feel the part. The game has a delightful graphical style and easy to learn but hard to master gameplay."[14]

Beat Sneak Bandit won Best Mobile Game at the 2012 Independent Games Festival.[15]

References[edit]

  1. ^ a b c "Beat Sneak Bandit for iPhone/iPad Reviews". Metacritic. CBS Interactive. Archived from the original on July 5, 2018. Retrieved November 27, 2018.
  2. ^ a b Campbell, Nissa (February 15, 2012). "'Beat Sneak Bandit' Review – Rhythm, Stealth and Puzzles Make Outstanding Bedfellows". TouchArcade. Archived from the original on November 27, 2018. Retrieved November 27, 2018.
  3. ^ "Beat Sneak Bandit Review". February 24, 2012. Archived from the original on October 10, 2014. Retrieved October 3, 2014.
  4. ^ "Beat Sneak Bandit". Slide to Play. Archived from the original on October 6, 2014. Retrieved October 3, 2014.
  5. ^ Andrew Nesvadba (February 16, 2012). "Beat Sneak Bandit Review". appspy.com. Archived from the original on October 6, 2014. Retrieved October 3, 2014.
  6. ^ "Beat Sneak Bandit for iPhone, iPod Touch and iPad | TouchGen". Archived from the original on June 5, 2013. Retrieved October 3, 2014.
  7. ^ "Beat Sneak Bandit Review". IGN. February 22, 2012. Archived from the original on October 3, 2014. Retrieved October 3, 2014.
  8. ^ NGamer_UK (March 3, 2010). "Red Steel 2 – hands-on". GamesRadar+. Archived from the original on October 6, 2014. Retrieved October 3, 2014.
  9. ^ "Beat Sneak Bandit Review". Archived from the original on November 10, 2013. Retrieved October 3, 2014.
  10. ^ "Beat Sneak Bandit". Pocket Gamer. February 16, 2012. Archived from the original on March 17, 2014. Retrieved October 3, 2014.
  11. ^ "Beat Sneak Bandit iPhone & iPad game app review - AppSafari". appsafari.com. Archived from the original on October 6, 2014. Retrieved October 3, 2014.
  12. ^ "Beat Sneak Bandit Review | 148Apps". Archived from the original on October 6, 2014. Retrieved October 3, 2014.
  13. ^ Mark Brown. "Beat Sneak Bandit Review". VideoGamer.Com. Archived from the original on October 6, 2014. Retrieved October 3, 2014.
  14. ^ "Beat Sneak Bandit". Gamer.nl. Archived from the original on October 6, 2014. Retrieved October 3, 2014.
  15. ^ Bertz, Matt (March 8, 2012). "Skyrim Bags Another Game of the Year Award". Game Informer. Archived from the original on August 31, 2019. Retrieved March 3, 2024.

External links[edit]